diff options
| author | Yuval Adam <yuv.adm@gmail.com> | 2014-06-29 12:34:32 +0300 |
|---|---|---|
| committer | Yuval Adam <yuv.adm@gmail.com> | 2014-06-29 12:34:32 +0300 |
| commit | c3e4c9a25c2910d2d66d52215b3406b13d5b23d5 (patch) | |
| tree | added370d1e356901f8579f076e3263fb0464db7 /boards/dk-tm4c129x/udma_demo/udma_demo.c | |
| parent | 990090a4cc9070837d31e66b58d40f0c3d038741 (diff) | |
Add more board models
Diffstat (limited to 'boards/dk-tm4c129x/udma_demo/udma_demo.c')
| -rw-r--r-- | boards/dk-tm4c129x/udma_demo/udma_demo.c | 924 |
1 files changed, 924 insertions, 0 deletions
diff --git a/boards/dk-tm4c129x/udma_demo/udma_demo.c b/boards/dk-tm4c129x/udma_demo/udma_demo.c new file mode 100644 index 0000000..c2293a8 --- /dev/null +++ b/boards/dk-tm4c129x/udma_demo/udma_demo.c @@ -0,0 +1,924 @@ +//*****************************************************************************
+//
+// udma_demo.c - uDMA example.
+//
+// Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved.
+// Software License Agreement
+//
+// Texas Instruments (TI) is supplying this software for use solely and
+// exclusively on TI's microcontroller products. The software is owned by
+// TI and/or its suppliers, and is protected under applicable copyright
+// laws. You may not combine this software with "viral" open-source
+// software in order to form a larger program.
+//
+// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
+// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
+// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
+// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
+// DAMAGES, FOR ANY REASON WHATSOEVER.
+//
+// This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package.
+//
+//*****************************************************************************
+
+#include <stdint.h>
+#include <stdbool.h>
+#include "inc/hw_ints.h"
+#include "inc/hw_memmap.h"
+#include "inc/hw_types.h"
+#include "inc/hw_uart.h"
+#include "driverlib/gpio.h"
+#include "driverlib/sysctl.h"
+#include "driverlib/systick.h"
+#include "driverlib/uart.h"
+#include "driverlib/udma.h"
+#include "driverlib/interrupt.h"
+#include "driverlib/rom.h"
+#include "driverlib/rom_map.h"
+#include "grlib/grlib.h"
+#include "utils/cpu_usage.h"
+#include "utils/ustdlib.h"
+#include "drivers/kentec320x240x16_ssd2119.h"
+#include "drivers/frame.h"
+#include "drivers/pinout.h"
+
+//*****************************************************************************
+//
+//! \addtogroup example_list
+//! <h1>uDMA (udma_demo)</h1>
+//!
+//! This example application demonstrates the use of the uDMA controller to
+//! transfer data between memory buffers, and to transfer data to and from a
+//! UART. The test runs for 10 seconds before exiting.
+//
+//*****************************************************************************
+
+
+//*****************************************************************************
+//
+// The number of SysTick ticks per second used for the SysTick interrupt.
+//
+//*****************************************************************************
+#define SYSTICKS_PER_SECOND 100
+
+//*****************************************************************************
+//
+// The size of the memory transfer source and destination buffers (in words).
+//
+//*****************************************************************************
+#define MEM_BUFFER_SIZE 1024
+
+//*****************************************************************************
+//
+// The size of the UART transmit and receive buffers. They do not need to be
+// the same size.
+//
+//*****************************************************************************
+#define UART_TXBUF_SIZE 256
+#define UART_RXBUF_SIZE 256
+
+//*****************************************************************************
+//
+// The system clock frequency in Hz.
+//
+//*****************************************************************************
+volatile uint32_t g_ui32SysClock;
+
+//*****************************************************************************
+//
+// Graphics context used to show text on the CSTN display.
+//
+//*****************************************************************************
+static tContext g_sContext;
+
+//*****************************************************************************
+//
+// The source and destination buffers used for memory transfers.
+//
+//*****************************************************************************
+static uint32_t g_ui32SrcBuf[MEM_BUFFER_SIZE];
+static uint32_t g_ui32DstBuf[MEM_BUFFER_SIZE];
+
+//*****************************************************************************
+//
+// The transmit and receive buffers used for the UART transfers. There is one
+// transmit buffer and a pair of recieve ping-pong buffers.
