diff options
| author | Yuval Adam <yuv.adm@gmail.com> | 2014-08-08 14:42:07 +0300 |
|---|---|---|
| committer | Yuval Adam <yuv.adm@gmail.com> | 2014-08-08 14:42:07 +0300 |
| commit | a6163888f3c56123b1db313743c6147ba498732c (patch) | |
| tree | ff7d15d991d1d09ba6cbc0cec80924f57445bfdd /third_party/windows/fltk-1.1.10/documentation/Fl_Input.html | |
| parent | c3e4c9a25c2910d2d66d52215b3406b13d5b23d5 (diff) | |
Add third_party libs
Diffstat (limited to 'third_party/windows/fltk-1.1.10/documentation/Fl_Input.html')
| -rw-r--r-- | third_party/windows/fltk-1.1.10/documentation/Fl_Input.html | 383 |
1 files changed, 383 insertions, 0 deletions
diff --git a/third_party/windows/fltk-1.1.10/documentation/Fl_Input.html b/third_party/windows/fltk-1.1.10/documentation/Fl_Input.html new file mode 100644 index 0000000..3d03e86 --- /dev/null +++ b/third_party/windows/fltk-1.1.10/documentation/Fl_Input.html @@ -0,0 +1,383 @@ +<HTML>
+<HEAD>
+ <TITLE>Fl_Input</TITLE>
+</HEAD>
+<BODY>
+
+<!-- NEW PAGE -->
+
+<H2><A name=Fl_Input>class Fl_Input</A></H2>
+
+<HR>
+
+<H3>Class Hierarchy</H3>
+
+<UL><PRE>
+<A href=Fl_Input_.html#Fl_Input_>Fl_Input_</A>
+ |
+ +----<B>Fl_Input</B>
+ |
+ +----<A href="Fl_File_Input.html">Fl_File_Input</A>, <A href=Fl_Float_Input.html#Fl_Float_Input>Fl_Float_Input</A>,
+ <A href=Fl_Int_Input.html#Fl_Int_Input>Fl_Int_Input</A>, <A href=Fl_Multiline_Input.html#Fl_Multiline_Input>Fl_Multiline_Input</A>,
+ <A href=Fl_Output.html#Fl_Output>Fl_Output</A>, <A href=Fl_Secret_Input.html#Fl_Secret_Input>Fl_Secret_Input</A>
+</PRE></UL>
+
+<H3>Include Files</H3>
+
+<UL><PRE>
+#include <FL/Fl_Input.H>
+</PRE></UL>
+
+<H3>Description</H3>
+
+<P>This is the FLTK text input widget. It displays a single line
+of text and lets the user edit it. Normally it is drawn with an
+inset box and a white background. The text may contain any
+characters (even 0), and will correctly display anything, using
+^X notation for unprintable control characters and \nnn notation
+for unprintable characters with the high bit set. It assumes the
+font can draw any characters in the ISO-8859-1 character set.</P>
+
+<CENTER><TABLE border=1 WIDTH=90% summary="Fl_Input keyboard and mouse bindings.">
+
+<TR><TD WIDTH=200><B>Mouse button 1</B></TD><TD>Moves the cursor to
+ this point. Drag selects characters. Double click selects words.
+ Triple click selects all text. Shift+click extends the selection.
+ When you select text it is automatically copied to the clipboard.
+</TD></TR>
+
+<TR><TD><B>Mouse button 2</B></TD><TD>Insert the clipboard at
+the point clicked. You can also select a region and replace it with the
+clipboard by selecting the region with mouse button 2.
