diff options
| author | Yuval Adam <yuv.adm@gmail.com> | 2014-08-08 14:42:07 +0300 |
|---|---|---|
| committer | Yuval Adam <yuv.adm@gmail.com> | 2014-08-08 14:42:07 +0300 |
| commit | a6163888f3c56123b1db313743c6147ba498732c (patch) | |
| tree | ff7d15d991d1d09ba6cbc0cec80924f57445bfdd /third_party/windows/fltk-1.1.10/src/fl_dnd_win32.cxx | |
| parent | c3e4c9a25c2910d2d66d52215b3406b13d5b23d5 (diff) | |
Add third_party libs
Diffstat (limited to 'third_party/windows/fltk-1.1.10/src/fl_dnd_win32.cxx')
| -rw-r--r-- | third_party/windows/fltk-1.1.10/src/fl_dnd_win32.cxx | 404 |
1 files changed, 404 insertions, 0 deletions
diff --git a/third_party/windows/fltk-1.1.10/src/fl_dnd_win32.cxx b/third_party/windows/fltk-1.1.10/src/fl_dnd_win32.cxx new file mode 100644 index 0000000..cd7511b --- /dev/null +++ b/third_party/windows/fltk-1.1.10/src/fl_dnd_win32.cxx @@ -0,0 +1,404 @@ +//
+// "$Id: fl_dnd_win32.cxx 5190 2006-06-09 16:16:34Z mike $"
+//
+// Drag & Drop code for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2005 by Bill Spitzak and others.
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Library General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Library General Public License for more details.
+//
+// You should have received a copy of the GNU Library General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+// USA.
+//
+// Please report all bugs and problems to "fltk-bugs@fltk.org
+
+// This file contains win32-specific code for fltk which is always linked
+// in. Search other files for "WIN32" or filenames ending in _win32.cxx
+// for other system-specific code.
+
+#include <FL/Fl.H>
+#include <FL/x.H>
+#include <FL/Fl_Window.H>
+#include "flstring.h"
+#include <stdio.h>
+#include <stdlib.h>
+#include <sys/types.h>
+#include <time.h>
+#if defined(__CYGWIN__)
+#include <sys/time.h>
+#include <unistd.h>
+#else
+#include <winsock.h>
+#endif
+
+extern char *fl_selection_buffer[2];
+extern int fl_selection_length[2];
+extern int fl_selection_buffer_length[2];
+extern char fl_i_own_selection[2];
+
+Fl_Window *fl_dnd_target_window = 0;
+
+// All of the following code requires GCC 3.x or a non-GNU compiler...
+#if !defined(__GNUC__) || __GNUC__ >= 3
+
+#include <ole2.h>
+#include <shellapi.h>
+
+/**
+ * subclass the IDropTarget to receive data from DnD operations
+ */
+class FLDropTarget : public IDropTarget
+{
+ DWORD m_cRefCount;
+ DWORD lastEffect;
+ int px, py;
+public:
+ FLDropTarget() : m_cRefCount(0) { } // initialize
+ HRESULT STDMETHODCALLTYPE QueryInterface( REFIID riid, LPVOID *ppvObject ) {
+ if (IID_IUnknown==riid || IID_IDropTarget==riid)
+ {
+ *ppvObject=this;
+ ((LPUNKNOWN)*ppvObject)->AddRef();
+ return S_OK;
+ }
+ *ppvObject = NULL;
+ return E_NOINTERFACE;
+ }
+ ULONG STDMETHODCALLTYPE AddRef() { return ++m_cRefCount; }
+ ULONG STDMETHODCALLTYPE Release() {
+ long nTemp;
+ nTemp = --m_cRefCount;
+ if(nTemp==0)
+ delete this;
+ return nTemp;
+ }
+ HRESULT STDMETHODCALLTYPE DragEnter( IDataObject *pDataObj, DWORD /*grfKeyState*/, POINTL pt, DWORD *pdwEffect) {
+ if( !pDataObj ) return E_INVALIDARG;
+ // set e_modifiers here from grfKeyState, set e_x and e_root_x