+//
+//*****************************************************************************
+static uint8_t g_ui8TxBuf[UART_TXBUF_SIZE];
+static uint8_t g_ui8RxBufA[UART_RXBUF_SIZE];
+static uint8_t g_ui8RxBufB[UART_RXBUF_SIZE];
+
+//*****************************************************************************
+//
+// The count of uDMA errors. This value is incremented by the uDMA error
+// handler.
+//
+//*****************************************************************************
+static volatile uint32_t g_ui32uDMAErrCount = 0;
+
+//*****************************************************************************
+//
+// The count of times the uDMA interrupt occurred but the uDMA transfer was not
+// complete. This should remain 0.
+//
+//*****************************************************************************
+static volatile uint32_t g_ui32BadISR = 0;
+
+//*****************************************************************************
+//
+// The count of UART buffers filled, one for each ping-pong buffer.
+//
+//*****************************************************************************
+static volatile uint32_t g_ui32RxBufACount = 0;
+static volatile uint32_t g_ui32RxBufBCount = 0;
+
+//*****************************************************************************
+//
+// The count of memory uDMA transfer blocks. This value is incremented by the
+// uDMA interrupt handler whenever a memory block transfer is completed.
+//
+//*****************************************************************************
+static volatile uint32_t g_ui32MemXferCount = 0;
+
+//*****************************************************************************
+//
+// The CPU usage in percent, in 16.16 fixed point format.
+//
+//*****************************************************************************
+static volatile uint32_t g_ui32CPUUsage;
+
+//*****************************************************************************
+//
+// The number of seconds elapsed since the start of the program. This value is
+// maintained by the SysTick interrupt handler.
+//
+//*****************************************************************************
+static volatile uint32_t g_ui32Seconds = 0;
+
+//*****************************************************************************
+//
+// The control table used by the uDMA controller. This table must be aligned
+// to a 1024 byte boundary.
+//
+//*****************************************************************************
+#if defined(ewarm)
+#pragma data_alignment=1024
+uint8_t pui8ControlTable[1024];
+#elif defined(ccs)
+#pragma DATA_ALIGN(pui8ControlTable, 1024)
+uint8_t pui8ControlTable[1024];
+#else
+uint8_t pui8ControlTable[1024] __attribute__ ((aligned(1024)));
+#endif
+
+//*****************************************************************************
+//
+// The error routine that is called if the driver library encounters an error.
+//
+//*****************************************************************************
+#ifdef DEBUG
+void
+__error__(char *pcFilename, uint32_t ui32Line)
+{
+}
+#endif
+
+//*****************************************************************************
+//
+// The interrupt handler for the SysTick timer. This handler will increment a
+// seconds counter whenever the appropriate number of ticks has occurred. It
+// will also call the CPU usage tick function to find the CPU usage percent.
+//
+//*****************************************************************************
+void
+SysTickHandler(void)
+{
+ static uint32_t ui32TickCount = 0;
+
+ //
+ // Increment the tick counter.
+ //
+ ui32TickCount++;
+
+ //
+ // If the number of ticks per second has occurred, then increment the
+ // seconds counter.
+ //
+ if(!(ui32TickCount % SYSTICKS_PER_SECOND))
+ {
+ g_ui32Seconds++;
+ }
+
+ //
+ // Call the CPU usage tick function. This function will compute the amount
+ // of cycles used by the CPU since the last call and return the result in
+ // percent in fixed point 16.16 format.
+ //
+ g_ui32CPUUsage = CPUUsageTick();
+}
+
+//*****************************************************************************
+//
+// The interrupt handler for uDMA errors. This interrupt will occur if the
+// uDMA encounters a bus error while trying to perform a transfer. This
+// handler just increments a counter if an error occurs.
+//
+//*****************************************************************************
+void
+uDMAErrorHandler(void)
+{
+ uint32_t ui32Status;
+
+ //
+ // Check for uDMA error bit
+ //
+ ui32Status = ROM_uDMAErrorStatusGet();
+
+ //
+ // If there is a uDMA error, then clear the error and increment
+ // the error counter.
+ //
+ if(ui32Status)
+ {
+ ROM_uDMAErrorStatusClear();
+ g_ui32uDMAErrCount++;
+ }
+}
+
+//*****************************************************************************
+//
+// The interrupt handler for uDMA interrupts from the memory channel. This
+// interrupt will increment a counter, and then restart another memory
+// transfer.
