diff options
| author | Yuval Adam <yuv.adm@gmail.com> | 2014-06-29 12:34:32 +0300 |
|---|---|---|
| committer | Yuval Adam <yuv.adm@gmail.com> | 2014-06-29 12:34:32 +0300 |
| commit | c3e4c9a25c2910d2d66d52215b3406b13d5b23d5 (patch) | |
| tree | added370d1e356901f8579f076e3263fb0464db7 /boards/dk-tm4c129x/usb_dev_gamepad | |
| parent | 990090a4cc9070837d31e66b58d40f0c3d038741 (diff) | |
Add more board models
Diffstat (limited to 'boards/dk-tm4c129x/usb_dev_gamepad')
32 files changed, 4986 insertions, 0 deletions
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/Makefile b/boards/dk-tm4c129x/usb_dev_gamepad/Makefile new file mode 100644 index 0000000..68e1edc --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/Makefile @@ -0,0 +1,94 @@ +#******************************************************************************
+#
+# Makefile - Rules for building the USB device gamepad example.
+#
+# Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved.
+# Software License Agreement
+#
+# Texas Instruments (TI) is supplying this software for use solely and
+# exclusively on TI's microcontroller products. The software is owned by
+# TI and/or its suppliers, and is protected under applicable copyright
+# laws. You may not combine this software with "viral" open-source
+# software in order to form a larger program.
+#
+# THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
+# NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
+# NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+# A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
+# CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
+# DAMAGES, FOR ANY REASON WHATSOEVER.
+#
+# This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package.
+#
+#******************************************************************************
+
+#
+# Defines the part type that this project uses.
+#
+PART=TM4C129XNCZAD
+
+#
+# The base directory for TivaWare.
+#
+ROOT=../../../..
+
+#
+# Include the common make definitions.
+#
+include ${ROOT}/makedefs
+
+#
+# Where to find source files that do not live in this directory.
+#
+VPATH=../drivers
+VPATH+=../../../../utils
+
+#
+# Where to find header files that do not live in the source directory.
+#
+IPATH=..
+IPATH+=../../../..
+
+#
+# The default rule, which causes the USB device gamepad example to be built.
+#
+all: ${COMPILER}
+all: ${COMPILER}/usb_dev_gamepad.axf
+
+#
+# The rule to clean out all the build products.
+#
+clean:
+ @rm -rf ${COMPILER} ${wildcard *~}
+
+#
+# The rule to create the target directory.
+#
+${COMPILER}:
+ @mkdir -p ${COMPILER}
+
+#
+# Rules for building the USB device gamepad example.
+#
+${COMPILER}/usb_dev_gamepad.axf: ${COMPILER}/buttons.o
+${COMPILER}/usb_dev_gamepad.axf: ${COMPILER}/frame.o
+${COMPILER}/usb_dev_gamepad.axf: ${COMPILER}/kentec320x240x16_ssd2119.o
+${COMPILER}/usb_dev_gamepad.axf: ${COMPILER}/pinout.o
+${COMPILER}/usb_dev_gamepad.axf: ${COMPILER}/startup_${COMPILER}.o
+${COMPILER}/usb_dev_gamepad.axf: ${COMPILER}/touch.o
+${COMPILER}/usb_dev_gamepad.axf: ${COMPILER}/usb_dev_gamepad.o
+${COMPILER}/usb_dev_gamepad.axf: ${COMPILER}/usb_gamepad_structs.o
+${COMPILER}/usb_dev_gamepad.axf: ${ROOT}/usblib/${COMPILER}/libusb.a
+${COMPILER}/usb_dev_gamepad.axf: ${ROOT}/grlib/${COMPILER}/libgr.a
+${COMPILER}/usb_dev_gamepad.axf: ${ROOT}/driverlib/${COMPILER}/libdriver.a
+${COMPILER}/usb_dev_gamepad.axf: usb_dev_gamepad.ld
+SCATTERgcc_usb_dev_gamepad=usb_dev_gamepad.ld
+ENTRY_usb_dev_gamepad=ResetISR
+CFLAGSgcc=-DTARGET_IS_TM4C129_RA0
+
+#
+# Include the automatically generated dependency files.
+#
+ifneq (${MAKECMDGOALS},clean)
+-include ${wildcard ${COMPILER}/*.d} __dummy__
+endif
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.ccsimportspec b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.ccsimportspec new file mode 100644 index 0000000..0228898 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.ccsimportspec @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="UTF-8"?>
+<importSpec>
+ <source root="..">
+ <file name="usb_dev_gamepad.c"/>
+ <file name="usb_gamepad_structs.c"/>
+ <file name="usb_gamepad_structs.h"/>
+ <file regex=".*_ccs\.cmd"/>
+ <file name="startup_ccs.c"/>
+ </source>
+</importSpec>
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.ccsproject b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.ccsproject new file mode 100644 index 0000000..59a3400 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.ccsproject @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="UTF-8" ?>
+<?ccsproject version="1.0"?>
+<projectOptions>
+ <deviceVariant value="Cortex M.TM4C129XNCZAD"/>
+ <deviceFamily value="TMS470"/>
+ <deviceEndianness value="little"/>
+ <codegenToolVersion value="5.0.4"/>
+ <isElfFormat value="true"/>
+ <rts value="libc.a"/>
+</projectOptions>
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.cproject b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.cproject new file mode 100644 index 0000000..50ef429 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.cproject @@ -0,0 +1,184 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<?fileVersion 4.0.0?>
+
+<cproject storage_type_id="org.eclipse.cdt.core.XmlProjectDescriptionStorage">
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+ <macros>
+ <stringMacro name="SW_ROOT" type="VALUE_PATH_DIR" value="${PROJECT_ROOT}/../../../../.."/>
+ </macros>
+ <externalSettings/>
+ <extensions>
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+ <listOptionValue builtIn="false" value=""${CG_TOOL_ROOT}/include""/>
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+ </option>
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+ <option id="com.ti.ccstudio.buildDefinitions.TMS470_5.0.compilerID.GEN_FUNC_SUBSECTIONS.1606770713" superClass="com.ti.ccstudio.buildDefinitions.TMS470_5.0.compilerID.GEN_FUNC_SUBSECTIONS" value="com.ti.ccstudio.buildDefinitions.TMS470_5.0.compilerID.GEN_FUNC_SUBSECTIONS.on" valueType="enumerated"/>
+ <option id="com.ti.ccstudio.buildDefinitions.TMS470_5.0.compilerID.GCC.513024651" superClass="com.ti.ccstudio.buildDefinitions.TMS470_5.0.compilerID.GCC" value="true" valueType="boolean"/>
+ <option id="com.ti.ccstudio.buildDefinitions.TMS470_5.0.compilerID.UAL.150090025" superClass="com.ti.ccstudio.buildDefinitions.TMS470_5.0.compilerID.UAL" value="true" valueType="boolean"/>
+ <option id="com.ti.ccstudio.buildDefinitions.TMS470_5.0.compilerID.DEFINE.1191531260" superClass="com.ti.ccstudio.buildDefinitions.TMS470_5.0.compilerID.DEFINE" valueType="definedSymbols">
+ <listOptionValue builtIn="false" value="ccs="ccs""/>
+ <listOptionValue builtIn="false" value="PART_TM4C129XNCZAD"/>
+ <listOptionValue builtIn="false" value="TARGET_IS_TM4C129_RA0"/>
+ </option>
+ <inputType id="com.ti.ccstudio.buildDefinitions.TMS470_5.0.compiler.inputType__C_SRCS.1912962519" name="C Sources" superClass="com.ti.ccstudio.buildDefinitions.TMS470_5.0.compiler.inputType__C_SRCS"/>
+ <inputType id="com.ti.ccstudio.buildDefinitions.TMS470_5.0.compiler.inputType__CPP_SRCS.1297014639" name="C++ Sources" superClass="com.ti.ccstudio.buildDefinitions.TMS470_5.0.compiler.inputType__CPP_SRCS"/>
+ <inputType id="com.ti.ccstudio.buildDefinitions.TMS470_5.0.compiler.inputType__ASM_SRCS.421638832" name="Assembly Sources" superClass="com.ti.ccstudio.buildDefinitions.TMS470_5.0.compiler.inputType__ASM_SRCS"/>
+ <inputType id="com.ti.ccstudio.buildDefinitions.TMS470_5.0.compiler.inputType__ASM2_SRCS.1544793197" name="Assembly Sources" superClass="com.ti.ccstudio.buildDefinitions.TMS470_5.0.compiler.inputType__ASM2_SRCS"/>
+ </tool>
+ <tool id="com.ti.ccstudio.buildDefinitions.TMS470_5.0.exe.linkerRelease.700072352" name="ARM Linker" superClass="com.ti.ccstudio.buildDefinitions.TMS470_5.0.exe.linkerRelease">
+ <option id="com.ti.ccstudio.buildDefinitions.TMS470_5.0.linkerID.MAP_FILE.1236126053" superClass="com.ti.ccstudio.buildDefinitions.TMS470_5.0.linkerID.MAP_FILE" value=""usb_dev_gamepad_ccs.map"" valueType="string"/>
+ <option id="com.ti.ccstudio.buildDefinitions.TMS470_5.0.linkerID.STACK_SIZE.483199543" superClass="com.ti.ccstudio.buildDefinitions.TMS470_5.0.linkerID.STACK_SIZE" value="1024" valueType="string"/>
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+ <option id="com.ti.ccstudio.buildDefinitions.TMS470_5.0.linkerID.XML_LINK_INFO.1643338851" superClass="com.ti.ccstudio.buildDefinitions.TMS470_5.0.linkerID.XML_LINK_INFO" value=""${ProjName}_linkInfo.xml"" valueType="string"/>
+ <option id="com.ti.ccstudio.buildDefinitions.TMS470_5.0.linkerID.DISPLAY_ERROR_NUMBER.1880961168" superClass="com.ti.ccstudio.buildDefinitions.TMS470_5.0.linkerID.DISPLAY_ERROR_NUMBER" value="true" valueType="boolean"/>
+ <option id="com.ti.ccstudio.buildDefinitions.TMS470_5.0.linkerID.DIAG_WRAP.1210583916" superClass="com.ti.ccstudio.buildDefinitions.TMS470_5.0.linkerID.DIAG_WRAP" value="com.ti.ccstudio.buildDefinitions.TMS470_5.0.linkerID.DIAG_WRAP.off" valueType="enumerated"/>
+ <option id="com.ti.ccstudio.buildDefinitions.TMS470_5.0.linkerID.SEARCH_PATH.1730628106" superClass="com.ti.ccstudio.buildDefinitions.TMS470_5.0.linkerID.SEARCH_PATH" valueType="libPaths">
+ <listOptionValue builtIn="false" value=""${CG_TOOL_ROOT}/lib""/>
+ <listOptionValue builtIn="false" value=""${CG_TOOL_ROOT}/include""/>
+ </option>
+ <option id="com.ti.ccstudio.buildDefinitions.TMS470_5.0.linkerID.LIBRARY.1672058788" superClass="com.ti.ccstudio.buildDefinitions.TMS470_5.0.linkerID.LIBRARY" valueType="libs">
+ <listOptionValue builtIn="false" value=""libc.a""/>
+ <listOptionValue builtIn="false" value=""${SW_ROOT}/driverlib/ccs/Debug/driverlib.lib""/>
+ <listOptionValue builtIn="false" value=""${SW_ROOT}/grlib/ccs/Debug/grlib.lib""/>
+ <listOptionValue builtIn="false" value=""${SW_ROOT}/usblib/ccs/Debug/usblib.lib""/>
+ </option>
+ <inputType id="com.ti.ccstudio.buildDefinitions.TMS470_5.0.exeLinker.inputType__CMD_SRCS.1413589075" name="Linker Command Files" superClass="com.ti.ccstudio.buildDefinitions.TMS470_5.0.exeLinker.inputType__CMD_SRCS"/>
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+ </tool>
+ </toolChain>
+ </folderInfo>
+ </configuration>
+ </storageModule>
+ <storageModule moduleId="org.eclipse.cdt.core.externalSettings"/>
+ </cconfiguration>
+ </storageModule>
+ <storageModule moduleId="org.eclipse.cdt.core.LanguageSettingsProviders"/>
+ <storageModule moduleId="cdtBuildSystem" version="4.0.0">
+ <project id="usb_dev_gamepad.com.ti.ccstudio.buildDefinitions.TMS470.ProjectType.796309658" name="ARM" projectType="com.ti.ccstudio.buildDefinitions.TMS470.ProjectType"/>
+ </storageModule>
+ <storageModule moduleId="scannerConfiguration"/>
+</cproject>
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.project b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.project new file mode 100644 index 0000000..84a943a --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.project @@ -0,0 +1,80 @@ +<?xml version="1.0" encoding="UTF-8"?>
+<projectDescription>
+ <name>usb_dev_gamepad</name>
+ <comment></comment>
+ <projects>
+ </projects>
+ <buildSpec>
+ <buildCommand>
+ <name>org.eclipse.cdt.managedbuilder.core.genmakebuilder</name>
+ <arguments>
+ </arguments>
+ </buildCommand>
+ <buildCommand>
+ <name>org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder</name>
+ <triggers>full,incremental,</triggers>
+ <arguments>
+ </arguments>
+ </buildCommand>
+ </buildSpec>
+ <natures>
+ <nature>com.ti.ccstudio.core.ccsNature</nature>
+ <nature>org.eclipse.cdt.core.cnature</nature>
+ <nature>org.eclipse.cdt.managedbuilder.core.managedBuildNature</nature>
+ <nature>org.eclipse.cdt.core.ccnature</nature>
+ <nature>org.eclipse.cdt.managedbuilder.core.ScannerConfigNature</nature>
+ </natures>
+ <linkedResources>
+ <link>
+ <name>startup_ccs.c</name>
+ <type>1</type>
+ <locationURI>SW_ROOT/examples/boards/dk-tm4c129x/usb_dev_gamepad/startup_ccs.c</locationURI>
+ </link>
+ <link>
+ <name>usb_dev_gamepad.c</name>
+ <type>1</type>
+ <locationURI>SW_ROOT/examples/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.c</locationURI>
+ </link>
+ <link>
+ <name>usb_dev_gamepad_ccs.cmd</name>
+ <type>1</type>
+ <locationURI>SW_ROOT/examples/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad_ccs.cmd</locationURI>
+ </link>
+ <link>
+ <name>usb_gamepad_structs.c</name>
+ <type>1</type>
+ <locationURI>SW_ROOT/examples/boards/dk-tm4c129x/usb_dev_gamepad/usb_gamepad_structs.c</locationURI>
+ </link>
+ <link>
+ <name>drivers/buttons.c</name>
+ <type>1</type>
+ <locationURI>SW_ROOT/examples/boards/dk-tm4c129x/drivers/buttons.c</locationURI>
+ </link>
+ <link>
+ <name>drivers/frame.c</name>
+ <type>1</type>
+ <locationURI>SW_ROOT/examples/boards/dk-tm4c129x/drivers/frame.c</locationURI>
+ </link>
+ <link>
+ <name>drivers/kentec320x240x16_ssd2119.c</name>
+ <type>1</type>
+ <locationURI>SW_ROOT/examples/boards/dk-tm4c129x/drivers/kentec320x240x16_ssd2119.c</locationURI>
+ </link>
+ <link>
+ <name>drivers/pinout.c</name>
+ <type>1</type>
+ <locationURI>SW_ROOT/examples/boards/dk-tm4c129x/drivers/pinout.c</locationURI>
+ </link>
+ <link>
+ <name>drivers/touch.c</name>
+ <type>1</type>
+ <locationURI>SW_ROOT/examples/boards/dk-tm4c129x/drivers/touch.c</locationURI>
+ </link>
+ </linkedResources>
+ <variableList>
+ <variable>
+ <name>SW_ROOT</name>
+ <value>$%7BPARENT-5-PROJECT_LOC%7D</value>
+ </variable>
+ </variableList>
+</projectDescription>
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.settings/org.eclipse.cdt.codan.core.prefs b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.settings/org.eclipse.cdt.codan.core.prefs new file mode 100644 index 0000000..98b6350 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.settings/org.eclipse.cdt.codan.core.prefs @@ -0,0 +1,3 @@ +eclipse.preferences.version=1
+inEditor=false
+onBuild=false
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/Debug/usb_dev_gamepad.bin b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/Debug/usb_dev_gamepad.bin Binary files differnew file mode 100644 index 0000000..40ca182 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/Debug/usb_dev_gamepad.bin diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/Debug/usb_dev_gamepad.out b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/Debug/usb_dev_gamepad.out Binary files differnew file mode 100644 index 0000000..fafab9e --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/Debug/usb_dev_gamepad.out diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/macros.ini_initial b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/macros.ini_initial new file mode 100644 index 0000000..31214b5 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/macros.ini_initial @@ -0,0 +1 @@ +SW_ROOT = ../../../../..