+ // check if FLTK handles this drag and return if it can't (i.e. BMP drag without filename)
+ POINT ppt;
+ Fl::e_x_root = ppt.x = pt.x;
+ Fl::e_y_root = ppt.y = pt.y;
+ HWND hWnd = WindowFromPoint( ppt );
+ Fl_Window *target = fl_find( hWnd );
+ if (target) {
+ Fl::e_x = Fl::e_x_root-target->x();
+ Fl::e_y = Fl::e_y_root-target->y();
+ }
+ fl_dnd_target_window = target;
+ px = pt.x; py = pt.y;
+ if (fillCurrentDragData(pDataObj)) {
+ // FLTK has no mechanism yet for the different drop effects, so we allow move and copy
+ if ( target && Fl::handle( FL_DND_ENTER, target ) )
+ *pdwEffect = DROPEFFECT_MOVE|DROPEFFECT_COPY; //|DROPEFFECT_LINK;
+ else
+ *pdwEffect = DROPEFFECT_NONE;
+ } else {
+ *pdwEffect = DROPEFFECT_NONE;
+ }
+ lastEffect = *pdwEffect;
+ return S_OK;
+ }
+ HRESULT STDMETHODCALLTYPE DragOver( DWORD /*grfKeyState*/, POINTL pt, DWORD *pdwEffect) {
+ if ( px==pt.x && py==pt.y )
+ {
+ *pdwEffect = lastEffect;
+ return S_OK;
+ }
+ if ( !fl_dnd_target_window )
+ {
+ *pdwEffect = lastEffect = DROPEFFECT_NONE;
+ return S_OK;
+ }
+ // set e_modifiers here from grfKeyState, set e_x and e_root_x
+ Fl::e_x_root = pt.x;
+ Fl::e_y_root = pt.y;
+ if (fl_dnd_target_window) {
+ Fl::e_x = Fl::e_x_root-fl_dnd_target_window->x();
+ Fl::e_y = Fl::e_y_root-fl_dnd_target_window->y();
+ }
+ if (fillCurrentDragData(0)) {
+ // Fl_Group will change DND_DRAG into DND_ENTER and DND_LEAVE if needed
+ if ( Fl::handle( FL_DND_DRAG, fl_dnd_target_window ) )
+ *pdwEffect = DROPEFFECT_MOVE|DROPEFFECT_COPY; //|DROPEFFECT_LINK;
+ else
+ *pdwEffect = DROPEFFECT_NONE;
+ } else {
+ *pdwEffect = DROPEFFECT_NONE;
+ }
+ px = pt.x; py = pt.y;
+ lastEffect = *pdwEffect;
+ return S_OK;
+ }
+ HRESULT STDMETHODCALLTYPE DragLeave() {
+ if ( fl_dnd_target_window && fillCurrentDragData(0))
+ {
+ Fl::handle( FL_DND_LEAVE, fl_dnd_target_window );
+ fl_dnd_target_window = 0;
+ clearCurrentDragData();
+ }
+ return S_OK;
+ }
+ HRESULT STDMETHODCALLTYPE Drop( IDataObject *data, DWORD /*grfKeyState*/, POINTL pt, DWORD* /*pdwEffect*/) {
+ if ( !fl_dnd_target_window )
+ return S_OK;
+ Fl_Window *target = fl_dnd_target_window;
+ fl_dnd_target_window = 0;
+ Fl::e_x_root = pt.x;
+ Fl::e_y_root = pt.y;
+ if (target) {
+ Fl::e_x = Fl::e_x_root-target->x();
+ Fl::e_y = Fl::e_y_root-target->y();
+ }
+ // tell FLTK that the user released an object on this widget
+ if ( !Fl::handle( FL_DND_RELEASE, target ) )
+ return S_OK;
+
+ Fl_Widget *w = target;
+ while (w->parent()) w = w->window();
+ HWND hwnd = fl_xid( (Fl_Window*)w );
+ if (fillCurrentDragData(data)) {
+ int old_event = Fl::e_number;
+ Fl::belowmouse()->handle(Fl::e_number = FL_PASTE); // e_text will be invalid after this call
+ Fl::e_number = old_event;
+ SetForegroundWindow( hwnd );
+ clearCurrentDragData();
+ return S_OK;
+ }
+ return S_OK;
+ }
+private:
+
+ static IDataObject *currDragRef;
+ static char *currDragData;
+ static int currDragSize;
+ static char currDragResult;
+
+ static void clearCurrentDragData() {
+ currDragRef = 0;
+ if (currDragData) free(currDragData);
+ currDragData = 0;
+ currDragSize = 0;
+ currDragResult = 0;
+ }
+ static char fillCurrentDragData(IDataObject *data) {
