diff options
| author | Yuval Adam <yuv.adm@gmail.com> | 2014-08-08 14:42:07 +0300 |
|---|---|---|
| committer | Yuval Adam <yuv.adm@gmail.com> | 2014-08-08 14:42:07 +0300 |
| commit | a6163888f3c56123b1db313743c6147ba498732c (patch) | |
| tree | ff7d15d991d1d09ba6cbc0cec80924f57445bfdd /third_party/windows/fltk-1.1.10/src/Fl_Browser_.cxx | |
| parent | c3e4c9a25c2910d2d66d52215b3406b13d5b23d5 (diff) | |
Add third_party libs
Diffstat (limited to 'third_party/windows/fltk-1.1.10/src/Fl_Browser_.cxx')
| -rw-r--r-- | third_party/windows/fltk-1.1.10/src/Fl_Browser_.cxx | 842 |
1 files changed, 842 insertions, 0 deletions
diff --git a/third_party/windows/fltk-1.1.10/src/Fl_Browser_.cxx b/third_party/windows/fltk-1.1.10/src/Fl_Browser_.cxx new file mode 100644 index 0000000..ae97f2d --- /dev/null +++ b/third_party/windows/fltk-1.1.10/src/Fl_Browser_.cxx @@ -0,0 +1,842 @@ +//
+// "$Id: Fl_Browser_.cxx 5992 2007-12-15 16:20:16Z mike $"
+//
+// Base Browser widget class for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2006 by Bill Spitzak and others.
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Library General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Library General Public License for more details.
+//
+// You should have received a copy of the GNU Library General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+// USA.
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+#define DISPLAY_SEARCH_BOTH_WAYS_AT_ONCE
+
+#include <stdio.h>
+#include <FL/Fl.H>
+#include <FL/Fl_Widget.H>
+#include <FL/Fl_Browser_.H>
+#include <FL/fl_draw.H>
+
+
+// This is the base class for browsers. To be useful it must be
+// subclassed and several virtual functions defined. The
+// Forms-compatable browser and the file chooser's browser are
+// subclassed off of this.
+
+// Yes, I know this should be a template...
+
+// This has been designed so that the subclass has complete control
+// over the storage of the data, although because next() and prev()
+// functions are used to index, it works best as a linked list or as a
+// large block of characters in which the line breaks must be searched
+// for.
+
+// A great deal of work has been done so that the "height" of a data
+// object does not need to be determined until it is drawn. This was
+// done for the file chooser, because the height requires doing stat()
+// to see if the file is a directory, which can be annoyingly slow
+// over the network.
+
+/* redraw bits:
+ 1 = redraw children (the scrollbar)
+ 2 = redraw one or two items
+ 4 = redraw all items
+*/
+
+static void scrollbar_callback(Fl_Widget* s, void*) {
+ ((Fl_Browser_*)(s->parent()))->position(int(((Fl_Scrollbar*)s)->value()));
+}
+
+static void hscrollbar_callback(Fl_Widget* s, void*) {
+ ((Fl_Browser_*)(s->parent()))->hposition(int(((Fl_Scrollbar*)s)->value()));
+}
+
+// Scrollbar size should be part of the Fl class, but is left here for
+// binary compatibility in 1.1.x - M. Sweet
+int Fl_Browser_::scrollbar_width_ = 16;
+
+// Get the standard scrollbar size
+int Fl::scrollbar_size() {
+ return Fl_Browser_::scrollbar_width();
+}
+
+// Set the standard scrollbar size
+void Fl::scrollbar_size(int W) {
+ Fl_Browser_::scrollbar_width(W);
+}
+
+// return where to draw the actual box:
+void Fl_Browser_::bbox(int& X, int& Y, int& W, int& H) const {
+ Fl_Boxtype b = box() ? box() : FL_DOWN_BOX;
+ X = x()+Fl::box_dx(b);
+ Y = y()+Fl::box_dy(b);
+ W = w()-Fl::box_dw(b);
+ H = h()-Fl::box_dh(b);
+ if (scrollbar.visible()) {
+ W -= scrollbar_width_;
+ if (scrollbar.align() & FL_ALIGN_LEFT) X += scrollbar_width_;
+ }
+ if (W < 0) W = 0;
+ if (hscrollbar.visible()) {
+ H -= scrollbar_width_;
+ if (scrollbar.align() & FL_ALIGN_TOP) Y += scrollbar_width_;
+ }
+ if (H < 0) H = 0;
+}
+
+int Fl_Browser_::leftedge() const {
+ int X, Y, W, H; bbox(X, Y, W, H);
+ return X;
+}
+
+// The scrollbars may be moved again by draw(), since each one's size
+// depends on whether the other is visible or not. This skips over
+// Fl_Group::resize since it moves the scrollbars uselessly.
