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//*****************************************************************************
//
// usb_host_keyboard.c - An example using that supports a keyboard.
//
// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved.
// Software License Agreement
//
// Texas Instruments (TI) is supplying this software for use solely and
// exclusively on TI's microcontroller products. The software is owned by
// TI and/or its suppliers, and is protected under applicable copyright
// laws. You may not combine this software with "viral" open-source
// software in order to form a larger program.
//
// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
// DAMAGES, FOR ANY REASON WHATSOEVER.
//
// This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package.
//
//*****************************************************************************
#include <stdbool.h>
#include <stdint.h>
#include <string.h>
#include "inc/hw_memmap.h"
#include "driverlib/gpio.h"
#include "driverlib/interrupt.h"
#include "driverlib/sysctl.h"
#include "driverlib/rom.h"
#include "driverlib/rom_map.h"
#include "usblib/usblib.h"
#include "usblib/usbhid.h"
#include "usblib/host/usbhost.h"
#include "usblib/host/usbhhid.h"
#include "usblib/host/usbhhidkeyboard.h"
#include "drivers/pinout.h"
#include "keyboard_ui.h"
//*****************************************************************************
//
//! \addtogroup example_list
//! <h1>USB Host keyboard example(usb_host_keyboard)</h1>
//!
//! This example application demonstrates how to support a USB keyboard using
//! the DK-TM4C129X development board. This application supports only a
//! standard keyboard HID device, but can report on the types of other devices
//! that are connected without having the ability to access them. Key presses
//! are shown on the display as well as the caps-lock, scroll-lock, and
//! num-lock states of the keyboard. The bottom left status bar reports the
//! type of device attached. The user interface for the application is
//! handled in the keyboard_ui.c file while the usb_host_keyboard.c file
//! handles start up and the USB interface.
//!
//! The application can be recompiled to run using and external USB phy to
//! implement a high speed host using an external USB phy. To use the external
//! phy the application must be built with \b USE_ULPI defined. This disables
//! the internal phy and the connector on the DK-TM4C129X board and enables the
//! connections to the external ULPI phy pins on the DK-TM4C129X board.
//
//*****************************************************************************
//*****************************************************************************
//
// The size of the host controller's memory pool in bytes.
//
//*****************************************************************************
#define HCD_MEMORY_SIZE 128
//*****************************************************************************
//
// The global keyboard status structure.
//
//*****************************************************************************
tKeyboardStatus g_sStatus;
//*****************************************************************************
//
// The memory pool to provide to the Host controller driver.
//
//*****************************************************************************
uint8_t g_pui8HCDPool[HCD_MEMORY_SIZE * MAX_USB_DEVICES];
//*****************************************************************************
//
// Declare the USB Events driver interface.
//
//*****************************************************************************
DECLARE_EVENT_DRIVER(g_sUSBEventDriver, 0, 0, USBHCDEvents);
//*****************************************************************************
//
// The global that holds all of the host drivers in use in the application.
// In this case, only the Keyboard class is loaded.
//
//*****************************************************************************
static tUSBHostClassDriver const * const g_ppHostClassDrivers[] =
{
&g_sUSBHIDClassDriver,
&g_sUSBEventDriver
};
//*****************************************************************************
//
// This global holds the number of class drivers in the g_ppHostClassDrivers
// list.
//
//*****************************************************************************
static const uint32_t g_ui32NumHostClassDrivers =
sizeof(g_ppHostClassDrivers) / sizeof(tUSBHostClassDriver *);
//*****************************************************************************
//
// The global value used to store the keyboard instance value.
//
//*****************************************************************************
static tUSBHKeyboard *g_psKeyboard;
//*****************************************************************************
//
// The error routine that is called if the driver library encounters an error.
//
//*****************************************************************************
#ifdef DEBUG
void
__error__(char *pcFilename, uint32_t ui32Line)
{
}
#endif
//*****************************************************************************
//
// This enumerated type is used to hold the states of the keyboard.
//
//*****************************************************************************
enum
{
//
// No device is present.
//
eStateNoDevice,
//
// Keyboard has been detected and needs to be initialized in the main
// loop.
//
eStateKeyboardInit,
//
// Keyboard is connected and waiting for events.
//
eStateKeyboardConnected,
//
// Keyboard has received a key press that requires updating the keyboard
// in the main loop.
//
eStateKeyboardUpdate,
}
g_iKeyboardState;
//*****************************************************************************
//
// This is the callback from the USB HID keyboard handler.
