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|
//*****************************************************************************
//
// usb_host_hub.c - An example using that supports a USB Hub, USB keyboard, and
// a USB mass storage device.
//
// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved.
// Software License Agreement
//
// Texas Instruments (TI) is supplying this software for use solely and
// exclusively on TI's microcontroller products. The software is owned by
// TI and/or its suppliers, and is protected under applicable copyright
// laws. You may not combine this software with "viral" open-source
// software in order to form a larger program.
//
// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
// DAMAGES, FOR ANY REASON WHATSOEVER.
//
// This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package.
//
//*****************************************************************************
#include <stdbool.h>
#include <stdint.h>
#include <string.h>
#include "inc/hw_ints.h"
#include "inc/hw_memmap.h"
#include "inc/hw_types.h"
#include "driverlib/gpio.h"
#include "driverlib/interrupt.h"
#include "driverlib/sysctl.h"
#include "driverlib/rom.h"
#include "driverlib/rom_map.h"
#include "grlib/grlib.h"
#include "usblib/usblib.h"
#include "usblib/usbhid.h"
#include "usblib/host/usbhost.h"
#include "usblib/host/usbhhid.h"
#include "usblib/host/usbhhub.h"
#include "usblib/host/usbhhidkeyboard.h"
#include "drivers/frame.h"
#include "drivers/kentec320x240x16_ssd2119.h"
#include "drivers/pinout.h"
#include "third_party/fatfs/src/ff.h"
#include "utils/cmdline.h"
#include "utils/ustdlib.h"
#include "usb_host_hub.h"
//*****************************************************************************
//
//! \addtogroup example_list
//! <h1>USB HUB Host example(usb_host_hub)</h1>
//!
//! This example application demonstrates how to support a USB keyboard
//! and a USB mass storage with a USB Hub. The application emulates a very
//! simple console with the USB keyboard used for input. The application
//! requires that the mass storage device is also inserted or the console will
//! generate errors when accessing the file system. The console supports the
//! following commands: "ls", "cat", "pwd", "cd" and "help". The "ls" command
//! will provide a listing of the files in the current directory. The "cat"
//! command can be used to print the contents of a file to the screen. The
//! "pwd" command displays the current working directory. The "cd" command
//! allows the application to move to a new directory. The cd command is
//! simplified and only supports "cd .." but not directory changes like
//! "cd ../somedir". The "help" command has other aliases that are displayed
//! when the "help" command is issued.
//!
//! Any keyboard that supports the USB HID BIOS protocol should work with this
//! demo application.
//!
//! The application can be recompiled to run using and external USB phy to
//! implement a high speed host using an external USB phy. To use the external
//! phy the application must be built with \b USE_ULPI defined. This disables
//! the internal phy and the connector on the DK-TM4C129X board and enables the
//! connections to the external ULPI phy pins on the DK-TM4C129X board.
//
//*****************************************************************************
//*****************************************************************************
//
// The size of the host controller's memory pool in bytes.
//
//*****************************************************************************
#define HCD_MEMORY_SIZE 128
//*****************************************************************************
//
// The memory pool to provide to the Host controller driver.
//
//*****************************************************************************
uint8_t g_pui8HCDPool[HCD_MEMORY_SIZE * MAX_USB_DEVICES];
//*****************************************************************************
//
// Declare the USB Events driver interface.
//
//*****************************************************************************
DECLARE_EVENT_DRIVER(g_sUSBEventDriver, 0, 0, USBHCDEvents);
//*****************************************************************************
//
// The global that holds all of the host drivers in use in the application.
// In this case, only the Keyboard class is loaded.
//
//*****************************************************************************
static tUSBHostClassDriver const * const g_ppHostClassDrivers[] =
{
&g_sUSBHostMSCClassDriver,
&g_sUSBHIDClassDriver,
&g_sUSBHubClassDriver,
&g_sUSBEventDriver
};
//*****************************************************************************
//
// This global holds the number of class drivers in the g_ppHostClassDrivers
// list.
//
//*****************************************************************************
static const uint32_t g_ui32NumHostClassDrivers =
sizeof(g_ppHostClassDrivers) / sizeof(tUSBHostClassDriver *);
//*****************************************************************************
//
// The number of SysTick ticks per second.