+void Fl_Browser_::resize(int X, int Y, int W, int H) {
+ Fl_Widget::resize(X, Y, W, H);
+ // move the scrollbars so they can respond to events:
+ bbox(X,Y,W,H);
+ scrollbar.resize(
+ scrollbar.align()&FL_ALIGN_LEFT ? X-scrollbar_width_ : X+W,
+ Y, scrollbar_width_, H);
+ hscrollbar.resize(
+ X, scrollbar.align()&FL_ALIGN_TOP ? Y-scrollbar_width_ : Y+H,
+ W, scrollbar_width_);
+}
+
+// Cause minimal update to redraw the given item:
+void Fl_Browser_::redraw_line(void* l) {
+ if (!redraw1 || redraw1 == l) {redraw1 = l; damage(FL_DAMAGE_EXPOSE);}
+ else if (!redraw2 || redraw2 == l) {redraw2 = l; damage(FL_DAMAGE_EXPOSE);}
+ else damage(FL_DAMAGE_SCROLL);
+}
+
+// Figure out top() based on position():
+void Fl_Browser_::update_top() {
+ if (!top_) top_ = item_first();
+ if (position_ != real_position_) {
+ void* l;
+ int ly;
+ int yy = position_;
+ // start from either head or current position, whichever is closer:
+ if (!top_ || yy <= (real_position_/2)) {
+ l = item_first();
+ ly = 0;
+ } else {
+ l = top_;
+ ly = real_position_-offset_;
+ }
+ if (!l) {
+ top_ = 0;
+ offset_ = 0;
+ real_position_ = 0;
+ } else {
+ int hh = item_quick_height(l);
+ // step through list until we find line containing this point:
+ while (ly > yy) {
+ void* l1 = item_prev(l);
+ if (!l1) {ly = 0; break;} // hit the top
+ l = l1;
+ hh = item_quick_height(l);
+ ly -= hh;
+ }
+ while ((ly+hh) <= yy) {
+ void* l1 = item_next(l);
+ if (!l1) {yy = ly+hh-1; break;}
+ l = l1;
+ ly += hh;
+ hh = item_quick_height(l);
+ }
+ // top item must *really* be visible, use slow height:
+ for (;;) {
+ hh = item_height(l);
+ if ((ly+hh) > yy) break; // it is big enough to see
+ // go up to top of previous item:
+ void* l1 = item_prev(l);
+ if (!l1) {ly = yy = 0; break;} // hit the top
+ l = l1; yy = position_ = ly = ly-item_quick_height(l);
+ }
+ // use it:
+ top_ = l;
+ offset_ = yy-ly;
+ real_position_ = yy;
+ }
+ damage(FL_DAMAGE_SCROLL);
+ }
+}
+
+// Change position(), top() will update when update_top() is called
+// (probably by draw() or handle()):
+void Fl_Browser_::position(int yy) {
+ if (yy < 0) yy = 0;
+ if (yy == position_) return;
+ position_ = yy;
+ if (yy != real_position_) redraw_lines();
+}
+
+void Fl_Browser_::hposition(int xx) {
+ if (xx < 0) xx = 0;
+ if (xx == hposition_) return;
+ hposition_ = xx;
+ if (xx != real_hposition_) redraw_lines();
+}
+
+// Tell whether item is currently displayed:
+int Fl_Browser_::displayed(void* p) const {
+ int X, Y, W, H; bbox(X, Y, W, H);
+ int yy = H+offset_;
+ for (void* l = top_; l && yy > 0; l = item_next(l)) {
+ if (l == p) return 1;
+ yy -= item_height(l);
+ }
+ return 0;
+}
+
+// Ensure this item is displayed:
+// Messy because we have no idea if it is before top or after bottom:
+void Fl_Browser_::display(void* p) {
+
+ // First special case - want to display first item in the list?