+//
+//*****************************************************************************
+void
+uDMAIntHandler(void)
+{
+ uint32_t ui32Mode;
+
+ //
+ // Check for the primary control structure to indicate complete.
+ //
+ ui32Mode = ROM_uDMAChannelModeGet(UDMA_CHANNEL_SW);
+ if(ui32Mode == UDMA_MODE_STOP)
+ {
+ //
+ // Increment the count of completed transfers.
+ //
+ g_ui32MemXferCount++;
+
+ //
+ // Configure it for another transfer.
+ //
+ ROM_uDMAChannelTransferSet(UDMA_CHANNEL_SW, UDMA_MODE_AUTO,
+ g_ui32SrcBuf, g_ui32DstBuf,
+ MEM_BUFFER_SIZE);
+
+ //
+ // Initiate another transfer.
+ //
+ ROM_uDMAChannelEnable(UDMA_CHANNEL_SW);
+ ROM_uDMAChannelRequest(UDMA_CHANNEL_SW);
+ }
+
+ //
+ // If the channel is not stopped, then something is wrong.
+ //
+ else
+ {
+ g_ui32BadISR++;
+ }
+}
+
+//*****************************************************************************
+//
+// The interrupt handler for UART0. This interrupt will occur when a DMA
+// transfer is complete using the UART0 uDMA channel. It will also be
+// triggered if the peripheral signals an error. This interrupt handler will
+// switch between receive ping-pong buffers A and B. It will also restart a TX
+// uDMA transfer if the prior transfer is complete. This will keep the UART
+// running continuously (looping TX data back to RX).
+//
+//*****************************************************************************
+void
+UART0IntHandler(void)
+{
+ uint32_t ui32Status;
+ uint32_t ui32Mode;
+
+ //
+ // Read the interrupt status of the UART.
+ //
+ ui32Status = ROM_UARTIntStatus(UART0_BASE, 1);
+
+ //
+ // Clear any pending status, even though there should be none since no UART
+ // interrupts were enabled. If UART error interrupts were enabled, then
+ // those interrupts could occur here and should be handled. Since uDMA is
+ // used for both the RX and TX, then neither of those interrupts should be
+ // enabled.
+ //
+ ROM_UARTIntClear(UART0_BASE, ui32Status);
+
+ //
+ // Check the DMA control table to see if the ping-pong "A" transfer is
+ // complete. The "A" transfer uses receive buffer "A", and the primary
+ // control structure.
+ //
+ ui32Mode = ROM_uDMAChannelModeGet(UDMA_CHANNEL_UART0RX | UDMA_PRI_SELECT);
+
+ //
+ // If the primary control structure indicates stop, that means the "A"
+ // receive buffer is done. The uDMA controller should still be receiving
+ // data into the "B" buffer.
+ //
+ if(ui32Mode == UDMA_MODE_STOP)
+ {
+ //
+ // Increment a counter to indicate data was received into buffer A. In
+ // a real application this would be used to signal the main thread that
+ // data was received so the main thread can process the data.
+ //
+ g_ui32RxBufACount++;
+
+ //
+ // Set up the next transfer for the "A" buffer, using the primary
+ // control structure. When the ongoing receive into the "B" buffer is
+ // done, the uDMA controller will switch back to this one. This
+ // example re-uses buffer A, but a more sophisticated application could
+ // use a rotating set of buffers to increase the amount of time that
+ // the main thread has to process the data in the buffer before it is
+ // reused.
+ //
+ ROM_uDMAChannelTransferSet(UDMA_CHANNEL_UART0RX | UDMA_PRI_SELECT,
+ UDMA_MODE_PINGPONG,
+ (void *)(UART0_BASE + UART_O_DR),
+ g_ui8RxBufA, sizeof(g_ui8RxBufA));
+ }
+
+ //
+ // Check the DMA control table to see if the ping-pong "B" transfer is
+ // complete. The "B" transfer uses receive buffer "B", and the alternate
+ // control structure.
+ //
+ ui32Mode = ROM_uDMAChannelModeGet(UDMA_CHANNEL_UART0RX | UDMA_ALT_SELECT);
+
+ //
+ // If the alternate control structure indicates stop, that means the "B"
+ // receive buffer is done. The uDMA controller should still be receiving
+ // data into the "A" buffer.