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/target_config.ccxml b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/target_config.ccxml new file mode 100644 index 0000000..6e5ef45 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/target_config.ccxml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<configurations XML_version="1.2" id="configurations_0">
+ <configuration XML_version="1.2" id="Stellaris In-Circuit Debug Interface_0">
+ <instance XML_version="1.2" desc="Stellaris In-Circuit Debug Interface_0" href="connections/Stellaris_ICDI_Connection.xml" id="Stellaris In-Circuit Debug Interface_0" xml="Stellaris_ICDI_Connection.xml" xmlpath="connections"/>
+ <connection XML_version="1.2" id="Stellaris In-Circuit Debug Interface_0">
+ <instance XML_version="1.2" href="drivers/stellaris_cs_dap.xml" id="drivers" xml="stellaris_cs_dap.xml" xmlpath="drivers"/>
+ <instance XML_version="1.2" href="drivers/stellaris_cortex_m4.xml" id="drivers" xml="stellaris_cortex_m4.xml" xmlpath="drivers"/>
+ <platform XML_version="1.2" id="platform_0">
+ <instance XML_version="1.2" desc="Stellaris TM4C129XNCZAD_0" href="devices/tm4c129xnczad.xml" id="Stellaris TM4C129XNCZAD_0" xml="tm4c129xnczad.xml" xmlpath="devices"/>
+ </platform>
+ </connection>
+ </configuration>
+</configurations>
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ewarm/Exe/usb_dev_gamepad.bin b/boards/dk-tm4c129x/usb_dev_gamepad/ewarm/Exe/usb_dev_gamepad.bin Binary files differnew file mode 100644 index 0000000..2a05e7c --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ewarm/Exe/usb_dev_gamepad.bin diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ewarm/Exe/usb_dev_gamepad.out b/boards/dk-tm4c129x/usb_dev_gamepad/ewarm/Exe/usb_dev_gamepad.out Binary files differnew file mode 100644 index 0000000..5d954a4 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ewarm/Exe/usb_dev_gamepad.out diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/gcc/usb_dev_gamepad.axf b/boards/dk-tm4c129x/usb_dev_gamepad/gcc/usb_dev_gamepad.axf Binary files differnew file mode 100644 index 0000000..2adea80 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/gcc/usb_dev_gamepad.axf diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/gcc/usb_dev_gamepad.bin b/boards/dk-tm4c129x/usb_dev_gamepad/gcc/usb_dev_gamepad.bin Binary files differnew file mode 100644 index 0000000..c154b5a --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/gcc/usb_dev_gamepad.bin diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/readme.txt b/boards/dk-tm4c129x/usb_dev_gamepad/readme.txt new file mode 100644 index 0000000..3b945f1 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/readme.txt @@ -0,0 +1,28 @@ +USB HID Gamepad Device
+
+This example application turns the evaluation board into USB game pad
+device using the Human Interface Device gamepad class. The buttons on the
+board are reported as buttons 1, 2, and 3. The X and Y coordinates are
+reported using the touch screen input. This example also demonstrates how
+to use a custom HID report descriptor which is specified in the
+usb_game_structs.c in the g_pui8GameReportDescriptor structure.
+
+-------------------------------------------------------------------------------
+
+Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved.
+Software License Agreement
+
+Texas Instruments (TI) is supplying this software for use solely and
+exclusively on TI's microcontroller products. The software is owned by
+TI and/or its suppliers, and is protected under applicable copyright
+laws. You may not combine this software with "viral" open-source
+software in order to form a larger program.
+
+THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
+NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
+NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
+CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
+DAMAGES, FOR ANY REASON WHATSOEVER.
+
+This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package.
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/rvmdk/usb_dev_gamepad.axf b/boards/dk-tm4c129x/usb_dev_gamepad/rvmdk/usb_dev_gamepad.axf Binary files differnew file mode 100644 index 0000000..67cb194 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/rvmdk/usb_dev_gamepad.axf diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/rvmdk/usb_dev_gamepad.bin b/boards/dk-tm4c129x/usb_dev_gamepad/rvmdk/usb_dev_gamepad.bin Binary files differnew file mode 100644 index 0000000..c690f32 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/rvmdk/usb_dev_gamepad.bin diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/startup_ccs.c b/boards/dk-tm4c129x/usb_dev_gamepad/startup_ccs.c new file mode 100644 index 0000000..fa95ff6 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/startup_ccs.c @@ -0,0 +1,276 @@ +//*****************************************************************************
+//
+// startup_ccs.c - Startup code for use with TI's Code Composer Studio.
+//
+// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved.
+// Software License Agreement
+//
+// Texas Instruments (TI) is supplying this software for use solely and
+// exclusively on TI's microcontroller products. The software is owned by
+// TI and/or its suppliers, and is protected under applicable copyright
+// laws. You may not combine this software with "viral" open-source
+// software in order to form a larger program.
+//
+// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
+// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
+// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
+// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
+// DAMAGES, FOR ANY REASON WHATSOEVER.
+//
+// This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package.
+//
+//*****************************************************************************
+
+#include <stdint.h>
+#include "inc/hw_nvic.h"
+#include "inc/hw_types.h"
+
+//*****************************************************************************
+//
+// Forward declaration of the default fault handlers.
+//
+//*****************************************************************************
+void ResetISR(void);
+static void NmiSR(void);
+static void FaultISR(void);
+static void IntDefaultHandler(void);
+
+//*****************************************************************************
+//
+// External declaration for the reset handler that is to be called when the
+// processor is started
+//
+//*****************************************************************************
+extern void _c_int00(void);
+
+//*****************************************************************************
+//
+// Linker variable that marks the top of the stack.
+//
+//*****************************************************************************
+extern uint32_t __STACK_TOP;
+
+//*****************************************************************************
+//
+// External declarations for the interrupt handlers used by the application.
+//
+//*****************************************************************************
+extern void TouchScreenIntHandler(void);
+extern void USB0DeviceIntHandler(void);
+
+//*****************************************************************************
+//
+// The vector table. Note that the proper constructs must be placed on this to
+// ensure that it ends up at physical address 0x0000.0000 or at the start of
+// the program if located at a start address other than 0.
+//
+//*****************************************************************************
+#pragma DATA_SECTION(g_pfnVectors, ".intvecs")
+void (* const g_pfnVectors[])(void) =
+{
+ (void (*)(void))((uint32_t)&__STACK_TOP),
+ // The initial stack pointer
+ ResetISR, // The reset handler
+ NmiSR, // The NMI handler
+ FaultISR, // The hard fault handler
+ IntDefaultHandler, // The MPU fault handler
+ IntDefaultHandler, // The bus fault handler
+ IntDefaultHandler, // The usage fault handler
+ 0, // Reserved
+ 0, // Reserved
+ 0, // Reserved
+ 0, // Reserved
+ IntDefaultHandler, // SVCall handler
+ IntDefaultHandler, // Debug monitor handler
+ 0, // Reserved
+ IntDefaultHandler, // The PendSV handler
+ IntDefaultHandler, // The SysTick handler
+ IntDefaultHandler, // GPIO Port A
+ IntDefaultHandler, // GPIO Port B
+ IntDefaultHandler, // GPIO Port C
+ IntDefaultHandler, // GPIO Port D
+ IntDefaultHandler, // GPIO Port E
+ IntDefaultHandler, // UART0 Rx and Tx
+ IntDefaultHandler, // UART1 Rx and Tx
+ IntDefaultHandler, // SSI0 Rx and Tx
+ IntDefaultHandler, // I2C0 Master and Slave
+ IntDefaultHandler, // PWM Fault
+ IntDefaultHandler, // PWM Generator 0
+ IntDefaultHandler, // PWM Generator 1
+ IntDefaultHandler, // PWM Generator 2
+ IntDefaultHandler, // Quadrature Encoder 0
+ IntDefaultHandler, // ADC Sequence 0
+ IntDefaultHandler, // ADC Sequence 1
+ IntDefaultHandler, // ADC Sequence 2
+ TouchScreenIntHandler, // ADC Sequence 3
+ IntDefaultHandler, // Watchdog timer
+ IntDefaultHandler, // Timer 0 subtimer A
+ IntDefaultHandler, // Timer 0 subtimer B
+ IntDefaultHandler, // Timer 1 subtimer A
+ IntDefaultHandler, // Timer 1 subtimer B
+ IntDefaultHandler, // Timer 2 subtimer A
+ IntDefaultHandler, // Timer 2 subtimer B
+ IntDefaultHandler, // Analog Comparator 0
+ IntDefaultHandler, // Analog Comparator 1
+ IntDefaultHandler, // Analog Comparator 2
+ IntDefaultHandler, // System Control (PLL, OSC, BO)
+ IntDefaultHandler, // FLASH Control
+ IntDefaultHandler, // GPIO Port F
+ IntDefaultHandler, // GPIO Port G
+ IntDefaultHandler, // GPIO Port H
+ IntDefaultHandler, // UART2 Rx and Tx
+ IntDefaultHandler, // SSI1 Rx and Tx
+ IntDefaultHandler, // Timer 3 subtimer A
+ IntDefaultHandler, // Timer 3 subtimer B
+ IntDefaultHandler, // I2C1 Master and Slave
+ IntDefaultHandler, // CAN0
+ IntDefaultHandler, // CAN1
+ IntDefaultHandler, // Ethernet
+ IntDefaultHandler, // Hibernate
+ USB0DeviceIntHandler, // USB0
+ IntDefaultHandler, // PWM Generator 3
+ IntDefaultHandler, // uDMA Software Transfer
+ IntDefaultHandler, // uDMA Error
+ IntDefaultHandler, // ADC1 Sequence 0
+ IntDefaultHandler, // ADC1 Sequence 1
+ IntDefaultHandler, // ADC1 Sequence 2
+ IntDefaultHandler, // ADC1 Sequence 3
+ IntDefaultHandler, // External Bus Interface 0
+ IntDefaultHandler, // GPIO Port J
+ IntDefaultHandler, // GPIO Port K
+ IntDefaultHandler, // GPIO Port L
+ IntDefaultHandler, // SSI2 Rx and Tx
+ IntDefaultHandler, // SSI3 Rx and Tx
+ IntDefaultHandler, // UART3 Rx and Tx
+ IntDefaultHandler, // UART4 Rx and Tx
+ IntDefaultHandler, // UART5 Rx and Tx
+ IntDefaultHandler, // UART6 Rx and Tx
+ IntDefaultHandler, // UART7 Rx and Tx
+ IntDefaultHandler, // I2C2 Master and Slave
+ IntDefaultHandler, // I2C3 Master and Slave
+ IntDefaultHandler, // Timer 4 subtimer A
+ IntDefaultHandler, // Timer 4 subtimer B
+ IntDefaultHandler, // Timer 5 subtimer A
+ IntDefaultHandler, // Timer 5 subtimer B
+ IntDefaultHandler, // FPU
+ 0, // Reserved
+ 0, // Reserved
+ IntDefaultHandler, // I2C4 Master and Slave
+ IntDefaultHandler, // I2C5 Master and Slave
+ IntDefaultHandler, // GPIO Port M
+ IntDefaultHandler, // GPIO Port N
+ 0, // Reserved
+ IntDefaultHandler, // Tamper
+ IntDefaultHandler, // GPIO Port P (Summary or P0)
+ IntDefaultHandler, // GPIO Port P1
+ IntDefaultHandler, // GPIO Port P2
+ IntDefaultHandler, // GPIO Port P3
+ IntDefaultHandler, // GPIO Port P4
+ IntDefaultHandler, // GPIO Port P5
+ IntDefaultHandler, // GPIO Port P6
+ IntDefaultHandler, // GPIO Port P7
+ IntDefaultHandler, // GPIO Port Q (Summary or Q0)
+ IntDefaultHandler, // GPIO Port Q1
+ IntDefaultHandler, // GPIO Port Q2
+ IntDefaultHandler, // GPIO Port Q3
+ IntDefaultHandler, // GPIO Port Q4
+ IntDefaultHandler, // GPIO Port Q5
+ IntDefaultHandler, // GPIO Port Q6
+ IntDefaultHandler, // GPIO Port Q7
+ IntDefaultHandler, // GPIO Port R
+ IntDefaultHandler, // GPIO Port S
+ IntDefaultHandler, // SHA/MD5 0
+ IntDefaultHandler, // AES 0
+ IntDefaultHandler, // DES3DES 0
+ IntDefaultHandler, // LCD Controller 0
+ IntDefaultHandler, // Timer 6 subtimer A
+ IntDefaultHandler, // Timer 6 subtimer B
+ IntDefaultHandler, // Timer 7 subtimer A
+ IntDefaultHandler, // Timer 7 subtimer B
+ IntDefaultHandler, // I2C6 Master and Slave
+ IntDefaultHandler, // I2C7 Master and Slave
+ IntDefaultHandler, // HIM Scan Matrix Keyboard 0
+ IntDefaultHandler, // One Wire 0
+ IntDefaultHandler, // HIM PS/2 0
+ IntDefaultHandler, // HIM LED Sequencer 0
+ IntDefaultHandler, // HIM Consumer IR 0
+ IntDefaultHandler, // I2C8 Master and Slave
+ IntDefaultHandler, // I2C9 Master and Slave
+ IntDefaultHandler // GPIO Port T
+};
+
+//*****************************************************************************
+//
+// This is the code that gets called when the processor first starts execution
+// following a reset event. Only the absolutely necessary set is performed,
+// after which the application supplied entry() routine is called. Any fancy
+// actions (such as making decisions based on the reset cause register, and
+// resetting the bits in that register) are left solely in the hands of the
+// application.
+//
+//*****************************************************************************
+void
+ResetISR(void)
+{
+ //
+ // Jump to the CCS C initialization routine. This will enable the
+ // floating-point unit as well, so that does not need to be done here.
+ //
+ __asm(" .global _c_int00\n"
+ " b.w _c_int00");
+}
+
+//*****************************************************************************
+//
+// This is the code that gets called when the processor receives a NMI. This
+// simply enters an infinite loop, preserving the system state for examination
+// by a debugger.
+//
+//*****************************************************************************
+static void
+NmiSR(void)
+{
+ //
+ // Enter an infinite loop.
+ //
+ while(1)
+ {
+ }
+}
+
+//*****************************************************************************
+//
+// This is the code that gets called when the processor receives a fault
+// interrupt. This simply enters an infinite loop, preserving the system state
+// for examination by a debugger.
+//
+//*****************************************************************************
+static void
+FaultISR(void)
+{
+ //
+ // Enter an infinite loop.
+ //
+ while(1)
+ {
+ }
+}
+
+//*****************************************************************************
+//
+// This is the code that gets called when the processor receives an unexpected
+// interrupt. This simply enters an infinite loop, preserving the system state
+// for examination by a debugger.
+//
+//*****************************************************************************
+static void
+IntDefaultHandler(void)
+{
+ //
+ // Go into an infinite loop.
+ //
+ while(1)
+ {
+ }
+}
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/startup_ewarm.c b/boards/dk-tm4c129x/usb_dev_gamepad/startup_ewarm.c new file mode 100644 index 0000000..ac0de91 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/startup_ewarm.c @@ -0,0 +1,307 @@ +//*****************************************************************************
+//
+// startup_ewarm.c - Startup code for use with IAR's Embedded Workbench,
+// version 5.
+//
+// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved.
+// Software License Agreement
+//
+// Texas Instruments (TI) is supplying this software for use solely and
+// exclusively on TI's microcontroller products. The software is owned by
+// TI and/or its suppliers, and is protected under applicable copyright
+// laws. You may not combine this software with "viral" open-source
+// software in order to form a larger program.
+//
+// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
+// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
+// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
+// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
+// DAMAGES, FOR ANY REASON WHATSOEVER.
+//
+// This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package.
+//
+//*****************************************************************************
+
+#include <stdint.h>
+#include "inc/hw_nvic.h"
+#include "inc/hw_types.h"
+
+//*****************************************************************************
+//
+// Enable the IAR extensions for this source file.
+//
+//*****************************************************************************
+#pragma language=extended
+
+//*****************************************************************************
+//
+// Forward declaration of the default fault handlers.
+//
+//*****************************************************************************
+void ResetISR(void);
+static void NmiSR(void);
+static void FaultISR(void);
+static void IntDefaultHandler(void);
+
+//*****************************************************************************
+//
+// External declarations for the interrupt handlers used by the application.
+//
+//*****************************************************************************
+extern void TouchScreenIntHandler(void);
+extern void USB0DeviceIntHandler(void);
+
+//*****************************************************************************
+//
+// The entry point for the application startup code.
+//
+//*****************************************************************************
+extern void __iar_program_start(void);
+
+//*****************************************************************************
+//
+// Reserve space for the system stack.
+//
+//*****************************************************************************
+static uint32_t pui32Stack[256] @ ".noinit";
+
+//*****************************************************************************
+//
+// A union that describes the entries of the vector table. The union is needed
+// since the first entry is the stack pointer and the remainder are function
+// pointers.
+//
+//*****************************************************************************
+typedef union
+{
+ void (*pfnHandler)(void);
+ uint32_t ui32Ptr;
+}
+uVectorEntry;
+
+//*****************************************************************************
+//
+// The vector table. Note that the proper constructs must be placed on this to
+// ensure that it ends up at physical address 0x0000.0000.
