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authorYuval Adam <yuv.adm@gmail.com>2014-08-08 14:42:07 +0300
committerYuval Adam <yuv.adm@gmail.com>2014-08-08 14:42:07 +0300
commita6163888f3c56123b1db313743c6147ba498732c (patch)
treeff7d15d991d1d09ba6cbc0cec80924f57445bfdd /third_party/windows/fltk-1.1.10/FL/gl.h
parentc3e4c9a25c2910d2d66d52215b3406b13d5b23d5 (diff)
Add third_party libs
Diffstat (limited to 'third_party/windows/fltk-1.1.10/FL/gl.h')
-rw-r--r--third_party/windows/fltk-1.1.10/FL/gl.h87
1 files changed, 87 insertions, 0 deletions
diff --git a/third_party/windows/fltk-1.1.10/FL/gl.h b/third_party/windows/fltk-1.1.10/FL/gl.h
new file mode 100644
index 0000000..6d10075
--- /dev/null
+++ b/third_party/windows/fltk-1.1.10/FL/gl.h
@@ -0,0 +1,87 @@
+//
+// "$Id: gl.h 4288 2005-04-16 00:13:17Z mike $"
+//
+// OpenGL header file for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2005 by Bill Spitzak and others.
+//
+// You must include this instead of GL/gl.h to get the Microsoft
+// APIENTRY stuff included (from <windows.h>) prior to the OpenGL
+// header files.
+//
+// This file also provides "missing" OpenGL functions, and
+// gl_start() and gl_finish() to allow OpenGL to be used in any window
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Library General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Library General Public License for more details.
+//
+// You should have received a copy of the GNU Library General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+// USA.
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+#ifndef FL_gl_H
+# define FL_gl_H
+
+# include "Enumerations.H" // for color names
+# ifdef WIN32
+# include <windows.h>
+# endif
+# ifndef APIENTRY
+# if defined(__CYGWIN__)
+# define APIENTRY __attribute__ ((__stdcall__))
+# else
+# define APIENTRY
+# endif
+# endif
+
+# ifdef __APPLE__
+# include <OpenGL/gl.h>
+# else
+# include <GL/gl.h>
+# endif
+
+FL_EXPORT void gl_start();
+FL_EXPORT void gl_finish();
+
+FL_EXPORT void gl_color(Fl_Color);
+inline void gl_color(int c) {gl_color((Fl_Color)c);} // back compatability
+
+FL_EXPORT void gl_rect(int x,int y,int w,int h);
+inline void gl_rectf(int x,int y,int w,int h) {glRecti(x,y,x+w,y+h);}
+
+FL_EXPORT void gl_font(int fontid, int size);
+FL_EXPORT int gl_height();
+FL_EXPORT int gl_descent();
+FL_EXPORT double gl_width(const char *);
+FL_EXPORT double gl_width(const char *, int n);
+FL_EXPORT double gl_width(uchar);
+
+FL_EXPORT void gl_draw(const char*);
+FL_EXPORT void gl_draw(const char*, int n);
+FL_EXPORT void gl_draw(const char*, int x, int y);
+FL_EXPORT void gl_draw(const char*, float x, float y);
+FL_EXPORT void gl_draw(const char*, int n, int x, int y);
+FL_EXPORT void gl_draw(const char*, int n, float x, float y);
+FL_EXPORT void gl_draw(const char*, int x, int y, int w, int h, Fl_Align);
+FL_EXPORT void gl_measure(const char*, int& x, int& y);
+
+FL_EXPORT void gl_draw_image(const uchar *, int x,int y,int w,int h, int d=3, int ld=0);
+
+#endif // !FL_gl_H
+
+//
+// End of "$Id: gl.h 4288 2005-04-16 00:13:17Z mike $".
+//