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//*****************************************************************************
//
// hello.c - Simple hello world example.
//
// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved.
// Software License Agreement
//
// Texas Instruments (TI) is supplying this software for use solely and
// exclusively on TI's microcontroller products. The software is owned by
// TI and/or its suppliers, and is protected under applicable copyright
// laws. You may not combine this software with "viral" open-source
// software in order to form a larger program.
//
// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
// DAMAGES, FOR ANY REASON WHATSOEVER.
//
// This is part of revision 2.1.0.12573 of the EK-TM4C1294XL Firmware Package.
//
//*****************************************************************************
#include <stdint.h>
#include <stdbool.h>
#include "inc/hw_memmap.h"
#include "inc/hw_types.h"
#include "driverlib/gpio.h"
#include "drivers/pinout.h"
#include "driverlib/pin_map.h"
#include "driverlib/rom.h"
#include "driverlib/rom_map.h"
#include "driverlib/sysctl.h"
#include "driverlib/uart.h"
#include "utils/uartstdio.h"
//*****************************************************************************
//
//! \addtogroup example_list
//! <h1>Hello World (hello)</h1>
//!
//! A very simple ``hello world'' example. It simply displays ``Hello World!''
//! on the UART and is a starting point for more complicated applications.
//!
//! Open a terminal with 115,200 8-N-1 to see the output for this demo.
//
//*****************************************************************************
//*****************************************************************************
//
// System clock rate in Hz.
//
//*****************************************************************************
uint32_t g_ui32SysClock;
//*****************************************************************************
//
// The error routine that is called if the driver library encounters an error.
//
//*****************************************************************************
#ifdef DEBUG
void
__error__(char *pcFilename, uint32_t ui32Line)
{
}
#endif
//*****************************************************************************
//
// Configure the UART and its pins. This must be called before UARTprintf().
//
//*****************************************************************************
void
ConfigureUART(void)
{
//
// Enable the GPIO Peripheral used by the UART.
//
ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA);
//
// Enable UART0
//
ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0);
//
// Configure GPIO Pins for UART mode.
//
ROM_GPIOPinConfigure(GPIO_PA0_U0RX);
ROM_GPIOPinConfigure(GPIO_PA1_U0TX);
ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1);
//
// Initialize the UART for console I/O.
//
UARTStdioConfig(0, 115200, g_ui32SysClock);
}
//*****************************************************************************
//
// Print "Hello World!" to the UART on the Intelligent UART Module.
//
//*****************************************************************************
int
main(void)
{
//
// Run from the PLL at 120 MHz.
//
g_ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
SYSCTL_OSC_MAIN | SYSCTL_USE_PLL |
SYSCTL_CFG_VCO_480), 120000000);
//
// Configure the device pins.
//
PinoutSet(false, false);
//
// Enable the GPIO pins for the LED D1 (PN1).
//
ROM_GPIOPinTypeGPIOOutput(GPIO_PORTN_BASE, GPIO_PIN_1);
//
// Initialize the UART.
//
ConfigureUART();
//
// Hello!
//
UARTprintf("Hello, world!\n");
//
// We are finished. Hang around flashing D1.
//
while(1)
{
//
// Turn on D1.
//
LEDWrite(CLP_D1, 1);
//
// Delay for a bit.
//
SysCtlDelay(g_ui32SysClock / 10 / 3);
//
// Turn off D1.
//
LEDWrite(CLP_D1, 0);
//
// Delay for a bit.
//
SysCtlDelay(g_ui32SysClock / 10 / 3);
}
}
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