+//
+//*****************************************************************************
+__root const uVectorEntry __vector_table[] @ ".intvec" =
+{
+ { .ui32Ptr = (uint32_t)pui32Stack + sizeof(pui32Stack) },
+ // The initial stack pointer
+ ResetISR, // The reset handler
+ NmiSR, // The NMI handler
+ FaultISR, // The hard fault handler
+ IntDefaultHandler, // The MPU fault handler
+ IntDefaultHandler, // The bus fault handler
+ IntDefaultHandler, // The usage fault handler
+ 0, // Reserved
+ 0, // Reserved
+ 0, // Reserved
+ 0, // Reserved
+ IntDefaultHandler, // SVCall handler
+ IntDefaultHandler, // Debug monitor handler
+ 0, // Reserved
+ IntDefaultHandler, // The PendSV handler
+ IntDefaultHandler, // The SysTick handler
+ IntDefaultHandler, // GPIO Port A
+ IntDefaultHandler, // GPIO Port B
+ IntDefaultHandler, // GPIO Port C
+ IntDefaultHandler, // GPIO Port D
+ IntDefaultHandler, // GPIO Port E
+ IntDefaultHandler, // UART0 Rx and Tx
+ IntDefaultHandler, // UART1 Rx and Tx
+ IntDefaultHandler, // SSI0 Rx and Tx
+ IntDefaultHandler, // I2C0 Master and Slave
+ IntDefaultHandler, // PWM Fault
+ IntDefaultHandler, // PWM Generator 0
+ IntDefaultHandler, // PWM Generator 1
+ IntDefaultHandler, // PWM Generator 2
+ IntDefaultHandler, // Quadrature Encoder 0
+ IntDefaultHandler, // ADC Sequence 0
+ IntDefaultHandler, // ADC Sequence 1
+ IntDefaultHandler, // ADC Sequence 2
+ TouchScreenIntHandler, // ADC Sequence 3
+ IntDefaultHandler, // Watchdog timer
+ IntDefaultHandler, // Timer 0 subtimer A
+ IntDefaultHandler, // Timer 0 subtimer B
+ IntDefaultHandler, // Timer 1 subtimer A
+ IntDefaultHandler, // Timer 1 subtimer B
+ IntDefaultHandler, // Timer 2 subtimer A
+ IntDefaultHandler, // Timer 2 subtimer B
+ IntDefaultHandler, // Analog Comparator 0
+ IntDefaultHandler, // Analog Comparator 1
+ IntDefaultHandler, // Analog Comparator 2
+ IntDefaultHandler, // System Control (PLL, OSC, BO)
+ IntDefaultHandler, // FLASH Control
+ IntDefaultHandler, // GPIO Port F
+ IntDefaultHandler, // GPIO Port G
+ IntDefaultHandler, // GPIO Port H
+ IntDefaultHandler, // UART2 Rx and Tx
+ IntDefaultHandler, // SSI1 Rx and Tx
+ IntDefaultHandler, // Timer 3 subtimer A
+ IntDefaultHandler, // Timer 3 subtimer B
+ IntDefaultHandler, // I2C1 Master and Slave
+ IntDefaultHandler, // CAN0
+ IntDefaultHandler, // CAN1
+ IntDefaultHandler, // Ethernet
+ IntDefaultHandler, // Hibernate
+ USB0DeviceIntHandler, // USB0
+ IntDefaultHandler, // PWM Generator 3
+ IntDefaultHandler, // uDMA Software Transfer
+ IntDefaultHandler, // uDMA Error
+ IntDefaultHandler, // ADC1 Sequence 0
+ IntDefaultHandler, // ADC1 Sequence 1
+ IntDefaultHandler, // ADC1 Sequence 2
+ IntDefaultHandler, // ADC1 Sequence 3
+ IntDefaultHandler, // External Bus Interface 0
+ IntDefaultHandler, // GPIO Port J
+ IntDefaultHandler, // GPIO Port K
+ IntDefaultHandler, // GPIO Port L
+ IntDefaultHandler, // SSI2 Rx and Tx
+ IntDefaultHandler, // SSI3 Rx and Tx
+ IntDefaultHandler, // UART3 Rx and Tx
+ IntDefaultHandler, // UART4 Rx and Tx
+ IntDefaultHandler, // UART5 Rx and Tx
+ IntDefaultHandler, // UART6 Rx and Tx
+ IntDefaultHandler, // UART7 Rx and Tx
+ IntDefaultHandler, // I2C2 Master and Slave
+ IntDefaultHandler, // I2C3 Master and Slave
+ IntDefaultHandler, // Timer 4 subtimer A
+ IntDefaultHandler, // Timer 4 subtimer B
+ IntDefaultHandler, // Timer 5 subtimer A
+ IntDefaultHandler, // Timer 5 subtimer B
+ IntDefaultHandler, // FPU
+ 0, // Reserved
+ 0, // Reserved
+ IntDefaultHandler, // I2C4 Master and Slave
+ IntDefaultHandler, // I2C5 Master and Slave
+ IntDefaultHandler, // GPIO Port M
+ IntDefaultHandler, // GPIO Port N
+ 0, // Reserved
+ IntDefaultHandler, // Tamper
+ IntDefaultHandler, // GPIO Port P (Summary or P0)
+ IntDefaultHandler, // GPIO Port P1
+ IntDefaultHandler, // GPIO Port P2
+ IntDefaultHandler, // GPIO Port P3
+ IntDefaultHandler, // GPIO Port P4
+ IntDefaultHandler, // GPIO Port P5
+ IntDefaultHandler, // GPIO Port P6
+ IntDefaultHandler, // GPIO Port P7
+ IntDefaultHandler, // GPIO Port Q (Summary or Q0)
+ IntDefaultHandler, // GPIO Port Q1
+ IntDefaultHandler, // GPIO Port Q2
+ IntDefaultHandler, // GPIO Port Q3
+ IntDefaultHandler, // GPIO Port Q4
+ IntDefaultHandler, // GPIO Port Q5
+ IntDefaultHandler, // GPIO Port Q6
+ IntDefaultHandler, // GPIO Port Q7
+ IntDefaultHandler, // GPIO Port R
+ IntDefaultHandler, // GPIO Port S
+ IntDefaultHandler, // SHA/MD5 0
+ IntDefaultHandler, // AES 0
+ IntDefaultHandler, // DES3DES 0
+ IntDefaultHandler, // LCD Controller 0
+ IntDefaultHandler, // Timer 6 subtimer A
+ IntDefaultHandler, // Timer 6 subtimer B
+ IntDefaultHandler, // Timer 7 subtimer A
+ IntDefaultHandler, // Timer 7 subtimer B
+ IntDefaultHandler, // I2C6 Master and Slave
+ IntDefaultHandler, // I2C7 Master and Slave
+ IntDefaultHandler, // HIM Scan Matrix Keyboard 0
+ IntDefaultHandler, // One Wire 0
+ IntDefaultHandler, // HIM PS/2 0
+ IntDefaultHandler, // HIM LED Sequencer 0
+ IntDefaultHandler, // HIM Consumer IR 0
+ IntDefaultHandler, // I2C8 Master and Slave
+ IntDefaultHandler, // I2C9 Master and Slave
+ IntDefaultHandler // GPIO Port T
+};
+
+//*****************************************************************************
+//
+// This is the code that gets called when the processor first starts execution
+// following a reset event. Only the absolutely necessary set is performed,
+// after which the application supplied entry() routine is called. Any fancy
+// actions (such as making decisions based on the reset cause register, and
+// resetting the bits in that register) are left solely in the hands of the
+// application.
+//
+//*****************************************************************************
+void
+ResetISR(void)
+{
+ //
+ // Enable the floating-point unit. This must be done here to handle the
+ // case where main() uses floating-point and the function prologue saves
+ // floating-point registers (which will fault if floating-point is not
+ // enabled). Any configuration of the floating-point unit using DriverLib
+ // APIs must be done here prior to the floating-point unit being enabled.
+ //
+ // Note that this does not use DriverLib since it might not be included in
+ // this project.
+ //
+ HWREG(NVIC_CPAC) = ((HWREG(NVIC_CPAC) &
+ ~(NVIC_CPAC_CP10_M | NVIC_CPAC_CP11_M)) |
+ NVIC_CPAC_CP10_FULL | NVIC_CPAC_CP11_FULL);
+
+ //
+ // Call the application's entry point.
+ //
+ __iar_program_start();
+}
+
+//*****************************************************************************
+//
+// This is the code that gets called when the processor receives a NMI. This
+// simply enters an infinite loop, preserving the system state for examination
+// by a debugger.
+//
+//*****************************************************************************
+static void
+NmiSR(void)
+{
+ //
+ // Enter an infinite loop.
+ //
+ while(1)
+ {
+ }
+}
+
+//*****************************************************************************
+//
+// This is the code that gets called when the processor receives a fault
+// interrupt. This simply enters an infinite loop, preserving the system state
+// for examination by a debugger.
+//
+//*****************************************************************************
+static void
+FaultISR(void)
+{
+ //
+ // Enter an infinite loop.
+ //
+ while(1)
+ {
+ }
+}
+
+//*****************************************************************************
+//
+// This is the code that gets called when the processor receives an unexpected
+// interrupt. This simply enters an infinite loop, preserving the system state
+// for examination by a debugger.
+//
+//*****************************************************************************
+static void
+IntDefaultHandler(void)
+{
+ //
+ // Go into an infinite loop.
+ //
+ while(1)
+ {
+ }
+}
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/startup_gcc.c b/boards/dk-tm4c129x/usb_dev_gamepad/startup_gcc.c new file mode 100644 index 0000000..3ca97aa --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/startup_gcc.c @@ -0,0 +1,323 @@ +//*****************************************************************************
+//
+// startup_gcc.c - Startup code for use with GNU tools.
+//
+// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved.
+// Software License Agreement
+//
+// Texas Instruments (TI) is supplying this software for use solely and
+// exclusively on TI's microcontroller products. The software is owned by
+// TI and/or its suppliers, and is protected under applicable copyright
+// laws. You may not combine this software with "viral" open-source
+// software in order to form a larger program.
+//
+// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
+// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
+// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
+// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
+// DAMAGES, FOR ANY REASON WHATSOEVER.
+//
+// This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package.
+//
+//*****************************************************************************
+
+#include <stdint.h>
+#include "inc/hw_nvic.h"
+#include "inc/hw_types.h"
+
+//*****************************************************************************
+//
+// Forward declaration of the default fault handlers.
+//
+//*****************************************************************************
+void ResetISR(void);
+static void NmiSR(void);
+static void FaultISR(void);
+static void IntDefaultHandler(void);
+
+//*****************************************************************************
+//
+// External declarations for the interrupt handlers used by the application.
+//
+//*****************************************************************************
+extern void TouchScreenIntHandler(void);
+extern void USB0DeviceIntHandler(void);
+
+//*****************************************************************************
+//
+// The entry point for the application.
+//
+//*****************************************************************************
+extern int main(void);
+
+//*****************************************************************************
+//
+// Reserve space for the system stack.
+//
+//*****************************************************************************
+static uint32_t pui32Stack[256];
+
+//*****************************************************************************
+//
+// The vector table. Note that the proper constructs must be placed on this to
+// ensure that it ends up at physical address 0x0000.0000.
+//
+//*****************************************************************************
+__attribute__ ((section(".isr_vector")))
+void (* const g_pfnVectors[])(void) =
+{
+ (void (*)(void))((uint32_t)pui32Stack + sizeof(pui32Stack)),
+ // The initial stack pointer
+ ResetISR, // The reset handler
+ NmiSR, // The NMI handler
+ FaultISR, // The hard fault handler
+ IntDefaultHandler, // The MPU fault handler
+ IntDefaultHandler, // The bus fault handler
+ IntDefaultHandler, // The usage fault handler
+ 0, // Reserved
+ 0, // Reserved
+ 0, // Reserved
+ 0, // Reserved
+ IntDefaultHandler, // SVCall handler
+ IntDefaultHandler, // Debug monitor handler
+ 0, // Reserved
+ IntDefaultHandler, // The PendSV handler
+ IntDefaultHandler, // The SysTick handler
+ IntDefaultHandler, // GPIO Port A
+ IntDefaultHandler, // GPIO Port B
+ IntDefaultHandler, // GPIO Port C
+ IntDefaultHandler, // GPIO Port D
+ IntDefaultHandler, // GPIO Port E
+ IntDefaultHandler, // UART0 Rx and Tx
+ IntDefaultHandler, // UART1 Rx and Tx
+ IntDefaultHandler, // SSI0 Rx and Tx
+ IntDefaultHandler, // I2C0 Master and Slave
+ IntDefaultHandler, // PWM Fault
+ IntDefaultHandler, // PWM Generator 0
+ IntDefaultHandler, // PWM Generator 1
+ IntDefaultHandler, // PWM Generator 2
+ IntDefaultHandler, // Quadrature Encoder 0
+ IntDefaultHandler, // ADC Sequence 0
+ IntDefaultHandler, // ADC Sequence 1
+ IntDefaultHandler, // ADC Sequence 2
+ TouchScreenIntHandler, // ADC Sequence 3
+ IntDefaultHandler, // Watchdog timer
+ IntDefaultHandler, // Timer 0 subtimer A
+ IntDefaultHandler, // Timer 0 subtimer B
+ IntDefaultHandler, // Timer 1 subtimer A
+ IntDefaultHandler, // Timer 1 subtimer B
+ IntDefaultHandler, // Timer 2 subtimer A
+ IntDefaultHandler, // Timer 2 subtimer B
+ IntDefaultHandler, // Analog Comparator 0
+ IntDefaultHandler, // Analog Comparator 1
+ IntDefaultHandler, // Analog Comparator 2
+ IntDefaultHandler, // System Control (PLL, OSC, BO)
+ IntDefaultHandler, // FLASH Control
+ IntDefaultHandler, // GPIO Port F
+ IntDefaultHandler, // GPIO Port G
+ IntDefaultHandler, // GPIO Port H
+ IntDefaultHandler, // UART2 Rx and Tx
+ IntDefaultHandler, // SSI1 Rx and Tx
+ IntDefaultHandler, // Timer 3 subtimer A
+ IntDefaultHandler, // Timer 3 subtimer B
+ IntDefaultHandler, // I2C1 Master and Slave
+ IntDefaultHandler, // CAN0
+ IntDefaultHandler, // CAN1
+ IntDefaultHandler, // Ethernet
+ IntDefaultHandler, // Hibernate
+ USB0DeviceIntHandler, // USB0
+ IntDefaultHandler, // PWM Generator 3
+ IntDefaultHandler, // uDMA Software Transfer
+ IntDefaultHandler, // uDMA Error
+ IntDefaultHandler, // ADC1 Sequence 0
+ IntDefaultHandler, // ADC1 Sequence 1
+ IntDefaultHandler, // ADC1 Sequence 2
+ IntDefaultHandler, // ADC1 Sequence 3
+ IntDefaultHandler, // External Bus Interface 0
+ IntDefaultHandler, // GPIO Port J
+ IntDefaultHandler, // GPIO Port K
+ IntDefaultHandler, // GPIO Port L
+ IntDefaultHandler, // SSI2 Rx and Tx
+ IntDefaultHandler, // SSI3 Rx and Tx
+ IntDefaultHandler, // UART3 Rx and Tx
+ IntDefaultHandler, // UART4 Rx and Tx
+ IntDefaultHandler, // UART5 Rx and Tx
+ IntDefaultHandler, // UART6 Rx and Tx
+ IntDefaultHandler, // UART7 Rx and Tx
+ IntDefaultHandler, // I2C2 Master and Slave
+ IntDefaultHandler, // I2C3 Master and Slave
+ IntDefaultHandler, // Timer 4 subtimer A
+ IntDefaultHandler, // Timer 4 subtimer B
+ IntDefaultHandler, // Timer 5 subtimer A
+ IntDefaultHandler, // Timer 5 subtimer B
+ IntDefaultHandler, // FPU
+ 0, // Reserved
+ 0, // Reserved
+ IntDefaultHandler, // I2C4 Master and Slave
+ IntDefaultHandler, // I2C5 Master and Slave
+ IntDefaultHandler, // GPIO Port M
+ IntDefaultHandler, // GPIO Port N
+ 0, // Reserved
+ IntDefaultHandler, // Tamper
+ IntDefaultHandler, // GPIO Port P (Summary or P0)
+ IntDefaultHandler, // GPIO Port P1
+ IntDefaultHandler, // GPIO Port P2
+ IntDefaultHandler, // GPIO Port P3
+ IntDefaultHandler, // GPIO Port P4
+ IntDefaultHandler, // GPIO Port P5
+ IntDefaultHandler, // GPIO Port P6
+ IntDefaultHandler, // GPIO Port P7
+ IntDefaultHandler, // GPIO Port Q (Summary or Q0)
+ IntDefaultHandler, // GPIO Port Q1
+ IntDefaultHandler, // GPIO Port Q2
+ IntDefaultHandler, // GPIO Port Q3
+ IntDefaultHandler, // GPIO Port Q4
+ IntDefaultHandler, // GPIO Port Q5
+ IntDefaultHandler, // GPIO Port Q6
+ IntDefaultHandler, // GPIO Port Q7
+ IntDefaultHandler, // GPIO Port R
+ IntDefaultHandler, // GPIO Port S
+ IntDefaultHandler, // SHA/MD5 0
+ IntDefaultHandler, // AES 0
+ IntDefaultHandler, // DES3DES 0
+ IntDefaultHandler, // LCD Controller 0
+ IntDefaultHandler, // Timer 6 subtimer A
+ IntDefaultHandler, // Timer 6 subtimer B
+ IntDefaultHandler, // Timer 7 subtimer A
+ IntDefaultHandler, // Timer 7 subtimer B
+ IntDefaultHandler, // I2C6 Master and Slave
+ IntDefaultHandler, // I2C7 Master and Slave
+ IntDefaultHandler, // HIM Scan Matrix Keyboard 0
+ IntDefaultHandler, // One Wire 0
+ IntDefaultHandler, // HIM PS/2 0
+ IntDefaultHandler, // HIM LED Sequencer 0
+ IntDefaultHandler, // HIM Consumer IR 0
+ IntDefaultHandler, // I2C8 Master and Slave
+ IntDefaultHandler, // I2C9 Master and Slave
+ IntDefaultHandler // GPIO Port T
+};
+
+//*****************************************************************************
+//
+// The following are constructs created by the linker, indicating where the
+// the "data" and "bss" segments reside in memory. The initializers for the
+// for the "data" segment resides immediately following the "text" segment.
