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+//*****************************************************************************
+//
+// vector.h - Prototypes for the vector functions.
+//
+// Copyright (c) 2012-2014 Texas Instruments Incorporated. All rights reserved.
+// Software License Agreement
+//
+// Texas Instruments (TI) is supplying this software for use solely and
+// exclusively on TI's microcontroller products. The software is owned by
+// TI and/or its suppliers, and is protected under applicable copyright
+// laws. You may not combine this software with "viral" open-source
+// software in order to form a larger program.
+//
+// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
+// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
+// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
+// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
+// DAMAGES, FOR ANY REASON WHATSOEVER.
+//
+// This is part of revision 2.1.0.12573 of the Tiva Firmware Development Package.
+//
+//*****************************************************************************
+
+#ifndef __SENSORLIB_VECTOR_H__
+#define __SENSORLIB_VECTOR_H__
+
+//*****************************************************************************
+//
+// If building with a C++ compiler, make all of the definitions in this header
+// have a C binding.
+//
+//*****************************************************************************
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+//*****************************************************************************
+//
+// Prototypes.
+//
+//*****************************************************************************
+extern float VectorDotProduct(float pfVectorIn1[3], float pfVectorIn2[3]);
+extern void VectorCrossProduct(float pfVectorOut[3], float pfVectorIn1[3],
+ float pfVectorIn2[3]);
+extern void VectorScale(float pfVectorOut[3], float pfVectorIn[3],
+ float fScale);
+extern void VectorAdd(float pfVectorOut[3], float pfVectorIn1[3],
+ float pfVectorIn2[3]);
+
+//*****************************************************************************
+//
+// Mark the end of the C bindings section for C++ compilers.
+//
+//*****************************************************************************
+#ifdef __cplusplus
+}
+#endif
+
+#endif // __SENSORLIB_VECTOR_H__