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|
//*****************************************************************************
//
// slider.c - A simple slider widget class.
//
// Copyright (c) 2008-2014 Texas Instruments Incorporated. All rights reserved.
// Software License Agreement
//
// Texas Instruments (TI) is supplying this software for use solely and
// exclusively on TI's microcontroller products. The software is owned by
// TI and/or its suppliers, and is protected under applicable copyright
// laws. You may not combine this software with "viral" open-source
// software in order to form a larger program.
//
// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
// DAMAGES, FOR ANY REASON WHATSOEVER.
//
// This is part of revision 2.1.0.12573 of the Tiva Graphics Library.
//
//*****************************************************************************
#include <stdint.h>
#include <stdbool.h>
#include "driverlib/debug.h"
#include "grlib/grlib.h"
#include "grlib/widget.h"
#include "grlib/slider.h"
//*****************************************************************************
//
//! \addtogroup slider_api
//! @{
//
//*****************************************************************************
//*****************************************************************************
//
// Make sure min and max are defined.
//
//*****************************************************************************
#ifndef min
#define min(a, b) (((a) < (b)) ? (a) : (b))
#endif
#ifndef max
#define max(a, b) (((a) < (b)) ? (b) : (a))
#endif
//*****************************************************************************
//
// Converts a slider value to a position on the display.
//
// \param pSlider is a pointer to the slider widget for which the conversion is
// being requested.
// \param i32Value is the slider value that is to be converted to a position.
//
// Converts a value within the range represented by a slider into a position
// along the slider control. The function converts taking into account the
// slider position and style as well as its range.
//
// \return Returns the screen position (x coordinate for horizontal sliders or
// y coordinate for vertical ones) that represents the value passed.
//
//*****************************************************************************
static int16_t
SliderValueToPosition(tSliderWidget *pSlider, int32_t i32Value)
{
uint16_t ui16Size;
int32_t i32Range;
int32_t i32Pos;
//
// First look for the trivial cases. To ensure correct display and remove
// artifacts caused by rounding errors, we specifically catch the cases
// where the value provided is at either end of the slider range. In these
// cases we return values that are outside the actual widget rectangle.
// This is detected while drawing so that the relevant bars fill the full
// area and don't leave single pixel lines at either end even when the
// slider is at full scale. These cases also catch out-of-range values
// and peg them at one end of the range or the other.
//
// First check for values at the top of the range.
//
if(i32Value >= pSlider->i32Max)
{
//
// Is this a vertical slider?
//
if(pSlider->ui32Style & SL_STYLE_VERTICAL)
{
//
// Vertical slider case. Return the top position.
//
i32Pos = pSlider->sBase.sPosition.i16YMin - 1;
//
// Adjust by 1 to move past the border if this widget has one.
//
if(pSlider->ui32Style & SL_STYLE_OUTLINE)
{
i32Pos++;
}
}
else
{
//
// Horizontal slider case. Return the rightmost position.
//
i32Pos = pSlider->sBase.sPosition.i16XMax + 1;
//
// Adjust by 1 to move past the border if this widget has one.
//
if(pSlider->ui32Style & SL_STYLE_OUTLINE)
{
i32Pos--;
}
}
return((int16_t)i32Pos);
}
//
// Now look at the bottom end of the range.
//
if(i32Value <= pSlider->i32Min)
{
//
// Is this a vertical slider?
//
if(pSlider->ui32Style & SL_STYLE_VERTICAL)
{
//
// Vertical slider case. Return the bottom position.
//
i32Pos = pSlider->sBase.sPosition.i16YMax + 1;
//
// Adjust by 1 to move past the border if this widget has one.
//
if(pSlider->ui32Style & SL_STYLE_OUTLINE)
{
i32Pos--;
}
}
else
{
//
// Horizontal slider case. Return the leftmost position.
//
i32Pos = pSlider->sBase.sPosition.i16XMin - 1;
//
// Adjust by 1 to move past the border if this widget has one.
//
if(pSlider->ui32Style & SL_STYLE_OUTLINE)
{
i32Pos++;
}
}
return((int16_t)i32Pos);
}
//
// What is the length of the whole slider?