+ // shortcut through this whole procedure if there is no fresh data
+ if (!data)
+ return currDragResult;
+ // shortcut through this whole procedure if this is still the same drag event
+ // (* this is safe, because 'currDragRef' is cleared on Leave and Drop events)
+ if (data==currDragRef)
+ return currDragResult;
+
+ // clear currDrag* for a new drag event
+ clearCurrentDragData();
+
+ // fill currDrag* with ASCII data, if available
+ FORMATETC fmt = { 0 };
+ STGMEDIUM medium = { 0 };
+ fmt.tymed = TYMED_HGLOBAL;
+ fmt.dwAspect = DVASPECT_CONTENT;
+ fmt.lindex = -1;
+ fmt.cfFormat = CF_TEXT;
+ // if it is ASCII text, return a copy of it
+ if ( data->GetData( &fmt, &medium )==S_OK )
+ {
+ void *stuff = GlobalLock( medium.hGlobal );
+ Fl::e_length = strlen((char*)stuff);
+ Fl::e_text = strdup((char*)stuff);
+ GlobalUnlock( medium.hGlobal );
+ ReleaseStgMedium( &medium );
+ currDragResult = 1;
+ return currDragResult;
+ }
+ // else fill currDrag* with filenames, if possible
+ memset(&fmt, 0, sizeof(fmt));
+ fmt.tymed = TYMED_HGLOBAL;
+ fmt.dwAspect = DVASPECT_CONTENT;
+ fmt.lindex = -1;
+ fmt.cfFormat = CF_HDROP;
+ // if it is a pathname list, send an FL_PASTE with a \n seperated list of filepaths
+ if ( data->GetData( &fmt, &medium )==S_OK )
+ {
+ HDROP hdrop = (HDROP)medium.hGlobal;
+ int i, n, nn = 0, nf = DragQueryFile( hdrop, (UINT)-1, 0, 0 );
+ for ( i=0; i<nf; i++ ) nn += DragQueryFile( hdrop, i, 0, 0 );
+ nn += nf;
+ Fl::e_length = nn-1;
+ char *dst = Fl::e_text = (char*)malloc(nn+1);
+ for ( i=0; i<nf; i++ ) {
+ n = DragQueryFile( hdrop, i, dst, nn );
+ dst += n;
+ if ( i<nf-1 ) *dst++ = '\n';
+ }
+ *dst = 0;
+ ReleaseStgMedium( &medium );
+ currDragResult = 1;
+ return currDragResult;
+ }
+ currDragResult = 0;
+ return currDragResult;
+ }
+} flDropTarget;
+
+IDropTarget *flIDropTarget = &flDropTarget;
+
+IDataObject *FLDropTarget::currDragRef = 0;
+char *FLDropTarget::currDragData = 0;
+int FLDropTarget::currDragSize = 0;
+char FLDropTarget::currDragResult = 0;
+
+/**
+ * this class is needed to allow FLTK apps to be a DnD source
+ */
+class FLDropSource : public IDropSource
+{
+ DWORD m_cRefCount;
+public:
+ FLDropSource() { m_cRefCount = 0; }
+ HRESULT STDMETHODCALLTYPE QueryInterface( REFIID riid, LPVOID *ppvObject ) {
+ if (IID_IUnknown==riid || IID_IDropSource==riid)
+ {
+ *ppvObject=this;
+ ((LPUNKNOWN)*ppvObject)->AddRef();
+ return S_OK;
+ }
+ *ppvObject = NULL;
+ return E_NOINTERFACE;
+ }
+ ULONG STDMETHODCALLTYPE AddRef() { return ++m_cRefCount; }
+ ULONG STDMETHODCALLTYPE Release() {
+ long nTemp;
+ nTemp = --m_cRefCount;
+ if(nTemp==0)
+ delete this;
+ return nTemp;
+ }
+ STDMETHODIMP GiveFeedback( ulong ) { return DRAGDROP_S_USEDEFAULTCURSORS; }
+ STDMETHODIMP QueryContinueDrag( BOOL esc, DWORD keyState ) {
+ if ( esc )
+ return DRAGDROP_S_CANCEL;
+ if ( !(keyState & (MK_LBUTTON|MK_MBUTTON|MK_RBUTTON)) )
+ return DRAGDROP_S_DROP;
+ return S_OK;
+ }
+};
+
+/**
+ * this is the actual object that FLTK can drop somewhere
+ * - the implementation is minimal, but it should work with all decent Win32 drop targets
+ */
+class FLDataObject : public IDataObject
+{
+ DWORD m_cRefCount;
+public:
+ FLDataObject() { m_cRefCount = 1; }