+//
+//*****************************************************************************
+extern uint32_t _etext;
+extern uint32_t _data;
+extern uint32_t _edata;
+extern uint32_t _bss;
+extern uint32_t _ebss;
+
+//*****************************************************************************
+//
+// This is the code that gets called when the processor first starts execution
+// following a reset event. Only the absolutely necessary set is performed,
+// after which the application supplied entry() routine is called. Any fancy
+// actions (such as making decisions based on the reset cause register, and
+// resetting the bits in that register) are left solely in the hands of the
+// application.
+//
+//*****************************************************************************
+void
+ResetISR(void)
+{
+ uint32_t *pui32Src, *pui32Dest;
+
+ //
+ // Copy the data segment initializers from flash to SRAM.
+ //
+ pui32Src = &_etext;
+ for(pui32Dest = &_data; pui32Dest < &_edata; )
+ {
+ *pui32Dest++ = *pui32Src++;
+ }
+
+ //
+ // Zero fill the bss segment.
+ //
+ __asm(" ldr r0, =_bss\n"
+ " ldr r1, =_ebss\n"
+ " mov r2, #0\n"
+ " .thumb_func\n"
+ "zero_loop:\n"
+ " cmp r0, r1\n"
+ " it lt\n"
+ " strlt r2, [r0], #4\n"
+ " blt zero_loop");
+
+ //
+ // Enable the floating-point unit. This must be done here to handle the
+ // case where main() uses floating-point and the function prologue saves
+ // floating-point registers (which will fault if floating-point is not
+ // enabled). Any configuration of the floating-point unit using DriverLib
+ // APIs must be done here prior to the floating-point unit being enabled.
+ //
+ // Note that this does not use DriverLib since it might not be included in
+ // this project.
+ //
+ HWREG(NVIC_CPAC) = ((HWREG(NVIC_CPAC) &
+ ~(NVIC_CPAC_CP10_M | NVIC_CPAC_CP11_M)) |
+ NVIC_CPAC_CP10_FULL | NVIC_CPAC_CP11_FULL);
+
+ //
+ // Call the application's entry point.
+ //
+ main();
+}
+
+//*****************************************************************************
+//
+// This is the code that gets called when the processor receives a NMI. This
+// simply enters an infinite loop, preserving the system state for examination
+// by a debugger.
+//
+//*****************************************************************************
+static void
+NmiSR(void)
+{
+ //
+ // Enter an infinite loop.
+ //
+ while(1)
+ {
+ }
+}
+
+//*****************************************************************************
+//
+// This is the code that gets called when the processor receives a fault
+// interrupt. This simply enters an infinite loop, preserving the system state
+// for examination by a debugger.
+//
+//*****************************************************************************
+static void
+FaultISR(void)
+{
+ //
+ // Enter an infinite loop.
+ //
+ while(1)
+ {
+ }
+}
+
+//*****************************************************************************
+//
+// This is the code that gets called when the processor receives an unexpected
+// interrupt. This simply enters an infinite loop, preserving the system state
+// for examination by a debugger.
+//
+//*****************************************************************************
+static void
+IntDefaultHandler(void)
+{
+ //
+ // Go into an infinite loop.
+ //
+ while(1)
+ {
+ }
+}
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/startup_rvmdk.S b/boards/dk-tm4c129x/usb_dev_gamepad/startup_rvmdk.S new file mode 100644 index 0000000..31024c1 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/startup_rvmdk.S @@ -0,0 +1,332 @@ +; <<< Use Configuration Wizard in Context Menu >>>
+;******************************************************************************
+;
+; startup_rvmdk.S - Startup code for use with Keil's uVision.
+;
+; Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved.
+; Software License Agreement
+;
+; Texas Instruments (TI) is supplying this software for use solely and
+; exclusively on TI's microcontroller products. The software is owned by
+; TI and/or its suppliers, and is protected under applicable copyright
+; laws. You may not combine this software with "viral" open-source
+; software in order to form a larger program.
+;
+; THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
+; NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
+; NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+; A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
+; CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
+; DAMAGES, FOR ANY REASON WHATSOEVER.
+;
+; This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package.
+;
+;******************************************************************************
+
+;******************************************************************************
+;
+; <o> Stack Size (in Bytes) <0x0-0xFFFFFFFF:8>
+;
+;******************************************************************************
+Stack EQU 0x00000400
+
+;******************************************************************************
+;
+; <o> Heap Size (in Bytes) <0x0-0xFFFFFFFF:8>
+;
+;******************************************************************************
+Heap EQU 0x00000000
+
+;******************************************************************************
+;
+; Allocate space for the stack.
+;
+;******************************************************************************
+ AREA STACK, NOINIT, READWRITE, ALIGN=3
+StackMem
+ SPACE Stack
+__initial_sp
+
+;******************************************************************************
+;
+; Allocate space for the heap.
+;
+;******************************************************************************
+ AREA HEAP, NOINIT, READWRITE, ALIGN=3
+__heap_base
+HeapMem
+ SPACE Heap
+__heap_limit
+
+;******************************************************************************
+;
+; Indicate that the code in this file preserves 8-byte alignment of the stack.
+;
+;******************************************************************************
+ PRESERVE8
+
+;******************************************************************************
+;
+; Place code into the reset code section.
+;
+;******************************************************************************
+ AREA RESET, CODE, READONLY
+ THUMB
+
+;******************************************************************************
+;
+; External declarations for the interrupt handlers used by the application.
+;
+;******************************************************************************
+ EXTERN TouchScreenIntHandler
+ EXTERN USB0DeviceIntHandler
+
+;******************************************************************************
+;
+; The vector table.
+;
+;******************************************************************************
+ EXPORT __Vectors
+__Vectors
+ DCD StackMem + Stack ; Top of Stack
+ DCD Reset_Handler ; Reset Handler
+ DCD NmiSR ; NMI Handler
+ DCD FaultISR ; Hard Fault Handler
+ DCD IntDefaultHandler ; The MPU fault handler
+ DCD IntDefaultHandler ; The bus fault handler
+ DCD IntDefaultHandler ; The usage fault handler
+ DCD 0 ; Reserved
+ DCD 0 ; Reserved
+ DCD 0 ; Reserved
+ DCD 0 ; Reserved
+ DCD IntDefaultHandler ; SVCall handler
+ DCD IntDefaultHandler ; Debug monitor handler
+ DCD 0 ; Reserved
+ DCD IntDefaultHandler ; The PendSV handler
+ DCD IntDefaultHandler ; The SysTick handler
+ DCD IntDefaultHandler ; GPIO Port A
+ DCD IntDefaultHandler ; GPIO Port B
+ DCD IntDefaultHandler ; GPIO Port C
+ DCD IntDefaultHandler ; GPIO Port D
+ DCD IntDefaultHandler ; GPIO Port E
+ DCD IntDefaultHandler ; UART0 Rx and Tx
+ DCD IntDefaultHandler ; UART1 Rx and Tx
+ DCD IntDefaultHandler ; SSI0 Rx and Tx
+ DCD IntDefaultHandler ; I2C0 Master and Slave
+ DCD IntDefaultHandler ; PWM Fault
+ DCD IntDefaultHandler ; PWM Generator 0
+ DCD IntDefaultHandler ; PWM Generator 1
+ DCD IntDefaultHandler ; PWM Generator 2
+ DCD IntDefaultHandler ; Quadrature Encoder 0
+ DCD IntDefaultHandler ; ADC Sequence 0
+ DCD IntDefaultHandler ; ADC Sequence 1
+ DCD IntDefaultHandler ; ADC Sequence 2
+ DCD TouchScreenIntHandler ; ADC Sequence 3
+ DCD IntDefaultHandler ; Watchdog timer
+ DCD IntDefaultHandler ; Timer 0 subtimer A
+ DCD IntDefaultHandler ; Timer 0 subtimer B
+ DCD IntDefaultHandler ; Timer 1 subtimer A
+ DCD IntDefaultHandler ; Timer 1 subtimer B
+ DCD IntDefaultHandler ; Timer 2 subtimer A
+ DCD IntDefaultHandler ; Timer 2 subtimer B
+ DCD IntDefaultHandler ; Analog Comparator 0
+ DCD IntDefaultHandler ; Analog Comparator 1
+ DCD IntDefaultHandler ; Analog Comparator 2
+ DCD IntDefaultHandler ; System Control (PLL, OSC, BO)
+ DCD IntDefaultHandler ; FLASH Control
+ DCD IntDefaultHandler ; GPIO Port F
+ DCD IntDefaultHandler ; GPIO Port G
+ DCD IntDefaultHandler ; GPIO Port H
+ DCD IntDefaultHandler ; UART2 Rx and Tx
+ DCD IntDefaultHandler ; SSI1 Rx and Tx
+ DCD IntDefaultHandler ; Timer 3 subtimer A
+ DCD IntDefaultHandler ; Timer 3 subtimer B
+ DCD IntDefaultHandler ; I2C1 Master and Slave
+ DCD IntDefaultHandler ; CAN0
+ DCD IntDefaultHandler ; CAN1
+ DCD IntDefaultHandler ; Ethernet
+ DCD IntDefaultHandler ; Hibernate
+ DCD USB0DeviceIntHandler ; USB0
+ DCD IntDefaultHandler ; PWM Generator 3
+ DCD IntDefaultHandler ; uDMA Software Transfer
+ DCD IntDefaultHandler ; uDMA Error
+ DCD IntDefaultHandler ; ADC1 Sequence 0
+ DCD IntDefaultHandler ; ADC1 Sequence 1
+ DCD IntDefaultHandler ; ADC1 Sequence 2
+ DCD IntDefaultHandler ; ADC1 Sequence 3
+ DCD IntDefaultHandler ; External Bus Interface 0
+ DCD IntDefaultHandler ; GPIO Port J
+ DCD IntDefaultHandler ; GPIO Port K
+ DCD IntDefaultHandler ; GPIO Port L
+ DCD IntDefaultHandler ; SSI2 Rx and Tx
+ DCD IntDefaultHandler ; SSI3 Rx and Tx
+ DCD IntDefaultHandler ; UART3 Rx and Tx
+ DCD IntDefaultHandler ; UART4 Rx and Tx
+ DCD IntDefaultHandler ; UART5 Rx and Tx
+ DCD IntDefaultHandler ; UART6 Rx and Tx
+ DCD IntDefaultHandler ; UART7 Rx and Tx
+ DCD IntDefaultHandler ; I2C2 Master and Slave
+ DCD IntDefaultHandler ; I2C3 Master and Slave
+ DCD IntDefaultHandler ; Timer 4 subtimer A
+ DCD IntDefaultHandler ; Timer 4 subtimer B
+ DCD IntDefaultHandler ; Timer 5 subtimer A
+ DCD IntDefaultHandler ; Timer 5 subtimer B
+ DCD IntDefaultHandler ; FPU
+ DCD 0 ; Reserved
+ DCD 0 ; Reserved
+ DCD IntDefaultHandler ; I2C4 Master and Slave
+ DCD IntDefaultHandler ; I2C5 Master and Slave
+ DCD IntDefaultHandler ; GPIO Port M
+ DCD IntDefaultHandler ; GPIO Port N
+ DCD 0 ; Reserved
+ DCD IntDefaultHandler ; Tamper
+ DCD IntDefaultHandler ; GPIO Port P (Summary or P0)
+ DCD IntDefaultHandler ; GPIO Port P1
+ DCD IntDefaultHandler ; GPIO Port P2
+ DCD IntDefaultHandler ; GPIO Port P3
+ DCD IntDefaultHandler ; GPIO Port P4
+ DCD IntDefaultHandler ; GPIO Port P5
+ DCD IntDefaultHandler ; GPIO Port P6
+ DCD IntDefaultHandler ; GPIO Port P7
+ DCD IntDefaultHandler ; GPIO Port Q (Summary or Q0)
+ DCD IntDefaultHandler ; GPIO Port Q1
+ DCD IntDefaultHandler ; GPIO Port Q2
+ DCD IntDefaultHandler ; GPIO Port Q3
+ DCD IntDefaultHandler ; GPIO Port Q4
+ DCD IntDefaultHandler ; GPIO Port Q5
+ DCD IntDefaultHandler ; GPIO Port Q6
+ DCD IntDefaultHandler ; GPIO Port Q7
+ DCD IntDefaultHandler ; GPIO Port R
+ DCD IntDefaultHandler ; GPIO Port S
+ DCD IntDefaultHandler ; SHA/MD5 0
+ DCD IntDefaultHandler ; AES 0
+ DCD IntDefaultHandler ; DES3DES 0
+ DCD IntDefaultHandler ; LCD Controller 0
+ DCD IntDefaultHandler ; Timer 6 subtimer A
+ DCD IntDefaultHandler ; Timer 6 subtimer B
+ DCD IntDefaultHandler ; Timer 7 subtimer A
+ DCD IntDefaultHandler ; Timer 7 subtimer B
+ DCD IntDefaultHandler ; I2C6 Master and Slave
+ DCD IntDefaultHandler ; I2C7 Master and Slave
+ DCD IntDefaultHandler ; HIM Scan Matrix Keyboard 0
+ DCD IntDefaultHandler ; One Wire 0
+ DCD IntDefaultHandler ; HIM PS/2 0
+ DCD IntDefaultHandler ; HIM LED Sequencer 0
+ DCD IntDefaultHandler ; HIM Consumer IR 0
+ DCD IntDefaultHandler ; I2C8 Master and Slave
+ DCD IntDefaultHandler ; I2C9 Master and Slave
+ DCD IntDefaultHandler ; GPIO Port T
+
+;******************************************************************************
+;
+; This is the code that gets called when the processor first starts execution
+; following a reset event.
+;
+;******************************************************************************
+ EXPORT Reset_Handler
+Reset_Handler
+ ;
+ ; Enable the floating-point unit. This must be done here to handle the
+ ; case where main() uses floating-point and the function prologue saves
+ ; floating-point registers (which will fault if floating-point is not
+ ; enabled). Any configuration of the floating-point unit using
+ ; DriverLib APIs must be done here prior to the floating-point unit
+ ; being enabled.
+ ;
+ ; Note that this does not use DriverLib since it might not be included
+ ; in this project.
+ ;
+ MOVW R0, #0xED88
+ MOVT R0, #0xE000
+ LDR R1, [R0]
+ ORR R1, #0x00F00000
+ STR R1, [R0]
+
+ ;
+ ; Call the C library enty point that handles startup. This will copy
+ ; the .data section initializers from flash to SRAM and zero fill the
+ ; .bss section.
+ ;
+ IMPORT __main
+ B __main
+
+;******************************************************************************
+;
+; This is the code that gets called when the processor receives a NMI. This
+; simply enters an infinite loop, preserving the system state for examination
+; by a debugger.
+;
+;******************************************************************************
+NmiSR
+ B NmiSR
+
+;******************************************************************************
+;
+; This is the code that gets called when the processor receives a fault
+; interrupt. This simply enters an infinite loop, preserving the system state
+; for examination by a debugger.
+;
+;******************************************************************************
+FaultISR
+ B FaultISR
+
+;******************************************************************************
+;
+; This is the code that gets called when the processor receives an unexpected
+; interrupt. This simply enters an infinite loop, preserving the system state
+; for examination by a debugger.
+;
+;******************************************************************************
+IntDefaultHandler
+ B IntDefaultHandler
+
+;******************************************************************************
+;
+; Make sure the end of this section is aligned.
+;
+;******************************************************************************
+ ALIGN
+
+;******************************************************************************
+;
+; Some code in the normal code section for initializing the heap and stack.
+;
+;******************************************************************************
+ AREA |.text|, CODE, READONLY
+
+;******************************************************************************
+;
+; The function expected of the C library startup code for defining the stack
+; and heap memory locations. For the C library version of the startup code,
+; provide this function so that the C library initialization code can find out
+; the location of the stack and heap.