+ update_top();
+ if (p == item_first()) {position(0); return;}
+
+ int X, Y, W, H, Yp; bbox(X, Y, W, H);
+ void* l = top_;
+ Y = Yp = -offset_;
+ int h1;
+
+ // 2nd special case - want to display item already displayed at top of browser?
+ if (l == p) {position(real_position_+Y); return;} // scroll up a bit
+
+ // 3rd special case - want to display item just above top of browser?
+ void* lp = item_prev(l);
+ if (lp == p) {position(real_position_+Y-item_quick_height(lp)); return;}
+
+#ifdef DISPLAY_SEARCH_BOTH_WAYS_AT_ONCE
+ // search for item. We search both up and down the list at the same time,
+ // this evens up the execution time for the two cases - the old way was
+ // much slower for going up than for going down.
+ while (l || lp) {
+ if (l) {
+ h1 = item_quick_height(l);
+ if (l == p) {
+ if (Y <= H) { // it is visible or right at bottom
+ Y = Y+h1-H; // find where bottom edge is
+ if (Y > 0) position(real_position_+Y); // scroll down a bit
+ } else {
+ position(real_position_+Y-(H-h1)/2); // center it
+ }
+ return;
+ }
+ Y += h1;
+ l = item_next(l);
+ }
+ if (lp) {
+ h1 = item_quick_height(lp);
+ Yp -= h1;
+ if (lp == p) {
+ if ((Yp + h1) >= 0) position(real_position_+Yp);
+ else position(real_position_+Yp-(H-h1)/2);
+ return;
+ }
+ lp = item_prev(lp);
+ }
+ }
+#else
+ // Old version went forwards and then backwards:
+ // search forward for it:
+ l = top_;
+ for (; l; l = item_next(l)) {
+ h1 = item_quick_height(l);
+ if (l == p) {
+ if (Y <= H) { // it is visible or right at bottom
+ Y = Y+h1-H; // find where bottom edge is
+ if (Y > 0) position(real_position_+Y); // scroll down a bit
+ } else {
+ position(real_position_+Y-(H-h1)/2); // center it
+ }
+ return;
+ }
+ Y += h1;
+ }
+ // search backward for it, if found center it:
+ l = lp;
+ Y = -offset_;
+ for (; l; l = item_prev(l)) {
+ h1 = item_quick_height(l);
+ Y -= h1;
+ if (l == p) {
+ if ((Y + h1) >= 0) position(real_position_+Y);
+ else position(real_position_+Y-(H-h1)/2);
+ return;
+ }
+ }
+#endif
+}
+
+// redraw, has side effect of updating top and setting scrollbar:
+
+void Fl_Browser_::draw() {
+ int drawsquare = 0;
+ update_top();
+ int full_width_ = full_width();
+ int full_height_ = full_height();
+ int X, Y, W, H; bbox(X, Y, W, H);
+ int dont_repeat = 0;
+J1:
+ if (damage() & FL_DAMAGE_ALL) { // redraw the box if full redraw
+ Fl_Boxtype b = box() ? box() : FL_DOWN_BOX;
+ draw_box(b, x(), y(), w(), h(), color());
+ drawsquare = 1;
+ }
+ // see if scrollbar needs to be switched on/off:
