summaryrefslogtreecommitdiff
path: root/third_party/windows/fltk-1.1.10/FL/Fl_Gl_Window.H
diff options
context:
space:
mode:
authorYuval Adam <yuv.adm@gmail.com>2014-08-08 14:42:07 +0300
committerYuval Adam <yuv.adm@gmail.com>2014-08-08 14:42:07 +0300
commita6163888f3c56123b1db313743c6147ba498732c (patch)
treeff7d15d991d1d09ba6cbc0cec80924f57445bfdd /third_party/windows/fltk-1.1.10/FL/Fl_Gl_Window.H
parentc3e4c9a25c2910d2d66d52215b3406b13d5b23d5 (diff)
Add third_party libs
Diffstat (limited to 'third_party/windows/fltk-1.1.10/FL/Fl_Gl_Window.H')
-rw-r--r--third_party/windows/fltk-1.1.10/FL/Fl_Gl_Window.H99
1 files changed, 99 insertions, 0 deletions
diff --git a/third_party/windows/fltk-1.1.10/FL/Fl_Gl_Window.H b/third_party/windows/fltk-1.1.10/FL/Fl_Gl_Window.H
new file mode 100644
index 0000000..7a6dec8
--- /dev/null
+++ b/third_party/windows/fltk-1.1.10/FL/Fl_Gl_Window.H
@@ -0,0 +1,99 @@
+//
+// "$Id: Fl_Gl_Window.H 5322 2006-08-17 09:49:43Z matt $"
+//
+// OpenGL header file for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2005 by Bill Spitzak and others.
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Library General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Library General Public License for more details.
+//
+// You should have received a copy of the GNU Library General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+// USA.
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+#ifndef Fl_Gl_Window_H
+#define Fl_Gl_Window_H
+
+#include "Fl_Window.H"
+
+#ifndef GLContext
+typedef void* GLContext; // actually a GLXContext or HGLDC
+#endif
+
+class Fl_Gl_Choice; // structure to hold result of glXChooseVisual
+
+class FL_EXPORT Fl_Gl_Window : public Fl_Window {
+
+ int mode_;
+ const int *alist;
+ Fl_Gl_Choice *g;
+ GLContext context_;
+ char valid_f_;
+ char damage1_; // damage() of back buffer
+ virtual void draw_overlay();
+ void init();
+
+ void *overlay;
+ void make_overlay();
+ friend class _Fl_Gl_Overlay;
+
+ static int can_do(int, const int *);
+ int mode(int, const int *);
+
+public:
+
+ void show();
+ void show(int a, char **b) {Fl_Window::show(a,b);}
+ void flush();
+ void hide();
+ void resize(int,int,int,int);
+
+ char valid() const {return valid_f_ & 1;}
+ void valid(char v) {if (v) valid_f_ |= 1; else valid_f_ &= 0xfe;}
+ void invalidate();
+
+ char context_valid() const {return valid_f_ & 2;}
+ void context_valid(char v) {if (v) valid_f_ |= 2; else valid_f_ &= 0xfd;}
+
+ static int can_do(int m) {return can_do(m,0);}
+ static int can_do(const int *m) {return can_do(0, m);}
+ int can_do() {return can_do(mode_,alist);}
+ Fl_Mode mode() const {return (Fl_Mode)mode_;}
+ int mode(int a) {return mode(a,0);}
+ int mode(const int *a) {return mode(0, a);}
+
+ void* context() const {return context_;}
+ void context(void*, int destroy_flag = 0);
+ void make_current();
+ void swap_buffers();
+ void ortho();
+
+ int can_do_overlay();
+ void redraw_overlay();
+ void hide_overlay();
+ void make_overlay_current();
+
+ ~Fl_Gl_Window();
+ Fl_Gl_Window(int W, int H, const char *l=0) : Fl_Window(W,H,l) {init();}
+ Fl_Gl_Window(int X, int Y, int W, int H, const char *l=0)
+ : Fl_Window(X,Y,W,H,l) {init();}
+};
+
+#endif
+
+//
+// End of "$Id: Fl_Gl_Window.H 5322 2006-08-17 09:49:43Z matt $".
+//