//
if(pSlider->ui32Style & SL_STYLE_VERTICAL)
{
//
// Vertical slider case.
//
ui16Size = (pSlider->sBase.sPosition.i16YMax -
pSlider->sBase.sPosition.i16YMin) + 1;
}
else
{
//
// Horizontal slider case.
//
ui16Size = (pSlider->sBase.sPosition.i16XMax -
pSlider->sBase.sPosition.i16XMin) + 1;
}
//
// Adjust the range if the slider has an outline (which removes 2 pixels).
//
if(pSlider->ui32Style & SL_STYLE_OUTLINE)
{
ui16Size -= 2;
}
//
// Determine the range of the slider (the number of individual integers
// represented by the widget).
//
i32Range = (pSlider->i32Max - pSlider->i32Min) + 1;
//
// Now we can determine the relevant position relative to the start of the
// slider.
//
i32Pos = (((i32Value - pSlider->i32Min) * (int32_t)ui16Size) / i32Range);
//
// Clip the calculated position to the valid range based on the slider
// size.
//
i32Pos = max(i32Pos, 0);
i32Pos = min(i32Pos, (int32_t)ui16Size - 1);
//
// Adjust for the position of the widget relative to the screen origin.
//
if(pSlider->ui32Style & SL_STYLE_VERTICAL)
{
//
// Vertical case - adjust the Y coordinate.
//
i32Pos = pSlider->sBase.sPosition.i16YMax - i32Pos;
}
else
{
//
// Horizontal case - adjust the X coordinate.
//
i32Pos += pSlider->sBase.sPosition.i16XMin;
}
//
// If the widget has an outline, make sure to adjust for this too.
//
i32Pos += ((pSlider->ui32Style & SL_STYLE_OUTLINE) ? 1 : 0);
//
// Convert to the expected return type and hand the caller the final
// value.
//
return((int16_t)i32Pos);
}
//*****************************************************************************
//
// Converts a slider position to a value within its range.
//
// \param pSlider is a pointer to the slider widget for which the conversion is
// being requested.
// \param ui16Pos is a position within the slider. This is an x coordinate for
// a horizontal slider or a y coordinate for a vertical one. In both cases,
// the position is relative to the display origin.
//
// Converts a screen position into a value within the current range of the
// slider. The function converts taking into account the slider position and
// style as well as its range.
//
// \return Returns the slider value represented by the position passed.
//
//*****************************************************************************
static int32_t
SliderPositionToValue(tSliderWidget *pSlider, int16_t i16Pos)
{
int16_t i16Max;
int16_t i16Min;
int32_t i32Value;
//
// Determine the bounds of the control on the display.
//
if(pSlider->ui32Style & SL_STYLE_VERTICAL)
{
i16Max = pSlider->sBase.sPosition.i16YMax;
i16Min = pSlider->sBase.sPosition.i16YMin;
}
else
{
i16Max = pSlider->sBase.sPosition.i16XMax;
i16Min = pSlider->sBase.sPosition.i16XMin;
}
//
// Adjust for the outline if present.
//
if(pSlider->ui32Style & SL_STYLE_OUTLINE)
{
i16Max--;
i16Min--;
}
//
// If the control is too narrow, this is a bug but handle it gracefully
// rather than throwing a divide by zero later.
//
ASSERT(i16Max > i16Min);
if(i16Max <= i16Min)
{
return(pSlider->i32Min);
}
//
// Clip the supplied position to the extent of the widget.
//
i16Pos = min(i16Max, i16Pos);
i16Pos = max(i16Min, i16Pos);
//
// Adjust the position to make it relative to the start of the slider.
//
if(pSlider->ui32Style & SL_STYLE_VERTICAL)
{
i16Pos = i16Max - i16Pos;
}
else
{
i16Pos -= i16Min;
}
//
// Calculate the value represented by this position.
//
i32Value = ((int32_t)i16Pos * ((pSlider->i32Max - pSlider->i32Min) + 1)) /
(int32_t)((i16Max - i16Min) + 1);
//
// Adjust for the bottom of the value range.