+</TD></TR>
+
+<TR><TD><B>Mouse button 3</B></TD><TD>Currently acts like button 1.</TD></TR>
+
+<TR><TD><B>Backspace</B></TD><TD>Deletes one character to the left, or
+deletes the selected region.</TD></TR>
+<TR><TD><B>Enter</B></TD><TD>May cause the callback, see when().</TD></TR>
+<TR><TD><B>^A or Home</B></TD><TD>Go to start of line.</TD></TR>
+<TR><TD><B>^B or Left</B></TD><TD>Move left</TD></TR>
+<TR><TD><B>^C</B></TD><TD>Copy the selection to the clipboard</TD></TR>
+<TR><TD><B>^D or Delete</B></TD><TD>Deletes one character to the right
+or deletes the selected region.</TD></TR>
+<TR><TD><B>^E or End</B></TD><TD>Go to the end of line.</TD></TR>
+<TR><TD><B>^F or Right</B></TD><TD>Move right</TD></TR>
+<TR><TD><B>^K</B></TD><TD>Delete to the end of line (next \n character)
+or deletes a single \n character. These deletions are all concatenated
+into the clipboard.</TD></TR>
+<TR><TD><B>^N or Down</B></TD><TD>Move down (for Fl_Multiline_Input
+only, otherwise it moves to the next input field).</TD></TR>
+<TR><TD><B>^P or Up</B></TD><TD>Move up (for Fl_Multiline_Input only,
+otherwise it moves to the previous input field).</TD></TR>
+<TR><TD><B>^U</B></TD><TD>Delete everything.</TD></TR>
+<TR><TD><B>^V or ^Y</B></TD><TD>Paste the clipboard</TD></TR>
+<TR><TD><B>^X or ^W</B></TD><TD>Copy the region to the clipboard and
+delete it.</TD></TR>
+<TR><TD><B>^Z or ^_</B></TD><TD>Undo. This is a single-level undo
+mechanism, but all adjacent deletions and insertions are concatenated
+into a single "undo". Often this will undo a lot more than you
+expected.</TD></TR>
+<TR><TD><B>Shift+move</B></TD><TD>Move the cursor but also extend the
+selection.</TD></TR>
+
+<TR><TD><B>RightCtrl or
+<BR>Compose</B></TD><TD><a name=compose>Start</A>
+a <A href="events.html#compose">compose-character</A>
+sequence. The next one or two keys typed define the character to
+insert (see table that follows.)
+
+<p>For instance, to type "á" type [compose][a]['] or [compose]['][a].
+
+<P>The character "nbsp" (non-breaking space) is typed by using
+[compose][space].
+
+<P>The single-character sequences may be followed by a space if
+necessary to remove ambiguity. For instance, if you really want to
+type "ª~" rather than "ã" you must type [compose][a][space][~].
+
+<p>The same key may be used to "quote" control characters into the
+text. If you need a <tt>^Q</tt> character you can get one by typing
+[compose][Control+Q].
+
+<p>X may have a key on the keyboard
+defined as <tt>XK_Multi_key</tt>. If so this key may be used as well
+as the right-hand control key. You can set this up with the program
+<tt>xmodmap</tt>.
+
+<p>If your keyboard is set to support a foreign language you should
+also be able to type "dead key" prefix characters. On X you will
+actually be able to see what dead key you typed, and if you then move
+the cursor without completing the sequence the accent will remain
+inserted.</TD></TR>
+</TABLE></CENTER>
+
+<!-- NEW PAGE -->
+<center><table border=1 summary="Character Composition Table">
+<caption align="top">Character Composition Table</caption>
+<tr>
+ <th>Keys</th><th>Char</th>
+ <th>Keys</th><th>Char</th>
+ <th>Keys</th><th>Char</th>
+ <th>Keys</th><th>Char</th>
+ <th>Keys</th><th>Char</th>
+ <th>Keys</th><th>Char</th>
+
+</tr><tr>
+ <td align=center><TT>sp</TT></td><td align=center><small>nbsp</small></td>
+ <td align=center><TT>*</tt></td><td align=center>°</td>
+ <td align=center><TT>` A</tt></td><td align=center>À</td>