+ if ((has_scrollbar_ & VERTICAL) && (
+ (has_scrollbar_ & ALWAYS_ON) || position_ || full_height_ > H)) {
+ if (!scrollbar.visible()) {
+ scrollbar.set_visible();
+ drawsquare = 1;
+ bbox(X, Y, W, H);
+ }
+ } else {
+ top_ = item_first(); real_position_ = offset_ = 0;
+ if (scrollbar.visible()) {
+ scrollbar.clear_visible();
+ clear_damage((uchar)(damage()|FL_DAMAGE_SCROLL));
+ }
+ }
+
+ if ((has_scrollbar_ & HORIZONTAL) && (
+ (has_scrollbar_ & ALWAYS_ON) || hposition_ || full_width_ > W)) {
+ if (!hscrollbar.visible()) {
+ hscrollbar.set_visible();
+ drawsquare = 1;
+ bbox(X, Y, W, H);
+ }
+ } else {
+ real_hposition_ = 0;
+ if (hscrollbar.visible()) {
+ hscrollbar.clear_visible();
+ clear_damage((uchar)(damage()|FL_DAMAGE_SCROLL));
+ }
+ }
+
+ // Check the vertical scrollbar again, just in case it needs to be drawn
+ // because the horizontal one is drawn. There should be a cleaner way
+ // to do this besides copying the same code...
+ if ((has_scrollbar_ & VERTICAL) && (
+ (has_scrollbar_ & ALWAYS_ON) || position_ || full_height_ > H)) {
+ if (!scrollbar.visible()) {
+ scrollbar.set_visible();
+ drawsquare = 1;
+ bbox(X, Y, W, H);
+ }
+ } else {
+ top_ = item_first(); real_position_ = offset_ = 0;
+ if (scrollbar.visible()) {
+ scrollbar.clear_visible();
+ clear_damage((uchar)(damage()|FL_DAMAGE_SCROLL));
+ }
+ }
+
+ bbox(X, Y, W, H);
+
+ fl_clip(X, Y, W, H);
+ // for each line, draw it if full redraw or scrolled. Erase background
+ // if not a full redraw or if it is selected:
+ void* l = top();
+ int yy = -offset_;
+ for (; l && yy < H; l = item_next(l)) {
+ int hh = item_height(l);
+ if (hh <= 0) continue;
+ if ((damage()&(FL_DAMAGE_SCROLL|FL_DAMAGE_ALL)) || l == redraw1 || l == redraw2) {
+ if (item_selected(l)) {
+ fl_color(active_r() ? selection_color() : fl_inactive(selection_color()));
+ fl_rectf(X, yy+Y, W, hh);
+ } else if (!(damage()&FL_DAMAGE_ALL)) {
+ fl_push_clip(X, yy+Y, W, hh);
+ draw_box(box() ? box() : FL_DOWN_BOX, x(), y(), w(), h(), color());
+ fl_pop_clip();
+ }
+ item_draw(l, X-hposition_, yy+Y, W+hposition_, hh);
+ if (l == selection_ && Fl::focus() == this) {
+ draw_box(FL_BORDER_FRAME, X, yy+Y, W, hh, color());
+ draw_focus(FL_NO_BOX, X, yy+Y, W+1, hh+1);
+ }
+ int ww = item_width(l);
+ if (ww > max_width) {max_width = ww; max_width_item = l;}
+ }
+ yy += hh;
+ }
+ // erase the area below last line:
+ if (!(damage()&FL_DAMAGE_ALL) && yy < H) {
+ fl_push_clip(X, yy+Y, W, H-yy);