//
i32Value += pSlider->i32Min;
//
// Hand the conversion result back to the caller.
//
return(i32Value);
}
//*****************************************************************************
//
//! Draws a slider.
//!
//! \param psWidget is a pointer to the slider widget to be drawn.
//! \param psDirty is the subrectangle of the widget which is to be redrawn.
//! This is expressed in screen coordinates.
//!
//! This function draws a slider on the display. This is called in response to
//! a \b #WIDGET_MSG_PAINT message or when the slider position changes.
//!
//! \return None.
//
//*****************************************************************************
static void
SliderPaint(tWidget *psWidget, tRectangle *psDirty)
{
tRectangle sClipRect, sValueRect, sEmptyRect, sActiveClip;
tSliderWidget *pSlider;
tContext sCtx;
int32_t i32X, i32Y;
bool bIntersect;
int16_t i16Pos;
//
// Check the arguments.
//
ASSERT(psWidget);
//
// Convert the generic widget pointer into a slider widget pointer.
//
pSlider = (tSliderWidget *)psWidget;
//
// Initialize a drawing context.
//
GrContextInit(&sCtx, psWidget->psDisplay);
//
// Initialize the clipping region based on the update rectangle passed.
//
bIntersect = GrRectIntersectGet(psDirty, &(pSlider->sBase.sPosition),
&sClipRect);
GrContextClipRegionSet(&sCtx, &sClipRect);
//
// Draw the control outline if necessary.
//
if(pSlider->ui32Style & SL_STYLE_OUTLINE)
{
//
// Outline the slider with the outline color.
//
GrContextForegroundSet(&sCtx, pSlider->ui32OutlineColor);
GrRectDraw(&sCtx, &(psWidget->sPosition));
//
// Adjust the clipping rectangle to prevent the outline from being
// corrupted later.
//
if(sClipRect.i16XMin == psWidget->sPosition.i16XMin)
{
sClipRect.i16XMin++;
}
if(sClipRect.i16YMin == psWidget->sPosition.i16YMin)
{
sClipRect.i16YMin++;
}
if(sClipRect.i16XMax == psWidget->sPosition.i16XMax)
{
sClipRect.i16XMax--;
}
if(sClipRect.i16YMax == psWidget->sPosition.i16YMax)
{
sClipRect.i16YMax--;
}
}
//
// Determine the position associated with the current slider value.
//
i16Pos = SliderValueToPosition(pSlider, pSlider->i32Value);
//
// Remember this so that the dirty rectangle code in the click handler
// draws the correct thing the first time it is called.
//
pSlider->i16Pos = i16Pos;
//
// Determine the rectangles for the active and empty portions of the
// widget.
//
if(pSlider->ui32Style & SL_STYLE_VERTICAL)
{
//
// Determine the rectangle corresponding to the bottom (value) portion
// of the slider.
//
sValueRect.i16XMin = psWidget->sPosition.i16XMin;
sValueRect.i16XMax = psWidget->sPosition.i16XMax;
sValueRect.i16YMin = i16Pos;
sValueRect.i16YMax = psWidget->sPosition.i16YMax;
//
// Determine the rectangle corresponding to the top (empty) portion
// of the slider.
//
sEmptyRect.i16XMin = psWidget->sPosition.i16XMin;
sEmptyRect.i16XMax = psWidget->sPosition.i16XMax;
sEmptyRect.i16YMin = psWidget->sPosition.i16YMin;
sEmptyRect.i16YMax = max(sEmptyRect.i16YMin, sValueRect.i16YMin - 1);
}
else
{
//
// Determine the rectangle corresponding to the bottom (value) portion
// of the slider.
//
sValueRect.i16YMin = psWidget->sPosition.i16YMin;
sValueRect.i16YMax = psWidget->sPosition.i16YMax;
sValueRect.i16XMin = psWidget->sPosition.i16XMin;
sValueRect.i16XMax = i16Pos;
//
// Determine the rectangle corresponding to the top (empty) portion
// of the slider.