//
// pvCBData is ignored by this function.
// ui32Event is one of the valid events for a keyboard device.
// ui32MsgParam is defined by the event that occurs.
// pvMsgData is a pointer to data that is defined by the event that
// occurs.
//
// This function will be called to inform the application when a keyboard has
// been plugged in or removed and any time a key is pressed or released.
//
// This function will return 0.
//
//*****************************************************************************
void
KeyboardCallback(tUSBHKeyboard *psKbInstance, uint32_t ui32Event,
uint32_t ui32MsgParam, void *pvMsgData)
{
char cChar;
switch(ui32Event)
{
//
// New keyboard detected.
//
case USB_EVENT_CONNECTED:
{
//
// Proceed to the STATE_KEYBOARD_INIT state so that the main loop
// can finish initialized the mouse since USBHKeyboardInit() cannot
// be called from within a callback.
//
g_iKeyboardState = eStateKeyboardInit;
break;
}
//
// Keyboard has been unplugged.
//
case USB_EVENT_DISCONNECTED:
{
//
// Change the state so that the main loop knows that a device is no
// longer present.
//
g_iKeyboardState = eStateNoDevice;
break;
}
//
// New Key press detected.
//
case USBH_EVENT_HID_KB_PRESS:
{
if(ui32MsgParam == HID_KEYB_USAGE_CAPSLOCK)
{
//
// The main loop needs to update the device state.
//
g_iKeyboardState = eStateKeyboardUpdate;
//
// Toggle the current Caps Lock state.
//
g_sStatus.ui32Modifiers ^= HID_KEYB_CAPS_LOCK;
}
else if(ui32MsgParam == HID_KEYB_USAGE_SCROLLOCK)
{
//
// The main loop needs to update the device state.
//
g_iKeyboardState = eStateKeyboardUpdate;
//
// Toggle the current Scroll Lock state.
//
g_sStatus.ui32Modifiers ^= HID_KEYB_SCROLL_LOCK;
}
else if(ui32MsgParam == HID_KEYB_USAGE_NUMLOCK)
{
//
// The main loop needs to update the device state.
//
g_iKeyboardState = eStateKeyboardUpdate;
//
// Toggle the current Num Lock state.
//
g_sStatus.ui32Modifiers ^= HID_KEYB_NUM_LOCK;
}
else
{
//
// Was this the backspace key?
//
if((uint8_t)ui32MsgParam == HID_KEYB_USAGE_BACKSPACE)
{
//
// Yes - set the ASCII code for a backspace key. This is
// not returned by USBHKeyboardUsageToChar since this only
// returns printable characters.
//
cChar = ASCII_BACKSPACE;
}
else
{
//
// This is not backspace so try to map the usage code to a
// printable ASCII character.
//
cChar = (char)USBHKeyboardUsageToChar(g_psKeyboard,
&g_sUSKeyboardMap,
(uint8_t)ui32MsgParam);
}
//
// A zero value indicates there was no textual mapping of this
// usage code.
//
if(cChar != 0)
{
UIPrintChar(cChar);
}
}
break;
}
case USBH_EVENT_HID_KB_MOD:
{
//
// This application ignores the state of the shift or control
// and other special keys.
//
break;
}
case USBH_EVENT_HID_KB_REL:
{
//
// This applications ignores the release of keys as well.
//
break;
}
}
}
//*****************************************************************************
//
// The main routine for handling the USB keyboard.
//
//*****************************************************************************
void
KeyboardMain(void)
{
switch(g_iKeyboardState)
{
//
// This state is entered when they keyboard is first detected.
//
case eStateKeyboardInit:
{
//
// Initialized the newly connected keyboard.
//
USBHKeyboardInit(g_psKeyboard);
//
// Proceed to the keyboard connected state.
//
g_iKeyboardState = eStateKeyboardConnected;
//
// Set the current state of the modifiers.
//
USBHKeyboardModifierSet(g_psKeyboard, g_sStatus.ui32Modifiers);
break;
}
case eStateKeyboardUpdate:
{
//
// If the application detected a change that required an
// update to be sent to the keyboard to change the modifier
// state then call it and return to the connected state.
//
g_iKeyboardState = eStateKeyboardConnected;
USBHKeyboardModifierSet(g_psKeyboard, g_sStatus.ui32Modifiers);
//
// Update the modifier status.