//
//*****************************************************************************
#define TICKS_PER_SECOND 100
#define MS_PER_SYSTICK (1000 / TICKS_PER_SECOND)
//*****************************************************************************
//
// Graphics context used to show text on the CSTN display.
//
//*****************************************************************************
tContext g_sContext;
//*****************************************************************************
//
// The global flags for this application. The only flag defined is the
// FLAG_CMD_READY which indicates that a command has been entered and is ready
// to be processed.
//
//*****************************************************************************
static uint32_t g_ui32Flags;
#define FLAG_CMD_READY 0x00000001
//*****************************************************************************
//
// These defines are used to define the screen constraints to the application.
//
//*****************************************************************************
#define DISPLAY_BANNER_HEIGHT 18
#define DISPLAY_TEXT_BORDER 8
#define DISPLAY_TEXT_BORDER_H 8
#define BUTTON_WIDTH ((320 - (2 * DISPLAY_TEXT_BORDER_H)) / \
NUM_HUB_STATUS)
#define BUTTON_HEIGHT 18
//*****************************************************************************
//
// This is the number of characters that will fit on a line in the text area.
//
//*****************************************************************************
uint32_t g_ui32CharsPerLine;
//*****************************************************************************
//
// This is the number of lines that will fit in the text area.
//
//*****************************************************************************
uint32_t g_ui32LinesPerScreen;
//*****************************************************************************
//
// This is the current line for printing in the text area.
//
//*****************************************************************************
uint32_t g_ui32Line;
//*****************************************************************************
//
// This is the current column for printing in the text area.
//
//*****************************************************************************
uint32_t g_ui32Column;
//*****************************************************************************
//
// File system variables.
//
//*****************************************************************************
const char * StringFromFresult(FRESULT fresult);
//*****************************************************************************
//
// Defines the size of the buffer that holds the command line.
//
//*****************************************************************************
#define CMD_BUF_SIZE 64
//*****************************************************************************
//
// Define the maximum number of lines and columns in the command windows.
//
//*****************************************************************************
#define MAX_LINES 23
#define MAX_COLUMNS 60
//*****************************************************************************
//
// The buffer that holds the command line.
//
//*****************************************************************************
static char g_pcCmdBuf[CMD_BUF_SIZE];
//*****************************************************************************
//
// The variables that are used to allow the screen to scroll.
//
//*****************************************************************************
static uint32_t g_ui32CmdIdx;
static char g_pcLines[MAX_LINES * MAX_COLUMNS];
static uint32_t g_ui32CurrentLine;
//*****************************************************************************
//
// Status bar boxes for hub ports.
//
//*****************************************************************************
#define NUM_HUB_STATUS 4
struct
{
//
// Holds if there is a device connected to this port.
//
bool bConnected;
//
// The instance data for the device if bConnected is true.
//
uint32_t ui32Instance;
}
g_psHubStatus[NUM_HUB_STATUS];
//*****************************************************************************
//
// Print a string to the screen and save it to the screen buffer.
//
//*****************************************************************************
void
WriteString(const char *pcString)
{
uint32_t ui32Size, ui32StrSize;
char *pcCurLine;
int32_t i32Idx;
ui32StrSize = ustrlen(pcString);
//
// Check if the string requires scrolling the text in order to print.
//
if((g_ui32Line >= MAX_LINES) && (g_ui32Column == 0))
{
//
// Start redrawing at line 0.
//
g_ui32Line = 0;
//
// Print lines from the current position down first.
//
for(i32Idx = g_ui32CurrentLine + 1; i32Idx < MAX_LINES; i32Idx++)
{
GrStringDraw(&g_sContext, g_pcLines + (MAX_COLUMNS * i32Idx),
ustrlen(g_pcLines + (MAX_COLUMNS * i32Idx)),
DISPLAY_TEXT_BORDER_H,
DISPLAY_BANNER_HEIGHT + DISPLAY_TEXT_BORDER +
(g_ui32Line * GrFontHeightGet(g_psFontFixed6x8)), 1);
g_ui32Line++;
}
//
// If not already at the top then print the lines starting at the
// top of the buffer.
