From c3e4c9a25c2910d2d66d52215b3406b13d5b23d5 Mon Sep 17 00:00:00 2001 From: Yuval Adam Date: Sun, 29 Jun 2014 12:34:32 +0300 Subject: Add more board models --- boards/dk-tm4c129x/usb_dev_gamepad/Makefile | 94 +++ .../dk-tm4c129x/usb_dev_gamepad/ccs/.ccsimportspec | 10 + boards/dk-tm4c129x/usb_dev_gamepad/ccs/.ccsproject | 10 + boards/dk-tm4c129x/usb_dev_gamepad/ccs/.cproject | 184 +++++ boards/dk-tm4c129x/usb_dev_gamepad/ccs/.project | 80 ++ .../ccs/.settings/org.eclipse.cdt.codan.core.prefs | 3 + .../usb_dev_gamepad/ccs/Debug/usb_dev_gamepad.bin | Bin 0 -> 38208 bytes .../usb_dev_gamepad/ccs/Debug/usb_dev_gamepad.out | Bin 0 -> 582860 bytes .../usb_dev_gamepad/ccs/macros.ini_initial | 1 + .../usb_dev_gamepad/ccs/target_config.ccxml | 13 + .../usb_dev_gamepad/ewarm/Exe/usb_dev_gamepad.bin | Bin 0 -> 35572 bytes .../usb_dev_gamepad/ewarm/Exe/usb_dev_gamepad.out | Bin 0 -> 448820 bytes .../usb_dev_gamepad/gcc/usb_dev_gamepad.axf | Bin 0 -> 116423 bytes .../usb_dev_gamepad/gcc/usb_dev_gamepad.bin | Bin 0 -> 36850 bytes boards/dk-tm4c129x/usb_dev_gamepad/readme.txt | 28 + .../usb_dev_gamepad/rvmdk/usb_dev_gamepad.axf | Bin 0 -> 413428 bytes .../usb_dev_gamepad/rvmdk/usb_dev_gamepad.bin | Bin 0 -> 37828 bytes boards/dk-tm4c129x/usb_dev_gamepad/startup_ccs.c | 276 +++++++ boards/dk-tm4c129x/usb_dev_gamepad/startup_ewarm.c | 307 ++++++++ boards/dk-tm4c129x/usb_dev_gamepad/startup_gcc.c | 323 ++++++++ boards/dk-tm4c129x/usb_dev_gamepad/startup_rvmdk.S | 332 +++++++++ .../dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.c | 507 +++++++++++++ .../usb_dev_gamepad/usb_dev_gamepad.ewd | 614 ++++++++++++++++ .../usb_dev_gamepad/usb_dev_gamepad.ewp | 810 +++++++++++++++++++++ .../usb_dev_gamepad/usb_dev_gamepad.icf | 78 ++ .../dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ld | 57 ++ .../usb_dev_gamepad/usb_dev_gamepad.sct | 47 ++ .../usb_dev_gamepad/usb_dev_gamepad.uvopt | 401 ++++++++++ .../usb_dev_gamepad/usb_dev_gamepad.uvproj | 464 ++++++++++++ .../usb_dev_gamepad/usb_dev_gamepad_ccs.cmd | 70 ++ .../usb_dev_gamepad/usb_gamepad_structs.c | 221 ++++++ .../usb_dev_gamepad/usb_gamepad_structs.h | 56 ++ 32 files changed, 4986 insertions(+) create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/Makefile create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/ccs/.ccsimportspec create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/ccs/.ccsproject create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/ccs/.cproject create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/ccs/.project create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/ccs/.settings/org.eclipse.cdt.codan.core.prefs create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/ccs/Debug/usb_dev_gamepad.bin create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/ccs/Debug/usb_dev_gamepad.out create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/ccs/macros.ini_initial create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/ccs/target_config.ccxml create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/ewarm/Exe/usb_dev_gamepad.bin create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/ewarm/Exe/usb_dev_gamepad.out create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/gcc/usb_dev_gamepad.axf create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/gcc/usb_dev_gamepad.bin create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/readme.txt create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/rvmdk/usb_dev_gamepad.axf create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/rvmdk/usb_dev_gamepad.bin create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/startup_ccs.c create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/startup_ewarm.c create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/startup_gcc.c create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/startup_rvmdk.S create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.c create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ewd create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ewp create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.icf create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ld create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.sct create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.uvopt create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.uvproj create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad_ccs.cmd create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/usb_gamepad_structs.c create mode 100644 boards/dk-tm4c129x/usb_dev_gamepad/usb_gamepad_structs.h (limited to 'boards/dk-tm4c129x/usb_dev_gamepad') diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/Makefile b/boards/dk-tm4c129x/usb_dev_gamepad/Makefile new file mode 100644 index 0000000..68e1edc --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/Makefile @@ -0,0 +1,94 @@ +#****************************************************************************** +# +# Makefile - Rules for building the USB device gamepad example. +# +# Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved. +# Software License Agreement +# +# Texas Instruments (TI) is supplying this software for use solely and +# exclusively on TI's microcontroller products. The software is owned by +# TI and/or its suppliers, and is protected under applicable copyright +# laws. You may not combine this software with "viral" open-source +# software in order to form a larger program. +# +# THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. +# NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT +# NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +# A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY +# CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL +# DAMAGES, FOR ANY REASON WHATSOEVER. +# +# This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package. +# +#****************************************************************************** + +# +# Defines the part type that this project uses. +# +PART=TM4C129XNCZAD + +# +# The base directory for TivaWare. +# +ROOT=../../../.. + +# +# Include the common make definitions. +# +include ${ROOT}/makedefs + +# +# Where to find source files that do not live in this directory. +# +VPATH=../drivers +VPATH+=../../../../utils + +# +# Where to find header files that do not live in the source directory. +# +IPATH=.. +IPATH+=../../../.. + +# +# The default rule, which causes the USB device gamepad example to be built. +# +all: ${COMPILER} +all: ${COMPILER}/usb_dev_gamepad.axf + +# +# The rule to clean out all the build products. +# +clean: + @rm -rf ${COMPILER} ${wildcard *~} + +# +# The rule to create the target directory. +# +${COMPILER}: + @mkdir -p ${COMPILER} + +# +# Rules for building the USB device gamepad example. +# +${COMPILER}/usb_dev_gamepad.axf: ${COMPILER}/buttons.o +${COMPILER}/usb_dev_gamepad.axf: ${COMPILER}/frame.o +${COMPILER}/usb_dev_gamepad.axf: ${COMPILER}/kentec320x240x16_ssd2119.o +${COMPILER}/usb_dev_gamepad.axf: ${COMPILER}/pinout.o +${COMPILER}/usb_dev_gamepad.axf: ${COMPILER}/startup_${COMPILER}.o +${COMPILER}/usb_dev_gamepad.axf: ${COMPILER}/touch.o +${COMPILER}/usb_dev_gamepad.axf: ${COMPILER}/usb_dev_gamepad.o +${COMPILER}/usb_dev_gamepad.axf: ${COMPILER}/usb_gamepad_structs.o +${COMPILER}/usb_dev_gamepad.axf: ${ROOT}/usblib/${COMPILER}/libusb.a +${COMPILER}/usb_dev_gamepad.axf: ${ROOT}/grlib/${COMPILER}/libgr.a +${COMPILER}/usb_dev_gamepad.axf: ${ROOT}/driverlib/${COMPILER}/libdriver.a +${COMPILER}/usb_dev_gamepad.axf: usb_dev_gamepad.ld +SCATTERgcc_usb_dev_gamepad=usb_dev_gamepad.ld +ENTRY_usb_dev_gamepad=ResetISR +CFLAGSgcc=-DTARGET_IS_TM4C129_RA0 + +# +# Include the automatically generated dependency files. +# +ifneq (${MAKECMDGOALS},clean) +-include ${wildcard ${COMPILER}/*.d} __dummy__ +endif diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.ccsimportspec b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.ccsimportspec new file mode 100644 index 0000000..0228898 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.ccsimportspec @@ -0,0 +1,10 @@ + + + + + + + + + + diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.ccsproject b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.ccsproject new file mode 100644 index 0000000..59a3400 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.ccsproject @@ -0,0 +1,10 @@ + + + + + + + + + + diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.cproject b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.cproject new file mode 100644 index 0000000..50ef429 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.cproject @@ -0,0 +1,184 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.project b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.project new file mode 100644 index 0000000..84a943a --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.project @@ -0,0 +1,80 @@ + + + usb_dev_gamepad + + + + + + org.eclipse.cdt.managedbuilder.core.genmakebuilder + + + + + org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder + full,incremental, + + + + + + com.ti.ccstudio.core.ccsNature + org.eclipse.cdt.core.cnature + org.eclipse.cdt.managedbuilder.core.managedBuildNature + org.eclipse.cdt.core.ccnature + org.eclipse.cdt.managedbuilder.core.ScannerConfigNature + + + + startup_ccs.c + 1 + SW_ROOT/examples/boards/dk-tm4c129x/usb_dev_gamepad/startup_ccs.c + + + usb_dev_gamepad.c + 1 + SW_ROOT/examples/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.c + + + usb_dev_gamepad_ccs.cmd + 1 + SW_ROOT/examples/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad_ccs.cmd + + + usb_gamepad_structs.c + 1 + SW_ROOT/examples/boards/dk-tm4c129x/usb_dev_gamepad/usb_gamepad_structs.c + + + drivers/buttons.c + 1 + SW_ROOT/examples/boards/dk-tm4c129x/drivers/buttons.c + + + drivers/frame.c + 1 + SW_ROOT/examples/boards/dk-tm4c129x/drivers/frame.c + + + drivers/kentec320x240x16_ssd2119.c + 1 + SW_ROOT/examples/boards/dk-tm4c129x/drivers/kentec320x240x16_ssd2119.c + + + drivers/pinout.c + 1 + SW_ROOT/examples/boards/dk-tm4c129x/drivers/pinout.c + + + drivers/touch.c + 1 + SW_ROOT/examples/boards/dk-tm4c129x/drivers/touch.c + + + + + SW_ROOT + $%7BPARENT-5-PROJECT_LOC%7D + + + diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.settings/org.eclipse.cdt.codan.core.prefs b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.settings/org.eclipse.cdt.codan.core.prefs new file mode 100644 index 0000000..98b6350 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/.settings/org.eclipse.cdt.codan.core.prefs @@ -0,0 +1,3 @@ +eclipse.preferences.version=1 +inEditor=false +onBuild=false diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/Debug/usb_dev_gamepad.bin b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/Debug/usb_dev_gamepad.bin new file mode 100644 index 0000000..40ca182 Binary files /dev/null and b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/Debug/usb_dev_gamepad.bin differ diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/Debug/usb_dev_gamepad.out b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/Debug/usb_dev_gamepad.out new file mode 100644 index 0000000..fafab9e Binary files /dev/null and b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/Debug/usb_dev_gamepad.out differ diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/macros.ini_initial b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/macros.ini_initial new file mode 100644 index 0000000..31214b5 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/macros.ini_initial @@ -0,0 +1 @@ +SW_ROOT = ../../../../.. diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ccs/target_config.ccxml b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/target_config.ccxml new file mode 100644 index 0000000..6e5ef45 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/ccs/target_config.ccxml @@ -0,0 +1,13 @@ + + + + + + + + + + + + + diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ewarm/Exe/usb_dev_gamepad.bin b/boards/dk-tm4c129x/usb_dev_gamepad/ewarm/Exe/usb_dev_gamepad.bin new file mode 100644 index 0000000..2a05e7c Binary files /dev/null and b/boards/dk-tm4c129x/usb_dev_gamepad/ewarm/Exe/usb_dev_gamepad.bin differ diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/ewarm/Exe/usb_dev_gamepad.out b/boards/dk-tm4c129x/usb_dev_gamepad/ewarm/Exe/usb_dev_gamepad.out new file mode 100644 index 0000000..5d954a4 Binary files /dev/null and b/boards/dk-tm4c129x/usb_dev_gamepad/ewarm/Exe/usb_dev_gamepad.out differ diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/gcc/usb_dev_gamepad.axf