diff options
| author | Yuval Adam <yuv.adm@gmail.com> | 2014-08-08 14:42:07 +0300 |
|---|---|---|
| committer | Yuval Adam <yuv.adm@gmail.com> | 2014-08-08 14:42:07 +0300 |
| commit | a6163888f3c56123b1db313743c6147ba498732c (patch) | |
| tree | ff7d15d991d1d09ba6cbc0cec80924f57445bfdd /third_party/windows/fltk-1.1.10/documentation/Fl_Tiled_Image.html | |
| parent | c3e4c9a25c2910d2d66d52215b3406b13d5b23d5 (diff) | |
Add third_party libs
Diffstat (limited to 'third_party/windows/fltk-1.1.10/documentation/Fl_Tiled_Image.html')
| -rw-r--r-- | third_party/windows/fltk-1.1.10/documentation/Fl_Tiled_Image.html | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/third_party/windows/fltk-1.1.10/documentation/Fl_Tiled_Image.html b/third_party/windows/fltk-1.1.10/documentation/Fl_Tiled_Image.html new file mode 100644 index 0000000..ad8c137 --- /dev/null +++ b/third_party/windows/fltk-1.1.10/documentation/Fl_Tiled_Image.html @@ -0,0 +1,64 @@ +<HTML>
+<HEAD>
+ <TITLE>Fl_Tiled_Image</TITLE>
+</HEAD>
+<BODY>
+
+<!-- NEW PAGE -->
+
+<H2><A name=Fl_Tiled_Image>class Fl_Tiled_Image</A></H2>
+<HR>
+
+<H3>Class Hierarchy</H3>
+
+<UL><PRE>
+<A href="Fl_Image.html">Fl_Image</A>
+ |
+ +----<B>Fl_Tiled_Image</B>
+</PRE></UL>
+
+<H3>Include Files</H3>
+
+<UL><PRE>
+#include <FL/Fl_Tiled_Image.H>
+</PRE></UL>
+
+<H3>Description</H3>
+
+<P>The <TT>Fl_Tiled_Image</TT> class supports tiling of images
+over a specified area. The source (tile) image is <B>not</B>
+copied unless you call the <A
+HREF="Fl_Image.html#Fl_Image.color_average"><TT>color_average()</TT></A>,
+<A
+HREF="Fl_Image.html#Fl_Image.desaturate"><TT>desaturate()</TT></A>,
+or <A
+HREF="Fl_Image.html#Fl_Image.inactive"><TT>inactive()</TT></A>
+methods.</P>
+
+<H3>Methods</H3>
+
+<UL>
+
+ <LI><A href="#Fl_Tiled_Image.Fl_Tiled_Image">Fl_Tiled_Image</A></LI>
+
+ <LI><A href="#Fl_Tiled_Image.~Fl_Tiled_Image">~Fl_Tiled_Image</A></LI>
+
+ <LI><A href="#Fl_Tiled_Image.image">image</A></LI>
+
+</UL>
+
+<H4><A name="Fl_Tiled_Image.Fl_Tiled_Image">Fl_Tiled_Image::Fl_Tiled_Image(Fl_Image *img, int W, int H);</A></H4>
+
+<P>The constructors create a new tiled image containing the specified image.</P>
+
+<H4><A name="Fl_Tiled_Image.~Fl_Tiled_Image">Fl_Tiled_Image::~Fl_Tiled_Image();</A></H4>
+
+<P>The destructor frees all memory and server resources that are used by
+the tiled image.</P>
+
+<H4><A name="Fl_Tiled_Image.image">Fl_Image *Fl_Tiled_Image::image();</A></H4>
+
+<P>Returns the image that will be tiled.</P>
+
+</BODY>
+</HTML>
|