//
if(g_ui32CurrentLine != 0)
{
for(i32Idx = 0; i32Idx < g_ui32CurrentLine; i32Idx++)
{
GrStringDraw(&g_sContext, g_pcLines + (MAX_COLUMNS * i32Idx),
ustrlen(g_pcLines + (MAX_COLUMNS * i32Idx)),
DISPLAY_TEXT_BORDER_H,
DISPLAY_BANNER_HEIGHT + DISPLAY_TEXT_BORDER +
(g_ui32Line * GrFontHeightGet(g_psFontFixed6x8)),
1);
g_ui32Line++;
}
}
}
//
// Save the current line pointer to use in references below.
//
pcCurLine = g_pcLines + (MAX_COLUMNS * g_ui32CurrentLine);
if(g_ui32Column + ui32StrSize >= MAX_COLUMNS - 1)
{
ui32Size = MAX_COLUMNS - g_ui32Column - 1;
}
else
{
ui32Size = ui32StrSize;
}
//
// Handle the case where the string has a new line at the end.
//
if(pcString[ui32StrSize-1] == '\n')
{
//
// Make sure that this is not a single new line.
//
if(ui32Size > 0 )
{
//
// Copy the string into the screen buffer.
//
ustrncpy(pcCurLine + g_ui32Column, pcString, ui32Size - 1);
}
//
// If this is the start of a new line then clear out the rest of the
// line by writing spaces to the end of the line.
//
if(g_ui32Column == 0)
{
//
// Clear out the string with spaces to overwrite any existing
// characters with spaces.
//
for(i32Idx = ui32Size - 1; i32Idx < MAX_COLUMNS; i32Idx++)
{
pcCurLine[i32Idx] = ' ';
}
}
//
// Null terminate the string.
//
pcCurLine[g_ui32Column + MAX_COLUMNS - 1] = 0;
//
// Draw the new string.
//
GrStringDraw(&g_sContext, pcCurLine + g_ui32Column, ui32Size - 1,
DISPLAY_TEXT_BORDER_H +
(GrFontMaxWidthGet(g_psFontFixed6x8) * g_ui32Column),
DISPLAY_BANNER_HEIGHT + DISPLAY_TEXT_BORDER +
(g_ui32Line * GrFontHeightGet(g_psFontFixed6x8)), 1);
//
// Increment the line values and reset the column to 0.
//
g_ui32Line++;
g_ui32CurrentLine++;
if(g_ui32CurrentLine >= MAX_LINES)
{
g_ui32CurrentLine = 0;
}
g_ui32Column = 0;
}
else
{
//
// Copy the string into the screen buffer.
//
ustrncpy(pcCurLine + g_ui32Column, pcString, ui32Size);
//
// See if this was the first string draw on this line.
//
if(g_ui32Column == 0)
{
//
// Pad the rest of the string with spaces to overwrite any existing
// characters with spaces.
//
for(i32Idx = ui32Size; i32Idx < MAX_COLUMNS - 1; i32Idx++)
{
pcCurLine[i32Idx] = ' ';
}
//
// Draw the new string.
//
GrStringDraw(&g_sContext,
pcCurLine + g_ui32Column, MAX_COLUMNS - 1,
DISPLAY_TEXT_BORDER_H +
(GrFontMaxWidthGet(g_psFontFixed6x8) * g_ui32Column),
DISPLAY_BANNER_HEIGHT + DISPLAY_TEXT_BORDER +
(g_ui32Line * GrFontHeightGet(g_psFontFixed6x8)), 1);
}
else
{
//
// Draw the new string.
//
GrStringDraw(&g_sContext, pcCurLine + g_ui32Column,
g_ui32Column + ui32Size,
DISPLAY_TEXT_BORDER_H +
(GrFontMaxWidthGet(g_psFontFixed6x8) * g_ui32Column),
DISPLAY_BANNER_HEIGHT + DISPLAY_TEXT_BORDER +
(g_ui32Line * GrFontHeightGet(g_psFontFixed6x8)), 1);
}
//
// Update the current column.
//
g_ui32Column += ui32Size;
}
}
//*****************************************************************************
//
// This function prints the character out the screen and into the command
// buffer.