b/boards/dk-tm4c129x/usb_dev_gamepad/gcc/usb_dev_gamepad.axf new file mode 100644 index 0000000..2adea80 Binary files /dev/null and b/boards/dk-tm4c129x/usb_dev_gamepad/gcc/usb_dev_gamepad.axf differ diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/gcc/usb_dev_gamepad.bin b/boards/dk-tm4c129x/usb_dev_gamepad/gcc/usb_dev_gamepad.bin new file mode 100644 index 0000000..c154b5a Binary files /dev/null and b/boards/dk-tm4c129x/usb_dev_gamepad/gcc/usb_dev_gamepad.bin differ diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/readme.txt b/boards/dk-tm4c129x/usb_dev_gamepad/readme.txt new file mode 100644 index 0000000..3b945f1 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/readme.txt @@ -0,0 +1,28 @@ +USB HID Gamepad Device + +This example application turns the evaluation board into USB game pad +device using the Human Interface Device gamepad class. The buttons on the +board are reported as buttons 1, 2, and 3. The X and Y coordinates are +reported using the touch screen input. This example also demonstrates how +to use a custom HID report descriptor which is specified in the +usb_game_structs.c in the g_pui8GameReportDescriptor structure. + +------------------------------------------------------------------------------- + +Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved. +Software License Agreement + +Texas Instruments (TI) is supplying this software for use solely and +exclusively on TI's microcontroller products. The software is owned by +TI and/or its suppliers, and is protected under applicable copyright +laws. You may not combine this software with "viral" open-source +software in order to form a larger program. + +THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. +NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT +NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY +CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL +DAMAGES, FOR ANY REASON WHATSOEVER. + +This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package. diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/rvmdk/usb_dev_gamepad.axf b/boards/dk-tm4c129x/usb_dev_gamepad/rvmdk/usb_dev_gamepad.axf new file mode 100644 index 0000000..67cb194 Binary files /dev/null and b/boards/dk-tm4c129x/usb_dev_gamepad/rvmdk/usb_dev_gamepad.axf differ diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/rvmdk/usb_dev_gamepad.bin b/boards/dk-tm4c129x/usb_dev_gamepad/rvmdk/usb_dev_gamepad.bin new file mode 100644 index 0000000..c690f32 Binary files /dev/null and b/boards/dk-tm4c129x/usb_dev_gamepad/rvmdk/usb_dev_gamepad.bin differ diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/startup_ccs.c b/boards/dk-tm4c129x/usb_dev_gamepad/startup_ccs.c new file mode 100644 index 0000000..fa95ff6 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/startup_ccs.c @@ -0,0 +1,276 @@ +//***************************************************************************** +// +// startup_ccs.c - Startup code for use with TI's Code Composer Studio. +// +// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved. +// Software License Agreement +// +// Texas Instruments (TI) is supplying this software for use solely and +// exclusively on TI's microcontroller products. The software is owned by +// TI and/or its suppliers, and is protected under applicable copyright +// laws. You may not combine this software with "viral" open-source +// software in order to form a larger program. +// +// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. +// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT +// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY +// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL +// DAMAGES, FOR ANY REASON WHATSOEVER. +// +// This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package. +// +//***************************************************************************** + +#include +#include "inc/hw_nvic.h" +#include "inc/hw_types.h" + +//***************************************************************************** +// +// Forward declaration of the default fault handlers. +// +//***************************************************************************** +void ResetISR(void); +static void NmiSR(void); +static void FaultISR(void); +static void IntDefaultHandler(void); + +//***************************************************************************** +// +// External declaration for the reset handler that is to be called when the +// processor is started +// +//***************************************************************************** +extern void _c_int00(void); + +//***************************************************************************** +// +// Linker variable that marks the top of the stack. +// +//***************************************************************************** +extern uint32_t __STACK_TOP; + +//***************************************************************************** +// +// External declarations for the interrupt handlers used by the application. +// +//***************************************************************************** +extern void TouchScreenIntHandler(void); +extern void USB0DeviceIntHandler(void); + +//***************************************************************************** +// +// The vector table. Note that the proper constructs must be placed on this to +// ensure that it ends up at physical address 0x0000.0000 or at the start of +// the program if located at a start address other than 0. +// +//***************************************************************************** +#pragma DATA_SECTION(g_pfnVectors, ".intvecs") +void (* const g_pfnVectors[])(void) = +{ + (void (*)(void))((uint32_t)&__STACK_TOP), + // The initial stack pointer + ResetISR, // The reset handler + NmiSR, // The NMI handler + FaultISR, // The hard fault handler + IntDefaultHandler, // The MPU fault handler + IntDefaultHandler, // The bus fault handler + IntDefaultHandler, // The usage fault handler + 0, // Reserved + 0, // Reserved + 0, // Reserved + 0, // Reserved + IntDefaultHandler, // SVCall handler + IntDefaultHandler, // Debug monitor handler + 0, // Reserved + IntDefaultHandler, // The PendSV handler + IntDefaultHandler, // The SysTick handler + IntDefaultHandler, // GPIO Port A + IntDefaultHandler, // GPIO Port B + IntDefaultHandler, // GPIO Port C + IntDefaultHandler, // GPIO Port D + IntDefaultHandler, // GPIO Port E + IntDefaultHandler, // UART0 Rx and Tx + IntDefaultHandler, // UART1 Rx and Tx + IntDefaultHandler, // SSI0 Rx and Tx + IntDefaultHandler, // I2C0 Master and Slave + IntDefaultHandler, // PWM Fault + IntDefaultHandler, // PWM Generator 0 + IntDefaultHandler, // PWM Generator 1 + IntDefaultHandler, // PWM Generator 2 + IntDefaultHandler, // Quadrature Encoder 0 + IntDefaultHandler, // ADC Sequence 0 + IntDefaultHandler, // ADC Sequence 1 + IntDefaultHandler, // ADC Sequence 2 + TouchScreenIntHandler, // ADC Sequence 3 + IntDefaultHandler, // Watchdog timer + IntDefaultHandler, // Timer 0 subtimer A + IntDefaultHandler, // Timer 0 subtimer B + IntDefaultHandler, // Timer 1 subtimer A + IntDefaultHandler, // Timer 1 subtimer B + IntDefaultHandler, // Timer 2 subtimer A + IntDefaultHandler, // Timer 2 subtimer B + IntDefaultHandler, // Analog Comparator 0 + IntDefaultHandler, // Analog Comparator 1 + IntDefaultHandler, // Analog Comparator 2 + IntDefaultHandler, // System Control (PLL, OSC, BO) + IntDefaultHandler, // FLASH Control + IntDefaultHandler, // GPIO Port F + IntDefaultHandler, // GPIO Port G + IntDefaultHandler, // GPIO Port H + IntDefaultHandler, // UART2 Rx and Tx + IntDefaultHandler, // SSI1 Rx and Tx + IntDefaultHandler, // Timer 3 subtimer A + IntDefaultHandler, // Timer 3 subtimer B + IntDefaultHandler, // I2C1 Master and Slave + IntDefaultHandler, // CAN0 + IntDefaultHandler, // CAN1 + IntDefaultHandler, // Ethernet + IntDefaultHandler, // Hibernate + USB0DeviceIntHandler, // USB0 + IntDefaultHandler, // PWM Generator 3 + IntDefaultHandler, // uDMA Software Transfer + IntDefaultHandler, // uDMA Error + IntDefaultHandler, // ADC1 Sequence 0 + IntDefaultHandler, // ADC1 Sequence 1 + IntDefaultHandler, // ADC1 Sequence 2 + IntDefaultHandler, // ADC1 Sequence 3 + IntDefaultHandler, // External Bus Interface 0 + IntDefaultHandler, // GPIO Port J + IntDefaultHandler, // GPIO Port K + IntDefaultHandler, // GPIO Port L + IntDefaultHandler, // SSI2 Rx and Tx + IntDefaultHandler, // SSI3 Rx and Tx + IntDefaultHandler, // UART3 Rx and Tx + IntDefaultHandler, // UART4 Rx and Tx + IntDefaultHandler, // UART5 Rx and Tx + IntDefaultHandler, // UART6 Rx and Tx + IntDefaultHandler, // UART7 Rx and Tx + IntDefaultHandler, // I2C2 Master and Slave + IntDefaultHandler, // I2C3 Master and Slave + IntDefaultHandler, // Timer 4 subtimer A + IntDefaultHandler, // Timer 4 subtimer B + IntDefaultHandler, // Timer 5 subtimer A + IntDefaultHandler, // Timer 5 subtimer B + IntDefaultHandler, // FPU + 0, // Reserved + 0, // Reserved + IntDefaultHandler, // I2C4 Master and Slave + IntDefaultHandler, // I2C5 Master and Slave + IntDefaultHandler, // GPIO Port M + IntDefaultHandler, // GPIO Port N + 0, // Reserved + IntDefaultHandler, // Tamper + IntDefaultHandler, // GPIO Port P (Summary or P0) + IntDefaultHandler, // GPIO Port P1 + IntDefaultHandler, // GPIO Port P2 + IntDefaultHandler, // GPIO Port P3 + IntDefaultHandler, // GPIO Port P4 + IntDefaultHandler, // GPIO Port P5 + IntDefaultHandler, // GPIO Port P6 + IntDefaultHandler, // GPIO Port P7 + IntDefaultHandler, // GPIO Port Q (Summary or Q0) + IntDefaultHandler, // GPIO Port Q1 + IntDefaultHandler, // GPIO Port Q2 + IntDefaultHandler, // GPIO Port Q3 + IntDefaultHandler, // GPIO Port Q4 + IntDefaultHandler, // GPIO Port Q5 + IntDefaultHandler, // GPIO Port Q6 + IntDefaultHandler, // GPIO Port Q7 + IntDefaultHandler, // GPIO Port R + IntDefaultHandler, // GPIO Port S + IntDefaultHandler, // SHA/MD5 0 + IntDefaultHandler, // AES 0 + IntDefaultHandler, // DES3DES 0 + IntDefaultHandler, // LCD Controller 0 + IntDefaultHandler, // Timer 6 subtimer A + IntDefaultHandler, // Timer 6 subtimer B + IntDefaultHandler, // Timer 7 subtimer A + IntDefaultHandler, // Timer 7 subtimer B + IntDefaultHandler, // I2C6 Master and Slave + IntDefaultHandler, // I2C7 Master and Slave + IntDefaultHandler, // HIM Scan Matrix Keyboard 0 + IntDefaultHandler, // One Wire 0 + IntDefaultHandler, // HIM PS/2 0 + IntDefaultHandler, // HIM LED Sequencer 0 + IntDefaultHandler, // HIM Consumer IR 0 + IntDefaultHandler, // I2C8 Master and Slave + IntDefaultHandler, // I2C9 Master and Slave + IntDefaultHandler // GPIO Port T +}; + +//***************************************************************************** +// +// This is the code that gets called when the processor first starts execution +// following a reset event. Only the absolutely necessary set is performed, +// after which the application supplied entry() routine is called. Any fancy +// actions (such as making decisions based on the reset cause register, and +// resetting the bits in that register) are left solely in the hands of the +// application. +// +//***************************************************************************** +void +ResetISR(void) +{ + // + // Jump to the CCS C initialization routine. This will enable the + // floating-point unit as well, so that does not need to be done here. + // + __asm(" .global _c_int00\n" + " b.w _c_int00"); +} + +//***************************************************************************** +// +// This is the code that gets called when the processor receives a NMI. This +// simply enters an infinite loop, preserving the system state for examination +// by a debugger. +// +//***************************************************************************** +static void +NmiSR(void) +{ + // + // Enter an infinite loop. + // + while(1) + { + } +} + +//***************************************************************************** +// +// This is the code that gets called when the processor receives a fault +// interrupt. This simply enters an infinite loop, preserving the system state +// for examination by a debugger. +// +//***************************************************************************** +static void +FaultISR(void) +{ + // + // Enter an infinite loop. + // + while(1) + { + } +} + +//***************************************************************************** +// +// This is the code that gets called when the processor receives an unexpected +// interrupt. This simply enters an infinite loop, preserving the system