+ <td align=center><TT>D -</tt></td><td align=center>Ð</td>
+ <td align=center><TT>` a</tt></td><td align=center>à</td>
+ <td align=center><TT>d -</tt></td><td align=center>ð</td>
+</tr><tr>
+ <td align=center><TT>!</tt></td><td align=center>¡</td>
+ <td align=center><TT>+ -</tt></td><td align=center>±</td>
+ <td align=center><TT>' A</tt></td><td align=center>Á</td>
+ <td align=center><TT>~ N</tt></td><td align=center>Ñ</td>
+ <td align=center><TT>' a</tt></td><td align=center>á</td>
+ <td align=center><TT>~ n</tt></td><td align=center>ñ</td>
+</tr><tr>
+ <td align=center><TT>%</tt></td><td align=center>¢</td>
+ <td align=center><TT>2</tt></td><td align=center>²</td>
+ <td align=center><TT>A ^</tt></td><td align=center>Â</td>
+ <td align=center><TT>` O</tt></td><td align=center>Ò</td>
+ <td align=center><TT>^ a</tt></td><td align=center>â</td>
+ <td align=center><TT>` o</tt></td><td align=center>ò</td>
+</tr><tr>
+ <td align=center><TT>#</tt></td><td align=center>£</td>
+ <td align=center><TT>3</tt></td><td align=center>³</td>
+ <td align=center><TT>~ A</tt></td><td align=center>Ã</td>
+ <td align=center><TT>' O</tt></td><td align=center>Ó</td>
+ <td align=center><TT>~ a</tt></td><td align=center>ã</td>
+ <td align=center><TT>' o</tt></td><td align=center>ó</td>
+</tr><tr>
+ <td align=center><TT>$</tt></td><td align=center>¤</td>
+ <td align=center><TT>'</tt></td><td align=center>´</td>
+ <td align=center><TT>: A</tt></td><td align=center>Ä</td>
+ <td align=center><TT>^ O</tt></td><td align=center>Ô</td>
+ <td align=center><TT>: a</tt></td><td align=center>ä</td>
+ <td align=center><TT>^ o</tt></td><td align=center>ô</td>
+</tr><tr>
+ <td align=center><TT>y =</tt></td><td align=center>¥</td>
+ <td align=center><TT>u</tt></td><td align=center>µ</td>
+ <td align=center><TT>* A</tt></td><td align=center>Å</td>
+ <td align=center><TT>~ O</tt></td><td align=center>Õ</td>
+ <td align=center><TT>* a</tt></td><td align=center>å</td>
+ <td align=center><TT>~ o</tt></td><td align=center>õ</td>
+</tr><tr>
+ <td align=center><TT>|</tt></td><td align=center>¦</td>
+ <td align=center><TT>p</tt></td><td align=center>¶</td>
+ <td align=center><TT>A E</tt></td><td align=center>Æ</td>
+ <td align=center><TT>: O</tt></td><td align=center>Ö</td>
+ <td align=center><TT>a e</tt></td><td align=center>æ</td>
+ <td align=center><TT>: o</tt></td><td align=center>ö</td>
+</tr><tr>
+ <td align=center><TT>&</tt></td><td align=center>§</td>
+ <td align=center><TT>.</tt></td><td align=center>·</td>
+ <td align=center><TT>, C</tt></td><td align=center>Ç</td>
+ <td align=center><TT>x</tt></td><td align=center>×</td>
+ <td align=center><TT>, c</tt></td><td align=center>ç</td>
+ <td align=center><TT>- :</tt></td><td align=center>÷</td>
+</tr><tr>
+ <td align=center><TT>:</tt></td><td align=center>¨</td>
+ <td align=center><TT>,</tt></td><td align=center>¸</td>
+ <td align=center><TT>E `</tt></td><td align=center>È</td>
+ <td align=center><TT>O /</tt></td><td align=center>Ø</td>
+ <td align=center><TT>` e</tt></td><td align=center>è</td>
+ <td align=center><TT>o /</tt></td><td align=center>ø</td>
+</tr><tr>
+ <td align=center><TT>c</tt></td><td align=center>©</td>
+ <td align=center><TT>1</tt></td><td align=center>¹</td>
+ <td align=center><TT>' E</tt></td><td align=center>É</td>
+ <td align=center><TT>` U</tt></td><td align=center>Ù</td>
+ <td align=center><TT>' e</tt></td><td align=center>é</td>
+ <td align=center><TT>` u</tt></td><td align=center>ù</td>
+</tr><tr>