+ HRESULT STDMETHODCALLTYPE QueryInterface( REFIID riid, LPVOID *ppvObject ) {
+ if (IID_IUnknown==riid || IID_IDataObject==riid)
+ {
+ *ppvObject=this;
+ ((LPUNKNOWN)*ppvObject)->AddRef();
+ return S_OK;
+ }
+ *ppvObject = NULL;
+ return E_NOINTERFACE;
+ }
+ ULONG STDMETHODCALLTYPE AddRef() { return ++m_cRefCount; }
+ ULONG STDMETHODCALLTYPE Release() {
+ long nTemp;
+ nTemp = --m_cRefCount;
+ if(nTemp==0)
+ delete this;
+ return nTemp;
+ }
+ // GetData currently allows ASCII text through Global Memory only
+ HRESULT STDMETHODCALLTYPE GetData( FORMATETC *pformatetcIn, STGMEDIUM *pmedium ) {
+ if ((pformatetcIn->dwAspect & DVASPECT_CONTENT) &&
+ (pformatetcIn->tymed & TYMED_HGLOBAL) &&
+ (pformatetcIn->cfFormat == CF_TEXT))
+ {
+ HGLOBAL gh = GlobalAlloc( GHND, fl_selection_length[0]+1 );
+ char *pMem = (char*)GlobalLock( gh );
+ memmove( pMem, fl_selection_buffer[0], fl_selection_length[0] );
+ pMem[ fl_selection_length[0] ] = 0;
+ pmedium->tymed = TYMED_HGLOBAL;
+ pmedium->hGlobal = gh;
+ pmedium->pUnkForRelease = NULL;
+ GlobalUnlock( gh );
+ return S_OK;
+ }
+ return DV_E_FORMATETC;
+ }
+ HRESULT STDMETHODCALLTYPE QueryGetData( FORMATETC *pformatetc )
+ {
+ if ((pformatetc->dwAspect & DVASPECT_CONTENT) &&
+ (pformatetc->tymed & TYMED_HGLOBAL) &&
+ (pformatetc->cfFormat == CF_TEXT))
+ return S_OK;
+ return DV_E_FORMATETC;
+ }
+ // all the following methods are not really needed for a DnD object
+ HRESULT STDMETHODCALLTYPE GetDataHere( FORMATETC* /*pformatetcIn*/, STGMEDIUM* /*pmedium*/) { return E_NOTIMPL; }
+ HRESULT STDMETHODCALLTYPE GetCanonicalFormatEtc( FORMATETC* /*in*/, FORMATETC* /*out*/) { return E_NOTIMPL; }
+ HRESULT STDMETHODCALLTYPE SetData( FORMATETC* /*pformatetc*/, STGMEDIUM* /*pmedium*/, BOOL /*fRelease*/) { return E_NOTIMPL; }
+ HRESULT STDMETHODCALLTYPE EnumFormatEtc( DWORD /*dir*/, IEnumFORMATETC** /*ppenumFormatEtc*/) { return E_NOTIMPL; }
+ HRESULT STDMETHODCALLTYPE DAdvise( FORMATETC* /*pformatetc*/, DWORD /*advf*/,
+ IAdviseSink* /*pAdvSink*/, DWORD* /*pdwConnection*/) { return E_NOTIMPL; }
+ HRESULT STDMETHODCALLTYPE DUnadvise( DWORD /*dwConnection*/) { return E_NOTIMPL; }
+ HRESULT STDMETHODCALLTYPE EnumDAdvise( IEnumSTATDATA** /*ppenumAdvise*/) { return E_NOTIMPL; }
+};
+
+
+/**
+ * drag and drop whatever is in the cut-copy-paste buffer
+ * - create a selection first using:
+ * Fl::copy(const char *stuff, int len, 0)
+ */
+int Fl::dnd()
+{
+ DWORD dropEffect;
+ ReleaseCapture();
+
+ FLDataObject *fdo = new FLDataObject;
+ fdo->AddRef();
+ FLDropSource *fds = new FLDropSource;
+ fds->AddRef();
+
+ HRESULT ret = DoDragDrop( fdo, fds, DROPEFFECT_MOVE|DROPEFFECT_LINK|DROPEFFECT_COPY, &dropEffect );
+
+ fdo->Release();
+ fds->Release();
+
+ Fl_Widget *w = Fl::pushed();
+ if ( w )
+ {
+ int old_event = Fl::e_number;
+ w->handle(Fl::e_number = FL_RELEASE);
+ Fl::e_number = old_event;
+ Fl::pushed( 0 );
+ }
+ if ( ret==DRAGDROP_S_DROP ) return 1; // or DD_S_CANCEL
+ return 0;
+}
+#else
+int Fl::dnd()
+{
+ // Always indicate DnD failed when using GCC < 3...
+ return 1;
+}
+#endif // !__GNUC__ || __GNUC__ >= 3
+
+
+//
+// End of "$Id: fl_dnd_win32.cxx 5190 2006-06-09 16:16:34Z mike $".
+//
|