+;
+;******************************************************************************
+ IF :DEF: __MICROLIB
+ EXPORT __initial_sp
+ EXPORT __heap_base
+ EXPORT __heap_limit
+ ELSE
+ IMPORT __use_two_region_memory
+ EXPORT __user_initial_stackheap
+__user_initial_stackheap
+ LDR R0, =HeapMem
+ LDR R1, =(StackMem + Stack)
+ LDR R2, =(HeapMem + Heap)
+ LDR R3, =StackMem
+ BX LR
+ ENDIF
+
+;******************************************************************************
+;
+; Make sure the end of this section is aligned.
+;
+;******************************************************************************
+ ALIGN
+
+;******************************************************************************
+;
+; Tell the assembler that we're done.
+;
+;******************************************************************************
+ END
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.c b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.c new file mode 100644 index 0000000..03bfd18 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.c @@ -0,0 +1,507 @@ +//*****************************************************************************
+//
+// usb_dev_gamepad.c - Main routines for the gamepad example.
+//
+// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved.
+// Software License Agreement
+//
+// Texas Instruments (TI) is supplying this software for use solely and
+// exclusively on TI's microcontroller products. The software is owned by
+// TI and/or its suppliers, and is protected under applicable copyright
+// laws. You may not combine this software with "viral" open-source
+// software in order to form a larger program.
+//
+// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
+// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
+// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
+// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
+// DAMAGES, FOR ANY REASON WHATSOEVER.
+//
+// This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package.
+//
+//*****************************************************************************
+
+#include <stdbool.h>
+#include <stdint.h>
+#include "inc/hw_memmap.h"
+#include "inc/hw_types.h"
+#include "inc/hw_gpio.h"
+#include "inc/hw_sysctl.h"
+#include "driverlib/adc.h"
+#include "driverlib/debug.h"
+#include "driverlib/gpio.h"
+#include "driverlib/interrupt.h"
+#include "driverlib/pin_map.h"
+#include "driverlib/rom.h"
+#include "driverlib/rom_map.h"
+#include "driverlib/sysctl.h"
+#include "grlib/grlib.h"
+#include "grlib/widget.h"
+#include "usblib/usblib.h"
+#include "usblib/usbhid.h"
+#include "usblib/device/usbdevice.h"
+#include "usblib/device/usbdhid.h"
+#include "usblib/device/usbdhidgamepad.h"
+#include "usb_gamepad_structs.h"
+#include "drivers/buttons.h"
+#include "drivers/frame.h"
+#include "drivers/kentec320x240x16_ssd2119.h"
+#include "drivers/pinout.h"
+#include "drivers/touch.h"
+
+//*****************************************************************************
+//
+//! \addtogroup example_list
+//! <h1>USB HID Gamepad Device (usb_dev_gamepad)</h1>
+//!
+//! This example application turns the evaluation board into USB game pad
+//! device using the Human Interface Device gamepad class. The buttons on the
+//! board are reported as buttons 1, 2, and 3. The X and Y coordinates are
+//! reported using the touch screen input. This example also demonstrates how
+//! to use a custom HID report descriptor which is specified in the
+//! usb_game_structs.c in the g_pui8GameReportDescriptor structure.
+//
+//*****************************************************************************
+
+//*****************************************************************************
+//
+// Graphics context used to show text on the color LCD display.
+//
+//*****************************************************************************
+static tContext g_sContext;
+#define TEXT_FONT g_psFontCmss18b
+
+//*****************************************************************************
+//
+// The HID custom gamepad report that is returned to the host.
+//
+//*****************************************************************************
+static tCustomReport g_sReport;
+
+//*****************************************************************************
+//
+// Global holding if there is an update to send to the host.
+//
+//*****************************************************************************
+static volatile bool g_bUpdate;
+
+//*****************************************************************************
+//
+// This enumeration holds the various states that the gamepad can be in during
+// normal operation.
+//
+//*****************************************************************************
+volatile enum
+{
+ //
+ // Not yet configured.
+ //
+ eStateNotConfigured,
+
+ //
+ // Connected and not waiting on data to be sent.
+ //
+ eStateIdle,
+
+ //
+ // Suspended.
+ //
+ eStateSuspend,
+
+ //
+ // Connected and waiting on data to be sent out.
+ //
+ eStateSending
+}
+g_iGamepadState;
+
+//*****************************************************************************
+//
+// The error routine that is called if the driver library encounters an error.
+//
+//*****************************************************************************
+#ifdef DEBUG
+void
+__error__(char *pcFilename, uint32_t ui32Line)
+{
+}
+#endif
+
+//*****************************************************************************
+//
+// Shows the status string on the display.
+//
+// \param psContext is a pointer to the graphics context representing the
+// display.
+// \param pcStatus is a pointer to the string to be shown.
+//
+//*****************************************************************************
+void
+DisplayStatus(tContext *psContext, char *pcStatus)
+{
+ tRectangle sRectLine;
+ int32_t i32Y;
+
+ //
+ // Calculate the Y coordinate of the top left of the character cell
+ // for our line of text.
+ //
+ i32Y = GrContextDpyHeightGet(psContext) - GrFontHeightGet(TEXT_FONT) - 10;
+
+ //
+ // Determine the bounding rectangle for this line of text. We add 4 pixels
+ // to the height just to ensure that we clear a couple of pixels above and
+ // below the line of text.
+ //
+ sRectLine.i16XMin = 0;
+ sRectLine.i16XMax = GrContextDpyWidthGet(psContext) - 1;
+ sRectLine.i16YMin = i32Y - GrFontHeightGet(TEXT_FONT);
+ sRectLine.i16YMax = i32Y + GrFontHeightGet(TEXT_FONT) + 3;
+
+ //
+ // Clear the line with black.
+ //
+ GrContextForegroundSet(&g_sContext, ClrBlack);
+ GrRectFill(psContext, &sRectLine);
+
+ //
+ // Draw the new status string
+ //
+ GrContextForegroundSet(&g_sContext, ClrWhite);
+ GrStringDrawCentered(psContext, pcStatus, -1,
+ GrContextDpyWidthGet(psContext) / 2,
+ i32Y, false);
+}
+
+//*****************************************************************************
+//
+// The interrupt-context handler for touch screen events from the touch screen
+// driver. This function constantly overwrites the current report until the
+// main loop can handle the new data.
+//
+//*****************************************************************************
+int32_t
+TSHandler(uint32_t ui32Message, int32_t i32X, int32_t i32Y)
+{
+ //
+ // See which event is being sent from the touch screen driver.
+ //
+ switch(ui32Message)
+ {
+ //
+ // The pen has just been placed down.
+ //
+ case WIDGET_MSG_PTR_DOWN:
+ case WIDGET_MSG_PTR_MOVE:
+ {
+ //
+ // Let the main loop know that there is an update.
+ //
+ g_bUpdate = true;
+
+ //
+ // Scale and save the current position.
+ //
+ g_sReport.i8XPos = (int8_t)(((i32X - 160) * 255)/320);
+ g_sReport.i8YPos = (int8_t)(((i32Y - 120) * 255)/240);
+
+ //
+ // This event has been handled.
+ //
+ break;
+ }
+
+ //
+ // The pen has just been picked up.
+ //
+ case WIDGET_MSG_PTR_UP:
+ {
+ //
+ // Let the main loop know that there is an update.
+ //
+ g_bUpdate = true;
+
+ //
+ // Reset to the center position.
+ //
+ g_sReport.i8XPos = 0;
+ g_sReport.i8YPos = 0;
+
+ //
+ // This event has been handled.
+ //
+ break;
+ }
+ }
+
+
+ //
+ // Tell the touch handler that everything is fine.
+ //
+ return(1);
+}
+
+//*****************************************************************************
+//
+// Handles asynchronous events from the HID gamepad driver.
+//
+// \param pvCBData is the event callback pointer provided during
+// USBDHIDGamepadInit(). This is a pointer to our gamepad device structure
+// (&g_sGamepadDevice).
+// \param ui32Event identifies the event we are being called back for.
+// \param ui32MsgData is an event-specific value.
+// \param pvMsgData is an event-specific pointer.
+//
+// This function is called by the HID gamepad driver to inform the application
+// of particular asynchronous events related to operation of the gamepad HID
+// device.
+//
+// \return Returns 0 in all cases.
+//
+//*****************************************************************************
+uint32_t
+GamepadHandler(void *pvCBData, uint32_t ui32Event, uint32_t ui32MsgData,
+ void *pvMsgData)
+{
+ switch (ui32Event)
+ {
+ //
+ // The host has connected to us and configured the device.
+ //
+ case USB_EVENT_CONNECTED:
+ {
+ g_iGamepadState = eStateIdle;
+
+ DisplayStatus(&g_sContext, "Connected");
+ break;
+ }
+
+ //
+ // The host has disconnected from us.
+ //
+ case USB_EVENT_DISCONNECTED:
+ {
+ g_iGamepadState = eStateNotConfigured;
+
+ DisplayStatus(&g_sContext, "Disconnected");
+ break;
+ }
+
+ //
+ // This event occurs every time the host acknowledges transmission
+ // of a report. It is to return to the idle state so that a new report
+ // can be sent to the host.
+ //
+ case USB_EVENT_TX_COMPLETE:
+ {
+ //
+ // Enter the idle state since we finished sending something.
+ //
+ g_iGamepadState = eStateIdle;
+
+ break;
+ }
+
+ //
+ // This event indicates that the host has suspended the USB bus.
+ //
+ case USB_EVENT_SUSPEND:
+ {
+ //
+ // Go to the suspended state.
+ //
+ g_iGamepadState = eStateSuspend;
+
+ DisplayStatus(&g_sContext, "Suspended");
+ break;
+ }
+
+ //
+ // This event signals that the host has resumed signaling on the bus.
+ //
+ case USB_EVENT_RESUME:
+ {
+ //
+ // Go back to the idle state.
+ //
+ g_iGamepadState = eStateIdle;
+
+ DisplayStatus(&g_sContext, "Connected");
+ break;
+ }
+
+ //
+ // Return the pointer to the current report. This call is
+ // rarely if ever made, but is required by the USB HID
+ // specification.
+ //
+ case USBD_HID_EVENT_GET_REPORT:
+ {
+ *(void **)pvMsgData = (void *)&g_sReport;
+
+ break;
+ }
+
+ //
+ // We ignore all other events.
+ //
+ default:
+ {
+ break;
+ }
+ }
+
+ return(0);
+}
+
+//*****************************************************************************
+//
+// This is the main loop that runs the application.
+//
+//*****************************************************************************
+int
+main(void)
+{
+ uint8_t ui8ButtonsChanged, ui8Buttons;
+ uint32_t ui32SysClock;
+
+ //
+ // Set the clocking to run from the PLL at 120MHz
+ //
+ ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_USE_PLL | SYSCTL_OSC_MAIN |
+ SYSCTL_XTAL_25MHZ |
+ SYSCTL_CFG_VCO_480), 120000000);
+
+ //
+ // Configure the device pins.
+ //
+ PinoutSet();
+
+ //
+ // Configure the buttons driver.
+ //
+ ButtonsInit(ALL_BUTTONS);
+
+ //
+ // Initialize the display driver.
+ //
+ Kentec320x240x16_SSD2119Init(ui32SysClock);
+
+ //
+ // Initialize the graphics context.
+ //
+ GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119);
+
+ //
+ // Draw the application frame.
+ //
+ FrameDraw(&g_sContext, "usb-dev-gamepad");
+
+ //
+ // Default status is disconnected.
+ //
+ DisplayStatus(&g_sContext, "Disconnected");
+
+ //
+ // Not configured initially.
+ //
+ g_iGamepadState = eStateNotConfigured;
+
+ //
+ // Initialize the USB stack for device mode.
+ //
+ USBStackModeSet(0, eUSBModeDevice, 0);
+
+ //
+ // Pass the device information to the USB library and place the device
+ // on the bus.
+ //
+ USBDHIDGamepadInit(0, &g_sGamepadDevice);
+
+ //
+ // Zero out the initial report.
+ //
+ g_sReport.ui8Buttons = 0;
+ g_sReport.i8XPos = 0;
+ g_sReport.i8YPos = 0;
+
+ //
+ // Initialize the touch screen driver.
+ //
+ TouchScreenInit(ui32SysClock);
+
+ //
+ // Set the touch screen event handler.
+ //
+ TouchScreenCallbackSet(TSHandler);
+
+ //
+ // The main loop starts here. We begin by waiting for a host connection
+ // then drop into the main gamepad handling section. If the host
+ // disconnects, we return to the top and wait for a new connection.
+ //
+ while(1)
+ {
+ //
+ // Wait here until USB device is connected to a host.
+ //
+ if(g_iGamepadState == eStateIdle)
+ {
+ //
+ // See if the buttons updated.
+ //
+ ButtonsPoll(&ui8ButtonsChanged, &ui8Buttons);
+
+ g_sReport.ui8Buttons = 0;
+
+ //
+ // Set button 1 if up button pressed.
+ //
+ if(ui8Buttons & UP_BUTTON)
+ {
+ g_sReport.ui8Buttons |= 0x01;
+ }
+
+ //
+ // Set button 2 if down button pressed.
+ //
+ if(ui8Buttons & DOWN_BUTTON)
+ {
+ g_sReport.ui8Buttons |= 0x02;
+ }
+
+ //
+ // Set button 3 if select button pressed.
+ //
+ if(ui8Buttons & SELECT_BUTTON)
+ {
+ g_sReport.ui8Buttons |= 0x04;
+ }
+
+ if(ui8ButtonsChanged)
+ {
+ g_bUpdate = true;
+ }
+
+ //
+ // Send the report if there was an update.
+ //
+ if(g_bUpdate)
+ {
+ g_bUpdate = false;
+
+ USBDHIDGamepadSendReport(&g_sGamepadDevice, &g_sReport,
+ sizeof(g_sReport));
+
+ //
+ // Now sending data but protect this from an interrupt since
+ // it can change in interrupt context as well.
