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authorYuval Adam <yuv.adm@gmail.com>2014-08-08 14:42:07 +0300
committerYuval Adam <yuv.adm@gmail.com>2014-08-08 14:42:07 +0300
commita6163888f3c56123b1db313743c6147ba498732c (patch)
treeff7d15d991d1d09ba6cbc0cec80924f57445bfdd /third_party/windows/fltk-1.1.10/documentation/Fl_Check_Button.html
parentc3e4c9a25c2910d2d66d52215b3406b13d5b23d5 (diff)
Add third_party libs
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+<HTML>
+<HEAD>
+ <TITLE>Fl_Check_Button</TITLE>
+</HEAD>
+<BODY>
+<!-- NEW PAGE -->
+<H2><A name=Fl_Check_Button>class Fl_Check_Button</A></H2>
+<HR>
+<H3>Class Hierarchy</H3>
+<UL>
+<PRE>
+<A href=Fl_Button.html#Fl_Button>Fl_Button</A>
+ |
+ +----<B>Fl_Check_Button</B>
+</PRE>
+</UL>
+<H3>Include Files</H3>
+<UL>
+<PRE>
+#include &lt;FL/Fl_Check_Button.H&gt;
+</PRE>
+</UL>
+<H3>Description</H3>
+Buttons generate callbacks when they are clicked by the user. You
+control exactly when and how by changing the values for <TT>type()</TT>
+and <TT>when()</TT>.
+<P ALIGN=CENTER><IMG SRC="Fl_Check_Button.gif" ALT="Fl_Check_Button widget"></P>
+<P>The <TT>Fl_Check_Button</TT> subclass display the &quot;on&quot; state by
+turning on a light, rather than drawing pushed in. The shape of the
+&quot;light&quot; is initially set to FL_DIAMOND_DOWN_BOX. The color of the
+light when on is controlled with <TT>selection_color()</TT>, which
+defaults to FL_RED.</P>
+<H3>Methods</H3>
+<UL>
+<LI><A href=#Fl_Check_Button.Fl_Check_Button>Fl_Check_Button</A></LI>
+<LI><A href=#Fl_Check_Button.~Fl_Check_Button>~Fl_Check_Button</A></LI>
+</UL>
+<H4><A name=Fl_Check_Button.Fl_Check_Button>
+Fl_Check_Button::Fl_Check_Button(int x, int y, int w, int h, const char
+*label = 0)</A></H4>
+ Creates a new <TT>Fl_Check_Button</TT> widget using the given
+position, size, and label string.
+<H4><A name=Fl_Check_Button.~Fl_Check_Button>
+Fl_Check_Button::~Fl_Check_Button()</A></H4>
+ The destructor deletes the check button. </BODY></HTML>