diff options
| author | Yuval Adam <_@yuv.al> | 2017-08-30 08:25:59 +0000 |
|---|---|---|
| committer | Yuval Adam <_@yuv.al> | 2017-08-30 08:25:59 +0000 |
| commit | 8e4bff4cab0ddac6060645b0715210484d02ff40 (patch) | |
| tree | 3a5c3024371a04692a3a6d9974d001cdff8ebf84 /include/asm-generic/vga.h | |
Diffstat (limited to 'include/asm-generic/vga.h')
| -rw-r--r-- | include/asm-generic/vga.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/include/asm-generic/vga.h b/include/asm-generic/vga.h new file mode 100644 index 00000000..36c8ff52 --- /dev/null +++ b/include/asm-generic/vga.h @@ -0,0 +1,24 @@ +/* + * Access to VGA videoram + * + * (c) 1998 Martin Mares <mj@ucw.cz> + */ +#ifndef __ASM_GENERIC_VGA_H +#define __ASM_GENERIC_VGA_H + +/* + * On most architectures that support VGA, we can just + * recalculate addresses and then access the videoram + * directly without any black magic. + * + * Everyone else needs to ioremap the address and use + * proper I/O accesses. + */ +#ifndef VGA_MAP_MEM +#define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x) +#endif + +#define vga_readb(x) (*(x)) +#define vga_writeb(x, y) (*(y) = (x)) + +#endif /* _ASM_GENERIC_VGA_H */ |
