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authorYuval Adam <_@yuv.al>2022-07-07 12:23:37 +0300
committerYuval Adam <_@yuv.al>2022-07-07 12:23:37 +0300
commit71cb0c8532ad92e133a6cf56e7511a18dd385e23 (patch)
treefa52775dec8e5dcbaf27602f692c9ea7c748c271
parent06d3f26bcd4a0d3e8c5bb243670542ea1db70f46 (diff)
Remove all notes, migrated to docs
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# Rust async playground
-## Notes
-
-Research started in 2019 - https://users.rust-lang.org/t/designing-an-async-flow-of-data/29148 and got pointed to `Stream` and `Sink` which are the appropriate abstractions for async *iteration*.
-
-They weren't stable at the time, but seem to be maturing in the `futures` crate:
-
-https://docs.rs/futures/0.3.6/futures/sink/trait.Sink.html
-
-https://docs.rs/futures/0.3.6/futures/stream/trait.Stream.html
-
-This is the relevant chapter in the Rust Async Book - https://rust-lang.github.io/async-book/05_streams/02_iteration_and_concurrency.html
-
-Meanwhile it seems some features aren't fully stable in Rust just yet. Some crates provide relevant functionality
-
-https://github.com/taiki-e/futures-async-stream
-
-https://github.com/tokio-rs/async-stream
-
-This page has a good review https://blog.yoshuawuyts.com/rust-streams/
-
-More good stuff at https://www.qovery.com/blog/a-guided-tour-of-streams-in-rust
-
-## Design
-
-Each block processes input and out asynchronously.