//
// ucChar is the character to print out.
//
// This function handles all of the detail of printing a character to the
// screen and into the command line buffer.
//
// No return value.
//
//*****************************************************************************
void
PrintChar(const char cChar)
{
int32_t i32Char;
char *pcCurLine;
GrContextForegroundSet(&g_sContext, ClrWhite);
pcCurLine = g_pcLines + (MAX_COLUMNS * g_ui32CurrentLine);
//
// Allow new lines to cause the column to go back to zero.
//
if(cChar != '\n')
{
//
// Handle when receiving a backspace character.
//
if(cChar != ASCII_BACKSPACE)
{
//
// This is not a backspace so print the character to the screen.
//
GrStringDraw(&g_sContext, &cChar, 1,
DISPLAY_TEXT_BORDER_H +
(GrFontMaxWidthGet(g_psFontFixed6x8) * g_ui32Column),
DISPLAY_BANNER_HEIGHT + DISPLAY_TEXT_BORDER +
(g_ui32Line * GrFontHeightGet(g_psFontFixed6x8)), 1);
pcCurLine[g_ui32Column] = cChar;
}
else
{
//
// We got a backspace. If we are at the top left of the screen,
// return since we don't need to do anything.
//
if(g_ui32Column || g_ui32Line)
{
//
// Adjust the cursor position to erase the last character.
//
if(g_ui32Column > 2)
{
g_ui32Column--;
g_ui32CmdIdx--;
}
//
// Print a space at this position then return without fixing up
// the cursor again.
//
GrStringDraw(&g_sContext, " ", 1,
DISPLAY_TEXT_BORDER_H +
(GrFontMaxWidthGet(g_psFontFixed6x8) * g_ui32Column),
DISPLAY_BANNER_HEIGHT + DISPLAY_TEXT_BORDER +
(g_ui32Line * GrFontHeightGet(g_psFontFixed6x8)),
true);
pcCurLine[g_ui32Column] = ' ';
}
return;
}
}
else
{
for(i32Char = g_ui32Column; i32Char < MAX_COLUMNS - 1; i32Char++)
{
pcCurLine[i32Char] = ' ';
}
//
// Null terminate the string when enter is pressed.
//
pcCurLine[MAX_COLUMNS - 1] = 0;
g_ui32CurrentLine++;
if(g_ui32CurrentLine >= MAX_LINES)
{
g_ui32CurrentLine = 0;
}
//
// This will allow the code below to properly handle the new line.
//
g_ui32Column = g_ui32CharsPerLine;
g_ui32Flags |= FLAG_CMD_READY;
g_pcCmdBuf[g_ui32CmdIdx++] = ' ';
}
//
// Update the text row and column that the next character will use.
//
if(g_ui32Column < g_ui32CharsPerLine)
{
//
// No line wrap yet so move one column over.
//
g_ui32Column++;
}
else
{
//
// Line wrapped so go back to the first column and update the line.
//
g_ui32Column = 0;
g_ui32Line++;
//
// The line has gone past the end so go back to the first line.
//
if(g_ui32Line >= g_ui32LinesPerScreen)
{
g_ui32Line = g_ui32LinesPerScreen - 1;
}
}
//
// Save the new character in the buffer.
//
g_pcCmdBuf[g_ui32CmdIdx++] = cChar;
}
//*****************************************************************************
//
// This function implements the "help" command. It prints a simple list
// of the available commands with a brief description.
//
//*****************************************************************************
int
Cmd_help(int argc, char *argv[])
{
tCmdLineEntry *psEntry;
//
// Print some header text.
//
WriteString("Available commands\n");
WriteString("------------------\n");
//
// Point at the beginning of the command table.
//
psEntry = &g_psCmdTable[0];
//
// Enter a loop to read each entry from the command table. The
// end of the table has been reached when the command name is NULL.
//
while(psEntry->pcCmd)
{
//
// Print the command name and the brief description.
//
WriteString(psEntry->pcCmd);
WriteString(psEntry->pcHelp);
WriteString("\n");
//
// Advance to the next entry in the table.
//
psEntry++;
}
//
// Return success.
//
return(0);
}
//*****************************************************************************
//
// This is the table that holds the command names, implementing functions,
// and brief description.