state +// for examination by a debugger. +// +//***************************************************************************** +static void +IntDefaultHandler(void) +{ + // + // Go into an infinite loop. + // + while(1) + { + } +} diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/startup_ewarm.c b/boards/dk-tm4c129x/usb_dev_gamepad/startup_ewarm.c new file mode 100644 index 0000000..ac0de91 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/startup_ewarm.c @@ -0,0 +1,307 @@ +//***************************************************************************** +// +// startup_ewarm.c - Startup code for use with IAR's Embedded Workbench, +// version 5. +// +// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved. +// Software License Agreement +// +// Texas Instruments (TI) is supplying this software for use solely and +// exclusively on TI's microcontroller products. The software is owned by +// TI and/or its suppliers, and is protected under applicable copyright +// laws. You may not combine this software with "viral" open-source +// software in order to form a larger program. +// +// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. +// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT +// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY +// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL +// DAMAGES, FOR ANY REASON WHATSOEVER. +// +// This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package. +// +//***************************************************************************** + +#include +#include "inc/hw_nvic.h" +#include "inc/hw_types.h" + +//***************************************************************************** +// +// Enable the IAR extensions for this source file. +// +//***************************************************************************** +#pragma language=extended + +//***************************************************************************** +// +// Forward declaration of the default fault handlers. +// +//***************************************************************************** +void ResetISR(void); +static void NmiSR(void); +static void FaultISR(void); +static void IntDefaultHandler(void); + +//***************************************************************************** +// +// External declarations for the interrupt handlers used by the application. +// +//***************************************************************************** +extern void TouchScreenIntHandler(void); +extern void USB0DeviceIntHandler(void); + +//***************************************************************************** +// +// The entry point for the application startup code. +// +//***************************************************************************** +extern void __iar_program_start(void); + +//***************************************************************************** +// +// Reserve space for the system stack. +// +//***************************************************************************** +static uint32_t pui32Stack[256] @ ".noinit"; + +//***************************************************************************** +// +// A union that describes the entries of the vector table. The union is needed +// since the first entry is the stack pointer and the remainder are function +// pointers. +// +//***************************************************************************** +typedef union +{ + void (*pfnHandler)(void); + uint32_t ui32Ptr; +} +uVectorEntry; + +//***************************************************************************** +// +// The vector table. Note that the proper constructs must be placed on this to +// ensure that it ends up at physical address 0x0000.0000. +// +//***************************************************************************** +__root const uVectorEntry __vector_table[] @ ".intvec" = +{ + { .ui32Ptr = (uint32_t)pui32Stack + sizeof(pui32Stack) }, + // The initial stack pointer + ResetISR, // The reset handler + NmiSR, // The NMI handler + FaultISR, // The hard fault handler + IntDefaultHandler, // The MPU fault handler + IntDefaultHandler, // The bus fault handler + IntDefaultHandler, // The usage fault handler + 0, // Reserved + 0, // Reserved + 0, // Reserved + 0, // Reserved + IntDefaultHandler, // SVCall handler + IntDefaultHandler, // Debug monitor handler + 0, // Reserved + IntDefaultHandler, // The PendSV handler + IntDefaultHandler, // The SysTick handler + IntDefaultHandler, // GPIO Port A + IntDefaultHandler, // GPIO Port B + IntDefaultHandler, // GPIO Port C + IntDefaultHandler, // GPIO Port D + IntDefaultHandler, // GPIO Port E + IntDefaultHandler, // UART0 Rx and Tx + IntDefaultHandler, // UART1 Rx and Tx + IntDefaultHandler, // SSI0 Rx and Tx + IntDefaultHandler, // I2C0 Master and Slave + IntDefaultHandler, // PWM Fault + IntDefaultHandler, // PWM Generator 0 + IntDefaultHandler, // PWM Generator 1 + IntDefaultHandler, // PWM Generator 2 + IntDefaultHandler, // Quadrature Encoder 0 + IntDefaultHandler, // ADC Sequence 0 + IntDefaultHandler, // ADC Sequence 1 + IntDefaultHandler, // ADC Sequence 2 + TouchScreenIntHandler, // ADC Sequence 3 + IntDefaultHandler, // Watchdog timer + IntDefaultHandler, // Timer 0 subtimer A + IntDefaultHandler, // Timer 0 subtimer B + IntDefaultHandler, // Timer 1 subtimer A + IntDefaultHandler, // Timer 1 subtimer B + IntDefaultHandler, // Timer 2 subtimer A + IntDefaultHandler, // Timer 2 subtimer B + IntDefaultHandler, // Analog Comparator 0 + IntDefaultHandler, // Analog Comparator 1 + IntDefaultHandler, // Analog Comparator 2 + IntDefaultHandler, // System Control (PLL, OSC, BO) + IntDefaultHandler, // FLASH Control + IntDefaultHandler, // GPIO Port F + IntDefaultHandler, // GPIO Port G + IntDefaultHandler, // GPIO Port H + IntDefaultHandler, // UART2 Rx and Tx + IntDefaultHandler, // SSI1 Rx and Tx + IntDefaultHandler, // Timer 3 subtimer A + IntDefaultHandler, // Timer 3 subtimer B + IntDefaultHandler, // I2C1 Master and Slave + IntDefaultHandler, // CAN0 + IntDefaultHandler, // CAN1 + IntDefaultHandler, // Ethernet + IntDefaultHandler, // Hibernate + USB0DeviceIntHandler, // USB0 + IntDefaultHandler, // PWM Generator 3 + IntDefaultHandler, // uDMA Software Transfer + IntDefaultHandler, // uDMA Error + IntDefaultHandler, // ADC1 Sequence 0 + IntDefaultHandler, // ADC1 Sequence 1 + IntDefaultHandler, // ADC1 Sequence 2 + IntDefaultHandler, // ADC1 Sequence 3 + IntDefaultHandler, // External Bus Interface 0 + IntDefaultHandler, // GPIO Port J + IntDefaultHandler, // GPIO Port K + IntDefaultHandler, // GPIO Port L + IntDefaultHandler, // SSI2 Rx and Tx + IntDefaultHandler, // SSI3 Rx and Tx + IntDefaultHandler, // UART3 Rx and Tx + IntDefaultHandler, // UART4 Rx and Tx + IntDefaultHandler, // UART5 Rx and Tx + IntDefaultHandler, // UART6 Rx and Tx + IntDefaultHandler, // UART7 Rx and Tx + IntDefaultHandler, // I2C2 Master and Slave + IntDefaultHandler, // I2C3 Master and Slave + IntDefaultHandler, // Timer 4 subtimer A + IntDefaultHandler, // Timer 4 subtimer B + IntDefaultHandler, // Timer 5 subtimer A + IntDefaultHandler, // Timer 5 subtimer B + IntDefaultHandler, // FPU + 0, // Reserved + 0, // Reserved + IntDefaultHandler, // I2C4 Master and Slave + IntDefaultHandler, // I2C5 Master and Slave + IntDefaultHandler, // GPIO Port M + IntDefaultHandler, // GPIO Port N + 0, // Reserved + IntDefaultHandler, // Tamper + IntDefaultHandler, // GPIO Port P (Summary or P0) + IntDefaultHandler, // GPIO Port P1 + IntDefaultHandler, // GPIO Port P2 + IntDefaultHandler, // GPIO Port P3 + IntDefaultHandler, // GPIO Port P4 + IntDefaultHandler, // GPIO Port P5 + IntDefaultHandler, // GPIO Port P6 + IntDefaultHandler, // GPIO Port P7 + IntDefaultHandler, // GPIO Port Q (Summary or Q0) + IntDefaultHandler, // GPIO Port Q1 + IntDefaultHandler, // GPIO Port Q2 + IntDefaultHandler, // GPIO Port Q3 + IntDefaultHandler, // GPIO Port Q4 + IntDefaultHandler, // GPIO Port Q5 + IntDefaultHandler, // GPIO Port Q6 + IntDefaultHandler, // GPIO Port Q7 + IntDefaultHandler, // GPIO Port R + IntDefaultHandler, // GPIO Port S + IntDefaultHandler, // SHA/MD5 0 + IntDefaultHandler, // AES 0 + IntDefaultHandler, // DES3DES 0 + IntDefaultHandler, // LCD Controller 0 + IntDefaultHandler, // Timer 6 subtimer A + IntDefaultHandler, // Timer 6 subtimer B + IntDefaultHandler, // Timer 7 subtimer A + IntDefaultHandler, // Timer 7 subtimer B + IntDefaultHandler, // I2C6 Master and Slave + IntDefaultHandler, // I2C7 Master and Slave + IntDefaultHandler, // HIM Scan Matrix Keyboard 0 + IntDefaultHandler, // One Wire 0 + IntDefaultHandler, // HIM PS/2 0 + IntDefaultHandler, // HIM LED Sequencer 0 + IntDefaultHandler, // HIM Consumer IR 0 + IntDefaultHandler, // I2C8 Master and Slave + IntDefaultHandler, // I2C9 Master and Slave + IntDefaultHandler // GPIO Port T +}; + +//***************************************************************************** +// +// This is the code that gets called when the processor first starts execution +// following a reset event. Only the absolutely necessary set is performed, +// after which the application supplied entry() routine is called. Any fancy +// actions (such as making decisions based on the reset cause register, and +// resetting the bits in that register) are left solely in the hands of the +// application. +// +//***************************************************************************** +void +ResetISR(void) +{ + // + // Enable the floating-point unit. This must be done here to handle the + // case where main() uses floating-point and the function prologue saves + // floating-point registers (which will fault if floating-point is not + // enabled). Any configuration of the floating-point unit using DriverLib + // APIs must be done here prior to the floating-point unit being enabled. + // + // Note that this does not use DriverLib since it might not be included in + // this project. + // + HWREG(NVIC_CPAC) = ((HWREG(NVIC_CPAC) & + ~(NVIC_CPAC_CP10_M | NVIC_CPAC_CP11_M)) | + NVIC_CPAC_CP10_FULL | NVIC_CPAC_CP11_FULL); + + // + // Call the application's entry point. + // + __iar_program_start(); +} + +//***************************************************************************** +// +// This is the code that gets called when the processor receives a NMI. This +// simply enters an infinite loop, preserving the system state for examination +// by a debugger. +// +//***************************************************************************** +static void +NmiSR(void) +{ + // + // Enter an infinite loop. + // + while(1) + { + } +} + +//***************************************************************************** +// +// This is the code that gets called when the processor receives a fault +// interrupt. This simply enters an infinite loop, preserving the system state +// for examination by a debugger. +// +//***************************************************************************** +static void +FaultISR(void) +{ + // + // Enter an infinite loop. + // + while(1) + { + } +} + +//***************************************************************************** +// +// This is the code that gets called when the processor receives an unexpected +// interrupt. This simply enters an infinite loop, preserving the system state +// for examination by a debugger. +// +//***************************************************************************** +static void +IntDefaultHandler(void) +{ + // + // Go into an infinite loop. + // + while(1) + { + } +} diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/startup_gcc.c b/boards/dk-tm4c129x/usb_dev_gamepad/startup_gcc.c new file mode 100644 index 0000000..3ca97aa --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/startup_gcc.c @@ -0,0 +1,323 @@ +//***************************************************************************** +// +// startup_gcc.c - Startup code for use with GNU tools. +// +// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved. +// Software License Agreement +// +// Texas Instruments (TI) is supplying this software for use solely and +// exclusively on TI's microcontroller products. The software is owned by +// TI and/or its suppliers, and is protected under applicable copyright +// laws. You may not combine this software with "viral" open-source +// software in order to form a larger program. +// +// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. +// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT +// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY +// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL +// DAMAGES, FOR ANY REASON WHATSOEVER. +// +// This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package. +// +//***************************************************************************** + +#include +#include "inc/hw_nvic.h" +#include "inc/hw_types.h" + +//***************************************************************************** +// +// Forward declaration of the default fault handlers. +// +//***************************************************************************** +void ResetISR(void); +static void NmiSR(void); +static void FaultISR(void); +static void IntDefaultHandler(void); + +//***************************************************************************** +// +// External declarations for the interrupt handlers used by the application. +// +//***************************************************************************** +extern void TouchScreenIntHandler(void); +extern void USB0DeviceIntHandler(void); + +//***************************************************************************** +// +// The entry point for the application. +// +//***************************************************************************** +extern int main(void); + +//***************************************************************************** +// +// Reserve space for the system stack. +// +//***************************************************************************** +static uint32_t pui32Stack[256]; + +//***************************************************************************** +// +// The vector table. Note that the proper constructs must be placed on this to +// ensure that it ends up at physical address 0x0000.0000. +// +//***************************************************************************** +__attribute__ ((section(".isr_vector"))) +void (* const g_pfnVectors[])(void) = +{ + (void (*)(void))((uint32_t)pui32Stack + sizeof(pui32Stack)), + // The initial stack pointer + ResetISR, // The reset handler + NmiSR, // The NMI handler + FaultISR, // The hard fault handler + IntDefaultHandler, // The MPU fault handler + IntDefaultHandler, // The bus fault handler + IntDefaultHandler, // The usage fault handler + 0, // Reserved + 0, // Reserved + 0, // Reserved + 0, // Reserved + IntDefaultHandler, // SVCall handler + IntDefaultHandler, // Debug monitor handler + 0, // Reserved + IntDefaultHandler, // The PendSV handler + IntDefaultHandler, // The SysTick handler + IntDefaultHandler, // GPIO Port A + IntDefaultHandler, // GPIO Port B + IntDefaultHandler, // GPIO Port C + IntDefaultHandler, // GPIO Port D + IntDefaultHandler, // GPIO Port E + IntDefaultHandler, // UART0 Rx and Tx + IntDefaultHandler, // UART1 Rx and Tx + IntDefaultHandler, // SSI0 Rx and Tx + IntDefaultHandler, // I2C0 Master and Slave + IntDefaultHandler, // PWM Fault + IntDefaultHandler, // PWM Generator 0 + IntDefaultHandler, // PWM Generator 1 + IntDefaultHandler, // PWM Generator 2 + IntDefaultHandler, // Quadrature Encoder 0 + IntDefaultHandler, // ADC Sequence 0 + IntDefaultHandler, // ADC Sequence 1 + IntDefaultHandler, // ADC Sequence 2 + TouchScreenIntHandler, // ADC Sequence 3 + IntDefaultHandler, // Watchdog timer + IntDefaultHandler, // Timer 0 subtimer A + IntDefaultHandler, // Timer 0 subtimer B + IntDefaultHandler, // Timer 1 subtimer A + IntDefaultHandler, // Timer 1 subtimer B + IntDefaultHandler, // Timer 2 subtimer A + IntDefaultHandler, // Timer 2 subtimer B + IntDefaultHandler, // Analog Comparator 0 + IntDefaultHandler, // Analog Comparator 1 + IntDefaultHandler, // Analog Comparator 2 + IntDefaultHandler, // System Control (PLL, OSC, BO) + IntDefaultHandler, // FLASH Control + IntDefaultHandler, // GPIO Port F + IntDefaultHandler, // GPIO Port G + IntDefaultHandler, // GPIO Port H + IntDefaultHandler, // UART2 Rx and Tx + IntDefaultHandler, // SSI1 Rx and Tx + IntDefaultHandler, // Timer 3 subtimer A + IntDefaultHandler, // Timer 3 subtimer B + IntDefaultHandler, // I2C1 Master and Slave + IntDefaultHandler, // CAN0 + IntDefaultHandler, // CAN1 + IntDefaultHandler, // Ethernet + IntDefaultHandler, // Hibernate + USB0DeviceIntHandler, // USB0 + IntDefaultHandler, // PWM Generator 3 + IntDefaultHandler, // uDMA Software Transfer + IntDefaultHandler, // uDMA Error + IntDefaultHandler, // ADC1 Sequence 0 + IntDefaultHandler, // ADC1 Sequence 1 + IntDefaultHandler, // ADC1 Sequence 2 + IntDefaultHandler, // ADC1 Sequence 3 + IntDefaultHandler, // External Bus Interface 0 + IntDefaultHandler, // GPIO Port J + IntDefaultHandler, // GPIO Port K + IntDefaultHandler, // GPIO Port L + IntDefaultHandler, // SSI2 Rx and Tx + IntDefaultHandler, // SSI3 Rx and Tx + IntDefaultHandler, // UART3 Rx and Tx + IntDefaultHandler, // UART4 Rx and Tx + IntDefaultHandler, // UART5 Rx and Tx + IntDefaultHandler, // UART6 Rx and Tx + IntDefaultHandler, // UART7 Rx and Tx + IntDefaultHandler, // I2C2 Master and Slave + IntDefaultHandler, // I2C3 Master and Slave + IntDefaultHandler, // Timer 4 subtimer A + IntDefaultHandler, // Timer 4 subtimer B + IntDefaultHandler, // Timer 5 subtimer A + IntDefaultHandler, // Timer 5 subtimer B + IntDefaultHandler, // FPU + 0, // Reserved + 0, // Reserved + IntDefaultHandler, // I2C4 Master and Slave + IntDefaultHandler, // I2C5 Master and Slave + IntDefaultHandler, // GPIO Port M + IntDefaultHandler, // GPIO Port N + 0, // Reserved + IntDefaultHandler, // Tamper + IntDefaultHandler, // GPIO Port P (Summary or P0) + IntDefaultHandler, // GPIO Port P1 + IntDefaultHandler, // GPIO Port P2 + IntDefaultHandler, // GPIO Port P3 + IntDefaultHandler, // GPIO Port P4 + IntDefaultHandler, // GPIO Port P5 + IntDefaultHandler, // GPIO Port P6 + IntDefaultHandler, // GPIO Port P7 + IntDefaultHandler, // GPIO Port Q (Summary or Q0) + IntDefaultHandler, // GPIO Port Q1 + IntDefaultHandler, // GPIO Port Q2 + IntDefaultHandler, // GPIO Port Q3 + IntDefaultHandler, // GPIO Port Q4 + IntDefaultHandler, // GPIO Port Q5 + IntDefaultHandler, // GPIO Port Q6 + IntDefaultHandler, // GPIO Port Q7 + IntDefaultHandler, // GPIO Port R + IntDefaultHandler, // GPIO Port S + IntDefaultHandler, // SHA/MD5 0 + IntDefaultHandler, // AES 0 + IntDefaultHandler, // DES3DES 0 + IntDefaultHandler, // LCD Controller 0 + IntDefaultHandler, // Timer 6 subtimer A + IntDefaultHandler, // Timer 6 subtimer B + IntDefaultHandler, // Timer 7 subtimer A + IntDefaultHandler, // Timer 7 subtimer B + IntDefaultHandler, // I2C6 Master and Slave + IntDefaultHandler, // I2C7 Master and Slave + IntDefaultHandler, // HIM Scan Matrix Keyboard 0 + IntDefaultHandler, // One Wire 0 + IntDefaultHandler, // HIM PS/2 0 + IntDefaultHandler, // HIM LED Sequencer 0 + IntDefaultHandler, // HIM Consumer IR 0 + IntDefaultHandler, // I2C8 Master and Slave + IntDefaultHandler, // I2C9 Master and Slave + IntDefaultHandler // GPIO Port T +}; + +//***************************************************************************** +// +// The following are constructs created by the linker, indicating where the +// the "data" and "bss" segments reside in memory. The initializers for the +// for the "data" segment resides immediately following the "text" segment. +// +//***************************************************************************** +extern uint32_t _etext; +extern uint32_t _data; +extern uint32_t _edata; +extern uint32_t _bss; +extern uint32_t _ebss; + +//***************************************************************************** +// +// This is the code that gets called when the processor first starts execution +// following a reset event. Only the absolutely necessary set is performed, +// after which the application supplied entry() routine is called. Any fancy +// actions (such as making decisions based on the reset cause register, and +// resetting the bits in that register) are left solely in the hands of the +// application. +// +//***************************************************************************** +void +ResetISR(void) +{ + uint32_t *pui32Src, *pui32Dest; + + // + // Copy the data segment initializers from flash to SRAM. + // + pui32Src = &_etext; + for(pui32Dest = &_data; pui32Dest < &_edata; ) + { + *pui32Dest++ = *pui32Src++; + } + + // + // Zero fill the bss segment. + // + __asm(" ldr r0, =_bss\n" + " ldr r1, =_ebss\n" + " mov r2, #0\n" + " .thumb_func\n" + "zero_loop:\n" + " cmp r0, r1\n" + " it lt\n" + " strlt r2, [r0], #4\n" + " blt zero_loop"); + + // + // Enable the floating-point unit. This must be done here to handle the + // case where main() uses floating-point and the function prologue saves + // floating-point registers (which will fault if floating-point is not + // enabled). Any configuration of the floating-point unit using DriverLib + // APIs must be done here prior to the floating-point unit being enabled. + // + // Note that this does not use DriverLib since it might not be included in + // this project. + // + HWREG(NVIC_CPAC) = ((HWREG(NVIC_CPAC) & + ~(NVIC_CPAC_CP10_M | NVIC_CPAC_CP11_M)) | + NVIC_CPAC_CP10_FULL | NVIC_CPAC_CP11_FULL); + + // + // Call the application's entry point. + // + main(); +} + +//***************************************************************************** +// +// This is the code that gets called when the processor receives a NMI. This +// simply enters an infinite loop, preserving the system state for examination +// by a debugger. +// +//***************************************************************************** +static void +NmiSR(void) +{ + // + // Enter an infinite loop. + // + while(1) + { + } +} + +//***************************************************************************** +// +// This is the code that gets called when the processor receives a fault +// interrupt. This simply enters an infinite loop, preserving the system state +// for examination by a debugger. +// +//***************************************************************************** +static void +FaultISR(void) +{ + // + // Enter an infinite loop. + // + while(1) + { + } +} + +//***************************************************************************** +// +// This is the code that gets called when the processor receives an unexpected +// interrupt. This simply enters an infinite loop, preserving the system state +// for examination by a debugger. +// +//***************************************************************************** +static void +IntDefaultHandler(void) +{ + // + // Go into an infinite loop. + // + while(1) + { + } +} diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/startup_rvmdk.S b/boards/dk-tm4c129x/usb_dev_gamepad/startup_rvmdk.S new file mode 100644 index 0000000..31024c1 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/startup_rvmdk.S @@ -0,0 +1,332 @@ +; <<< Use Configuration Wizard in Context Menu >>> +;****************************************************************************** +; +; startup_rvmdk.S - Startup code for use with Keil's uVision. +; +; Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved. +; Software License Agreement +; +; Texas Instruments (TI) is supplying this software for use solely and +; exclusively on TI's microcontroller products. The software is owned by +; TI and/or its suppliers, and is protected under applicable copyright +; laws. You may not combine this software with "viral" open-source +; software in order to form a larger program. +; +; THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. +; NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT +; NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +; A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY +; CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL +; DAMAGES, FOR ANY REASON WHATSOEVER. +; +; This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package. +; +;****************************************************************************** + +;****************************************************************************** +; +; Stack Size (in Bytes) <0x0-0xFFFFFFFF:8> +; +;****************************************************************************** +Stack EQU 0x00000400 + +;****************************************************************************** +; +; Heap Size (in Bytes) <0x0-0xFFFFFFFF:8> +; +;****************************************************************************** +Heap EQU 0x00000000 + +;****************************************************************************** +; +; Allocate space for the stack. +; +;****************************************************************************** + AREA STACK, NOINIT, READWRITE, ALIGN=3 +StackMem + SPACE Stack +__initial_sp + +;****************************************************************************** +; +; Allocate space for the heap. +; +;****************************************************************************** + AREA HEAP, NOINIT, READWRITE, ALIGN=3 +__heap_base +HeapMem + SPACE Heap +__heap_limit + +;****************************************************************************** +; +; Indicate that the code in this file preserves 8-byte alignment of the stack. +; +;****************************************************************************** + PRESERVE8 + +;****************************************************************************** +; +; Place code into the reset code section. +; +;****************************************************************************** + AREA RESET, CODE, READONLY + THUMB + +;****************************************************************************** +; +; External declarations for the interrupt handlers used by the application. +; +;****************************************************************************** + EXTERN TouchScreenIntHandler + EXTERN USB0DeviceIntHandler + +;****************************************************************************** +; +; The vector table. +; +;****************************************************************************** + EXPORT __Vectors +__Vectors + DCD StackMem + Stack ; Top of Stack + DCD Reset_Handler ; Reset Handler + DCD NmiSR ; NMI Handler + DCD FaultISR ; Hard Fault Handler + DCD IntDefaultHandler ; The MPU fault handler + DCD IntDefaultHandler ; The bus fault handler + DCD IntDefaultHandler ; The usage fault handler + DCD 0 ; Reserved + DCD 0 ; Reserved + DCD 0 ; Reserved + DCD 0 ; Reserved + DCD IntDefaultHandler ; SVCall handler + DCD IntDefaultHandler ; Debug monitor handler + DCD 0 ; Reserved + DCD IntDefaultHandler ; The PendSV handler + DCD IntDefaultHandler ; The SysTick handler + DCD IntDefaultHandler ; GPIO Port A + DCD IntDefaultHandler ; GPIO Port B + DCD IntDefaultHandler ; GPIO Port C + DCD IntDefaultHandler ; GPIO Port D + DCD IntDefaultHandler ; GPIO Port E + DCD IntDefaultHandler ; UART0 Rx and Tx + DCD IntDefaultHandler ; UART1 Rx and Tx + DCD IntDefaultHandler ; SSI0 Rx and Tx + DCD IntDefaultHandler ; I2C0 Master and Slave + DCD IntDefaultHandler ; PWM Fault + DCD IntDefaultHandler ; PWM Generator 0 + DCD IntDefaultHandler ; PWM Generator 1 + DCD IntDefaultHandler ; PWM Generator 2 + DCD IntDefaultHandler ; Quadrature Encoder 0 + DCD IntDefaultHandler ; ADC Sequence 0 + DCD IntDefaultHandler ; ADC Sequence 1 + DCD IntDefaultHandler ; ADC Sequence 2 + DCD TouchScreenIntHandler ; ADC Sequence 3 + DCD IntDefaultHandler ; Watchdog timer + DCD IntDefaultHandler ; Timer 0 subtimer A + DCD IntDefaultHandler ; Timer 0 subtimer B + DCD IntDefaultHandler ; Timer 1 subtimer A + DCD IntDefaultHandler ; Timer 1 subtimer B + DCD IntDefaultHandler ; Timer 2 subtimer A + DCD IntDefaultHandler ; Timer 2 subtimer B + DCD IntDefaultHandler ; Analog Comparator 0 + DCD IntDefaultHandler ; Analog Comparator 1 + DCD IntDefaultHandler ; Analog Comparator 2 + DCD IntDefaultHandler ; System Control (PLL, OSC, BO) + DCD IntDefaultHandler ; FLASH Control + DCD IntDefaultHandler ; GPIO Port F + DCD IntDefaultHandler ; GPIO Port G + DCD IntDefaultHandler ; GPIO Port H + DCD IntDefaultHandler ; UART2 Rx and Tx + DCD IntDefaultHandler ; SSI1 Rx and Tx + DCD IntDefaultHandler ; Timer 3 subtimer A + DCD IntDefaultHandler ; Timer 3 subtimer B + DCD IntDefaultHandler ; I2C1 Master and Slave + DCD IntDefaultHandler ; CAN0 + DCD IntDefaultHandler ; CAN1 + DCD IntDefaultHandler ; Ethernet + DCD IntDefaultHandler ; Hibernate + DCD USB0DeviceIntHandler ; USB0 + DCD IntDefaultHandler ; PWM Generator 3 + DCD IntDefaultHandler ; uDMA Software Transfer + DCD IntDefaultHandler ; uDMA Error + DCD IntDefaultHandler ; ADC1 Sequence 0 + DCD IntDefaultHandler ; ADC1 Sequence 1 + DCD IntDefaultHandler ; ADC1 Sequence 2 + DCD IntDefaultHandler ; ADC1 Sequence 3 + DCD IntDefaultHandler ; External Bus Interface 0 + DCD IntDefaultHandler ; GPIO Port J + DCD IntDefaultHandler ; GPIO Port K + DCD IntDefaultHandler ; GPIO Port L + DCD IntDefaultHandler ; SSI2 Rx and Tx + DCD IntDefaultHandler ; SSI3 Rx and Tx + DCD IntDefaultHandler ; UART3 Rx and Tx + DCD IntDefaultHandler ; UART4 Rx and Tx + DCD IntDefaultHandler ; UART5 Rx and Tx + DCD IntDefaultHandler ; UART6 Rx and Tx + DCD IntDefaultHandler ; UART7 Rx and Tx + DCD IntDefaultHandler ; I2C2 Master and Slave + DCD IntDefaultHandler ; I2C3 Master and Slave + DCD IntDefaultHandler ; Timer 4 subtimer A + DCD IntDefaultHandler ; Timer 4 subtimer B + DCD IntDefaultHandler ; Timer 5 subtimer A + DCD IntDefaultHandler ; Timer 5 subtimer B + DCD IntDefaultHandler ; FPU + DCD 0 ; Reserved + DCD 0 ; Reserved + DCD IntDefaultHandler ; I2C4 Master and Slave + DCD IntDefaultHandler ; I2C5 Master and Slave + DCD IntDefaultHandler ; GPIO Port M + DCD IntDefaultHandler ; GPIO Port N + DCD 0 ; Reserved + DCD IntDefaultHandler ; Tamper + DCD IntDefaultHandler ; GPIO Port P (Summary or P0) + DCD IntDefaultHandler ; GPIO Port P1 + DCD IntDefaultHandler ; GPIO Port P2 + DCD IntDefaultHandler ; GPIO Port P3 + DCD IntDefaultHandler ; GPIO Port P4 + DCD IntDefaultHandler ; GPIO Port P5 + DCD IntDefaultHandler ; GPIO Port P6 + DCD IntDefaultHandler ; GPIO Port P7 + DCD IntDefaultHandler ; GPIO Port Q (Summary or Q0) + DCD IntDefaultHandler ; GPIO Port Q1 + DCD IntDefaultHandler ; GPIO Port Q2 + DCD IntDefaultHandler ; GPIO Port Q3 + DCD IntDefaultHandler ; GPIO Port Q4 + DCD IntDefaultHandler ; GPIO Port Q5 + DCD IntDefaultHandler ; GPIO Port Q6 + DCD IntDefaultHandler ; GPIO Port Q7 + DCD IntDefaultHandler ; GPIO Port R + DCD IntDefaultHandler ; GPIO Port S + DCD IntDefaultHandler ; SHA/MD5 0 + DCD IntDefaultHandler ; AES 0 + DCD IntDefaultHandler ; DES3DES 0 + DCD IntDefaultHandler ; LCD Controller 0 + DCD IntDefaultHandler ; Timer 6 subtimer A + DCD IntDefaultHandler ; Timer 6 subtimer B + DCD IntDefaultHandler ; Timer 7 subtimer A + DCD IntDefaultHandler ; Timer 7 subtimer B + DCD IntDefaultHandler ; I2C6 Master and Slave + DCD IntDefaultHandler ; I2C7 Master and Slave + DCD IntDefaultHandler ; HIM Scan Matrix Keyboard 0 + DCD IntDefaultHandler ; One Wire 0 + DCD IntDefaultHandler ; HIM PS/2 0 + DCD IntDefaultHandler ; HIM LED Sequencer 0 + DCD IntDefaultHandler ; HIM Consumer IR 0 + DCD IntDefaultHandler ; I2C8 Master and Slave + DCD IntDefaultHandler ; I2C9 Master and Slave + DCD IntDefaultHandler ; GPIO Port T + +;****************************************************************************** +; +; This is the code that gets called when the processor first starts execution +; following a reset event. +; +;****************************************************************************** + EXPORT Reset_Handler +Reset_Handler + ; + ; Enable the floating-point unit. This must be done here to handle the + ; case where main() uses floating-point and the function prologue saves + ; floating-point registers (which will fault if floating-point is not + ; enabled). Any configuration of the floating-point unit using + ; DriverLib APIs must be done here prior to the floating-point unit + ; being enabled. + ; + ; Note that this does not use DriverLib since it might not be included + ; in this project. + ; + MOVW R0, #0xED88 + MOVT R0, #0xE000 + LDR R1, [R0] + ORR R1, #0x00F00000 + STR R1, [R0] + + ; + ; Call the C library enty point that handles startup. This will copy + ; the .data section initializers from flash to SRAM and zero fill the + ; .bss section. + ; + IMPORT __main + B __main + +;****************************************************************************** +; +; This is the code that gets called when the processor receives a NMI. This +; simply enters an infinite loop, preserving the system state for examination +; by a debugger. +; +;****************************************************************************** +NmiSR + B NmiSR + +;****************************************************************************** +; +; This is the code that gets called when the processor receives a fault +; interrupt. This simply enters an infinite loop, preserving the system state +; for examination by a debugger. +; +;****************************************************************************** +FaultISR + B FaultISR + +;****************************************************************************** +; +; This is the code that gets called when the processor receives an unexpected +; interrupt. This simply enters an infinite loop, preserving the system state +; for examination by a debugger. +; +;****************************************************************************** +IntDefaultHandler + B IntDefaultHandler + +;****************************************************************************** +; +; Make sure the end of this section is aligned. +; +;****************************************************************************** + ALIGN + +;****************************************************************************** +; +; Some code in the normal code section for initializing the heap and stack. +; +;****************************************************************************** + AREA |.text|, CODE, READONLY + +;****************************************************************************** +; +; The function expected of the C library startup code for defining the stack +; and heap memory locations. For the C library version of the startup code, +; provide this function so that the C library initialization code can find out +; the location of the stack and heap. +; +;****************************************************************************** + IF :DEF: __MICROLIB + EXPORT __initial_sp + EXPORT __heap_base + EXPORT __heap_limit + ELSE + IMPORT __use_two_region_memory + EXPORT __user_initial_stackheap +__user_initial_stackheap + LDR R0, =HeapMem + LDR R1, =(StackMem + Stack) + LDR R2, =(HeapMem + Heap) + LDR R3, =StackMem + BX LR + ENDIF + +;****************************************************************************** +; +; Make sure the end of this section is aligned. +; +;****************************************************************************** + ALIGN + +;****************************************************************************** +; +; Tell the assembler that we're done. +; +;****************************************************************************** + END diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.c b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.c new file mode 100644 index 0000000..03bfd18 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.c @@ -0,0 +1,507 @@ +//***************************************************************************** +// +// usb_dev_gamepad.c - Main routines for the gamepad example. +// +// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved. +// Software License Agreement +// +// Texas Instruments (TI) is supplying this software for use solely and +// exclusively on TI's microcontroller products. The software is owned by +// TI and/or its suppliers, and is protected under applicable copyright +// laws. You may not combine this software with "viral" open-source +// software in order to form a larger program. +// +// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. +// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT +// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY +// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL +// DAMAGES, FOR ANY REASON WHATSOEVER. +// +// This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package. +// +//***************************************************************************** + +#include +#include +#include "inc/hw_memmap.h" +#include "inc/hw_types.h" +#include "inc/hw_gpio.h" +#include "inc/hw_sysctl.h" +#include "driverlib/adc.h" +#include "driverlib/debug.h" +#include "driverlib/gpio.h" +#include "driverlib/interrupt.h" +#include "driverlib/pin_map.h" +#include "driverlib/rom.h" +#include "driverlib/rom_map.h" +#include "driverlib/sysctl.h" +#include "grlib/grlib.h" +#include "grlib/widget.h" +#include "usblib/usblib.h" +#include "usblib/usbhid.h" +#include "usblib/device/usbdevice.h" +#include "usblib/device/usbdhid.h" +#include "usblib/device/usbdhidgamepad.h" +#include "usb_gamepad_structs.h" +#include "drivers/buttons.h" +#include "drivers/frame.h" +#include "drivers/kentec320x240x16_ssd2119.h" +#include "drivers/pinout.h" +#include "drivers/touch.h" + +//***************************************************************************** +// +//! \addtogroup example_list +//!