+ draw_box(box() ? box() : FL_DOWN_BOX, x(), y(), w(), h(), color());
+ fl_pop_clip();
+ }
+ fl_pop_clip();
+ redraw1 = redraw2 = 0;
+
+ if (!dont_repeat) {
+ dont_repeat = 1;
+ // see if changes to full_height caused by calls to slow_height
+ // caused scrollbar state to change, in which case we have to redraw:
+ full_height_ = full_height();
+ full_width_ = full_width();
+ if ((has_scrollbar_ & VERTICAL) &&
+ ((has_scrollbar_ & ALWAYS_ON) || position_ || full_height_>H)) {
+ if (!scrollbar.visible()) { damage(FL_DAMAGE_ALL); goto J1; }
+ } else {
+ if (scrollbar.visible()) { damage(FL_DAMAGE_ALL); goto J1; }
+ }
+ if ((has_scrollbar_ & HORIZONTAL) &&
+ ((has_scrollbar_ & ALWAYS_ON) || hposition_ || full_width_>W)) {
+ if (!hscrollbar.visible()) { damage(FL_DAMAGE_ALL); goto J1; }
+ } else {
+ if (hscrollbar.visible()) { damage(FL_DAMAGE_ALL); goto J1; }
+ }
+ }
+
+ // update the scrollbars and redraw them:
+ int dy = top_ ? item_quick_height(top_) : 0; if (dy < 10) dy = 10;
+ if (scrollbar.visible()) {
+ scrollbar.damage_resize(
+ scrollbar.align()&FL_ALIGN_LEFT ? X-scrollbar_width_ : X+W,
+ Y, scrollbar_width_, H);
+ scrollbar.value(position_, H, 0, full_height_);
+ scrollbar.linesize(dy);
+ if (drawsquare) draw_child(scrollbar);
+ else update_child(scrollbar);
+ }
+ if (hscrollbar.visible()) {
+ hscrollbar.damage_resize(
+ X, scrollbar.align()&FL_ALIGN_TOP ? Y-scrollbar_width_ : Y+H,
+ W, scrollbar_width_);
+ hscrollbar.value(hposition_, W, 0, full_width_);
+ hscrollbar.linesize(dy);
+ if (drawsquare) draw_child(hscrollbar);
+ else update_child(hscrollbar);
+ }
+
+ // draw that little square between the scrollbars:
+ if (drawsquare && scrollbar.visible() && hscrollbar.visible()) {
+ fl_color(parent()->color());
+ fl_rectf(scrollbar.x(), hscrollbar.y(), scrollbar_width_,scrollbar_width_);
+ }
+
+ real_hposition_ = hposition_;
+}
+
+// Quick way to delete and reset everything:
+void Fl_Browser_::new_list() {
+ top_ = 0;
+ position_ = real_position_ = 0;
+ hposition_ = real_hposition_ = 0;
+ selection_ = 0;
+ offset_ = 0;
+ max_width = 0;
+ max_width_item = 0;
+ redraw_lines();
+}
+
+// Tell it that this item is going away, and that this must remove
+// all pointers to it:
+void Fl_Browser_::deleting(void* l) {
+ if (displayed(l)) {
+ redraw_lines();
+ if (l == top_) {
+ real_position_ -= offset_;
+ offset_ = 0;
+ top_ = item_next(l);
+ if (!top_) top_ = item_prev(l);
+ }
+ } else {
+ // we don't know where this item is, recalculate top...