+ //
+ IntMasterDisable();
+ g_iGamepadState = eStateSending;
+ IntMasterEnable();
+ }
+ }
+ }
+}
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ewd b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ewd new file mode 100644 index 0000000..484e41a --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ewd @@ -0,0 +1,614 @@ +<?xml version="1.0" encoding="iso-8859-1"?>
+
+<project>
+ <fileVersion>1</fileVersion>
+ <configuration>
+ <name>Debug</name>
+ <toolchain>
+ <name>ARM</name>
+ </toolchain>
+ <debug>1</debug>
+ <settings>
+ <name>C-SPY</name>
+ <archiveVersion>2</archiveVersion>
+ <data>
+ <version>15</version>
+ <wantNonLocal>1</wantNonLocal>
+ <debug>1</debug>
+ <option>
+ <name>CInput</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>CEndian</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>CProcessor</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>OCVariant</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>MacOverride</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>MacFile</name>
+ <state></state>
+ </option>
+ <option>
+ <name>MemOverride</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>MemFile</name>
+ <state>$TOOLKIT_DIR$\CONFIG\debugger\TexasInstruments\tm4c129xnczad</state>
+ </option>
+ <option>
+ <name>RunToEnable</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>RunToName</name>
+ <state>main</state>
+ </option>
+ <option>
+ <name>CExtraOptionsCheck</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CExtraOptions</name>
+ <state></state>
+ </option>
+ <option>
+ <name>CFpuProcessor</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>OCDDFArgumentProducer</name>
+ <state></state>
+ </option>
+ <option>
+ <name>OCDownloadSuppressDownload</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>OCDownloadVerifyAll</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>OCProductVersion</name>
+ <state>5.11.0.50579</state>
+ </option>
+ <option>
+ <name>OCDynDriverList</name>
+ <state>LMIFTDI_ID</state>
+ </option>
+ <option>
+ <name>OCLastSavedByProductVersion</name>
+ <state>5.11.0.50579</state>
+ </option>
+ <option>
+ <name>OCDownloadAttachToProgram</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>FlashLoaders</name>
+ <state>,,,,(default),</state>
+ </option>
+ <option>
+ <name>UseFlashLoader</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>CLowLevel</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>OCBE8Slave</name>
+ <state>1</state>
+ </option>
+ </data>
+ </settings>
+ <settings>
+ <name>ARMSIM_ID</name>
+ <archiveVersion>2</archiveVersion>
+ <data>
+ <version>1</version>
+ <wantNonLocal>1</wantNonLocal>
+ <debug>1</debug>
+ <option>
+ <name>OCSimDriverInfo</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>OCSimEnablePSP</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>OCSimPspOverrideConfig</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>OCSimPspConfigFile</name>
+ <state></state>
+ </option>
+ </data>
+ </settings>
+ <settings>
+ <name>ANGEL_ID</name>
+ <archiveVersion>2</archiveVersion>
+ <data>
+ <version>0</version>
+ <wantNonLocal>1</wantNonLocal>
+ <debug>1</debug>
+ <option>
+ <name>CCAngelHeartbeat</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>CAngelCommunication</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>CAngelCommBaud</name>
+ <version>0</version>
+ <state>3</state>
+ </option>
+ <option>
+ <name>CAngelCommPort</name>
+ <version>0</version>
+ <state>0</state>
+ </option>
+ <option>
+ <name>ANGELTCPIP</name>
+ <state>aaa.bbb.ccc.ddd</state>
+ </option>
+ <option>
+ <name>DoAngelLogfile</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>AngelLogFile</name>
+ <state>$TOOLKIT_DIR$\cspycomm.log</state>
+ </option>
+ <option>
+ <name>OCDriverInfo</name>
+ <state>1</state>
+ </option>
+ </data>
+ </settings>
+ <settings>
+ <name>GDBSERVER_ID</name>
+ <archiveVersion>2</archiveVersion>
+ <data>
+ <version>0</version>
+ <wantNonLocal>1</wantNonLocal>
+ <debug>1</debug>
+ <option>
+ <name>OCDriverInfo</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>TCPIP</name>
+ <state>aaa.bbb.ccc.ddd</state>
+ </option>
+ <option>
+ <name>DoLogfile</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>LogFile</name>
+ <state>$TOOLKIT_DIR$\cspycomm.log</state>
+ </option>
+ <option>
+ <name>CCJTagBreakpointRadio</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCJTagDoUpdateBreakpoints</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCJTagUpdateBreakpoints</name>
+ <state>main</state>
+ </option>
+ </data>
+ </settings>
+ <settings>
+ <name>IARROM_ID</name>
+ <archiveVersion>2</archiveVersion>
+ <data>
+ <version>0</version>
+ <wantNonLocal>1</wantNonLocal>
+ <debug>1</debug>
+ <option>
+ <name>CRomLogFileCheck</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CRomLogFileEditB</name>
+ <state>$TOOLKIT_DIR$\cspycomm.log</state>
+ </option>
+ <option>
+ <name>CRomCommunication</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CRomCommPort</name>
+ <version>0</version>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CRomCommBaud</name>
+ <version>0</version>
+ <state>7</state>
+ </option>
+ <option>
+ <name>OCDriverInfo</name>
+ <state>1</state>
+ </option>
+ </data>
+ </settings>
+ <settings>
+ <name>JLINK_ID</name>
+ <archiveVersion>2</archiveVersion>
+ <data>
+ <version>9</version>
+ <wantNonLocal>1</wantNonLocal>
+ <debug>1</debug>
+ <option>
+ <name>JLinkSpeed</name>
+ <state>32</state>
+ </option>
+ <option>
+ <name>CCJLinkDoLogfile</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCJLinkLogFile</name>
+ <state>$TOOLKIT_DIR$\cspycomm.log</state>
+ </option>
+ <option>
+ <name>CCJLinkHWResetDelay</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>OCDriverInfo</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>JLinkInitialSpeed</name>
+ <state>32</state>
+ </option>
+ <option>
+ <name>CCDoJlinkMultiTarget</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCScanChainNonARMDevices</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCJLinkMultiTarget</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCJLinkIRLength</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCJLinkCommRadio</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCJLinkTCPIP</name>
+ <state>aaa.bbb.ccc.ddd</state>
+ </option>
+ <option>
+ <name>CCJLinkSpeedRadioV2</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCUSBDevice</name>
+ <version>0</version>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCRDICatchReset</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCRDICatchUndef</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCRDICatchSWI</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCRDICatchData</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCRDICatchPrefetch</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCRDICatchIRQ</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCRDICatchFIQ</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCJLinkBreakpointRadio</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCJLinkDoUpdateBreakpoints</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCJLinkUpdateBreakpoints</name>
+ <state>main</state>
+ </option>
+ <option>
+ <name>CCJLinkInterfaceRadio</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>OCJLinkAttachSlave</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>CCJLinkResetList</name>
+ <version>0</version>
+ <state>5</state>
+ </option>
+ </data>
+ </settings>
+ <settings>
+ <name>LMIFTDI_ID</name>
+ <archiveVersion>2</archiveVersion>
+ <data>
+ <version>1</version>
+ <wantNonLocal>1</wantNonLocal>
+ <debug>1</debug>
+ <option>
+ <name>OCDriverInfo</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>LmiftdiSpeed</name>
+ <state>500</state>
+ </option>
+ <option>
+ <name>CCLmiftdiDoLogfile</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCLmiftdiLogFile</name>
+ <state>$TOOLKIT_DIR$\cspycomm.log</state>
+ </option>
+ </data>
+ </settings>
+ <settings>
+ <name>MACRAIGOR_ID</name>
+ <archiveVersion>2</archiveVersion>
+ <data>
+ <version>2</version>
+ <wantNonLocal>1</wantNonLocal>
+ <debug>1</debug>
+ <option>
+ <name>jtag</name>
+ <version>0</version>
+ <state>0</state>
+ </option>
+ <option>
+ <name>EmuSpeed</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>TCPIP</name>
+ <state>aaa.bbb.ccc.ddd</state>
+ </option>
+ <option>
+ <name>DoLogfile</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>LogFile</name>
+ <state>$TOOLKIT_DIR$\cspycomm.log</state>
+ </option>
+ <option>
+ <name>DoEmuMultiTarget</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>EmuMultiTarget</name>
+ <state>0@ARM7TDMI</state>
+ </option>
+ <option>
+ <name>EmuHWReset</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CEmuCommBaud</name>
+ <version>0</version>
+ <state>4</state>
+ </option>
+ <option>
+ <name>CEmuCommPort</name>
+ <version>0</version>
+ <state>0</state>
+ </option>
+ <option>
+ <name>jtago</name>
+ <version>0</version>
+ <state>0</state>
+ </option>
+ <option>
+ <name>OCDriverInfo</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>UnusedAddr</name>
+ <state>0x00800000</state>
+ </option>
+ <option>
+ <name>CCMacraigorHWResetDelay</name>
+ <state></state>
+ </option>
+ <option>
+ <name>CCJTagBreakpointRadio</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCJTagDoUpdateBreakpoints</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCJTagUpdateBreakpoints</name>
+ <state>main</state>
+ </option>
+ </data>
+ </settings>
+ <settings>
+ <name>RDI_ID</name>
+ <archiveVersion>2</archiveVersion>
+ <data>
+ <version>1</version>
+ <wantNonLocal>1</wantNonLocal>
+ <debug>1</debug>
+ <option>
+ <name>CRDIDriverDll</name>
+ <state>Browse to your RDI driver</state>
+ </option>
+ <option>
+ <name>CRDILogFileCheck</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CRDILogFileEdit</name>
+ <state>$TOOLKIT_DIR$\cspycomm.log</state>
+ </option>
+ <option>
+ <name>CCRDIHWReset</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCRDICatchReset</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCRDICatchUndef</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCRDICatchSWI</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCRDICatchData</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCRDICatchPrefetch</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCRDICatchIRQ</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCRDICatchFIQ</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCRDIUseETM</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>OCDriverInfo</name>
+ <state>1</state>
+ </option>
+ </data>
+ </settings>
+ <settings>
+ <name>THIRDPARTY_ID</name>
+ <archiveVersion>2</archiveVersion>
+ <data>
+ <version>0</version>
+ <wantNonLocal>1</wantNonLocal>
+ <debug>1</debug>
+ <option>
+ <name>CThirdPartyDriverDll</name>
+ <state>Browse to your third-party driver</state>
+ </option>
+ <option>
+ <name>CThirdPartyLogFileCheck</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CThirdPartyLogFileEditB</name>
+ <state>$TOOLKIT_DIR$\cspycomm.log</state>
+ </option>
+ <option>
+ <name>OCDriverInfo</name>
+ <state>1</state>
+ </option>
+ </data>
+ </settings>
+ <debuggerPlugins>
+ <plugin>
+ <file>$TOOLKIT_DIR$\plugins\rtos\CMX\CmxArmPlugin.ewplugin</file>
+ <loadFlag>0</loadFlag>
+ </plugin>
+ <plugin>
+ <file>$TOOLKIT_DIR$\plugins\rtos\CMX\CmxTinyArmPlugin.ewplugin</file>
+ <loadFlag>0</loadFlag>
+ </plugin>
+ <plugin>
+ <file>$TOOLKIT_DIR$\plugins\rtos\embOS\embOSPlugin.ewplugin</file>
+ <loadFlag>0</loadFlag>
+ </plugin>
+ <plugin>
+ <file>$TOOLKIT_DIR$\plugins\rtos\OSE\OseEpsilonPlugin.ewplugin</file>
+ <loadFlag>0</loadFlag>
+ </plugin>
+ <plugin>
+ <file>$TOOLKIT_DIR$\plugins\rtos\PowerPac\PowerPacRTOS.ewplugin</file>
+ <loadFlag>0</loadFlag>
+ </plugin>
+ <plugin>
+ <file>$TOOLKIT_DIR$\plugins\rtos\ThreadX\ThreadXArmPlugin.ewplugin</file>
+ <loadFlag>0</loadFlag>
+ </plugin>
+ <plugin>
+ <file>$TOOLKIT_DIR$\plugins\rtos\uCOS-II\uCOS-II-KA-CSpy.ewplugin</file>
+ <loadFlag>0</loadFlag>
+ </plugin>
+ <plugin>
+ <file>$EW_DIR$\common\plugins\CodeCoverage\CodeCoverage.ENU.ewplugin</file>
+ <loadFlag>1</loadFlag>
+ </plugin>
+ <plugin>
+ <file>$EW_DIR$\common\plugins\Orti\Orti.ENU.ewplugin</file>
+ <loadFlag>0</loadFlag>
+ </plugin>
+ <plugin>
+ <file>$EW_DIR$\common\plugins\Profiling\Profiling.ENU.ewplugin</file>
+ <loadFlag>1</loadFlag>
+ </plugin>
+ <plugin>
+ <file>$EW_DIR$\common\plugins\Stack\Stack.ENU.ewplugin</file>
+ <loadFlag>1</loadFlag>
+ </plugin>
+ </debuggerPlugins>
+ </configuration>
+</project>
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ewp b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ewp new file mode 100644 index 0000000..1e50581 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ewp @@ -0,0 +1,810 @@ +<?xml version="1.0" encoding="iso-8859-1"?>
+
+<project>
+ <fileVersion>1</fileVersion>
+ <configuration>
+ <name>Debug</name>
+ <toolchain>
+ <name>ARM</name>
+ </toolchain>
+ <debug>1</debug>
+ <settings>
+ <name>General</name>
+ <archiveVersion>3</archiveVersion>
+ <data>
+ <version>14</version>
+ <wantNonLocal>1</wantNonLocal>
+ <debug>1</debug>
+ <option>
+ <name>ExePath</name>
+ <state>ewarm\Exe</state>
+ </option>
+ <option>
+ <name>ObjPath</name>
+ <state>ewarm\Obj</state>
+ </option>
+ <option>
+ <name>ListPath</name>
+ <state>ewarm\List</state>
+ </option>
+ <option>
+ <name>Variant</name>
+ <version>19</version>
+ <state>39</state>
+ </option>
+ <option>
+ <name>GEndianMode</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>Input variant</name>
+ <version>1</version>
+ <state>3</state>
+ </option>
+ <option>
+ <name>Input description</name>
+ <state>No specifier n, no float nor long long, no scan set, no assignment suppressing.</state>
+ </option>
+ <option>
+ <name>Output variant</name>
+ <version>0</version>
+ <state>3</state>
+ </option>
+ <option>
+ <name>Output description</name>
+ <state>No specifier a, A, no specifier n, no float nor long long, no flags.</state>
+ </option>
+ <option>
+ <name>GOutputBinary</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>FPU</name>
+ <version>2</version>
+ <state>5</state>
+ </option>
+ <option>
+ <name>OGCoreOrChip</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>GRuntimeLibSelect</name>
+ <version>0</version>
+ <state>1</state>
+ </option>
+ <option>
+ <name>GRuntimeLibSelectSlave</name>
+ <version>0</version>
+ <state>1</state>
+ </option>
+ <option>
+ <name>RTDescription</name>
+ <state>Use the normal configuration of the C/C++ runtime library. No locale interface, C locale, no file descriptor support, no multibytes in printf and scanf, and no hex floats in strtod.</state>
+ </option>
+ <option>
+ <name>RTConfigPath</name>
+ <state>$TOOLKIT_DIR$\INC\DLib_Config_Normal.h</state>
+ </option>
+ <option>
+ <name>OGProductVersion</name>
+ <state>5.11.0.50579</state>
+ </option>
+ <option>
+ <name>OGLastSavedByProductVersion</name>
+ <state>5.11.0.50579</state>
+ </option>
+ <option>
+ <name>GeneralMisraRules</name>
+ <version>0</version>
+ <state>1000111110110101101110011100111111101110011011000101110111101101100111111111111100110011111001110111001111111111111111111111111</state>
+ </option>
+ <option>
+ <name>GeneralEnableMisra</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>GeneralMisraVerbose</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>OGChipSelectEditMenu</name>
+ <state>TM4C129XNCZAD TexasInstruments TM4C129XNCZAD</state>
+ </option>
+ <option>
+ <name>GenLowLevelInterface</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>GEndianModeBE</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>OGBufferedTerminalOutput</name>
+ <state>0</state>
+ </option>
+ </data>
+ </settings>
+ <settings>
+ <name>ICCARM</name>
+ <archiveVersion>2</archiveVersion>
+ <data>
+ <version>19</version>
+ <wantNonLocal>1</wantNonLocal>
+ <debug>1</debug>
+ <option>
+ <name>CCDefines</name>
+ <state>ewarm</state>
+ <state>PART_TM4C129XNCZAD</state>
+ <state>TARGET_IS_TM4C129_RA0</state>
+ </option>
+ <option>
+ <name>CCPreprocFile</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCPreprocComments</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCPreprocLine</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCListCFile</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCListCMnemonics</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCListCMessages</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCListAssFile</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCListAssSource</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCEnableRemarks</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCDiagSuppress</name>
+ <state>Pa050</state>
+ </option>
+ <option>
+ <name>CCDiagRemark</name>
+ <state></state>
+ </option>
+ <option>
+ <name>CCDiagWarning</name>
+ <state></state>
+ </option>
+ <option>
+ <name>CCDiagError</name>
+ <state></state>
+ </option>
+ <option>
+ <name>CCObjPrefix</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>CCAllowList</name>
+ <version>1</version>
+ <state>1111111</state>
+ </option>
+ <option>
+ <name>CCDebugInfo</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>IEndianMode</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>IProcessor</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>IExtraOptionsCheck</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>IExtraOptions</name>