//
//*****************************************************************************
tCmdLineEntry g_psCmdTable[] =
{
{ "help", Cmd_help, " : Display list of commands" },
{ "h", Cmd_help, " : alias for help" },
{ "?", Cmd_help, " : alias for help" },
{ "ls", Cmd_ls, " : Display list of files" },
{ "chdir", Cmd_cd, ": Change directory" },
{ "cd", Cmd_cd, " : alias for chdir" },
{ "pwd", Cmd_pwd, " : Show current working directory" },
{ "cat", Cmd_cat, " : Show contents of a text file" },
{ 0, 0, 0 }
};
//*****************************************************************************
//
// The error routine that is called if the driver library encounters an error.
//
//*****************************************************************************
#ifdef DEBUG
void
__error__(char *pcFilename, uint32_t ui32Line)
{
}
#endif
//*****************************************************************************
//
// Update one of the status boxes at the bottom of the screen.
//
//*****************************************************************************
static void
UpdateStatusBox(tRectangle *psRect, const char *pcString, bool bActive)
{
uint32_t ui32TextColor;
//
// Change the status box to green for active devices.
//
if(bActive)
{
GrContextForegroundSet(&g_sContext, ClrOrange);
ui32TextColor = ClrBlack;
}
else
{
GrContextForegroundSet(&g_sContext, ClrBlack);
ui32TextColor = ClrWhite;
}
//
// Draw the background box.
//
GrRectFill(&g_sContext, psRect);
//
// Put a white box around the banner.
//
GrContextForegroundSet(&g_sContext, ClrWhite);
//
// Draw the box border.
//
GrRectDraw(&g_sContext, psRect);
//
// Put a white box around the banner.
//
GrContextForegroundSet(&g_sContext, ui32TextColor);
//
// Unknown device is currently connected.
//
GrStringDrawCentered(&g_sContext, pcString, -1,
psRect->i16XMin + (BUTTON_WIDTH / 2),
psRect->i16YMin + 8, false);
}
//*****************************************************************************
//
// This function updates the status area of the screen. It uses the current
// state of the application to print the status bar.
//
//*****************************************************************************
void
UpdateStatus(int32_t i32Port)
{
tRectangle sRect;
uint8_t ui8DevClass, ui8DevProtocol;
//
// Calculate the box size based on the lPort value to update one of the
// status boxes. The first and last boxes will draw slightly off screen
// to make the status area have no borders on the sides and bottom.
//
sRect.i16XMin = DISPLAY_TEXT_BORDER_H + (BUTTON_WIDTH * i32Port);
sRect.i16XMax = sRect.i16XMin + BUTTON_WIDTH;
sRect.i16YMin = 240 - 10 - BUTTON_HEIGHT;
sRect.i16YMax = sRect.i16YMin + BUTTON_HEIGHT;
//
// Slightly adjust the first box to draw it off screen properly.
//
if(i32Port == (NUM_HUB_STATUS - 1))
{
sRect.i16XMax -= 2;
}
//
// Put the application name in the middle of the banner.
//
GrContextFontSet(&g_sContext, g_psFontFixed6x8);
if(g_psHubStatus[i32Port].bConnected)
{
ui8DevClass = USBHCDDevClass(g_psHubStatus[i32Port].ui32Instance, 0);
ui8DevProtocol = USBHCDDevProtocol(
g_psHubStatus[i32Port].ui32Instance, 0);
if(ui8DevClass == USB_CLASS_HID)
{
if(ui8DevProtocol == USB_HID_PROTOCOL_MOUSE)
{
//
// Mouse is currently connected.
//
UpdateStatusBox(&sRect, "Mouse", true);
}
else if(ui8DevProtocol == USB_HID_PROTOCOL_KEYB)
{
//
// Keyboard is currently connected.
//
UpdateStatusBox(&sRect, "Keyboard", true);
}
else
{
//
// Unknown device is currently connected.
//
UpdateStatusBox(&sRect, "Unknown", true);
}
}
else if(ui8DevClass == USB_CLASS_MASS_STORAGE)
{
//
// MSC device is currently connected.