USB HID Gamepad Device (usb_dev_gamepad)

+//! +//! This example application turns the evaluation board into USB game pad +//! device using the Human Interface Device gamepad class. The buttons on the +//! board are reported as buttons 1, 2, and 3. The X and Y coordinates are +//! reported using the touch screen input. This example also demonstrates how +//! to use a custom HID report descriptor which is specified in the +//! usb_game_structs.c in the g_pui8GameReportDescriptor structure. +// +//***************************************************************************** + +//***************************************************************************** +// +// Graphics context used to show text on the color LCD display. +// +//***************************************************************************** +static tContext g_sContext; +#define TEXT_FONT g_psFontCmss18b + +//***************************************************************************** +// +// The HID custom gamepad report that is returned to the host. +// +//***************************************************************************** +static tCustomReport g_sReport; + +//***************************************************************************** +// +// Global holding if there is an update to send to the host. +// +//***************************************************************************** +static volatile bool g_bUpdate; + +//***************************************************************************** +// +// This enumeration holds the various states that the gamepad can be in during +// normal operation. +// +//***************************************************************************** +volatile enum +{ + // + // Not yet configured. + // + eStateNotConfigured, + + // + // Connected and not waiting on data to be sent. + // + eStateIdle, + + // + // Suspended. + // + eStateSuspend, + + // + // Connected and waiting on data to be sent out. + // + eStateSending +} +g_iGamepadState; + +//***************************************************************************** +// +// The error routine that is called if the driver library encounters an error. +// +//***************************************************************************** +#ifdef DEBUG +void +__error__(char *pcFilename, uint32_t ui32Line) +{ +} +#endif + +//***************************************************************************** +// +// Shows the status string on the display. +// +// \param psContext is a pointer to the graphics context representing the +// display. +// \param pcStatus is a pointer to the string to be shown. +// +//***************************************************************************** +void +DisplayStatus(tContext *psContext, char *pcStatus) +{ + tRectangle sRectLine; + int32_t i32Y; + + // + // Calculate the Y coordinate of the top left of the character cell + // for our line of text. + // + i32Y = GrContextDpyHeightGet(psContext) - GrFontHeightGet(TEXT_FONT) - 10; + + // + // Determine the bounding rectangle for this line of text. We add 4 pixels + // to the height just to ensure that we clear a couple of pixels above and + // below the line of text. + // + sRectLine.i16XMin = 0; + sRectLine.i16XMax = GrContextDpyWidthGet(psContext) - 1; + sRectLine.i16YMin = i32Y - GrFontHeightGet(TEXT_FONT); + sRectLine.i16YMax = i32Y + GrFontHeightGet(TEXT_FONT) + 3; + + // + // Clear the line with black. + // + GrContextForegroundSet(&g_sContext, ClrBlack); + GrRectFill(psContext, &sRectLine); + + // + // Draw the new status string + // + GrContextForegroundSet(&g_sContext, ClrWhite); + GrStringDrawCentered(psContext, pcStatus, -1, + GrContextDpyWidthGet(psContext) / 2, + i32Y, false); +} + +//***************************************************************************** +// +// The interrupt-context handler for touch screen events from the touch screen +// driver. This function constantly overwrites the current report until the +// main loop can handle the new data. +// +//***************************************************************************** +int32_t +TSHandler(uint32_t ui32Message, int32_t i32X, int32_t i32Y) +{ + // + // See which event is being sent from the touch screen driver. + // + switch(ui32Message) + { + // + // The pen has just been placed down. + // + case WIDGET_MSG_PTR_DOWN: + case WIDGET_MSG_PTR_MOVE: + { + // + // Let the main loop know that there is an update. + // + g_bUpdate = true; + + // + // Scale and save the current position. + // + g_sReport.i8XPos = (int8_t)(((i32X - 160) * 255)/320); + g_sReport.i8YPos = (int8_t)(((i32Y - 120) * 255)/240); + + // + // This event has been handled. + // + break; + } + + // + // The pen has just been picked up. + // + case WIDGET_MSG_PTR_UP: + { + // + // Let the main loop know that there is an update. + // + g_bUpdate = true; + + // + // Reset to the center position. + // + g_sReport.i8XPos = 0; + g_sReport.i8YPos = 0; + + // + // This event has been handled. + // + break; + } + } + + + // + // Tell the touch handler that everything is fine. + // + return(1); +} + +//***************************************************************************** +// +// Handles asynchronous events from the HID gamepad driver. +// +// \param pvCBData is the event callback pointer provided during +// USBDHIDGamepadInit(). This is a pointer to our gamepad device structure +// (&g_sGamepadDevice). +// \param ui32Event identifies the event we are being called back for. +// \param ui32MsgData is an event-specific value. +// \param pvMsgData is an event-specific pointer. +// +// This function is called by the HID gamepad driver to inform the application +// of particular asynchronous events related to operation of the gamepad HID +// device. +// +// \return Returns 0 in all cases. +// +//***************************************************************************** +uint32_t +GamepadHandler(void *pvCBData, uint32_t ui32Event, uint32_t ui32MsgData, + void *pvMsgData) +{ + switch (ui32Event) + { + // + // The host has connected to us and configured the device. + // + case USB_EVENT_CONNECTED: + { + g_iGamepadState = eStateIdle; + + DisplayStatus(&g_sContext, "Connected"); + break; + } + + // + // The host has disconnected from us. + // + case USB_EVENT_DISCONNECTED: + { + g_iGamepadState = eStateNotConfigured; + + DisplayStatus(&g_sContext, "Disconnected"); + break; + } + + // + // This event occurs every time the host acknowledges transmission + // of a report. It is to return to the idle state so that a new report + // can be sent to the host. + // + case USB_EVENT_TX_COMPLETE: + { + // + // Enter the idle state since we finished sending something. + // + g_iGamepadState = eStateIdle; + + break; + } + + // + // This event indicates that the host has suspended the USB bus. + // + case USB_EVENT_SUSPEND: + { + // + // Go to the suspended state. + // + g_iGamepadState = eStateSuspend; + + DisplayStatus(&g_sContext, "Suspended"); + break; + } + + // + // This event signals that the host has resumed signaling on the bus. + // + case USB_EVENT_RESUME: + { + // + // Go back to the idle state. + // + g_iGamepadState = eStateIdle; + + DisplayStatus(&g_sContext, "Connected"); + break; + } + + // + // Return the pointer to the current report. This call is + // rarely if ever made, but is required by the USB HID + // specification. + // + case USBD_HID_EVENT_GET_REPORT: + { + *(void **)pvMsgData = (void *)&g_sReport; + + break; + } + + // + // We ignore all other events. + // + default: + { + break; + } + } + + return(0); +} + +//***************************************************************************** +// +// This is the main loop that runs the application. +// +//***************************************************************************** +int +main(void) +{ + uint8_t ui8ButtonsChanged, ui8Buttons; + uint32_t ui32SysClock; + + // + // Set the clocking to run from the PLL at 120MHz + // + ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | + SYSCTL_XTAL_25MHZ | + SYSCTL_CFG_VCO_480), 120000000); + + // + // Configure the device pins. + // + PinoutSet(); + + // + // Configure the buttons driver. + // + ButtonsInit(ALL_BUTTONS); + + // + // Initialize the display driver. + // + Kentec320x240x16_SSD2119Init(ui32SysClock); + + // + // Initialize the graphics context. + // + GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119); + + // + // Draw the application frame. + // + FrameDraw(&g_sContext, "usb-dev-gamepad"); + + // + // Default status is disconnected. + // + DisplayStatus(&g_sContext, "Disconnected"); + + // + // Not configured initially. + // + g_iGamepadState = eStateNotConfigured; + + // + // Initialize the USB stack for device mode. + // + USBStackModeSet(0, eUSBModeDevice, 0); + + // + // Pass the device information to the USB library and place the device + // on the bus. + // + USBDHIDGamepadInit(0, &g_sGamepadDevice); + + // + // Zero out the initial report. + // + g_sReport.ui8Buttons = 0; + g_sReport.i8XPos = 0; + g_sReport.i8YPos = 0; + + // + // Initialize the touch screen driver. + // + TouchScreenInit(ui32SysClock); + + // + // Set the touch screen event handler. + // + TouchScreenCallbackSet(TSHandler); + + // + // The main loop starts here. We begin by waiting for a host connection + // then drop into the main gamepad handling section. If the host + // disconnects, we return to the top and wait for a new connection. + // + while(1) + { + // + // Wait here until USB device is connected to a host. + // + if(g_iGamepadState == eStateIdle) + { + // + // See if the buttons updated. + // + ButtonsPoll(&ui8ButtonsChanged, &ui8Buttons); + + g_sReport.ui8Buttons = 0; + + // + // Set button 1 if up button pressed. + // + if(ui8Buttons & UP_BUTTON) + { + g_sReport.ui8Buttons |= 0x01; + } + + // + // Set button 2 if down button pressed. + // + if(ui8Buttons & DOWN_BUTTON) + { + g_sReport.ui8Buttons |= 0x02; + } + + // + // Set button 3 if select button pressed. + // + if(ui8Buttons & SELECT_BUTTON) + { + g_sReport.ui8Buttons |= 0x04; + } + + if(ui8ButtonsChanged) + { + g_bUpdate = true; + } + + // + // Send the report if there was an update. + // + if(g_bUpdate) + { + g_bUpdate = false; + + USBDHIDGamepadSendReport(&g_sGamepadDevice, &g_sReport, + sizeof(g_sReport)); + + // + // Now sending data but protect this from an interrupt since + // it can change in interrupt context as well. + // + IntMasterDisable(); + g_iGamepadState = eStateSending; + IntMasterEnable(); + } + } + } +} diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ewd b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ewd new file mode 100644 index 0000000..484e41a --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ewd @@ -0,0 +1,614 @@ + + + + 1 + + Debug + + ARM + + 1 + + C-SPY + 2 + + 15 + 1 + 1 + + + + + + + + + + + + + + + + + + + + + + + + + + + + ARMSIM_ID + 2 + + 1 + 1 + 1 + + + + + + + + ANGEL_ID + 2 + + 0 + 1 + 1 + + + + + + + + + + + + GDBSERVER_ID + 2 + + 0 + 1 + 1 + + + + + + + + + + + IARROM_ID + 2 + + 0 + 1 + 1 + + + + + + + + + + JLINK_ID + 2 + + 9 + 1 + 1 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + LMIFTDI_ID + 2 + + 1 + 1 + 1 + + + + + + + + MACRAIGOR_ID + 2 + + 2 + 1 + 1 + + + + + + + + + + + + + + + + + + + + + RDI_ID + 2 + + 1 + 1 + 1 + + + + + + + + + + + + + + + + + THIRDPARTY_ID + 2 + + 0 + 1 + 1 + + + + + + + + + $TOOLKIT_DIR$\plugins\rtos\CMX\CmxArmPlugin.ewplugin + 0 + + + $TOOLKIT_DIR$\plugins\rtos\CMX\CmxTinyArmPlugin.ewplugin + 0 + + + $TOOLKIT_DIR$\plugins\rtos\embOS\embOSPlugin.ewplugin + 0 + + + $TOOLKIT_DIR$\plugins\rtos\OSE\OseEpsilonPlugin.ewplugin + 0 + + + $TOOLKIT_DIR$\plugins\rtos\PowerPac\PowerPacRTOS.ewplugin + 0 + + + $TOOLKIT_DIR$\plugins\rtos\ThreadX\ThreadXArmPlugin.ewplugin + 0 + + + $TOOLKIT_DIR$\plugins\rtos\uCOS-II\uCOS-II-KA-CSpy.ewplugin + 0 + + + $EW_DIR$\common\plugins\CodeCoverage\CodeCoverage.ENU.ewplugin + 1 + + + $EW_DIR$\common\plugins\Orti\Orti.ENU.ewplugin + 0 + + + $EW_DIR$\common\plugins\Profiling\Profiling.ENU.ewplugin + 1 + + + $EW_DIR$\common\plugins\Stack\Stack.ENU.ewplugin + 1 + + + + diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ewp b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ewp new file mode 100644 index 0000000..1e50581 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ewp @@ -0,0 +1,810 @@ + + + + 1 + + Debug + + ARM + + 1 + + General + 3 + + 14 + 1 + 1 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + ICCARM + 2 + + 19 + 1 + 1 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + AARM + 2 + + 7 + 1 + 1 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + OBJCOPY + 0 + + 1 + 1 + 1 + + + + + + + + + CUSTOM + 3 + + + + + + + BICOMP + 0 + + + + BUILDACTION + 1 + + + + + + + ILINK + 0 + + 5 + 1 + 1 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + IARCHIVE + 0 + + 0 + 1 + 1 + + + + + + + BILINK + 0 + + + + + Libraries + + $PROJ_DIR$\..