//
UIUpdateStatus();
break;
}
case eStateKeyboardConnected:
default:
{
break;
}
}
}
//*****************************************************************************
//
// This is the generic callback from host stack.
//
// pvData is actually a pointer to a tEventInfo structure.
//
// This function will be called to inform the application when a USB event has
// occurred that is outside those related to the keyboard device. At this
// point this is used to detect unsupported devices being inserted and removed.
// It is also used to inform the application when a power fault has occurred.
// This function is required when the g_USBGenericEventDriver is included in
// the host controller driver array that is passed in to the
// USBHCDRegisterDrivers() function.
//
//*****************************************************************************
void
USBHCDEvents(void *pvData)
{
tEventInfo *pEventInfo;
//
// Cast this pointer to its actual type.
//
pEventInfo = (tEventInfo *)pvData;
switch(pEventInfo->ui32Event)
{
case USB_EVENT_UNKNOWN_CONNECTED:
case USB_EVENT_CONNECTED:
{
//
// Save the device instance data.
//
g_sStatus.ui32Instance = pEventInfo->ui32Instance;
g_sStatus.bConnected = true;
//
// Update the port status for the new device.
//
UIUpdateStatus();
break;
}
//
// A device has been unplugged.
//
case USB_EVENT_DISCONNECTED:
{
//
// Device is no longer connected.
//
g_sStatus.bConnected = false;
//
// Update the port status for the new device.
//
UIUpdateStatus();
break;
}
default:
{
break;
}
}
}
//*****************************************************************************
//
// The main application loop.
//
//*****************************************************************************
int
main(void)
{
uint32_t ui32SysClock, ui32PLLRate;
#ifdef USE_ULPI
uint32_t ui32Setting;
#endif
//
// Set the application to run at 120 MHz with a PLL frequency of 480 MHz.
//
ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
SYSCTL_OSC_MAIN | SYSCTL_USE_PLL |
SYSCTL_CFG_VCO_480), 120000000);
//
// Set the part pin out appropriately for this device.
//
PinoutSet();
#ifdef USE_ULPI
//
// Switch the USB ULPI Pins over.
//
USBULPIPinoutSet();
//
// Enable USB ULPI with high speed support.
//
ui32Setting = USBLIB_FEATURE_ULPI_HS;
USBOTGFeatureSet(0, USBLIB_FEATURE_USBULPI, &ui32Setting);
//
// Setting the PLL frequency to zero tells the USB library to use the
// external USB clock.
//
ui32PLLRate = 0;
#else
//
// Save the PLL rate used by this application.
//
ui32PLLRate = 480000000;
#endif
//
// Initialize the connection status.
//
g_sStatus.bConnected = false;
//
// Initially there are no modifiers set.
//
g_sStatus.ui32Modifiers = 0;
//
// Enable Clocking to the USB controller.
//
ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_USB0);
//
// Enable Interrupts
//
ROM_IntMasterEnable();
//
// Initialize the USB stack mode and pass in a mode callback.
//
USBStackModeSet(0, eUSBModeHost, 0);
//
// Register the host class drivers.
//
USBHCDRegisterDrivers(0, g_ppHostClassDrivers, g_ui32NumHostClassDrivers);
//
// Open an instance of the keyboard driver. The keyboard does not need
// to be present at this time, this just save a place for it and allows
// the applications to be notified when a keyboard is present.
//
g_psKeyboard = USBHKeyboardOpen(KeyboardCallback, 0, 0);
//
// Initialize the power configuration. This sets the power enable signal
// to be active high and does not enable the power fault.
//
USBHCDPowerConfigInit(0, USBHCD_VBUS_AUTO_HIGH | USBHCD_VBUS_FILTER);
//
// Tell the USB library the CPU clock and the PLL frequency. This is a
// new requirement for TM4C129 devices.
//
USBHCDFeatureSet(0, USBLIB_FEATURE_CPUCLK, &ui32SysClock);
USBHCDFeatureSet(0, USBLIB_FEATURE_USBPLL, &ui32PLLRate);
//
// Initialize the USB controller for Host mode.
//
USBHCDInit(0, g_pui8HCDPool, sizeof(g_pui8HCDPool));
//
// Initialize the GUI elements.
//
UIInit(ui32SysClock);
//
// The main loop for the application.
//
while(1)
{
//
// Call the USB library to let non-interrupt code run.
//
USBHCDMain();
//
// Call the keyboard and mass storage main routines.
//
KeyboardMain();
}
}
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