+ <state></state>
+ </option>
+ <option>
+ <name>CCLangConformance</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCSignedPlainChar</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>CCRequirePrototypes</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCMultibyteSupport</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCDiagWarnAreErr</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCCompilerRuntimeInfo</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>IFpuProcessor</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>OutputFile</name>
+ <state>$FILE_BNAME$.o</state>
+ </option>
+ <option>
+ <name>CCLangSelect</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCLibConfigHeader</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>PreInclude</name>
+ <state></state>
+ </option>
+ <option>
+ <name>CompilerMisraRules</name>
+ <version>0</version>
+ <state>1000111110110101101110011100111111101110011011000101110111101101100111111111111100110011111001110111001111111111111111111111111</state>
+ </option>
+ <option>
+ <name>CompilerMisraOverride</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCIncludePath2</name>
+ <state>$PROJ_DIR$\..</state>
+ <state>$PROJ_DIR$\..\..\..\..</state>
+ </option>
+ <option>
+ <name>CCStdIncCheck</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CCStdIncludePath</name>
+ <state>$TOOLKIT_DIR$\INC\</state>
+ </option>
+ <option>
+ <name>CCCodeSection</name>
+ <state>.text</state>
+ </option>
+ <option>
+ <name>IInterwork2</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>IProcessorMode2</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>CCOptLevel</name>
+ <state>3</state>
+ </option>
+ <option>
+ <name>CCOptStrategy</name>
+ <version>0</version>
+ <state>1</state>
+ </option>
+ <option>
+ <name>CCOptLevelSlave</name>
+ <state>3</state>
+ </option>
+ </data>
+ </settings>
+ <settings>
+ <name>AARM</name>
+ <archiveVersion>2</archiveVersion>
+ <data>
+ <version>7</version>
+ <wantNonLocal>1</wantNonLocal>
+ <debug>1</debug>
+ <option>
+ <name>AObjPrefix</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>AEndian</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>ACaseSensitivity</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>MacroChars</name>
+ <version>0</version>
+ <state>0</state>
+ </option>
+ <option>
+ <name>AWarnEnable</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>AWarnWhat</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>AWarnOne</name>
+ <state></state>
+ </option>
+ <option>
+ <name>AWarnRange1</name>
+ <state></state>
+ </option>
+ <option>
+ <name>AWarnRange2</name>
+ <state></state>
+ </option>
+ <option>
+ <name>ADebug</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>AltRegisterNames</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>ADefines</name>
+ <state>ewarm</state>
+ </option>
+ <option>
+ <name>AList</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>AListHeader</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>AListing</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>Includes</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>MacDefs</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>MacExps</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>MacExec</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>OnlyAssed</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>MultiLine</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>PageLengthCheck</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>PageLength</name>
+ <state>80</state>
+ </option>
+ <option>
+ <name>TabSpacing</name>
+ <state>8</state>
+ </option>
+ <option>
+ <name>AXRef</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>AXRefDefines</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>AXRefInternal</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>AXRefDual</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>AProcessor</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>AFpuProcessor</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>AOutputFile</name>
+ <state>$FILE_BNAME$.o</state>
+ </option>
+ <option>
+ <name>AMultibyteSupport</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>ALimitErrorsCheck</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>ALimitErrorsEdit</name>
+ <state>100</state>
+ </option>
+ <option>
+ <name>AIgnoreStdInclude</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>AStdIncludes</name>
+ <state>$TOOLKIT_DIR$\INC\</state>
+ </option>
+ <option>
+ <name>AUserIncludes</name>
+ <state>$PROJ_DIR$\..</state>
+ <state>$PROJ_DIR$\..\..\..\..</state>
+ </option>
+ <option>
+ <name>AExtraOptionsCheckV2</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>AExtraOptionsV2</name>
+ <state></state>
+ </option>
+ </data>
+ </settings>
+ <settings>
+ <name>OBJCOPY</name>
+ <archiveVersion>0</archiveVersion>
+ <data>
+ <version>1</version>
+ <wantNonLocal>1</wantNonLocal>
+ <debug>1</debug>
+ <option>
+ <name>OOCOutputFormat</name>
+ <version>1</version>
+ <state>2</state>
+ </option>
+ <option>
+ <name>OCOutputOverride</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>OOCOutputFile</name>
+ <state>usb_dev_gamepad.bin</state>
+ </option>
+ <option>
+ <name>OOCCommandLineProducer</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>OOCObjCopyEnable</name>
+ <state>1</state>
+ </option>
+ </data>
+ </settings>
+ <settings>
+ <name>CUSTOM</name>
+ <archiveVersion>3</archiveVersion>
+ <data>
+ <extensions></extensions>
+ <cmdline></cmdline>
+ </data>
+ </settings>
+ <settings>
+ <name>BICOMP</name>
+ <archiveVersion>0</archiveVersion>
+ <data/>
+ </settings>
+ <settings>
+ <name>BUILDACTION</name>
+ <archiveVersion>1</archiveVersion>
+ <data>
+ <prebuild></prebuild>
+ <postbuild></postbuild>
+ </data>
+ </settings>
+ <settings>
+ <name>ILINK</name>
+ <archiveVersion>0</archiveVersion>
+ <data>
+ <version>5</version>
+ <wantNonLocal>1</wantNonLocal>
+ <debug>1</debug>
+ <option>
+ <name>IlinkLibIOConfig</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>XLinkMisraHandler</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>IlinkInputFileSlave</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>IlinkOutputFile</name>
+ <state>usb_dev_gamepad.out</state>
+ </option>
+ <option>
+ <name>IlinkDebugInfoEnable</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>IlinkKeepSymbols</name>
+ <state></state>
+ </option>
+ <option>
+ <name>IlinkRawBinaryFile</name>
+ <state></state>
+ </option>
+ <option>
+ <name>IlinkRawBinarySymbol</name>
+ <state></state>
+ </option>
+ <option>
+ <name>IlinkRawBinarySegment</name>
+ <state></state>
+ </option>
+ <option>
+ <name>IlinkRawBinaryAlign</name>
+ <state></state>
+ </option>
+ <option>
+ <name>IlinkDefines</name>
+ <state></state>
+ </option>
+ <option>
+ <name>IlinkConfigDefines</name>
+ <state></state>
+ </option>
+ <option>
+ <name>IlinkMapFile</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>IlinkLogFile</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>IlinkLogInitialization</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>IlinkLogModule</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>IlinkLogSection</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>IlinkLogVeneer</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>IlinkIcfOverride</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>IlinkIcfFile</name>
+ <state>$PROJ_DIR$\usb_dev_gamepad.icf</state>
+ </option>
+ <option>
+ <name>IlinkIcfFileSlave</name>
+ <state></state>
+ </option>
+ <option>
+ <name>IlinkEnableRemarks</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>IlinkSuppressDiags</name>
+ <state></state>
+ </option>
+ <option>
+ <name>IlinkTreatAsRem</name>
+ <state></state>
+ </option>
+ <option>
+ <name>IlinkTreatAsWarn</name>
+ <state></state>
+ </option>
+ <option>
+ <name>IlinkTreatAsErr</name>
+ <state></state>
+ </option>
+ <option>
+ <name>IlinkWarningsAreErrors</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>IlinkUseExtraOptions</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>IlinkExtraOptions</name>
+ <state></state>
+ </option>
+ <option>
+ <name>IlinkLowLevelInterfaceSlave</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>IlinkAutoLibEnable</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>IlinkAdditionalLibs</name>
+ <state></state>
+ </option>
+ <option>
+ <name>IlinkOverrideProgramEntryLabel</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>IlinkProgramEntryLabelSelect</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>IlinkProgramEntryLabel</name>
+ <state>__iar_program_start</state>
+ </option>
+ <option>
+ <name>IlinkNXPLPCChecksum</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>DoFill</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>FillerByte</name>
+ <state>0xFF</state>
+ </option>
+ <option>
+ <name>FillerStart</name>
+ <state>0x0</state>
+ </option>
+ <option>
+ <name>FillerEnd</name>
+ <state>0x0</state>
+ </option>
+ <option>
+ <name>CrcSize</name>
+ <version>0</version>
+ <state>1</state>
+ </option>
+ <option>
+ <name>CrcAlign</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>CrcAlgo</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>CrcPoly</name>
+ <state>0x11021</state>
+ </option>
+ <option>
+ <name>CrcCompl</name>
+ <version>0</version>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CrcBitOrder</name>
+ <version>0</version>
+ <state>0</state>
+ </option>
+ <option>
+ <name>CrcInitialValue</name>
+ <state>0x0</state>
+ </option>
+ <option>
+ <name>DoCrc</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>IlinkBE8Slave</name>
+ <state>1</state>
+ </option>
+ <option>
+ <name>IlinkBufferedTerminalOutput</name>
+ <state>1</state>
+ </option>
+ </data>
+ </settings>
+ <settings>
+ <name>IARCHIVE</name>
+ <archiveVersion>0</archiveVersion>
+ <data>
+ <version>0</version>
+ <wantNonLocal>1</wantNonLocal>
+ <debug>1</debug>
+ <option>
+ <name>IarchiveInputs</name>
+ <state></state>
+ </option>
+ <option>
+ <name>IarchiveOverride</name>
+ <state>0</state>
+ </option>
+ <option>
+ <name>IarchiveOutput</name>
+ <state>###Unitialized###</state>
+ </option>
+ </data>
+ </settings>
+ <settings>
+ <name>BILINK</name>
+ <archiveVersion>0</archiveVersion>
+ <data/>
+ </settings>
+ </configuration>
+ <group>
+ <name>Libraries</name>
+ <file>
+ <name>$PROJ_DIR$\..\..\..\..\driverlib\ewarm\Exe\driverlib.a</name>
+ </file>
+ <file>
+ <name>$PROJ_DIR$\..\..\..\..\grlib\ewarm\Exe\grlib.a</name>
+ </file>
+ <file>
+ <name>$PROJ_DIR$\..\..\..\..\usblib\ewarm\Exe\usblib.a</name>
+ </file>
+ </group>
+ <group>
+ <name>Source</name>
+ <file>
+ <name>$PROJ_DIR$\..\drivers\buttons.c</name>
+ </file>
+ <file>
+ <name>$PROJ_DIR$\..\drivers\frame.c</name>
+ </file>
+ <file>
+ <name>$PROJ_DIR$\..\drivers\kentec320x240x16_ssd2119.c</name>
+ </file>
+ <file>
+ <name>$PROJ_DIR$\..\drivers\pinout.c</name>
+ </file>
+ <file>
+ <name>$PROJ_DIR$\startup_ewarm.c</name>
+ </file>
+ <file>
+ <name>$PROJ_DIR$\..\drivers\touch.c</name>
+ </file>
+ <file>
+ <name>$PROJ_DIR$\usb_dev_gamepad.c</name>
+ </file>
+ <file>
+ <name>$PROJ_DIR$\usb_gamepad_structs.c</name>
+ </file>
+ </group>
+</project>
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.icf b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.icf new file mode 100644 index 0000000..4f6fd19 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.icf @@ -0,0 +1,78 @@ +//*****************************************************************************
+//
+// usb_dev_gamepad.icf - Linker configuration file for usb_dev_gamepad.
+//
+// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved.
+// Software License Agreement
+//
+// Texas Instruments (TI) is supplying this software for use solely and
+// exclusively on TI's microcontroller products. The software is owned by
+// TI and/or its suppliers, and is protected under applicable copyright
+// laws. You may not combine this software with "viral" open-source
+// software in order to form a larger program.
+//
+// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
+// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
+// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
+// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
+// DAMAGES, FOR ANY REASON WHATSOEVER.
+//
+// This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package.
+//
+//*****************************************************************************
+
+//
+// Define a memory region that covers the entire 4 GB addressible space of the
+// processor.
+//
+define memory mem with size = 4G;
+
+//
+// Define a region for the on-chip flash.
+//
+define region FLASH = mem:[from 0x00000000 to 0x000fffff];
+
+//
+// Define a region for the on-chip SRAM.
+//
+define region SRAM = mem:[from 0x20000000 to 0x2003ffff];
+
+//
+// Define a block for the heap. The size should be set to something other
+// than zero if things in the C library that require the heap are used.
+//
+define block HEAP with alignment = 8, size = 0x00000000 { };
+
+//
+// Indicate that the read/write values should be initialized by copying from
+// flash.
+//
+initialize by copy { readwrite };
+
+//
+// Indicate that the noinit values should be left alone. This includes the
+// stack, which if initialized will destroy the return address from the
+// initialization code, causing the processor to branch to zero and fault.
+//
+do not initialize { section .noinit };
+
+//
+// Place the interrupt vectors at the start of flash.
+//
+place at start of FLASH { readonly section .intvec };
+
+//
+// Place the remainder of the read-only items into flash.
+//
+place in FLASH { readonly };
+
+//
+// Place the RAM vector table at the start of SRAM.
+//
+place at start of SRAM { section VTABLE };
+
+//
+// Place all read/write items into SRAM.
+//
+place in SRAM { readwrite, block HEAP };
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ld b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ld new file mode 100644 index 0000000..72abf82 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ld @@ -0,0 +1,57 @@ +/******************************************************************************
+ *
+ * usb_dev_gamepad.ld - Linker configuration file for usb_dev_gamepad.
+ *
+ * Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved.
+ * Software License Agreement
+ *
+ * Texas Instruments (TI) is supplying this software for use solely and
+ * exclusively on TI's microcontroller products. The software is owned by
+ * TI and/or its suppliers, and is protected under applicable copyright
+ * laws. You may not combine this software with "viral" open-source
+ * software in order to form a larger program.
+ *
+ * THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
+ * NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
+ * NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
+ * CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
+ * DAMAGES, FOR ANY REASON WHATSOEVER.
+ *
+ * This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package.
+ *
+ *****************************************************************************/
+
+MEMORY
+{
+ FLASH (rx) : ORIGIN = 0x00000000, LENGTH = 0x00100000
+ SRAM (rwx) : ORIGIN = 0x20000000, LENGTH = 0x00040000
+}
+
+SECTIONS
+{
+ .text :
+ {
+ _text = .;
+ KEEP(*(.isr_vector))
+ *(.text*)
+ *(.rodata*)
+ _etext = .;
+ } > FLASH
+
+ .data : AT(ADDR(.text) + SIZEOF(.text))
+ {
+ _data = .;
+ *(vtable)
+ *(.data*)
+ _edata = .;
+ } > SRAM
+
+ .bss :
+ {
+ _bss = .;
+ *(.bss*)
+ *(COMMON)
+ _ebss = .;
+ } > SRAM
+}
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.sct b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.sct new file mode 100644 index 0000000..9d53b08 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.sct @@ -0,0 +1,47 @@ +;******************************************************************************
+;
+; usb_dev_gamepad.sct - Linker configuration file for usb_dev_gamepad.
+;
+; Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved.
+; Software License Agreement
+;
+; Texas Instruments (TI) is supplying this software for use solely and
+; exclusively on TI's microcontroller products. The software is owned by
+; TI and/or its suppliers, and is protected under applicable copyright
+; laws. You may not combine this software with "viral" open-source
+; software in order to form a larger program.
+;
+; THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
+; NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
+; NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+; A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
+; CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
+; DAMAGES, FOR ANY REASON WHATSOEVER.
+;
+; This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package.
+;
+;******************************************************************************
+
+LR_IROM 0x00000000 0x00100000
+{
+ ;
+ ; Specify the Execution Address of the code and the size.
+ ;
+ ER_IROM 0x00000000 0x00100000
+ {
+ *.o (RESET, +First)
+ * (InRoot$$Sections, +RO)
+ }
+
+ ;
+ ; Specify the Execution Address of the data area.
+ ;
+ RW_IRAM 0x20000000 0x00040000
+ {
+ ;
+ ; Uncomment the following line in order to use IntRegister().