\..\..\..\driverlib\ewarm\Exe\driverlib.a + + + $PROJ_DIR$\..\..\..\..\grlib\ewarm\Exe\grlib.a + + + $PROJ_DIR$\..\..\..\..\usblib\ewarm\Exe\usblib.a + + + + Source + + $PROJ_DIR$\..\drivers\buttons.c + + + $PROJ_DIR$\..\drivers\frame.c + + + $PROJ_DIR$\..\drivers\kentec320x240x16_ssd2119.c + + + $PROJ_DIR$\..\drivers\pinout.c + + + $PROJ_DIR$\startup_ewarm.c + + + $PROJ_DIR$\..\drivers\touch.c + + + $PROJ_DIR$\usb_dev_gamepad.c + + + $PROJ_DIR$\usb_gamepad_structs.c + + + diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.icf b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.icf new file mode 100644 index 0000000..4f6fd19 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.icf @@ -0,0 +1,78 @@ +//***************************************************************************** +// +// usb_dev_gamepad.icf - Linker configuration file for usb_dev_gamepad. +// +// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved. +// Software License Agreement +// +// Texas Instruments (TI) is supplying this software for use solely and +// exclusively on TI's microcontroller products. The software is owned by +// TI and/or its suppliers, and is protected under applicable copyright +// laws. You may not combine this software with "viral" open-source +// software in order to form a larger program. +// +// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. +// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT +// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY +// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL +// DAMAGES, FOR ANY REASON WHATSOEVER. +// +// This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package. +// +//***************************************************************************** + +// +// Define a memory region that covers the entire 4 GB addressible space of the +// processor. +// +define memory mem with size = 4G; + +// +// Define a region for the on-chip flash. +// +define region FLASH = mem:[from 0x00000000 to 0x000fffff]; + +// +// Define a region for the on-chip SRAM. +// +define region SRAM = mem:[from 0x20000000 to 0x2003ffff]; + +// +// Define a block for the heap. The size should be set to something other +// than zero if things in the C library that require the heap are used. +// +define block HEAP with alignment = 8, size = 0x00000000 { }; + +// +// Indicate that the read/write values should be initialized by copying from +// flash. +// +initialize by copy { readwrite }; + +// +// Indicate that the noinit values should be left alone. This includes the +// stack, which if initialized will destroy the return address from the +// initialization code, causing the processor to branch to zero and fault. +// +do not initialize { section .noinit }; + +// +// Place the interrupt vectors at the start of flash. +// +place at start of FLASH { readonly section .intvec }; + +// +// Place the remainder of the read-only items into flash. +// +place in FLASH { readonly }; + +// +// Place the RAM vector table at the start of SRAM. +// +place at start of SRAM { section VTABLE }; + +// +// Place all read/write items into SRAM. +// +place in SRAM { readwrite, block HEAP }; diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ld b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ld new file mode 100644 index 0000000..72abf82 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.ld @@ -0,0 +1,57 @@ +/****************************************************************************** + * + * usb_dev_gamepad.ld - Linker configuration file for usb_dev_gamepad. + * + * Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved. + * Software License Agreement + * + * Texas Instruments (TI) is supplying this software for use solely and + * exclusively on TI's microcontroller products. The software is owned by + * TI and/or its suppliers, and is protected under applicable copyright + * laws. You may not combine this software with "viral" open-source + * software in order to form a larger program. + * + * THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. + * NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT + * NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY + * CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL + * DAMAGES, FOR ANY REASON WHATSOEVER. + * + * This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package. + * + *****************************************************************************/ + +MEMORY +{ + FLASH (rx) : ORIGIN = 0x00000000, LENGTH = 0x00100000 + SRAM (rwx) : ORIGIN = 0x20000000, LENGTH = 0x00040000 +} + +SECTIONS +{ + .text : + { + _text = .; + KEEP(*(.isr_vector)) + *(.text*) + *(.rodata*) + _etext = .; + } > FLASH + + .data : AT(ADDR(.text) + SIZEOF(.text)) + { + _data = .; + *(vtable) + *(.data*) + _edata = .; + } > SRAM + + .bss : + { + _bss = .; + *(.bss*) + *(COMMON) + _ebss = .; + } > SRAM +} diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.sct b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.sct new file mode 100644 index 0000000..9d53b08 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.sct @@ -0,0 +1,47 @@ +;****************************************************************************** +; +; usb_dev_gamepad.sct - Linker configuration file for usb_dev_gamepad. +; +; Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved. +; Software License Agreement +; +; Texas Instruments (TI) is supplying this software for use solely and +; exclusively on TI's microcontroller products. The software is owned by +; TI and/or its suppliers, and is protected under applicable copyright +; laws. You may not combine this software with "viral" open-source +; software in order to form a larger program. +; +; THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. +; NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT +; NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +; A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY +; CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL +; DAMAGES, FOR ANY REASON WHATSOEVER. +; +; This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package. +; +;****************************************************************************** + +LR_IROM 0x00000000 0x00100000 +{ + ; + ; Specify the Execution Address of the code and the size. + ; + ER_IROM 0x00000000 0x00100000 + { + *.o (RESET, +First) + * (InRoot$$Sections, +RO) + } + + ; + ; Specify the Execution Address of the data area. + ; + RW_IRAM 0x20000000 0x00040000 + { + ; + ; Uncomment the following line in order to use IntRegister(). + ; + ;* (vtable, +First) + * (+RW, +ZI) + } +} diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.uvopt b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.uvopt new file mode 100644 index 0000000..e34964a --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.uvopt @@ -0,0 +1,401 @@ + + + + 1.0 + +
### uVision Project, (C) Keil Software
+ + + *.c + *.s*; *.src; *.a* + *.obj + *.lib + *.txt; *.h; *.inc + *.plm + *.cpp + + + + 0 + 0 + + + + usb_dev_gamepad + 0x4 + ARM-ADS + + 25000000 + + 1 + 1 + 1 + 0 + + + 1 + 65535 + 0 + 0 + 0 + + + 79 + 66 + 8 + .\rvmdk\ + + + 1 + 1 + 1 + 0 + 1 + 1 + 0 + 1 + 0 + 0 + 0 + 0 + + + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 0 + 0 + + + 1 + 0 + 1 + + 255 + + + 0 + Data Sheet + DATASHTS\Luminary\TM4C129XNCZAD.PDF + + + + SARMCM3.DLL + -MPU + DCM.DLL + -pCM4 + SARMCM3.DLL + -MPU + TCM.DLL + -pCM4 + + + 0 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 0 + 1 + 1 + 1 + 0 + 1 + 0 + 0 + 4 + + + + + + + + + + + BIN\lmidk-agdi.dll + + + + 0 + lmidk-agdi + -O4614 -S1 -FO29 + + + 0 + DLGTARM + + + + 0 + ARMDBGFLAGS + + + + + 0 + 1 + 0 + 0 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + + + + + + + + Source + 1 + 0 + 0 + + 1 + 1 + 1 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + ..\drivers\buttons.c + buttons.c + + + 1 + 2 + 1 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + ..\drivers\frame.c + frame.c + + + 1 + 3 + 1 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + ..\drivers\kentec320x240x16_ssd2119.c + kentec320x240x16_ssd2119.c + + + 1 + 4 + 1 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + ..\drivers\pinout.c + pinout.c + + + 1 + 5 + 2 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + .\startup_rvmdk.S + startup_rvmdk.S + + + 1 + 6 + 1 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + ..\drivers\touch.c + touch.c + + + 1 + 7 + 1 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + .\usb_dev_gamepad.c + usb_dev_gamepad.c + + + 1 + 8 + 1 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + .\usb_gamepad_structs.c + usb_gamepad_structs.c + + + + + Libraries + 1 + 0 + 0 + + 2 + 9 + 4 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + ..\..\..\..\driverlib\rvmdk\driverlib.lib + driverlib.lib + + + 2 + 10 + 4 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + ..\..\..\..\grlib\rvmdk\grlib.lib + grlib.lib + + + 2 + 11 + 4 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + ..\..\..\..\usblib\rvmdk\usblib.lib + usblib.lib + + + + + Documentation + 1 + 0 + 0 + + 3 + 12 + 5 + 0 + 1 + 0 + 0 + 1 + 1 + 0 + .\readme.txt + readme.txt + + 44 + 0 + 1 + + -1 + -1 + + + -1 + -1 + + + 0 + 0 + 729 + 300 + + + + + + + 1 + 0 + + 100 + 0 + + + .\readme.txt + 0 + 1 + 1 + + + + + +
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.uvproj b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.uvproj new file mode 100644 index 0000000..b0391d0 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad.uvproj @@ -0,0 +1,464 @@ + + + + 1.1 + +
### uVision Project, (C) Keil Software
+ + + + usb_dev_gamepad + 0x4 + ARM-ADS + + + TM4C129XNCZAD + Texas Instruments + IRAM(0x20000000-0x2003FFFF) IROM(0-0xFFFFF) CLOCK(25000000) CPUTYPE("Cortex-M4") FPU2 + + "STARTUP\Luminary\Startup.s" ("Luminary Startup Code") + UL2CM3(-O207 -S0 -C0 -FO7 -FD20000000 -FC800 -FN1 -FF0LM4F_1024 -FS00 -FL0100000) + 5919 + LM4Fxxxx.H + + + + + + + + + + 0 + + + + Luminary\ + Luminary\ + + 0 + 0 + 0 + 0 + 1 + + .\rvmdk\ + usb_dev_gamepad + 1 + 0 + 0 + 1 + 1 + .\rvmdk\ + 1 + 0 + 0 + + 0 + 0 + + + 0 + 0 + + + 0 + 0 + + + 0 + 0 + + + 1 + 0 + fromelf --bin --output .\rvmdk\usb_dev_gamepad.bin .\rvmdk\usb_dev_gamepad.axf + + 0 + 0 + + 0 + + + + 0 + 0 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 0 + 3 + + + + + SARMCM3.DLL + -MPU + DCM.DLL + -pCM4 + SARMCM3.DLL + -MPU + TCM.DLL + -pCM4 + + + + 1 + 0 + 0 + 0 + 16 + + + 0 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 0 + + + 1 + 1 + 0 + 1 + 1 + 1 + 0 + 1 + + 0 + 4 + + + + + + + + + + + + + + BIN\lmidk-agdi.dll + + + + + 1 + 0 + 0 + 0 + 1 + 4099 + + BIN\lmidk-agdi.dll + + + + + + 0 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 0 + 1 + 1 + 0 + 0 + 0 + 0 + 0 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 0 + 0 + "Cortex-M4" + + 0 + 0 + 0 + 1 + 1 + 0 + 0 + 2 + 0 + 0 + 8 + 1 + 0 + 0 + 3 + 3 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 0 + 1 + 0 + + + 0 + 0x0 + 0x0 + + + 0 + 0x0 + 0x0 + + + 0 + 0x0 + 0x0 + + + 0 + 0x0 + 0x0 + + + 0 + 0x0 + 0x0 + + + 0 + 0x0 + 0x0 + + + 0 + 0x20000000 + 0x40000 + + + 1 + 0x0 + 0x100000 + + + 0 + 0x0 + 0x0 + + + 1 + 0x0 + 0x0 + + + 1 + 0x0 + 0x0 + + + 1 + 0x0 + 0x0 + + + 1 + 0x0 + 0x100000 + + + 1 + 0x0 + 0x0 + + + 0 + 0x0 + 0x0 + + + 0 + 0x0 + 0x0 + + + 0 + 0x0 + 0x0 + + + 0 + 0x20000000 + 0x40000 + + + 0 + 0x0 + 0x0 + + + + + + 0 + 3 + 0 + 0 + 1 + 0 + 0 + 0 + 0 + 0 + 2 + 0 + + --c99 + rvmdk PART_TM4C129XNCZAD TARGET_IS_TM4C129_RA0 + + ..;..\..\..\..; + + + + 1 + 0 + 0 + 0 + 0 + 0 + 0 + + + + + + + + + 0 + 0 + 0 + 0 + 1 + 0 + 0x00000000 + 0x20000000 + usb_dev_gamepad.sct + + + --entry Reset_Handler + + + + + + + + Source + + + buttons.c + 1 + ..\drivers\buttons.c + + + frame.c + 1 + ..\drivers\frame.c + + + kentec320x240x16_ssd2119.c + 1 + ..\drivers\kentec320x240x16_ssd2119.c + + + pinout.c + 1 + ..\drivers\pinout.c + + + startup_rvmdk.S + 2 + .\startup_rvmdk.S + + + touch.c + 1 + ..\drivers\touch.c + + + usb_dev_gamepad.c + 1 + .\usb_dev_gamepad.c + + + usb_gamepad_structs.c + 1 + .\usb_gamepad_structs.c + + + + + Libraries + + + driverlib.lib + 4 + ..\..\..\..\driverlib\rvmdk\driverlib.lib + + + grlib.lib + 4 + ..\..\..\..\grlib\rvmdk\grlib.lib + + + usblib.lib + 4 + ..\..\..\..\usblib\rvmdk\usblib.lib + + + + + Documentation + + + readme.txt + 5 + .\readme.txt + + + + + + + +
diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad_ccs.cmd b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad_ccs.cmd new file mode 100644 index 0000000..e6fae80 --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_dev_gamepad_ccs.cmd @@ -0,0 +1,70 @@ +/****************************************************************************** + * + * usb_dev_gamepad_ccs.cmd - CCS linker configuration file for usb_dev_gamepad. + * + * Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved. + * Software License Agreement + * + * Texas Instruments (TI) is supplying this software for use solely and + * exclusively on TI's microcontroller products. The software is owned by + * TI and/or its suppliers, and is protected under applicable copyright + * laws. You may not combine this software with "viral" open-source + * software in order to form a larger program. + * + * THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. + * NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT + * NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY + * CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL + * DAMAGES, FOR ANY REASON WHATSOEVER. + * + * This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package. + * + *****************************************************************************/ + +--retain=g_pfnVectors + +/* The following command line options are set as part of the CCS project. */ +/* If you are building using the command line, or for some reason want to */ +/* define them here, you can uncomment and modify these lines as needed. */ +/* If you are using CCS for building, it is probably better to make any such */ +/* modifications in your CCS project and leave this file alone. */ +/* */ +/* --heap_size=0 */ +/* --stack_size=256 */ +/* --library=rtsv7M3_T_le_eabi.lib */ + +/* The starting address of the application. Normally the interrupt vectors */ +/* must be located at the beginning of the application. */ +#define APP_BASE 0x00000000 +#define RAM_BASE 0x20000000 + +/* System memory map */ + +MEMORY +{ + /* Application stored in and executes from internal flash */ + FLASH (RX) : origin = APP_BASE, length = 0x00100000 + /* Application uses internal RAM for data */ + SRAM (RWX) : origin = 0x20000000, length = 0x00040000 +} + +/* Section allocation in memory */ + +SECTIONS +{ + .intvecs: > APP_BASE + .text : > FLASH + .const : > FLASH + .cinit : > FLASH + .pinit : > FLASH + .init_array : > FLASH + + .vtable : > RAM_BASE + .data : > SRAM + .bss : > SRAM + .sysmem : > SRAM + .stack : > SRAM +} + +__STACK_TOP = __stack + 1024; diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_gamepad_structs.c b/boards/dk-tm4c129x/usb_dev_gamepad/usb_gamepad_structs.c new file mode 100644 index 0000000..42a55fd --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_gamepad_structs.c @@ -0,0 +1,221 @@ +//***************************************************************************** +// +// usb_gamepad_structs.c - Data structures defining the USB gamepad device. +// +// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved. +// Software License Agreement +// +// Texas Instruments (TI) is supplying this software for use solely and +// exclusively on TI's microcontroller products. The software is owned by +// TI and/or its suppliers, and is protected under applicable copyright +// laws. You may not combine this software with "viral" open-source +// software in order to form a larger program. +// +// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. +// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT +// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY +// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL +// DAMAGES, FOR ANY REASON WHATSOEVER. +// +// This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package. +// +//***************************************************************************** + +#include +#include +#include "inc/hw_types.h" +#include "usblib/usblib.h" +#include "usblib/usbhid.h" +#include "usblib/usb-ids.h" +#include "usblib/device/usbdevice.h" +#include "usblib/device/usbdcomp.h" +#include "usblib/device/usbdhid.h" +#include "usblib/device/usbdhidgamepad.h" +#include "usb_gamepad_structs.h" + +//**************************************************************************** +// +// The languages supported by this device. +// +//**************************************************************************** +const uint8_t g_pui8LangDescriptor[] = +{ + 4, + USB_DTYPE_STRING, + USBShort(USB_LANG_EN_US) +}; + +//**************************************************************************** +// +// The manufacturer string. +// +//**************************************************************************** +const uint8_t g_pui8ManufacturerString[] = +{ + (17 + 1) * 2, + USB_DTYPE_STRING, + 'T', 0, 'e', 0, 'x', 0, 'a', 0, 's', 0, ' ', 0, 'I', 0, 'n', 0, 's', 0, + 't', 0, 'r', 0, 'u', 0, 'm', 0, 'e', 0, 'n', 0, 't', 0, 's', 0, +}; + +//**************************************************************************** +// +// The product string. +// +//**************************************************************************** +const uint8_t g_pui8ProductString[] = +{ + (17 + 1) * 2, + USB_DTYPE_STRING, + 'E', 0, 'x', 0, 'a', 0, 'm', 0, 'p', 0, 'l', 0, 'e', 0, ' ', 0, + 'G', 0, 'a', 0, 'm', 0, 'e', 0, ' ', 0, 'P', 0, 'a', 0, 'd', 0, ' ', 0, +}; + +//**************************************************************************** +// +// The serial number string. +// +//**************************************************************************** +const uint8_t g_pui8SerialNumberString[] = +{ + (8 + 1) * 2, + USB_DTYPE_STRING, + '1', 0, '2', 0, '3', 0, '4', 0, '5', 0, '6', 0, '7', 0, '8', 0 +}; + +//***************************************************************************** +// +// The interface description string. +// +//***************************************************************************** +const uint8_t g_pui8HIDInterfaceString[] = +{ + (21 + 1) * 2, + USB_DTYPE_STRING, + 'H', 0, 'I', 0, 'D', 0, ' ', 0, 'G', 0, 'a', 0, 'm', 0, 'e', 0, + 'p', 0, 'a', 0, 'd', 0, ' ', 0, 'I', 0, 'n', 0, 't', 0, 'e', 0, + 'r', 0, 'f', 0, 'a', 0, 'c', 0, 'e', 0 +}; + +//***************************************************************************** +// +// The configuration description string. +// +//***************************************************************************** +const uint8_t g_pui8ConfigString[] = +{ + (25 + 1) * 2, + USB_DTYPE_STRING, + 'H', 0, 'I', 0, 'D', 0, ' ', 0, 'G', 0, 'a', 0, 'm', 0, 'e', 0, + 'p', 0, 'a', 0, 'd', 0, ' ', 0, 'C', 0, 'o', 0, 'n', 0, 'f', 0, + 'i', 0, 'g', 0, 'u', 0, 'r', 0, 'a', 0, 't', 0, 'i', 0, 'o', 0, + 'n', 0 +}; + +//***************************************************************************** +// +// The descriptor string table. +// +//***************************************************************************** +const uint8_t * const g_ppui8StringDescriptors[] = +{ + g_pui8LangDescriptor, + g_pui8ManufacturerString, + g_pui8ProductString, + g_pui8SerialNumberString, + g_pui8HIDInterfaceString, + g_pui8ConfigString +}; + +#define NUM_STRING_DESCRIPTORS (sizeof(g_ppui8StringDescriptors) / \ + sizeof(uint8_t *)) + +//***************************************************************************** +// +// The following is the custom HID report structure definition that is passed +// back to the host. This structure shows the basics of overriding the default +// HID gamepad descriptor provided by the USB library. Every entry in this +// report descriptor is mapped into the tCustomReport structure. +// +//***************************************************************************** +static const uint8_t g_pui8GameReportDescriptor[] = +{ + UsagePage(USB_HID_GENERIC_DESKTOP), + Usage(USB_HID_JOYSTICK), + Collection(USB_HID_APPLICATION), + + // + // The axis for the controller. + // + UsagePage(USB_HID_GENERIC_DESKTOP), + Usage (USB_HID_POINTER), + Collection (USB_HID_PHYSICAL), + + // + // 8-bit absolute X value (tCustomReport.i8XPos). + // + Usage (USB_HID_X), + ReportSize(8), + ReportCount(1), + Input(USB_HID_INPUT_DATA | USB_HID_INPUT_VARIABLE | + USB_HID_INPUT_ABS), + + // + // 8-bit absolute Y value (tCustomReport.i8YPos). + // + Usage (USB_HID_Y), + ReportSize(8), + ReportCount(1), + Input(USB_HID_INPUT_DATA | USB_HID_INPUT_VARIABLE | + USB_HID_INPUT_ABS), + + // + // The 3 buttons (tCustomReport.i8Buttons bits 0-2). + // + UsagePage(USB_HID_BUTTONS), + UsageMinimum(1), + UsageMaximum(3), + LogicalMinimum(0), + LogicalMaximum(1), + PhysicalMinimum(0), + PhysicalMaximum(1), + + // + // 3 - 1 bit values for the buttons. + // + ReportSize(1), + ReportCount(3), + Input(USB_HID_INPUT_DATA | USB_HID_INPUT_VARIABLE | + USB_HID_INPUT_ABS), + + // + // 5 - 1 bit constant values for padding + // (tCustomReport.i8Buttons bits 3-7). + // + ReportCount(1), + ReportSize(5), + Input(USB_HID_INPUT_CONSTANT), + + EndCollection, + EndCollection +}; + +//***************************************************************************** +// +// The HID game pad device initialization and customization structures. +// +//***************************************************************************** +tUSBDHIDGamepadDevice g_sGamepadDevice = +{ + USB_VID_TI_1CBE, + USB_PID_GAMEPAD, + 0, + USB_CONF_ATTR_SELF_PWR, + GamepadHandler, + (void *)&g_sGamepadDevice, + g_ppui8StringDescriptors, + NUM_STRING_DESCRIPTORS, + g_pui8GameReportDescriptor, + sizeof(g_pui8GameReportDescriptor) +}; diff --git a/boards/dk-tm4c129x/usb_dev_gamepad/usb_gamepad_structs.h b/boards/dk-tm4c129x/usb_dev_gamepad/usb_gamepad_structs.h new file mode 100644 index 0000000..0b5a72c --- /dev/null +++ b/boards/dk-tm4c129x/usb_dev_gamepad/usb_gamepad_structs.h @@ -0,0 +1,56 @@ +//***************************************************************************** +// +// usb_gamepad_structs.h - Data structures defining the gamepad USB device. +// +// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved. +// Software License Agreement +// +// Texas Instruments (TI) is supplying this software for use solely and +// exclusively on TI's microcontroller products. The software is owned by +// TI and/or its suppliers, and is protected under applicable copyright +// laws. You may not combine this software with "viral" open-source +// software in order to form a larger program. +// +// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. +// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT +// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY +// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL +// DAMAGES, FOR ANY REASON WHATSOEVER. +// +// This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package. +// +//***************************************************************************** + +#ifndef _USB_GAMEPAD_STRUCTS_H_ +#define _USB_GAMEPAD_STRUCTS_H_ + +//***************************************************************************** +// +//! The custom HID report that is sent back to the host. +// +//***************************************************************************** +typedef struct +{ + // + //! The current 8-bit signed X position. + // + int8_t i8XPos; + + // + //! The current 8-bit signed Y position. + // + int8_t i8YPos; + + // + //! The current button state, only the bits 0-2 are valid. + // + uint8_t ui8Buttons; +} tCustomReport; + +extern tUSBDHIDGamepadDevice g_sGamepadDevice; + +extern uint32_t GamepadHandler(void *pvCBData, uint32_t ui32Event, + uint32_t ui32MsgData, void *pvMsgData); + +#endif -- cgit v1.3.1