+ real_position_ = 0;
+ offset_ = 0;
+ top_ = 0;
+ }
+ if (l == selection_) selection_ = 0;
+ if (l == max_width_item) {max_width_item = 0; max_width = 0;}
+}
+
+void Fl_Browser_::replacing(void* a, void* b) {
+ redraw_line(a);
+ if (a == selection_) selection_ = b;
+ if (a == top_) top_ = b;
+ if (a == max_width_item) {max_width_item = 0; max_width = 0;}
+}
+
+void Fl_Browser_::swapping(void* a, void* b) {
+ redraw_line(a);
+ redraw_line(b);
+ if (a == selection_) selection_ = b;
+ else if (b == selection_) selection_ = a;
+ if (a == top_) top_ = b;
+ else if (b == top_) top_ = a;
+}
+
+void Fl_Browser_::inserting(void* a, void* b) {
+ if (displayed(a)) redraw_lines();
+ if (a == top_) top_ = b;
+}
+
+void* Fl_Browser_::find_item(int my) {
+ update_top();
+ int X, Y, W, H; bbox(X, Y, W, H);
+ void* l;
+ int yy = Y-offset_;
+ for (l = top_; l; l = item_next(l)) {
+ int hh = item_height(l); if (hh <= 0) continue;
+ yy += hh;
+ if (my <= yy || yy>=(Y+H)) return l;
+ }
+ return 0;
+}
+
+int Fl_Browser_::select(void* l, int i, int docallbacks) {
+ if (type() == FL_MULTI_BROWSER) {
+ if (selection_ != l) {
+ if (selection_) redraw_line(selection_);
+ selection_ = l;
+ redraw_line(l);
+ }
+ if ((!i)==(!item_selected(l))) return 0;
+ item_select(l, i);
+ redraw_line(l);
+ } else {
+ if (i && selection_ == l) return 0;
+ if (!i && selection_ != l) return 0;
+ if (selection_) {
+ item_select(selection_, 0);
+ redraw_line(selection_);
+ selection_ = 0;
+ }
+ if (i) {
+ item_select(l, 1);
+ selection_ = l;
+ redraw_line(l);
+ display(l);
+ }
+ }
+ if (docallbacks) {
+ set_changed();
+ do_callback();
+ }
+ return 1;
+}
+
+int Fl_Browser_::deselect(int docallbacks) {
+ if (type() == FL_MULTI_BROWSER) {
+ int change = 0;
+ for (void* p = item_first(); p; p = item_next(p))
+ change |= select(p, 0, docallbacks);
+ return change;
+ } else {
+ if (!selection_) return 0;
+ item_select(selection_, 0);
+ redraw_line(selection_);
+ selection_ = 0;
+ return 1;
+ }
+}
+
+int Fl_Browser_::select_only(void* l, int docallbacks) {
+ if (!l) return deselect(docallbacks);
+ int change = 0;
+ if (type() == FL_MULTI_BROWSER) {
+ for (void* p = item_first(); p; p = item_next(p))
+ if (p != l) change |= select(p, 0, docallbacks);
+ }
+ change |= select(l, 1, docallbacks);
+ display(l);
+ return change;
+}
+
+int Fl_Browser_::handle(int event) {
+ // must do shortcuts first or the scrollbar will get them...
+ if (event == FL_ENTER || event == FL_LEAVE) return 1;
+ if (event == FL_KEYBOARD && type() >= FL_HOLD_BROWSER) {
+ void* l1 = selection_;
+ void* l = l1; if (!l) l = top_; if (!l) l = item_first();
+ if (l) {
+ if (type()==FL_HOLD_BROWSER) {
+ switch (Fl::event_key()) {
+ case FL_Down:
+ while ((l = item_next(l)))
+ if (item_height(l)>0) {select_only(l, when()); break;}
+ return 1;
+ case FL_Up:
+ while ((l = item_prev(l))) if (item_height(l)>0) {
+ select_only(l, when()); break;}
+ return 1;
+ }
+ } else {
+ switch (Fl::event_key()) {
+ case FL_Enter:
+ case FL_KP_Enter:
+ select_only(l, when() & ~FL_WHEN_ENTER_KEY);
+ if (when() & FL_WHEN_ENTER_KEY) {
+ set_changed();
+ do_callback();
+ }
+ return 1;
+ case ' ':
+ selection_ = l;
+ select(l, !item_selected(l), when() & ~FL_WHEN_ENTER_KEY);
+ return 1;
+ case FL_Down:
+ while ((l = item_next(l))) {
+ if (Fl::event_state(FL_SHIFT|FL_CTRL))
+ select(l, l1 ? item_selected(l1) : 1, when());
+ if (item_height(l)>0) goto J1;
+ }
+ return 1;
+ case FL_Up:
+ while ((l = item_prev(l))) {
+ if (Fl::event_state(FL_SHIFT|FL_CTRL))
+ select(l, l1 ? item_selected(l1) : 1, when());
+ if (item_height(l)>0) goto J1;
+ }
+ return 1;
+J1:
+ if (selection_) redraw_line(selection_);
+ selection_ = l; redraw_line(l);
+ display(l);
+ return 1;
+ }
+ }
+ }
+ }
+
+ if (Fl_Group::handle(event)) return 1;
+ int X, Y, W, H; bbox(X, Y, W, H);
+ int my;
+// NOTE:
+// instead of:
+// change = select_only(find_item(my), when() & FL_WHEN_CHANGED)
+// we use the construct:
+// change = select_only(find_item(my), 0);
+// if (change && (when() & FL_WHEN_CHANGED)) {
+// set_changed();
+// do_callback();
+// }
+// See str #834
+// The first form calls the callback *before* setting change.
