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<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Isometric Triangles</title>
    <style>
        body,
        html {
            margin: 0;
            padding: 0;
            width: 100%;
            height: 100%;
            overflow: hidden;
            background-color: #000;
        }

        .triangle {
            position: absolute;
            width: 0;
            height: 0;
            border-style: solid;
            opacity: 0.7;
            transform-origin: center;
            animation: float 20s infinite ease-in-out;
        }

        /* Create isometric triangle using clip-path instead of borders */
        .isometric {
            width: 100px;
            height: 100px;
            background-color: rgba(255, 255, 255, 0.8);
            border: none;
            clip-path: polygon(50% 0%, 100% 75%, 0% 75%);
            transform-style: preserve-3d;
            perspective: 800px;
        }

        @keyframes float {
            0% {
                transform: translateY(0) rotate(0deg) scale(1);
            }

            25% {
                transform: translateY(-20px) rotate(90deg) scale(1.05);
            }

            50% {
                transform: translateY(0) rotate(180deg) scale(1);
            }

            75% {
                transform: translateY(20px) rotate(270deg) scale(0.95);
            }

            100% {
                transform: translateY(0) rotate(360deg) scale(1);
            }
        }

        .content {
            position: relative;
            z-index: 10;
            color: white;
            text-align: center;
            font-family: 'Arial', sans-serif;

            /* Center vertically and horizontally */
            position: absolute;
            top: 50%;
            left: 50%;
            transform: translate(-50%, -50%);
            width: 100%;
        }

        h1 {
            font-size: 3rem;
            text-shadow: 0 0 10px rgba(0, 0, 0, 0.5);
            margin-bottom: 1rem;
        }
    </style>
</head>

<body>
    <div class="content">
        <h1>Isometric Triangles</h1>
    </div>

    <script>
        document.addEventListener('DOMContentLoaded', function () {
            console.log("DOM loaded, creating triangles");

            const colors = [
                '#FF0000', '#FF00FF', '#FF00AA', '#AA00FF',
                '#0000FF', '#00AAFF', '#00FFFF', '#00FFAA',
                '#00FF00', '#AAFF00', '#FFFF00', '#FFAA00',
                '#FF6600', '#FF0066', '#FFFFFF', '#AAAAFF'
            ];

            const windowWidth = window.innerWidth;
            const windowHeight = window.innerHeight;
            const triangleCount = Math.max(50, Math.floor((windowWidth * windowHeight) / 10000));

            console.log(`Creating ${triangleCount} triangles for window size ${windowWidth}x${windowHeight}`);

            // Create triangles using DOM elements with isometric perspective
            for (let i = 0; i < triangleCount; i++) {
                createIsometricTriangle();
            }

            function createIsometricTriangle() {
                const triangle = document.createElement('div');
                triangle.className = 'triangle isometric';

                // Random size between 50 and 150
                const size = 50 + Math.random() * 100;

                // Random position
                const left = Math.random() * windowWidth;
                const top = Math.random() * windowHeight;

                // Random color
                const color = colors[Math.floor(Math.random() * colors.length)];

                // Random rotation for isometric effect
                const rotateX = -30 + Math.random() * 60; // -30 to 30 degrees
                const rotateY = -30 + Math.random() * 60; // -30 to 30 degrees
                const rotateZ = Math.random() * 360;      // 0 to 360 degrees

                // Random animation duration
                const duration = 10 + Math.random() * 40;

                // Random direction
                const direction = Math.random() > 0.5 ? 'normal' : 'reverse';

                // Set triangle properties
                triangle.style.left = `${left}px`;
                triangle.style.top = `${top}px`;
                triangle.style.width = `${size}px`;
                triangle.style.height = `${size}px`;
                triangle.style.backgroundColor = color;
                triangle.style.transform = `rotateX(${rotateX}deg) rotateY(${rotateY}deg) rotateZ(${rotateZ}deg)`;
                triangle.style.animationDuration = `${duration}s`;
                triangle.style.animationDirection = direction;

                // Add to body
                document.body.appendChild(triangle);
                console.log(`Created isometric triangle at (${left}, ${top}) with size ${size} and color ${color}`);
            }

            // Add some triangles when mouse moves
            document.addEventListener('mousemove', function (e) {
                if (Math.random() < 0.05) { // 5% chance to create a triangle on mouse move
                    const triangle = document.createElement('div');
                    triangle.className = 'triangle isometric';

                    const size = 50 + Math.random() * 100;
                    const color = colors[Math.floor(Math.random() * colors.length)];

                    // Random rotation for isometric effect
                    const rotateX = -30 + Math.random() * 60;
                    const rotateY = -30 + Math.random() * 60;
                    const rotateZ = Math.random() * 360;

                    triangle.style.left = `${e.clientX - size / 2}px`;
                    triangle.style.top = `${e.clientY - size / 2}px`;
                    triangle.style.width = `${size}px`;
                    triangle.style.height = `${size}px`;
                    triangle.style.backgroundColor = color;
                    triangle.style.transform = `rotateX(${rotateX}deg) rotateY(${rotateY}deg) rotateZ(${rotateZ}deg)`;
                    triangle.style.animationDuration = `${10 + Math.random() * 40}s`;
                    triangle.style.animationDirection = Math.random() > 0.5 ? 'normal' : 'reverse';

                    document.body.appendChild(triangle);
                }
            });

            // Handle window resize
            window.addEventListener('resize', function () {
                // Clear all existing triangles
                const existingTriangles = document.querySelectorAll('.triangle');
                existingTriangles.forEach(triangle => {
                    document.body.removeChild(triangle);
                });

                // Create new triangles based on new window size
                const newWindowWidth = window.innerWidth;
                const newWindowHeight = window.innerHeight;
                const newTriangleCount = Math.max(50, Math.floor((newWindowWidth * newWindowHeight) / 10000));

                for (let i = 0; i < newTriangleCount; i++) {
                    createIsometricTriangle();
                }
            });

            console.log("Initialization complete");
        });
    </script>
</body>

</html>