+ //
+ if(ui32Mode == UDMA_MODE_STOP)
+ {
+ //
+ // Increment a counter to indicate data was received into buffer A. In
+ // a real application this would be used to signal the main thread that
+ // data was received so the main thread can process the data.
+ //
+ g_ui32RxBufBCount++;
+
+ //
+ // Set up the next transfer for the "B" buffer, using the alternate
+ // control structure. When the ongoing receive into the "A" buffer is
+ // done, the uDMA controller will switch back to this one. This
+ // example re-uses buffer B, but a more sophisticated application could
+ // use a rotating set of buffers to increase the amount of time that
+ // the main thread has to process the data in the buffer before it is
+ // reused.
+ //
+ ROM_uDMAChannelTransferSet(UDMA_CHANNEL_UART0RX | UDMA_ALT_SELECT,
+ UDMA_MODE_PINGPONG,
+ (void *)(UART0_BASE + UART_O_DR),
+ g_ui8RxBufB, sizeof(g_ui8RxBufB));
+ }
+
+ //
+ // If the UART0 DMA TX channel is disabled, that means the TX DMA transfer
+ // is done.
+ //
+ if(!ROM_uDMAChannelIsEnabled(UDMA_CHANNEL_UART0TX))
+ {
+ //
+ // Start another DMA transfer to UART0 TX.
+ //
+ ROM_uDMAChannelTransferSet(UDMA_CHANNEL_UART0TX | UDMA_PRI_SELECT,
+ UDMA_MODE_BASIC, g_ui8TxBuf,
+ (void *)(UART0_BASE + UART_O_DR),
+ sizeof(g_ui8TxBuf));
+
+ //
+ // The uDMA TX channel must be re-enabled.
+ //
+ ROM_uDMAChannelEnable(UDMA_CHANNEL_UART0TX);
+ }
+}
+
+//*****************************************************************************
+//
+// Initializes the UART0 peripheral and sets up the TX and RX uDMA channels.
+// The UART is configured for loopback mode so that any data sent on TX will be
+// received on RX. The uDMA channels are configured so that the TX channel
+// will copy data from a buffer to the UART TX output. And the uDMA RX channel
+// will receive any incoming data into a pair of buffers in ping-pong mode.
+//
+//*****************************************************************************
+void
+InitUART0Transfer(void)
+{
+ uint_fast16_t ui16Idx;
+
+ //
+ // Fill the TX buffer with a simple data pattern.
+ //
+ for(ui16Idx = 0; ui16Idx < UART_TXBUF_SIZE; ui16Idx++)
+ {
+ g_ui8TxBuf[ui16Idx] = ui16Idx;
+ }
+
+ //
+ // Enable the UART peripheral, and configure it to operate even if the CPU
+ // is in sleep.
+ //
+ ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0);
+ ROM_SysCtlPeripheralSleepEnable(SYSCTL_PERIPH_UART0);
+
+ //
+ // Configure the UART communication parameters.
+ //
+ ROM_UARTConfigSetExpClk(UART0_BASE, g_ui32SysClock, 115200,
+ UART_CONFIG_WLEN_8 | UART_CONFIG_STOP_ONE |
+ UART_CONFIG_PAR_NONE);
+
+ //
+ // Set both the TX and RX trigger thresholds to 4. This will be used by
+ // the uDMA controller to signal when more data should be transferred. The
+ // uDMA TX and RX channels will be configured so that it can transfer 4
+ // bytes in a burst when the UART is ready to transfer more data.
+ //
+ ROM_UARTFIFOLevelSet(UART0_BASE, UART_FIFO_TX4_8, UART_FIFO_RX4_8);
+
+ //
+ // Enable the UART for operation, and enable the uDMA interface for both TX
+ // and RX channels.
+ //
+ ROM_UARTEnable(UART0_BASE);
+ ROM_UARTDMAEnable(UART0_BASE, UART_DMA_RX | UART_DMA_TX);
+
+ //
+ // This register write will set the UART to operate in loopback mode. Any
+ // data sent on the TX output will be received on the RX input.
+ //
+ HWREG(UART0_BASE + UART_O_CTL) |= UART_CTL_LBE;
+
+ //
+ // Put the attributes in a known state for the uDMA UART0RX channel. These
+ // should already be disabled by default.