+// The callback may execute an Fl::wait(), resulting in another
+// call of Fl_Browser_::handle() for the same widget. The sequence
+// of events can be an FL_PUSH followed by an FL_RELEASE.
+// This second call of Fl_Browser_::handle() may result in a -
+// somewhat unexpected - second concurrent invocation of the callback.
+
+ static char change;
+ static char whichway;
+ static int py;
+ switch (event) {
+ case FL_PUSH:
+ if (!Fl::event_inside(X, Y, W, H)) return 0;
+ if (Fl::visible_focus()) {
+ Fl::focus(this);
+ redraw();
+ }
+ my = py = Fl::event_y();
+ change = 0;
+ if (type() == FL_NORMAL_BROWSER || !top_)
+ ;
+ else if (type() != FL_MULTI_BROWSER) {
+ change = select_only(find_item(my), 0);
+ if (change && (when() & FL_WHEN_CHANGED)) {
+ set_changed();
+ do_callback();
+ }
+ } else {
+ void* l = find_item(my);
+ whichway = 1;
+ if (Fl::event_state(FL_CTRL)) { // toggle selection:
+ TOGGLE:
+ if (l) {
+ whichway = !item_selected(l);
+ change = select(l, whichway, 0);
+ if (change && (when() & FL_WHEN_CHANGED)) {
+ set_changed();
+ do_callback();
+ }
+ }
+ } else if (Fl::event_state(FL_SHIFT)) { // extend selection:
+ if (l == selection_) goto TOGGLE;
+ // state of previous selection determines new value:
+ whichway = l ? !item_selected(l) : 1;
+ // see which of the new item or previous selection is earlier,
+ // by searching from the previous forward for this one:
+ int down;
+ if (!l) down = 1;
+ else {for (void* m = selection_; ; m = item_next(m)) {
+ if (m == l) {down = 1; break;}
+ if (!m) {down = 0; break;}
+ }}
+ if (down) {
+ for (void* m = selection_; m != l; m = item_next(m))
+ select(m, whichway, when() & FL_WHEN_CHANGED);
+ } else {
+ void* e = selection_;
+ for (void* m = item_next(l); m; m = item_next(m)) {
+ select(m, whichway, when() & FL_WHEN_CHANGED);
+ if (m == e) break;
+ }
+ }
+ // do the clicked item last so the select box is around it:
+ change = 1;
+ if (l) select(l, whichway, when() & FL_WHEN_CHANGED);
+ } else { // select only this item
+ change = select_only(l, 0);
+ if (change && (when() & FL_WHEN_CHANGED)) {
+ set_changed();
+ do_callback();
+ }
+ }
+ }
+ return 1;
+ case FL_DRAG:
+ // do the scrolling first:
+ my = Fl::event_y();
+ if (my < Y && my < py) {
+ int p = real_position_+my-Y;
+ if (p<0) p = 0;
+ position(p);
+ } else if (my > (Y+H) && my > py) {
+ int p = real_position_+my-(Y+H);
+ int hh = full_height()-H; if (p > hh) p = hh;
+ if (p<0) p = 0;
+ position(p);
+ }
+ if (type() == FL_NORMAL_BROWSER || !top_)
+ ;
+ else if (type() == FL_MULTI_BROWSER) {
+ void* l = find_item(my);
+ void* t; void* b; // this will be the range to change
+ if (my > py) { // go down