//
UpdateStatusBox(&sRect, "Mass Storage", true);
}
else if(ui8DevClass == USB_CLASS_HUB)
{
//
// MSC device is currently connected.
//
UpdateStatusBox(&sRect, "Hub", true);
}
else
{
//
// Unknown device is currently connected.
//
UpdateStatusBox(&sRect, "Unknown", true);
}
}
else
{
//
// Unknown device is currently connected.
//
UpdateStatusBox(&sRect, "No Device", false);
}
}
//*****************************************************************************
//
// This is the generic callback from host stack.
//
// pvData is actually a pointer to a tEventInfo structure.
//
// This function will be called to inform the application when a USB event has
// occurred that is outside those related to the keyboard device. At this
// point this is used to detect unsupported devices being inserted and removed.
// It is also used to inform the application when a power fault has occurred.
// This function is required when the g_USBGenericEventDriver is included in
// the host controller driver array that is passed in to the
// USBHCDRegisterDrivers() function.
//
//*****************************************************************************
void
USBHCDEvents(void *pvData)
{
tEventInfo *pEventInfo;
uint8_t ui8Port;
//
// Cast this pointer to its actual type.
//
pEventInfo = (tEventInfo *)pvData;
//
// Get the hub port number that the device is connected to.
//
ui8Port = USBHCDDevHubPort(pEventInfo->ui32Instance);
switch(pEventInfo->ui32Event)
{
case USB_EVENT_UNKNOWN_CONNECTED:
case USB_EVENT_CONNECTED:
{
//
// If this is the hub then ignore this connection.
//
if(USBHCDDevClass(pEventInfo->ui32Instance, 0) == USB_CLASS_HUB)
{
break;
}
//
// If this is not a direct connection, then the hub is on
// port 0 so the index should be moved down from 1-4 to 0-3.
//
if(ui8Port > 0)
{
ui8Port--;
}
//
// Save the device instance data.
//
g_psHubStatus[ui8Port].ui32Instance = pEventInfo->ui32Instance;
g_psHubStatus[ui8Port].bConnected = true;
//
// Update the port status for the new device.
//
UpdateStatus(ui8Port);
break;
}
//
// A device has been unplugged.
//
case USB_EVENT_DISCONNECTED:
{
//
// If this is not a direct connection, then the hub is on
// port 0 so the index should be moved down from 1-4 to 0-3.
//
if(ui8Port > 0)
{
ui8Port--;
}
//
// Device is no longer connected.
//
g_psHubStatus[ui8Port].bConnected = false;
//
// Update the port status for the new device.
//
UpdateStatus(ui8Port);
break;
}
default:
{
break;
}
}
}
//*****************************************************************************
//
// This is the callback from the USB HUB mouse handler.
//
// pvCBData is ignored by this function.
// ui32Event is one of the valid events for a mouse device.
// ui32MsgParam is defined by the event that occurs.
// pvMsgData is a pointer to data that is defined by the event that occurs.
//
// This function will be called to inform the application when a mouse has
// been plugged in or removed and any time mouse movement or button pressed
// is detected.
//
// This function will return 0.
//
//*****************************************************************************
void
HubCallback(tHubInstance *psHubInstance, uint32_t ui32Event,
uint32_t ui32MsgParam, void *pvMsgData)
{
}
//*****************************************************************************
//
// The main application loop.
//
//*****************************************************************************
int
main(void)
{
int32_t i32Status, i32Idx;
uint32_t ui32SysClock, ui32PLLRate;
#ifdef USE_ULPI
uint32_t ui32Setting;
#endif
ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
SYSCTL_OSC_MAIN | SYSCTL_USE_PLL |
SYSCTL_CFG_VCO_480), 120000000);
//
// Set the part pin out appropriately for this device.
//
PinoutSet();
#ifdef USE_ULPI
//
// Switch the USB ULPI Pins over.
//
USBULPIPinoutSet();
//
// Enable USB ULPI with high speed support.
//
ui32Setting = USBLIB_FEATURE_ULPI_HS;
USBOTGFeatureSet(0, USBLIB_FEATURE_USBULPI, &ui32Setting);
//
// Setting the PLL frequency to zero tells the USB library to use the
// external USB clock.