+ //
+ ROM_uDMAChannelAttributeDisable(UDMA_CHANNEL_UART0RX,
+ UDMA_ATTR_ALTSELECT | UDMA_ATTR_USEBURST |
+ UDMA_ATTR_HIGH_PRIORITY |
+ UDMA_ATTR_REQMASK);
+
+ //
+ // Configure the control parameters for the primary control structure for
+ // the UART RX channel. The primary contol structure is used for the "A"
+ // part of the ping-pong receive. The transfer data size is 8 bits, the
+ // source address does not increment since it will be reading from a
+ // register. The destination address increment is byte 8-bit bytes. The
+ // arbitration size is set to 4 to match the RX FIFO trigger threshold.
+ // The uDMA controller will use a 4 byte burst transfer if possible. This
+ // will be somewhat more effecient that single byte transfers.
+ //
+ ROM_uDMAChannelControlSet(UDMA_CHANNEL_UART0RX | UDMA_PRI_SELECT,
+ UDMA_SIZE_8 | UDMA_SRC_INC_NONE | UDMA_DST_INC_8 |
+ UDMA_ARB_4);
+
+ //
+ // Configure the control parameters for the alternate control structure for
+ // the UART RX channel. The alternate contol structure is used for the "B"
+ // part of the ping-pong receive. The configuration is identical to the
+ // primary/A control structure.
+ //
+ ROM_uDMAChannelControlSet(UDMA_CHANNEL_UART0RX | UDMA_ALT_SELECT,
+ UDMA_SIZE_8 | UDMA_SRC_INC_NONE | UDMA_DST_INC_8 |
+ UDMA_ARB_4);
+
+ //
+ // Set up the transfer parameters for the UART RX primary control
+ // structure. The mode is set to ping-pong, the transfer source is the
+ // UART data register, and the destination is the receive "A" buffer. The
+ // transfer size is set to match the size of the buffer.
+ //
+ ROM_uDMAChannelTransferSet(UDMA_CHANNEL_UART0RX | UDMA_PRI_SELECT,
+ UDMA_MODE_PINGPONG,
+ (void *)(UART0_BASE + UART_O_DR),
+ g_ui8RxBufA, sizeof(g_ui8RxBufA));
+
+ //
+ // Set up the transfer parameters for the UART RX alternate control
+ // structure. The mode is set to ping-pong, the transfer source is the
+ // UART data register, and the destination is the receive "B" buffer. The
+ // transfer size is set to match the size of the buffer.
+ //
+ ROM_uDMAChannelTransferSet(UDMA_CHANNEL_UART0RX | UDMA_ALT_SELECT,
+ UDMA_MODE_PINGPONG,
+ (void *)(UART0_BASE + UART_O_DR),
+ g_ui8RxBufB, sizeof(g_ui8RxBufB));
+
+ //
+ // Put the attributes in a known state for the uDMA UART0TX channel. These
+ // should already be disabled by default.
+ //
+ ROM_uDMAChannelAttributeDisable(UDMA_CHANNEL_UART0TX,
+ UDMA_ATTR_ALTSELECT |
+ UDMA_ATTR_HIGH_PRIORITY |
+ UDMA_ATTR_REQMASK);
+
+ //
+ // Set the USEBURST attribute for the uDMA UART TX channel. This will
+ // force the controller to always use a burst when transferring data from
+ // the TX buffer to the UART. This is somewhat more effecient bus usage
+ // than the default which allows single or burst transfers.
+ //
+ ROM_uDMAChannelAttributeEnable(UDMA_CHANNEL_UART0TX, UDMA_ATTR_USEBURST);
+
+ //
+ // Configure the control parameters for the UART TX. The uDMA UART TX
+ // channel is used to transfer a block of data from a buffer to the UART.
+ // The data size is 8 bits. The source address increment is 8-bit bytes
+ // since the data is coming from a buffer. The destination increment is
+ // none since the data is to be written to the UART data register. The
+ // arbitration size is set to 4, which matches the UART TX FIFO trigger
+ // threshold.
+ //
+ ROM_uDMAChannelControlSet(UDMA_CHANNEL_UART0TX | UDMA_PRI_SELECT,
+ UDMA_SIZE_8 | UDMA_SRC_INC_8 |
+ UDMA_DST_INC_NONE |
+ UDMA_ARB_4);
+
+ //
+ // Set up the transfer parameters for the uDMA UART TX channel. This will
+ // configure the transfer source and destination and the transfer size.