+ t = selection_ ? item_next(selection_) : 0;
+ b = l ? item_next(l) : 0;
+ } else { // go up
+ t = l;
+ b = selection_;
+ }
+ for (; t && t != b; t = item_next(t)) {
+ char change_t;
+ change_t = select(t, whichway, 0);
+ change |= change_t;
+ if (change_t && (when() & FL_WHEN_CHANGED)) {
+ set_changed();
+ do_callback();
+ }
+ }
+ if (l) selection_ = l;
+ } else {
+ void* l1 = selection_;
+ void* l =
+ (Fl::event_x()<x() || Fl::event_x()>x()+w()) ? selection_ :
+ find_item(my);
+ change = (l != l1);
+ select_only(l, when() & FL_WHEN_CHANGED);
+ }
+ py = my;
+ return 1;
+ case FL_RELEASE:
+ if (type() == FL_SELECT_BROWSER) {
+ void* t = selection_; deselect(); selection_ = t;
+ }
+ if (change) {
+ set_changed();
+ if (when() & FL_WHEN_RELEASE) do_callback();
+ } else {
+ if (when() & FL_WHEN_NOT_CHANGED) do_callback();
+ }
+
+ // double click calls the callback: (like Enter Key)
+ if (Fl::event_clicks() && (when() & FL_WHEN_ENTER_KEY)) {
+ set_changed();
+ do_callback();
+ }
+ return 1;
+ case FL_FOCUS:
+ case FL_UNFOCUS:
+ if (type() >= FL_HOLD_BROWSER && Fl::visible_focus()) {
+ redraw();
+ return 1;
+ } else return 0;
+ }
+
+ return 0;
+}
+
+Fl_Browser_::Fl_Browser_(int X, int Y, int W, int H, const char* l)
+ : Fl_Group(X, Y, W, H, l),
+ scrollbar(0, 0, 0, 0, 0), // they will be resized by draw()
+ hscrollbar(0, 0, 0, 0, 0)
+{
+ box(FL_NO_BOX);
+ align(FL_ALIGN_BOTTOM);
+ position_ = real_position_ = 0;
+ hposition_ = real_hposition_ = 0;
+ offset_ = 0;
+ top_ = 0;
+ when(FL_WHEN_RELEASE_ALWAYS);
+ selection_ = 0;
+ color(FL_BACKGROUND2_COLOR, FL_SELECTION_COLOR);
+ scrollbar.callback(scrollbar_callback);
+//scrollbar.align(FL_ALIGN_LEFT|FL_ALIGN_BOTTOM); // back compatability?
+ hscrollbar.callback(hscrollbar_callback);
+ hscrollbar.type(FL_HORIZONTAL);
+ textfont_ = FL_HELVETICA;
+ textsize_ = (uchar)FL_NORMAL_SIZE;
+ textcolor_ = FL_FOREGROUND_COLOR;
+ has_scrollbar_ = BOTH;
+ max_width = 0;
+ max_width_item = 0;
+ redraw1 = redraw2 = 0;
+ end();
+}
+
+// Default versions of some of the virtual functions:
+
+int Fl_Browser_::item_quick_height(void* l) const {
+ return item_height(l);
+}
+
+int Fl_Browser_::incr_height() const {
+ return item_quick_height(item_first());
+}
+
+int Fl_Browser_::full_height() const {
+ int t = 0;
+ for (void* p = item_first(); p; p = item_next(p))
+ t += item_quick_height(p);
+ return t;
+}
+
+int Fl_Browser_::full_width() const {
+ return max_width;
+}
+
+void Fl_Browser_::item_select(void*, int) {}
+
+int Fl_Browser_::item_selected(void* l) const {return l==selection_;}
+
+//
+// End of "$Id: Fl_Browser_.cxx 5992 2007-12-15 16:20:16Z mike $".
+//
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