+ <td align=center><TT>a</tt></td><td align=center>ª</td>
+ <td align=center><TT>o</tt></td><td align=center>º</td>
+ <td align=center><TT>^ E</tt></td><td align=center>Ê</td>
+ <td align=center><TT>' U</tt></td><td align=center>Ú</td>
+ <td align=center><TT>^ e</tt></td><td align=center>ê</td>
+ <td align=center><TT>' u</tt></td><td align=center>ú</td>
+</tr><tr>
+ <td align=center><TT>< <</tt></td><td align=center>«</td>
+ <td align=center><TT>> ></tt></td><td align=center>»</td>
+ <td align=center><TT>: E</tt></td><td align=center>Ë</td>
+ <td align=center><TT>^ U</tt></td><td align=center>Û</td>
+ <td align=center><TT>: e</tt></td><td align=center>ë</td>
+ <td align=center><TT>^ u</tt></td><td align=center>û</td>
+</tr><tr>
+ <td align=center><TT>~</tt></td><td align=center>¬</td>
+ <td align=center><TT>1 4</tt></td><td align=center>¼</td>
+ <td align=center><TT>` I</tt></td><td align=center>Ì</td>
+ <td align=center><TT>: U</tt></td><td align=center>Ü</td>
+ <td align=center><TT>` i</tt></td><td align=center>ì</td>
+ <td align=center><TT>: u</tt></td><td align=center>ü</td>
+</tr><tr>
+ <td align=center><TT>-</tt></td><td align=center></td>
+ <td align=center><TT>1 2</tt></td><td align=center>½</td>
+ <td align=center><TT>' I</tt></td><td align=center>Í</td>
+ <td align=center><TT>' Y</tt></td><td align=center>Ý</td>
+ <td align=center><TT>' i</tt></td><td align=center>í</td>
+ <td align=center><TT>' y</tt></td><td align=center>ý</td>
+</tr><tr>
+ <td align=center><TT>r</tt></td><td align=center>®</td>
+ <td align=center><TT>3 4</tt></td><td align=center>¾</td>
+ <td align=center><TT>^ I</tt></td><td align=center>Î</td>
+ <td align=center><TT>T H</tt></td><td align=center>Þ</td>
+ <td align=center><TT>^ i</tt></td><td align=center>î</td>
+ <td align=center><TT>t h</tt></td><td align=center>þ</td>
+</tr><tr>
+ <td align=center><TT>_</tt></td><td align=center>¯</td>
+ <td align=center><TT>?</tt></td><td align=center>¿</td>
+ <td align=center><TT>: I</tt></td><td align=center>Ï</td>
+ <td align=center><TT>s s</tt></td><td align=center>ß</td>
+ <td align=center><TT>: i</tt></td><td align=center>ï</td>
+ <td align=center><TT>: y</tt></td><td align=center>ÿ</td>
+</tr>
+</table></center>
+<H3>Methods</H3>
+<CENTER>
+<TABLE width=90% summary="Fl_Input methods.">
+<TR><TD align=left valign=top>
+<UL>
+<LI><A href=#Fl_Input.Fl_Input>Fl_Input</A></LI>
+<LI><A href=#Fl_Input.~Fl_Input>~Fl_Input</A></LI>
+<LI><A href=#Fl_Input.cursor_color>cursor_color</A></LI>
+</UL>
+</TD><TD align=left valign=top>
+<UL>
+<LI><A href=#Fl_Input.index>index</A></LI>
+<LI><A href=#Fl_Input.size>size</A></LI>
+</UL>
+</TD><TD align=left valign=top>
+<UL>
+<LI><A href=#Fl_Input.static_value>static_value</A></LI>
+<LI><A href=#Fl_Input.textcolor>textcolor</A></LI>
+</UL>
+</TD><TD align=left valign=top>
+<UL>
+<LI><A href=#Fl_Input.textfont>textfont</A></LI>
+<LI><A href=#Fl_Input.textsize>textsize</A></LI>
+</UL>
+</TD><TD align=left valign=top>
+<UL>
+<LI><A href=#Fl_Input.value>value</A></LI>
+<LI><A href=#Fl_Input.when>when</A></LI>
+</UL>
+</TD></TR>
+</TABLE>
+</CENTER>
+
+<H4><A name="Fl_Input.Fl_Input">Fl_Input::Fl_Input(int x, int y, int w,
+int h, const char *label = 0)</A></H4>
+
+<P>Creates a new <TT>Fl_Input</TT> widget using the given position, size,
+and label string. The default boxtype is <TT>FL_DOWN_BOX</TT>.
+
+<H4><A name="Fl_Input.~Fl_Input">virtual Fl_Input::~Fl_Input()</A></H4>
+
+<P>Destroys the widget and any value associated with it.