//
ui32PLLRate = 0;
#else
//
// Save the PLL rate used by this application.
//
ui32PLLRate = 480000000;
#endif
//
// Initialize the hub port status.
//
for(i32Idx = 0; i32Idx < NUM_HUB_STATUS; i32Idx++)
{
g_psHubStatus[i32Idx].bConnected = false;
}
//
// Enable Clocking to the USB controller.
//
ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_USB0);
//
// Enable Interrupts
//
ROM_IntMasterEnable();
//
// Initialize the USB stack mode and pass in a mode callback.
//
USBStackModeSet(0, eUSBModeHost, 0);
//
// Register the host class drivers.
//
USBHCDRegisterDrivers(0, g_ppHostClassDrivers, g_ui32NumHostClassDrivers);
//
// Open the Keyboard interface.
//
KeyboardOpen();
MSCOpen(ui32SysClock);
//
// Open a hub instance and provide it with the memory required to hold
// configuration descriptors for each attached device.
//
USBHHubOpen(HubCallback);
//
// Initialize the power configuration. This sets the power enable signal
// to be active high and does not enable the power fault.
//
USBHCDPowerConfigInit(0, USBHCD_VBUS_AUTO_HIGH | USBHCD_VBUS_FILTER);
//
// Tell the USB library the CPU clock and the PLL frequency.
//
USBOTGFeatureSet(0, USBLIB_FEATURE_CPUCLK, &ui32SysClock);
USBOTGFeatureSet(0, USBLIB_FEATURE_USBPLL, &ui32PLLRate);
//
// Initialize the USB controller for Host mode.
//
USBHCDInit(0, g_pui8HCDPool, sizeof(g_pui8HCDPool));
//
// Initialize the display driver.
//
Kentec320x240x16_SSD2119Init(ui32SysClock);
//
// Initialize the graphics context.
//
GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119);
//
// Draw the application frame.
//
FrameDraw(&g_sContext, "usb-host-hub");
//
// Calculate the number of characters that will fit on a line.
// Make sure to leave a small border for the text box.
//
g_ui32CharsPerLine = (GrContextDpyWidthGet(&g_sContext) - 16) /
GrFontMaxWidthGet(g_psFontFixed6x8);
//
// Calculate the number of lines per usable text screen. This requires
// taking off space for the top and bottom banners and adding a small bit
// for a border.
//
g_ui32LinesPerScreen = (GrContextDpyHeightGet(&g_sContext) -
(2*(DISPLAY_BANNER_HEIGHT + 1)))/
GrFontHeightGet(g_psFontFixed6x8);
//
// Initial update of the screen.
//
UpdateStatus(0);
UpdateStatus(1);
UpdateStatus(2);
UpdateStatus(3);
g_ui32CmdIdx = 0;
g_ui32CurrentLine = 0;
//
// Initialize the file system.
//
FileInit();
//
// The main loop for the application.
//
while(1)
{
//
// Print a prompt to the console. Show the CWD.
//
WriteString("> ");
//
// Is there a command waiting to be processed?
//
while((g_ui32Flags & FLAG_CMD_READY) == 0)
{
//
// Call the YSB library to let non-interrupt code run.
//
USBHCDMain();
//
// Call the keyboard and mass storage main routines.
//
KeyboardMain();
MSCMain();
}
//
// Pass the line from the user to the command processor.
// It will be parsed and valid commands executed.
//
i32Status = CmdLineProcess(g_pcCmdBuf);
//
// Handle the case of bad command.
//
if(i32Status == CMDLINE_BAD_CMD)
{
WriteString("Bad command!\n");
}
//
// Handle the case of too many arguments.
//
else if(i32Status == CMDLINE_TOO_MANY_ARGS)
{
WriteString("Too many arguments for command processor!\n");
}
//
// Otherwise the command was executed. Print the error
// code if one was returned.
//
else if(i32Status != 0)
{
WriteString("Command returned error code\n");
WriteString((char *)StringFromFresult((FRESULT)i32Status));
WriteString("\n");
}
//
// Reset the command flag and the command index.
//
g_ui32Flags &= ~FLAG_CMD_READY;
g_ui32CmdIdx = 0;
}
}
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