+ ;
+ ;* (vtable, +First)
+ * (+RW, +ZI)
+ }
+}
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.uvopt b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.uvopt new file mode 100644 index 0000000..e34964a --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.uvopt @@ -0,0 +1,401 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
+<ProjectOpt xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="project_opt.xsd">
+
+ <SchemaVersion>1.0</SchemaVersion>
+
+ <Header>### uVision Project, (C) Keil Software</Header>
+
+ <Extensions>
+ <cExt>*.c</cExt>
+ <aExt>*.s*; *.src; *.a*</aExt>
+ <oExt>*.obj</oExt>
+ <lExt>*.lib</lExt>
+ <tExt>*.txt; *.h; *.inc</tExt>
+ <pExt>*.plm</pExt>
+ <CppX>*.cpp</CppX>
+ </Extensions>
+
+ <DaveTm>
+ <dwLowDateTime>0</dwLowDateTime>
+ <dwHighDateTime>0</dwHighDateTime>
+ </DaveTm>
+
+ <Target>
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diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.uvproj b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.uvproj new file mode 100644 index 0000000..b0391d0 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.uvproj @@ -0,0 +1,464 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
+<Project xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="project_proj.xsd">
+
+ <SchemaVersion>1.1</SchemaVersion>
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+ <Header>### uVision Project, (C) Keil Software</Header>
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+ <TargetName>usb_dev_gamepad</TargetName>
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+ <IncludePath></IncludePath>
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+ <Type>0</Type>
+ <StartAddress>0x0</StartAddress>
+ <Size>0x0</Size>
+ </Ocm1>
+ <Ocm2>
+ <Type>0</Type>
+ <StartAddress>0x0</StartAddress>
+ <Size>0x0</Size>
+ </Ocm2>
+ <Ocm3>
+ <Type>0</Type>
+ <StartAddress>0x0</StartAddress>
+ <Size>0x0</Size>
+ </Ocm3>
+ <Ocm4>
+ <Type>0</Type>
+ <StartAddress>0x0</StartAddress>
+ <Size>0x0</Size>
+ </Ocm4>
+ <Ocm5>
+ <Type>0</Type>
+ <StartAddress>0x0</StartAddress>
+ <Size>0x0</Size>
+ </Ocm5>
+ <Ocm6>
+ <Type>0</Type>
+ <StartAddress>0x0</StartAddress>
+ <Size>0x0</Size>
+ </Ocm6>
+ <IRAM>
+ <Type>0</Type>
+ <StartAddress>0x20000000</StartAddress>
+ <Size>0x40000</Size>
+ </IRAM>
+ <IROM>
+ <Type>1</Type>
+ <StartAddress>0x0</StartAddress>
+ <Size>0x100000</Size>
+ </IROM>
+ <XRAM>
+ <Type>0</Type>
+ <StartAddress>0x0</StartAddress>
+ <Size>0x0</Size>
+ </XRAM>
+ <OCR_RVCT1>
+ <Type>1</Type>
+ <StartAddress>0x0</StartAddress>
+ <Size>0x0</Size>
+ </OCR_RVCT1>
+ <OCR_RVCT2>
+ <Type>1</Type>
+ <StartAddress>0x0</StartAddress>
+ <Size>0x0</Size>
+ </OCR_RVCT2>
+ <OCR_RVCT3>
+ <Type>1</Type>
+ <StartAddress>0x0</StartAddress>
+ <Size>0x0</Size>
+ </OCR_RVCT3>
+ <OCR_RVCT4>
+ <Type>1</Type>
+ <StartAddress>0x0</StartAddress>
+ <Size>0x100000</Size>
+ </OCR_RVCT4>
+ <OCR_RVCT5>
+ <Type>1</Type>
+ <StartAddress>0x0</StartAddress>
+ <Size>0x0</Size>
+ </OCR_RVCT5>
+ <OCR_RVCT6>
+ <Type>0</Type>
+ <StartAddress>0x0</StartAddress>
+ <Size>0x0</Size>
+ </OCR_RVCT6>
+ <OCR_RVCT7>
+ <Type>0</Type>
+ <StartAddress>0x0</StartAddress>
+ <Size>0x0</Size>
+ </OCR_RVCT7>
+ <OCR_RVCT8>
+ <Type>0</Type>
+ <StartAddress>0x0</StartAddress>
+ <Size>0x0</Size>
+ </OCR_RVCT8>
+ <OCR_RVCT9>
+ <Type>0</Type>
+ <StartAddress>0x20000000</StartAddress>
+ <Size>0x40000</Size>
+ </OCR_RVCT9>
+ <OCR_RVCT10>
+ <Type>0</Type>
+ <StartAddress>0x0</StartAddress>
+ <Size>0x0</Size>
+ </OCR_RVCT10>
+ </OnChipMemories>
+ <RvctStartVector></RvctStartVector>
+ </ArmAdsMisc>
+ <Cads>
+ <interw>0</interw>
+ <Optim>3</Optim>
+ <oTime>0</oTime>
+ <SplitLS>0</SplitLS>
+ <OneElfS>1</OneElfS>
+ <Strict>0</Strict>
+ <EnumInt>0</EnumInt>
+ <PlainCh>0</PlainCh>
+ <Ropi>0</Ropi>
+ <Rwpi>0</Rwpi>
+ <wLevel>2</wLevel>
+ <uThumb>0</uThumb>
+ <VariousControls>
+ <MiscControls>--c99</MiscControls>
+ <Define>rvmdk PART_TM4C129XNCZAD TARGET_IS_TM4C129_RA0</Define>
+ <Undefine></Undefine>
+ <IncludePath>..;..\..\..\..;</IncludePath>
+ </VariousControls>
+ </Cads>
+ <Aads>
+ <interw>1</interw>
+ <Ropi>0</Ropi>
+ <Rwpi>0</Rwpi>
+ <thumb>0</thumb>
+ <SplitLS>0</SplitLS>
+ <SwStkChk>0</SwStkChk>
+ <NoWarn>0</NoWarn>
+ <VariousControls>
+ <MiscControls></MiscControls>
+ <Define></Define>
+ <Undefine></Undefine>
+ <IncludePath></IncludePath>
+ </VariousControls>
+ </Aads>
+ <LDads>
+ <umfTarg>0</umfTarg>
+ <Ropi>0</Ropi>
+ <Rwpi>0</Rwpi>
+ <noStLib>0</noStLib>
+ <RepFail>1</RepFail>
+ <useFile>0</useFile>
+ <TextAddressRange>0x00000000</TextAddressRange>
+ <DataAddressRange>0x20000000</DataAddressRange>
+ <ScatterFile>usb_dev_gamepad.sct</ScatterFile>
+ <IncludeLibs></IncludeLibs>
+ <IncludeLibsPath></IncludeLibsPath>
+ <Misc>--entry Reset_Handler</Misc>
+ <LinkerInputFile></LinkerInputFile>
+ <DisabledWarnings></DisabledWarnings>
+ </LDads>
+ </TargetArmAds>
+ </TargetOption>
+ <Groups>
+ <Group>
+ <GroupName>Source</GroupName>
+ <Files>
+ <File>
+ <FileName>buttons.c</FileName>
+ <FileType>1</FileType>
+ <FilePath>..\drivers\buttons.c</FilePath>
+ </File>
+ <File>
+ <FileName>frame.c</FileName>
+ <FileType>1</FileType>
+ <FilePath>..\drivers\frame.c</FilePath>
+ </File>
+ <File>
+ <FileName>kentec320x240x16_ssd2119.c</FileName>
+ <FileType>1</FileType>
+ <FilePath>..\drivers\kentec320x240x16_ssd2119.c</FilePath>
+ </File>
+ <File>
+ <FileName>pinout.c</FileName>
+ <FileType>1</FileType>
+ <FilePath>..\drivers\pinout.c</FilePath>
+ </File>
+ <File>
+ <FileName>startup_rvmdk.S</FileName>
+ <FileType>2</FileType>
+ <FilePath>.\startup_rvmdk.S</FilePath>
+ </File>
+ <File>
+ <FileName>touch.c</FileName>
+ <FileType>1</FileType>
+ <FilePath>..\drivers\touch.c</FilePath>
+ </File>
+ <File>
+ <FileName>usb_dev_gamepad.c</FileName>
+ <FileType>1</FileType>
+ <FilePath>.\usb_dev_gamepad.c</FilePath>
+ </File>
+ <File>
+ <FileName>usb_gamepad_structs.c</FileName>
+ <FileType>1</FileType>
+ <FilePath>.\usb_gamepad_structs.c</FilePath>
+ </File>
+ </Files>
+ </Group>
+ <Group>
+ <GroupName>Libraries</GroupName>
+ <Files>
+ <File>
+ <FileName>driverlib.lib</FileName>
+ <FileType>4</FileType>
+ <FilePath>..\..\..\..\driverlib\rvmdk\driverlib.lib</FilePath>
+ </File>
+ <File>
+ <FileName>grlib.lib</FileName>
+ <FileType>4</FileType>
+ <FilePath>..\..\..\..\grlib\rvmdk\grlib.lib</FilePath>
+ </File>
+ <File>
+ <FileName>usblib.lib</FileName>
+ <FileType>4</FileType>
+ <FilePath>..\..\..\..\usblib\rvmdk\usblib.lib</FilePath>
+ </File>
+ </Files>
+ </Group>
+ <Group>
+ <GroupName>Documentation</GroupName>
+ <Files>
+ <File>
+ <FileName>readme.txt</FileName>
+ <FileType>5</FileType>
+ <FilePath>.\readme.txt</FilePath>
+ </File>
+ </Files>
+ </Group>
+ </Groups>
+ </Target>
+ </Targets>
+
+</Project>
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad_ccs.cmd b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad_ccs.cmd new file mode 100644 index 0000000..e6fae80 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad_ccs.cmd @@ -0,0 +1,70 @@ +/******************************************************************************
+ *
+ * usb_dev_gamepad_ccs.cmd - CCS linker configuration file for usb_dev_gamepad.
+ *
+ * Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved.
+ * Software License Agreement
+ *
+ * Texas Instruments (TI) is supplying this software for use solely and
+ * exclusively on TI's microcontroller products. The software is owned by
+ * TI and/or its suppliers, and is protected under applicable copyright
+ * laws. You may not combine this software with "viral" open-source
+ * software in order to form a larger program.
+ *
+ * THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
+ * NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
+ * NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
+ * CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
+ * DAMAGES, FOR ANY REASON WHATSOEVER.
+ *
+ * This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package.
+ *
+ *****************************************************************************/
+
+--retain=g_pfnVectors
+
+/* The following command line options are set as part of the CCS project. */
+/* If you are building using the command line, or for some reason want to */
+/* define them here, you can uncomment and modify these lines as needed. */
+/* If you are using CCS for building, it is probably better to make any such */
+/* modifications in your CCS project and leave this file alone. */
+/* */
+/* --heap_size=0 */
+/* --stack_size=256 */
+/* --library=rtsv7M3_T_le_eabi.lib */
+
+/* The starting address of the application. Normally the interrupt vectors */
+/* must be located at the beginning of the application. */
+#define APP_BASE 0x00000000
+#define RAM_BASE 0x20000000
+
+/* System memory map */
+
+MEMORY
+{
+ /* Application stored in and executes from internal flash */
+ FLASH (RX) : origin = APP_BASE, length = 0x00100000
+ /* Application uses internal RAM for data */
+ SRAM (RWX) : origin = 0x20000000, length = 0x00040000
+}
+
+/* Section allocation in memory */
+
+SECTIONS
+{
+ .intvecs: > APP_BASE
+ .text : > FLASH
+ .const : > FLASH
+ .cinit : > FLASH
+ .pinit : > FLASH
+ .init_array : > FLASH
+
+ .vtable : > RAM_BASE
+ .data : > SRAM
+ .bss : > SRAM
+ .sysmem : > SRAM
+ .stack : > SRAM
+}
+
+__STACK_TOP = __stack + 1024;
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_gamepad_structs.c b/boards/dk-tm4c129x/usb_dev_gamepad/usb_gamepad_structs.c new file mode 100644 index 0000000..42a55fd --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_gamepad_structs.c @@ -0,0 +1,221 @@ +//*****************************************************************************
+//
+// usb_gamepad_structs.c - Data structures defining the USB gamepad device.
+//
+// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved.
+// Software License Agreement
+//
+// Texas Instruments (TI) is supplying this software for use solely and
+// exclusively on TI's microcontroller products. The software is owned by
+// TI and/or its suppliers, and is protected under applicable copyright
+// laws. You may not combine this software with "viral" open-source
+// software in order to form a larger program.
+//
+// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
+// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
+// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
+// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
+// DAMAGES, FOR ANY REASON WHATSOEVER.
+//
+// This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package.
+//
+//*****************************************************************************
+
+#include <stdint.h>
+#include <stdbool.h>
+#include "inc/hw_types.h"
+#include "usblib/usblib.h"
+#include "usblib/usbhid.h"
+#include "usblib/usb-ids.h"
+#include "usblib/device/usbdevice.h"
+#include "usblib/device/usbdcomp.h"
+#include "usblib/device/usbdhid.h"
+#include "usblib/device/usbdhidgamepad.h"
+#include "usb_gamepad_structs.h"
+
+//****************************************************************************
+//
+// The languages supported by this device.
+//
+//****************************************************************************
+const uint8_t g_pui8LangDescriptor[] =
+{
+ 4,
+ USB_DTYPE_STRING,
+ USBShort(USB_LANG_EN_US)
+};
+
+//****************************************************************************
+//
+// The manufacturer string.
+//
+//****************************************************************************
+const uint8_t g_pui8ManufacturerString[] =
+{
+ (17 + 1) * 2,
+ USB_DTYPE_STRING,
+ 'T', 0, 'e', 0, 'x', 0, 'a', 0, 's', 0, ' ', 0, 'I', 0, 'n', 0, 's', 0,
+ 't', 0, 'r', 0, 'u', 0, 'm', 0, 'e', 0, 'n', 0, 't', 0, 's', 0,
+};
+
+//****************************************************************************
+//
+// The product string.
+//
+//****************************************************************************
+const uint8_t g_pui8ProductString[] =
+{
+ (17 + 1) * 2,
+ USB_DTYPE_STRING,
+ 'E', 0, 'x', 0, 'a', 0, 'm', 0, 'p', 0, 'l', 0, 'e', 0, ' ', 0,
+ 'G', 0, 'a', 0, 'm', 0, 'e', 0, ' ', 0, 'P', 0, 'a', 0, 'd', 0, ' ', 0,
+};
+
+//****************************************************************************
+//
+// The serial number string.
+//
+//****************************************************************************
+const uint8_t g_pui8SerialNumberString[] =
+{
+ (8 + 1) * 2,
+ USB_DTYPE_STRING,
+ '1', 0, '2', 0, '3', 0, '4', 0, '5', 0, '6', 0, '7', 0, '8', 0
+};
+
+//*****************************************************************************
+//
+// The interface description string.
+//
+//*****************************************************************************
+const uint8_t g_pui8HIDInterfaceString[] =
+{
+ (21 + 1) * 2,
+ USB_DTYPE_STRING,
+ 'H', 0, 'I', 0, 'D', 0, ' ', 0, 'G', 0, 'a', 0, 'm', 0, 'e', 0,
+ 'p', 0, 'a', 0, 'd', 0, ' ', 0, 'I', 0, 'n', 0, 't', 0, 'e', 0,
+ 'r', 0, 'f', 0, 'a', 0, 'c', 0, 'e', 0
+};
+
+//*****************************************************************************
+//
+// The configuration description string.
+//
+//*****************************************************************************
+const uint8_t g_pui8ConfigString[] =
+{
+ (25 + 1) * 2,
+ USB_DTYPE_STRING,
+ 'H', 0, 'I', 0, 'D', 0, ' ', 0, 'G', 0, 'a', 0, 'm', 0, 'e', 0,
+ 'p', 0, 'a', 0, 'd', 0, ' ', 0, 'C', 0, 'o', 0, 'n', 0, 'f', 0,
+ 'i', 0, 'g', 0, 'u', 0, 'r', 0, 'a', 0, 't', 0, 'i', 0, 'o', 0,
+ 'n', 0
+};
+
+//*****************************************************************************
+//
+// The descriptor string table.
+//
+//*****************************************************************************
+const uint8_t * const g_ppui8StringDescriptors[] =
+{
+ g_pui8LangDescriptor,
+ g_pui8ManufacturerString,
+ g_pui8ProductString,
+ g_pui8SerialNumberString,
+ g_pui8HIDInterfaceString,
+ g_pui8ConfigString
+};
+
+#define NUM_STRING_DESCRIPTORS (sizeof(g_ppui8StringDescriptors) / \
+ sizeof(uint8_t *))
+
+//*****************************************************************************
+//
+// The following is the custom HID report structure definition that is passed
+// back to the host. This structure shows the basics of overriding the default
+// HID gamepad descriptor provided by the USB library. Every entry in this
+// report descriptor is mapped into the tCustomReport structure.
+//
+//*****************************************************************************
+static const uint8_t g_pui8GameReportDescriptor[] =
+{
+ UsagePage(USB_HID_GENERIC_DESKTOP),
+ Usage(USB_HID_JOYSTICK),
+ Collection(USB_HID_APPLICATION),
+
+ //
+ // The axis for the controller.
+ //
+ UsagePage(USB_HID_GENERIC_DESKTOP),
+ Usage (USB_HID_POINTER),
+ Collection (USB_HID_PHYSICAL),
+
+ //
+ // 8-bit absolute X value (tCustomReport.i8XPos).
+ //
+ Usage (USB_HID_X),
+ ReportSize(8),
+ ReportCount(1),
+ Input(USB_HID_INPUT_DATA | USB_HID_INPUT_VARIABLE |
+ USB_HID_INPUT_ABS),
+
+ //
+ // 8-bit absolute Y value (tCustomReport.i8YPos).
+ //
+ Usage (USB_HID_Y),
+ ReportSize(8),
+ ReportCount(1),
+ Input(USB_HID_INPUT_DATA | USB_HID_INPUT_VARIABLE |
+ USB_HID_INPUT_ABS),
+
+ //
+ // The 3 buttons (tCustomReport.i8Buttons bits 0-2).
+ //
+ UsagePage(USB_HID_BUTTONS),
+ UsageMinimum(1),
+ UsageMaximum(3),
+ LogicalMinimum(0),
+ LogicalMaximum(1),
+ PhysicalMinimum(0),
+ PhysicalMaximum(1),
+
+ //
+ // 3 - 1 bit values for the buttons.
+ //
+ ReportSize(1),
+ ReportCount(3),
+ Input(USB_HID_INPUT_DATA | USB_HID_INPUT_VARIABLE |
+ USB_HID_INPUT_ABS),
+
+ //
+ // 5 - 1 bit constant values for padding
+ // (tCustomReport.i8Buttons bits 3-7).
+ //
+ ReportCount(1),
+ ReportSize(5),
+ Input(USB_HID_INPUT_CONSTANT),
+
+ EndCollection,
+ EndCollection
+};
+
+//*****************************************************************************
+//
+// The HID game pad device initialization and customization structures.
+//
+//*****************************************************************************
+tUSBDHIDGamepadDevice g_sGamepadDevice =
+{
+ USB_VID_TI_1CBE,
+ USB_PID_GAMEPAD,
+ 0,
+ USB_CONF_ATTR_SELF_PWR,
+ GamepadHandler,
+ (void *)&g_sGamepadDevice,
+ g_ppui8StringDescriptors,
+ NUM_STRING_DESCRIPTORS,
+ g_pui8GameReportDescriptor,
+ sizeof(g_pui8GameReportDescriptor)
+};
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_gamepad_structs.h b/boards/dk-tm4c129x/usb_dev_gamepad/usb_gamepad_structs.h new file mode 100644 index 0000000..0b5a72c --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_gamepad_structs.h @@ -0,0 +1,56 @@ +//*****************************************************************************
+//
+// usb_gamepad_structs.h - Data structures defining the gamepad USB device.
+//
+// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved.
+// Software License Agreement
+//
+// Texas Instruments (TI) is supplying this software for use solely and
+// exclusively on TI's microcontroller products. The software is owned by
+// TI and/or its suppliers, and is protected under applicable copyright
+// laws. You may not combine this software with "viral" open-source
+// software in order to form a larger program.
+//
+// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
+// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
+// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
+// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
+// DAMAGES, FOR ANY REASON WHATSOEVER.
+//
+// This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package.
+//
+//*****************************************************************************
+
+#ifndef _USB_GAMEPAD_STRUCTS_H_
+#define _USB_GAMEPAD_STRUCTS_H_
+
+//*****************************************************************************
+//
+//! The custom HID report that is sent back to the host.
+//
+//*****************************************************************************
+typedef struct
+{
+ //
+ //! The current 8-bit signed X position.
+ //
+ int8_t i8XPos;
+
+ //
+ //! The current 8-bit signed Y position.
+ //
+ int8_t i8YPos;
+
+ //
+ //! The current button state, only the bits 0-2 are valid.
+ //
+ uint8_t ui8Buttons;
+} tCustomReport;
+
+extern tUSBDHIDGamepadDevice g_sGamepadDevice;
+
+extern uint32_t GamepadHandler(void *pvCBData, uint32_t ui32Event,
+ uint32_t ui32MsgData, void *pvMsgData);
+
+#endif
|