+ // Basic mode is used because the peripheral is making the uDMA transfer
+ // request. The source is the TX buffer and the destination is the UART
+ // data register.
+ //
+ ROM_uDMAChannelTransferSet(UDMA_CHANNEL_UART0TX | UDMA_PRI_SELECT,
+ UDMA_MODE_BASIC, g_ui8TxBuf,
+ (void *)(UART0_BASE + UART_O_DR),
+ sizeof(g_ui8TxBuf));
+
+ //
+ // Now both the uDMA UART TX and RX channels are primed to start a
+ // transfer. As soon as the channels are enabled, the peripheral will
+ // issue a transfer request and the data transfers will begin.
+ //
+ ROM_uDMAChannelEnable(UDMA_CHANNEL_UART0RX);
+ ROM_uDMAChannelEnable(UDMA_CHANNEL_UART0TX);
+
+ //
+ // Enable the UART DMA TX/RX interrupts.
+ //
+ ROM_UARTIntEnable(UART0_BASE, UART_INT_DMATX | UART_INT_DMATX);
+
+ //
+ // Enable the UART peripheral interrupts.
+ //
+ ROM_IntEnable(INT_UART0);
+}
+
+//*****************************************************************************
+//
+// Initializes the uDMA software channel to perform a memory to memory uDMA
+// transfer.
+//
+//*****************************************************************************
+void
+InitSWTransfer(void)
+{
+ uint_fast16_t ui16Idx;
+
+ //
+ // Fill the source memory buffer with a simple incrementing pattern.
+ //
+ for(ui16Idx = 0; ui16Idx < MEM_BUFFER_SIZE; ui16Idx++)
+ {
+ g_ui32SrcBuf[ui16Idx] = ui16Idx;
+ }
+
+ //
+ // Enable interrupts from the uDMA software channel.
+ //
+ ROM_IntEnable(INT_UDMA);
+
+ //
+ // Put the attributes in a known state for the uDMA software channel.
+ // These should already be disabled by default.
+ //
+ ROM_uDMAChannelAttributeDisable(UDMA_CHANNEL_SW,
+ UDMA_ATTR_USEBURST | UDMA_ATTR_ALTSELECT |
+ (UDMA_ATTR_HIGH_PRIORITY |
+ UDMA_ATTR_REQMASK));
+
+ //
+ // Configure the control parameters for the SW channel. The SW channel
+ // will be used to transfer between two memory buffers, 32 bits at a time.
+ // Therefore the data size is 32 bits, and the address increment is 32 bits
+ // for both source and destination. The arbitration size will be set to 8,
+ // which causes the uDMA controller to rearbitrate after 8 items are
+ // transferred. This keeps this channel from hogging the uDMA controller
+ // once the transfer is started, and allows other channels cycles if they
+ // are higher priority.
+ //
+ ROM_uDMAChannelControlSet(UDMA_CHANNEL_SW | UDMA_PRI_SELECT,
+ UDMA_SIZE_32 | UDMA_SRC_INC_32 | UDMA_DST_INC_32 |
+ UDMA_ARB_8);
+
+ //
+ // Set up the transfer parameters for the software channel. This will
+ // configure the transfer buffers and the transfer size. Auto mode must be
+ // used for software transfers.
+ //
+ ROM_uDMAChannelTransferSet(UDMA_CHANNEL_SW | UDMA_PRI_SELECT,
+ UDMA_MODE_AUTO, g_ui32SrcBuf, g_ui32DstBuf,
+ MEM_BUFFER_SIZE);
+
+ //
+ // Now the software channel is primed to start a transfer. The channel
+ // must be enabled. For software based transfers, a request must be
+ // issued. After this, the uDMA memory transfer begins.
+ //
+ ROM_uDMAChannelEnable(UDMA_CHANNEL_SW);
+ ROM_uDMAChannelRequest(UDMA_CHANNEL_SW);
+}
+
+//*****************************************************************************
+//
+// This example demonstrates how to use the uDMA controller to transfer data
+// between memory buffers and to and from a peripheral, in this case a UART.
+// The uDMA controller is configured to repeatedly transfer a block of data
+// from one memory buffer to another. It is also set up to repeatedly copy a
+// block of data from a buffer to the UART output. The UART data is looped
+// back so the same data is received, and the uDMA controlled is configured to
+// continuously receive the UART data using ping-pong buffers.