//
sEmptyRect.i16YMin = psWidget->sPosition.i16YMin;
sEmptyRect.i16YMax = psWidget->sPosition.i16YMax;
sEmptyRect.i16XMax = psWidget->sPosition.i16XMax;
sEmptyRect.i16XMin = min(sEmptyRect.i16XMax, sValueRect.i16XMax + 1);
}
//
// Compute the center of the slider. This will be needed later if drawing
// text or an image.
//
i32X = (psWidget->sPosition.i16XMin +
((psWidget->sPosition.i16XMax -
psWidget->sPosition.i16XMin + 1) / 2));
i32Y = (psWidget->sPosition.i16YMin +
((psWidget->sPosition.i16YMax -
psWidget->sPosition.i16YMin + 1) / 2));
//
// Get the required clipping rectangle for the active/value part of
// the slider.
//
bIntersect = GrRectIntersectGet(&sClipRect, &sValueRect, &sActiveClip);
//
// Does any part of the value rectangle intersect with the region we are
// supposed to be redrawing?
//
if(bIntersect)
{
//
// Yes - we have something to draw.
//
//
// Set the new clipping rectangle.
//
GrContextClipRegionSet(&sCtx, &sActiveClip);
//
// Do we need to fill the active area with a color?
//
if(pSlider->ui32Style & SL_STYLE_FILL)
{
GrContextForegroundSet(&sCtx, pSlider->ui32FillColor);
GrRectFill(&sCtx, &sValueRect);
}
//
// Do we need to draw an image in the active area?
//
if(pSlider->ui32Style & SL_STYLE_IMG)
{
GrContextForegroundSet(&sCtx, pSlider->ui32TextColor);
GrContextBackgroundSet(&sCtx, pSlider->ui32FillColor);
GrImageDraw(&sCtx, pSlider->pui8Image,
i32X - (GrImageWidthGet(pSlider->pui8Image) / 2),
i32Y - (GrImageHeightGet(pSlider->pui8Image) / 2));
}
//
// Do we need to render a text string over the top of the active area?
//
if(pSlider->ui32Style & SL_STYLE_TEXT)
{
GrContextFontSet(&sCtx, pSlider->psFont);
GrContextForegroundSet(&sCtx, pSlider->ui32TextColor);
GrContextBackgroundSet(&sCtx, pSlider->ui32FillColor);
GrStringDrawCentered(&sCtx, pSlider->pcText, -1, i32X, i32Y,
pSlider->ui32Style & SL_STYLE_TEXT_OPAQUE);
}
}
//
// Now get the required clipping rectangle for the background portion of
// the slider.
//
bIntersect = GrRectIntersectGet(&sClipRect, &sEmptyRect, &sActiveClip);
//
// Does any part of the background rectangle intersect with the region we
// are supposed to be redrawing?
//
if(bIntersect)
{
//
// Yes - we have something to draw.
//
//
// Set the new clipping rectangle.
//
GrContextClipRegionSet(&sCtx, &sActiveClip);
//
// Do we need to fill the active area with a color?
//
if(pSlider->ui32Style & SL_STYLE_BACKG_FILL)
{
GrContextForegroundSet(&sCtx, pSlider->ui32BackgroundFillColor);
GrRectFill(&sCtx, &sEmptyRect);
}
//
// Do we need to draw an image in the active area?
//
if(pSlider->ui32Style & SL_STYLE_BACKG_IMG)
{
GrContextForegroundSet(&sCtx, pSlider->ui32BackgroundTextColor);
GrContextBackgroundSet(&sCtx, pSlider->ui32BackgroundFillColor);
GrImageDraw(&sCtx, pSlider->pui8BackgroundImage,
i32X - (GrImageWidthGet(pSlider->pui8BackgroundImage) / 2),
i32Y - (GrImageHeightGet(pSlider->pui8BackgroundImage) / 2));
}
//
// Do we need to render a text string over the top of the active area?