+
+<H4><A name="Fl_Input.value">const char *Fl_Input::value() const
+<BR>int Fl_Input::value(const char*)
+<BR>int Fl_Input::value(const char*, int)</A></H4>
+
+<P>The first form returns the current value, which is a pointer
+to the internal buffer and is valid only until the next event is
+handled.
+
+<P>The second two forms change the text and set the mark and the
+point to the end of it. The string is copied to the internal
+buffer. Passing <TT>NULL</TT> is the same as "".
+This returns non-zero if the new value is different than the
+current one. You can use the second version to directly set the
+length if you know it already or want to put nul's in the
+text.</P>
+
+<H4><A name="Fl_Input.static_value">int Fl_Input::static_value(const
+char*)
+<BR>int Fl_Input::static_value(const char*, int)</A></H4>
+
+<P>Change the text and set the mark and the point to the end of
+it. The string is <I>not</I> copied. If the user edits the
+string it is copied to the internal buffer then. This can save a
+great deal of time and memory if your program is rapidly
+changing the values of text fields, but this will only work if
+the passed string remains unchanged until either the
+<TT>Fl_Input</TT> is destroyed or <TT>value()</TT> is called
+again.
+
+<H4><A name="Fl_Input.size">int Fl_Input::size() const</A></H4>
+
+<P>Returns the number of characters in <TT>value()</TT>. This
+may be greater than <TT>strlen(value())</TT> if there are nul
+characters in it.
+
+<H4><A name="Fl_Input.index">char Fl_Input::index(int) const</A></H4>
+
+<P>Same as <TT>value()[n]</TT>, but may be faster in plausible
+implementations. No bounds checking is done.
+
+<H4><A name="Fl_Input.when">Fl_When Fl_Widget::when() const
+<BR>void Fl_Widget::when(Fl_When)</A></H4>
+
+<P>Controls when callbacks are done. The following values are useful,
+the default value is <TT>FL_WHEN_RELEASE</TT>:
+
+<UL>
+
+ <LI><TT>0</TT>: The callback is not done, but
+ <TT>changed()</TT> is turned on.</LI>
+
+ <LI><TT>FL_WHEN_CHANGED</TT>: The callback is done each
+ time the text is changed by the user.</LI>
+
+ <LI><TT>FL_WHEN_RELEASE</TT>: The callback will be done
+ when this widget loses the focus, including when the
+ window is unmapped. This is a useful value for text
+ fields in a panel where doing the callback on every
+ change is wasteful. However the callback will also
+ happen if the mouse is moved out of the window, which
+ means it should not do anything visible (like pop up an
+ error message). You might do better setting this to
+ zero, and scanning all the items for <TT>changed()</TT>
+ when the OK button on a panel is pressed.</LI>
+
+ <LI><TT>FL_WHEN_ENTER_KEY</TT>: If the user types the
+ Enter key, the entire text is selected, and the callback
+ is done if the text has changed. Normally the Enter key
+ will navigate to the next field (or insert a newline for
+ a <TT>Fl_Mulitline_Input</TT>), this changes the
+ behavior.</LI>
+
+ <LI><TT>FL_WHEN_ENTER_KEY|FL_WHEN_NOT_CHANGED</TT>: The
+ Enter key will do the callback even if the text has not
+ changed. Useful for command fields.</LI>
+
+</UL>
+
+<H4><A name="Fl_Input.textcolor">Fl_Color Fl_Input::textcolor() const
+<BR>void Fl_Input::textcolor(Fl_Color)</A></H4>
+
+<P>Gets or sets the color of the text in the input field.
+
+<H4><A name="Fl_Input.textfont">Fl_Font Fl_Input::textfont() const
+<BR>void Fl_Input::textfont(Fl_Font)</A></H4>
+
+<P>Gets or sets the font of the text in the input field.
+
+<H4><A name="Fl_Input.textsize">uchar Fl_Input::textsize() const
+<BR>void Fl_Input::textsize(uchar)</A></H4>
+
+<P>Gets or sets the size of the text in the input field.
+
+<H4><A name="Fl_Input.cursor_color">Fl_Color Fl_Input::cursor_color()
+const
+<BR>void Fl_Input::cursor_color(Fl_Color)</A></H4>
+
+<P>Get or set the color of the cursor. This is black by default.
+
+</BODY>
+</HTML>
|
