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---
// Isometric Triangles Experiment
---

<!doctype html>
<html lang="en">
    <head>
        <meta charset="UTF-8" />
        <meta name="viewport" content="width=device-width, initial-scale=1.0" />
        <title>Isometric Triangles</title>
        <style>
            body,
            html {
                margin: 0;
                padding: 0;
                width: 100%;
                height: 100%;
                overflow: hidden;
                background-color: #000;
            }

            .triangle {
                position: absolute;
                width: 0;
                height: 0;
                border-style: solid;
                opacity: 0.7;
                transform-origin: center;
                animation: float 20s infinite ease-in-out;
            }

            /* Create isometric triangle using clip-path instead of borders */
            .isometric {
                width: 100px;
                height: 100px;
                background-color: rgba(255, 255, 255, 0.8);
                border: none;
                clip-path: polygon(50% 0%, 100% 75%, 0% 75%);
                transform-style: preserve-3d;
                perspective: 800px;
            }

            @keyframes float {
                0% {
                    transform: translateY(0) rotate(0deg) scale(1);
                }

                25% {
                    transform: translateY(-20px) rotate(90deg) scale(1.05);
                }

                50% {
                    transform: translateY(0) rotate(180deg) scale(1);
                }

                75% {
                    transform: translateY(20px) rotate(270deg) scale(0.95);
                }

                100% {
                    transform: translateY(0) rotate(360deg) scale(1);
                }
            }

            .content {
                position: relative;
                z-index: 10;
                color: white;
                text-align: center;
                font-family: "Arial", sans-serif;

                /* Center vertically and horizontally */
                position: absolute;
                top: 50%;
                left: 50%;
                transform: translate(-50%, -50%);
                width: 100%;
            }

            h1 {
                font-size: 3rem;
                text-shadow: 0 0 10px rgba(0, 0, 0, 0.5);
                margin-bottom: 1rem;
            }
        </style>
    </head>

    <body>
        <div class="content">
            <h1>Isometric Triangles</h1>
        </div>

        <script is:inline>
            document.addEventListener("DOMContentLoaded", function () {
                const colors = [
                    "#FF0000",
                    "#FF00FF",
                    "#FF00AA",
                    "#AA00FF",
                    "#0000FF",
                    "#00AAFF",
                    "#00FFFF",
                    "#00FFAA",
                    "#00FF00",
                    "#AAFF00",
                    "#FFFF00",
                    "#FFAA00",
                    "#FF6600",
                    "#FF0066",
                    "#FFFFFF",
                    "#AAAAFF",
                ];

                const windowWidth = window.innerWidth;
                const windowHeight = window.innerHeight;
                const triangleCount = Math.max(
                    50,
                    Math.floor((windowWidth * windowHeight) / 10000),
                );

                // Create triangles using DOM elements with isometric perspective
                for (let i = 0; i < triangleCount; i++) {
                    createIsometricTriangle();
                }

                function createIsometricTriangle() {
                    const triangle = document.createElement("div");
                    triangle.className = "triangle isometric";

                    // Random size between 50 and 150
                    const size = 50 + Math.random() * 100;

                    // Random position
                    const left = Math.random() * windowWidth;
                    const top = Math.random() * windowHeight;

                    // Random color
                    const color =
                        colors[Math.floor(Math.random() * colors.length)];

                    // Random rotation for isometric effect
                    const rotateX = -30 + Math.random() * 60; // -30 to 30 degrees
                    const rotateY = -30 + Math.random() * 60; // -30 to 30 degrees
                    const rotateZ = Math.random() * 360; // 0 to 360 degrees

                    // Random animation duration
                    const duration = 10 + Math.random() * 40;

                    // Random direction
                    const direction =
                        Math.random() > 0.5 ? "normal" : "reverse";

                    // Set triangle properties
                    triangle.style.left = `${left}px`;
                    triangle.style.top = `${top}px`;
                    triangle.style.width = `${size}px`;
                    triangle.style.height = `${size}px`;
                    triangle.style.backgroundColor = color;
                    triangle.style.transform = `rotateX(${rotateX}deg) rotateY(${rotateY}deg) rotateZ(${rotateZ}deg)`;
                    triangle.style.animationDuration = `${duration}s`;
                    triangle.style.animationDirection = direction;

                    // Add to body
                    document.body.appendChild(triangle);
                }

                // Add some triangles when mouse moves
                document.addEventListener("mousemove", function (e) {
                    if (Math.random() < 0.05) {
                        // 5% chance to create a triangle on mouse move
                        const triangle = document.createElement("div");
                        triangle.className = "triangle isometric";

                        const size = 50 + Math.random() * 100;
                        const color =
                            colors[Math.floor(Math.random() * colors.length)];

                        // Random rotation for isometric effect
                        const rotateX = -30 + Math.random() * 60;
                        const rotateY = -30 + Math.random() * 60;
                        const rotateZ = Math.random() * 360;

                        triangle.style.left = `${e.clientX - size / 2}px`;
                        triangle.style.top = `${e.clientY - size / 2}px`;
                        triangle.style.width = `${size}px`;
                        triangle.style.height = `${size}px`;
                        triangle.style.backgroundColor = color;
                        triangle.style.transform = `rotateX(${rotateX}deg) rotateY(${rotateY}deg) rotateZ(${rotateZ}deg)`;
                        triangle.style.animationDuration = `${10 + Math.random() * 40}s`;
                        triangle.style.animationDirection =
                            Math.random() > 0.5 ? "normal" : "reverse";

                        document.body.appendChild(triangle);
                    }
                });

                // Handle window resize
                window.addEventListener("resize", function () {
                    // Clear all existing triangles
                    const existingTriangles =
                        document.querySelectorAll(".triangle");
                    existingTriangles.forEach((triangle) => {
                        document.body.removeChild(triangle);
                    });

                    // Create new triangles based on new window size
                    const newWindowWidth = window.innerWidth;
                    const newWindowHeight = window.innerHeight;
                    const newTriangleCount = Math.max(
                        50,
                        Math.floor((newWindowWidth * newWindowHeight) / 10000),
                    );

                    for (let i = 0; i < newTriangleCount; i++) {
                        createIsometricTriangle();
                    }
                });
            });
        </script>
    </body>
</html>