//
if(pSlider->ui32Style & SL_STYLE_BACKG_TEXT)
{
GrContextFontSet(&sCtx, pSlider->psFont);
GrContextForegroundSet(&sCtx, pSlider->ui32BackgroundTextColor);
GrContextBackgroundSet(&sCtx, pSlider->ui32BackgroundFillColor);
GrStringDrawCentered(&sCtx, pSlider->pcText, -1, i32X, i32Y,
pSlider->ui32Style & SL_STYLE_BACKG_TEXT_OPAQUE);
}
}
}
//*****************************************************************************
//
//! Handles pointer events for slider.
//!
//! \param psWidget is a pointer to the slider widget.
//! \param ui32Msg is the pointer event message.
//! \param i32X is the X coordinate of the pointer event.
//! \param i32Y is the Y coordinate of the pointer event.
//!
//! This function processes pointer event messages for a slider. This is
//! called in response to a \b #WIDGET_MSG_PTR_DOWN, \b #WIDGET_MSG_PTR_MOVE,
//! and \b #WIDGET_MSG_PTR_UP messages.
//!
//! If the message is \b #WIDGET_MSG_PTR_MOVE or is \b #WIDGET_MSG_PTR_DOWN and
//! the coordinates are within the bounds of the slider, the slider value is
//! updated and, if changed, the slider's OnChange callback function is called.
//!
//! \return Returns 1 if the message was consumed by the slider and 0
//! otherwise.
//
//*****************************************************************************
static int32_t
SliderClick(tWidget *psWidget, uint32_t ui32Msg, int32_t i32X, int32_t i32Y)
{
tSliderWidget *pSlider;
tRectangle sRedrawRect;
int16_t i16Pos;
int32_t i32NewVal;
//
// Check the arguments.
//
ASSERT(psWidget);
//
// Convert the generic widget pointer into a slider widget pointer.
//
pSlider = (tSliderWidget *)psWidget;
//
// If the slider is locked, ignore all pointer messages.
//
if(pSlider->ui32Style & SL_STYLE_LOCKED)
{
return(0);
}
//
// See if the given coordinates are within the extents of the slider.
//
if((ui32Msg == WIDGET_MSG_PTR_MOVE) ||
((ui32Msg == WIDGET_MSG_PTR_DOWN) &&
(i32X >= psWidget->sPosition.i16XMin) &&
(i32X <= psWidget->sPosition.i16XMax) &&
(i32Y >= psWidget->sPosition.i16YMin) &&
(i32Y <= psWidget->sPosition.i16YMax)))
{
//
// Map the pointer position to a slider value.
//
i32NewVal = SliderPositionToValue(pSlider,
(pSlider->ui32Style & SL_STYLE_VERTICAL) ?
i32Y : i32X);
//
// Convert back to ensure that the dirty rectangle we calculate here
// uses the same values as will be used when the widget is next
// painted.
//
i16Pos = SliderValueToPosition(pSlider, i32NewVal);
//
// Did the value change?
//
if(i32NewVal != pSlider->i32Value)
{
//
// Yes - the value changed so report it to the app and redraw the
// slider.
//
if(pSlider->pfnOnChange)
{
(pSlider->pfnOnChange)(psWidget, i32NewVal);
}
//
// Determine the rectangle that we need to redraw to update the
// slider to the new position.
//
if(pSlider->ui32Style & SL_STYLE_VERTICAL)
{
//
// Vertical slider case.
//
sRedrawRect.i16YMin = min(pSlider->i16Pos, i16Pos);
sRedrawRect.i16YMax = max(pSlider->i16Pos, i16Pos);
sRedrawRect.i16XMin = psWidget->sPosition.i16XMin;
sRedrawRect.i16XMax = psWidget->sPosition.i16XMax;
}
else
{
//
// Horizontal slider case.
//
sRedrawRect.i16XMin = min(pSlider->i16Pos, i16Pos);
sRedrawRect.i16XMax = max(pSlider->i16Pos, i16Pos);
sRedrawRect.i16YMin = psWidget->sPosition.i16YMin;
sRedrawRect.i16YMax = psWidget->sPosition.i16YMax;
}
//
// Update the widget value and position.