+//
+// The processor is put to sleep when it is not doing anything, and this allows
+// collection of CPU usage data to see how much CPU is being used while the
+// data transfers are ongoing.
+//
+//*****************************************************************************
+int
+main(void)
+{
+ static uint32_t ui32PrevSeconds;
+ static uint32_t ui32PrevXferCount;
+ static uint32_t ui32PrevUARTCount = 0;
+ static char pcStrBuf[40];
+ uint32_t ui32CenterX;
+ uint32_t ui32XfersCompleted;
+ uint32_t ui32BytesTransferred;
+
+ //
+ // Run from the PLL at 120 MHz.
+ //
+ g_ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
+ SYSCTL_OSC_MAIN | SYSCTL_USE_PLL |
+ SYSCTL_CFG_VCO_480), 120000000);
+
+ //
+ // Configure the device pins.
+ //
+ PinoutSet();
+
+ //
+ // Initialize the display driver.
+ //
+ Kentec320x240x16_SSD2119Init(g_ui32SysClock);
+
+ //
+ // Initialize the graphics context.
+ //
+ GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119);
+
+ //
+ // Draw the application frame.
+ //
+ FrameDraw(&g_sContext, "udma-demo");
+
+ //
+ // Enable peripherals to operate when CPU is in sleep.
+ //
+ ROM_SysCtlPeripheralClockGating(true);
+
+ //
+ // Get the center X coordinate of the screen, since it is used a lot.
+ //
+ ui32CenterX = GrContextDpyWidthGet(&g_sContext) / 2;
+
+ //
+ // Show the clock frequency on the display.
+ //
+ GrContextFontSet(&g_sContext, g_psFontCmss18b);
+ usnprintf(pcStrBuf, sizeof(pcStrBuf), "TM4C129X @ %u MHz",
+ g_ui32SysClock / 1000000);
+ GrStringDrawCentered(&g_sContext, pcStrBuf, -1, ui32CenterX, 40, 0);
+
+ //
+ // Show static text and field labels on the display.
+ //
+ GrContextFontSet(&g_sContext, g_psFontCmss18b);
+ GrStringDrawCentered(&g_sContext, "uDMA Mem Transfers", -1,
+ ui32CenterX, 70, 0);
+ GrStringDrawCentered(&g_sContext, "uDMA UART Transfers", -1,
+ ui32CenterX, 124, 0);
+
+ //
+ // Configure SysTick to occur 100 times per second, to use as a time
+ // reference. Enable SysTick to generate interrupts.
+ //
+ ROM_SysTickPeriodSet(g_ui32SysClock / SYSTICKS_PER_SECOND);
+ ROM_SysTickIntEnable();
+ ROM_SysTickEnable();
+
+ //
+ // Initialize the CPU usage measurement routine.
+ //
+ CPUUsageInit(g_ui32SysClock, SYSTICKS_PER_SECOND, 2);
+
+ //
+ // Enable the uDMA controller at the system level. Enable it to continue
+ // to run while the processor is in sleep.
+ //
+ ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA);
+ ROM_SysCtlPeripheralSleepEnable(SYSCTL_PERIPH_UDMA);
+
+ //
+ // Enable the uDMA controller error interrupt. This interrupt will occur
+ // if there is a bus error during a transfer.
+ //
+ ROM_IntEnable(INT_UDMAERR);
+
+ //
+ // Enable the uDMA controller.
+ //
+ ROM_uDMAEnable();
+
+ //
+ // Point at the control table to use for channel control structures.
+ //
+ ROM_uDMAControlBaseSet(pui8ControlTable);
+
+ //
+ // Initialize the uDMA memory to memory transfers.
+ //
+ InitSWTransfer();
+
+ //
+ // Initialize the uDMA UART transfers.
+ //
+ InitUART0Transfer();
+
+ //
+ // Remember the current SysTick seconds count.
+ //
+ ui32PrevSeconds = g_ui32Seconds;
+
+ //
+ // Remember the current count of memory buffer transfers.
+ //
+ ui32PrevXferCount = g_ui32MemXferCount;
+
+ //
+ // Loop until 10 seconds have passed. The processor is put to sleep
+ // in this loop so that CPU utilization can be measured.
+ //
+ while(1)
+ {
+ //
+ // Check to see if one second has elapsed. If so, the make some
+ // updates.