//
pSlider->i32Value = i32NewVal;
pSlider->i16Pos = i16Pos;
//
// Redraw the area of the control that has changed.
//
SliderPaint(psWidget, &sRedrawRect);
}
//
// These coordinates are within the extents of the slider widget.
//
return(1);
}
//
// These coordinates are not within the extents of the slider widget.
//
return(0);
}
//*****************************************************************************
//
//! Handles messages for a slider widget.
//!
//! \param psWidget is a pointer to the slider widget.
//! \param ui32Msg is the message.
//! \param ui32Param1 is the first parameter to the message.
//! \param ui32Param2 is the second parameter to the message.
//!
//! This function receives messages intended for this slider widget and
//! processes them accordingly. The processing of the message varies based on
//! the message in question.
//!
//! Unrecognized messages are handled by calling WidgetDefaultMsgProc().
//!
//! \return Returns a value appropriate to the supplied message.
//
//*****************************************************************************
int32_t
SliderMsgProc(tWidget *psWidget, uint32_t ui32Msg, uint32_t ui32Param1,
uint32_t ui32Param2)
{
//
// Check the arguments.
//
ASSERT(psWidget);
//
// Determine which message is being sent.
//
switch(ui32Msg)
{
//
// The widget paint request has been sent.
//
case WIDGET_MSG_PAINT:
{
//
// Handle the widget paint request.
//
SliderPaint(psWidget, &(psWidget->sPosition));
//
// Return one to indicate that the message was successfully
// processed.
//
return(1);
}
//
// One of the pointer requests has been sent.
//
case WIDGET_MSG_PTR_DOWN:
case WIDGET_MSG_PTR_MOVE:
case WIDGET_MSG_PTR_UP:
{
//
// Handle the pointer request, returning the appropriate value.
//
return(SliderClick(psWidget, ui32Msg, ui32Param1, ui32Param2));
}
//
// An unknown request has been sent.
//
default:
{
//
// Let the default message handler process this message.
//
return(WidgetDefaultMsgProc(psWidget, ui32Msg, ui32Param1,
ui32Param2));
}
}
}
//*****************************************************************************
//
//! Initializes a slider widget.
//!
//! \param psWidget is a pointer to the slider widget to initialize.
//! \param psDisplay is a pointer to the display on which to draw the slider.
//! \param i32X is the X coordinate of the upper left corner of the slider.
//! \param i32Y is the Y coordinate of the upper left corner of the slider.
//! \param i32Width is the width of the slider.
//! \param i32Height is the height of the slider.
//!
//! This function initializes the provided slider widget.
//!
//! \return None.
//
//*****************************************************************************
void
SliderInit(tSliderWidget *psWidget, const tDisplay *psDisplay, int32_t i32X,
int32_t i32Y, int32_t i32Width, int32_t i32Height)
{
uint32_t ui32Idx;
//
// Check the arguments.
//
ASSERT(psWidget);
ASSERT(psDisplay);
//
// Clear out the widget structure.
//
for(ui32Idx = 0; ui32Idx < sizeof(tSliderWidget); ui32Idx += 4)
{
((uint32_t *)psWidget)[ui32Idx / 4] = 0;
}
//
// Set the size of the slider widget structure.
//
psWidget->sBase.i32Size = sizeof(tSliderWidget);
//
// Mark this widget as fully disconnected.
//
psWidget->sBase.psParent = 0;
psWidget->sBase.psNext = 0;
psWidget->sBase.psChild = 0;
//
// Save the display pointer.
//
psWidget->sBase.psDisplay = psDisplay;
//
// Set the extents of this slider.
//
psWidget->sBase.sPosition.i16XMin = i32X;
psWidget->sBase.sPosition.i16YMin = i32Y;
psWidget->sBase.sPosition.i16XMax = i32X + i32Width - 1;
psWidget->sBase.sPosition.i16YMax = i32Y + i32Height - 1;
//
// Use the slider message handler to process messages to this widget.
//
psWidget->sBase.pfnMsgProc = SliderMsgProc;
}
//*****************************************************************************
//
// Close the Doxygen group.
//! @}
//
//*****************************************************************************
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