+ //
+ if(g_ui32Seconds != ui32PrevSeconds)
+ {
+ //
+ // Print a message to the display showing the CPU usage percent.
+ // The fractional part of the percent value is ignored.
+ //
+ GrContextFontSet(&g_sContext, g_psFontCmss18b);
+ usnprintf(pcStrBuf, sizeof(pcStrBuf), "CPU utilization %2u%%",
+ g_ui32CPUUsage >> 16);
+ GrStringDrawCentered(&g_sContext, pcStrBuf, -1,
+ ui32CenterX, 180, 1);
+
+ //
+ // Tell the user how many seconds we have to go before ending.
+ //
+ usnprintf(pcStrBuf, sizeof(pcStrBuf), " Test ends in %d seconds ",
+ 10 - g_ui32Seconds);
+ GrStringDrawCentered(&g_sContext, pcStrBuf, -1,
+ ui32CenterX, 220, 1);
+
+ //
+ // Remember the new seconds count.
+ //
+ ui32PrevSeconds = g_ui32Seconds;
+
+ //
+ // Calculate how many memory transfers have occurred since the last
+ // second.
+ //
+ ui32XfersCompleted = g_ui32MemXferCount - ui32PrevXferCount;
+
+ //
+ // Remember the new transfer count.
+ //
+ ui32PrevXferCount = g_ui32MemXferCount;
+
+ //
+ // Compute how many bytes were transferred in the memory transfer
+ // since the last second.
+ //
+ ui32BytesTransferred = ui32XfersCompleted * MEM_BUFFER_SIZE * 4;
+
+ //
+ // Print a message to the display showing the memory transfer rate.
+ //
+ GrContextFontSet(&g_sContext, g_psFontCmss16b);
+ usnprintf(pcStrBuf, sizeof(pcStrBuf), " %8u Bytes/Sec ",
+ ui32BytesTransferred);
+ GrStringDrawCentered(&g_sContext, pcStrBuf, -1,
+ ui32CenterX, 94, 1);
+
+ //
+ // Calculate how many UART transfers have occurred since the last
+ // second. This expression is split to prevent a compiler warning
+ // about undefined order of volatile accesses.
+ //
+ ui32XfersCompleted = g_ui32RxBufACount;
+ ui32XfersCompleted += g_ui32RxBufBCount - ui32PrevUARTCount;
+
+ //
+ // Remember the new UART transfer count. This expression is split
+ // to prevent a compiler warning about undefined order of volatile
+ // accesses.
+ //
+ ui32PrevUARTCount = g_ui32RxBufACount;
+ ui32PrevUARTCount += g_ui32RxBufBCount;
+
+ //
+ // Compute how many bytes were transferred by the UART. The number
+ // of bytes received is multiplied by 2 so that the TX bytes
+ // transferred are also accounted for.
+ //
+ ui32BytesTransferred = ui32XfersCompleted * UART_RXBUF_SIZE * 2;
+
+ //
+ // Print a message to the display showing the UART transfer rate.
+ //
+ usnprintf(pcStrBuf, sizeof(pcStrBuf), " %8u Bytes/Sec ",
+ ui32BytesTransferred);
+ GrStringDrawCentered(&g_sContext, pcStrBuf, -1,
+ ui32CenterX, 146, 1);
+ }
+
+ //
+ // Put the processor to sleep if there is nothing to do. This allows
+ // the CPU usage routine to measure the number of free CPU cycles.
+ // If the processor is sleeping a lot, it can be hard to connect to
+ // the target with the debugger.
+ //
+ ROM_SysCtlSleep();
+
+ //
+ // See if we have run long enough and exit the loop if so.
+ //
+ if(g_ui32Seconds >= 10)
+ {
+ break;
+ }
+ }
+
+ //
+ // Indicate on the display that the example is stopped.
+ //
+ GrContextFontSet(&g_sContext, g_psFontCmss18b);
+ GrContextForegroundSet(&g_sContext, ClrRed);
+ GrStringDrawCentered(&g_sContext, " Stopped ", -1,
+ ui32CenterX, 220, 1);
+
+ //
+ // Disable uDMA and UART interrupts now that the test is complete.
+ //
+ ROM_IntDisable(INT_UART0);
+ ROM_IntDisable(INT_UDMA);
+
+ //
+ // Loop forever with the CPU not sleeping, so the debugger can connect.
+ //
+ while(1)
+ {
+ }
+}
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