//***************************************************************************** // // radiobutton.c - Radio button widget. // // Copyright (c) 2008-2014 Texas Instruments Incorporated. All rights reserved. // Software License Agreement // // Texas Instruments (TI) is supplying this software for use solely and // exclusively on TI's microcontroller products. The software is owned by // TI and/or its suppliers, and is protected under applicable copyright // laws. You may not combine this software with "viral" open-source // software in order to form a larger program. // // THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. // NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT // NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY // CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL // DAMAGES, FOR ANY REASON WHATSOEVER. // // This is part of revision 2.1.0.12573 of the Tiva Graphics Library. // //***************************************************************************** #include #include #include "driverlib/debug.h" #include "grlib/grlib.h" #include "grlib/widget.h" #include "grlib/radiobutton.h" //***************************************************************************** // //! \addtogroup radiobutton_api //! @{ // //***************************************************************************** //***************************************************************************** // //! Draws a radio button widget. //! //! \param psWidget is a pointer to the radio button widget to be drawn. //! \param bClick is a boolean that is \b true if the paint request is a result //! of a pointer click and \b false if not. //! //! This function draws a radio button widget on the display. This is called //! in response to a \b #WIDGET_MSG_PAINT message. //! //! \return None. // //***************************************************************************** static void RadioButtonPaint(tWidget *psWidget, uint32_t bClick) { tRadioButtonWidget *pRadio; tContext sCtx; int32_t i32X, i32Y; // // Check the arguments. // ASSERT(psWidget); // // Convert the generic widget pointer into a radio button widget pointer. // pRadio = (tRadioButtonWidget *)psWidget; // // Initialize a drawing context. // GrContextInit(&sCtx, psWidget->psDisplay); // // Initialize the clipping region based on the extents of this radio // button. // GrContextClipRegionSet(&sCtx, &(psWidget->sPosition)); // // See if the radio button fill style is selected. // if((pRadio->ui16Style & RB_STYLE_FILL) && !bClick) { // // Fill the radio button with the fill color. // GrContextForegroundSet(&sCtx, pRadio->ui32FillColor); GrRectFill(&sCtx, &(psWidget->sPosition)); } // // See if the radio button outline style is selected. // if((pRadio->ui16Style & RB_STYLE_OUTLINE) && !bClick) { // // Outline the radio button with the outline color. // GrContextForegroundSet(&sCtx, pRadio->ui32OutlineColor); GrRectDraw(&sCtx, &(psWidget->sPosition)); } // // Draw the radio button. // i32X = psWidget->sPosition.i16XMin + (pRadio->ui16CircleSize / 2) + 2; i32Y = (psWidget->sPosition.i16YMin + ((psWidget->sPosition.i16YMax - psWidget->sPosition.i16YMin) / 2)); if(!bClick) { GrContextForegroundSet(&sCtx, pRadio->ui32OutlineColor); GrCircleDraw(&sCtx, i32X, i32Y, pRadio->ui16CircleSize / 2); } // // Select the foreground color based on whether or not the radio button is // selected. // if(pRadio->ui16Style & RB_STYLE_SELECTED) { GrContextForegroundSet(&sCtx, pRadio->ui32OutlineColor); } else { GrContextForegroundSet(&sCtx, pRadio->ui32FillColor); } // // Fill in the radio button. // GrCircleFill(&sCtx, i32X, i32Y, (pRadio->ui16CircleSize / 2) - 2); // // See if the radio button text or image style is selected. // if((pRadio->ui16Style & (RB_STYLE_TEXT | RB_STYLE_IMG)) && !bClick) { // // Shrink the clipping region by the size of the radio button so that // it is not overwritten by further "decorative" portions of the // widget. // sCtx.sClipRegion.i16XMin += pRadio->ui16CircleSize + 4; // // If the radio button outline style is selected then shrink the // clipping region by one pixel on each side so that the outline is not // overwritten by the text or image. // if(pRadio->ui16Style & RB_STYLE_OUTLINE) { sCtx.sClipRegion.i16YMin++; sCtx.sClipRegion.i16XMax--; sCtx.sClipRegion.i16YMax--; } // // See if the radio button image style is selected. // if(pRadio->ui16Style & RB_STYLE_IMG) { // // Determine where along the Y extent of the widget to draw the // image. It is drawn at the top if it takes all (or more than // all) of the Y extent of the widget, and it is drawn centered if // it takes less than the Y extent. // if(GrImageHeightGet(pRadio->pui8Image) > (sCtx.sClipRegion.i16YMax - sCtx.sClipRegion.i16YMin)) { i32Y = sCtx.sClipRegion.i16YMin; } else { i32Y = (sCtx.sClipRegion.i16YMin + ((sCtx.sClipRegion.i16YMax - sCtx.sClipRegion.i16YMin - GrImageHeightGet(pRadio->pui8Image) + 1) / 2)); } // // Set the foreground and background colors to use for 1 BPP // images. // GrContextForegroundSet(&sCtx, pRadio->ui32TextColor); GrContextBackgroundSet(&sCtx, pRadio->ui32FillColor); // // Draw the image next to the radio button. // GrImageDraw(&sCtx, pRadio->pui8Image, sCtx.sClipRegion.i16XMin, i32Y); } // // See if the radio button text style is selected. // if(pRadio->ui16Style & RB_STYLE_TEXT) { // // Determine where along the Y extent of the widget to draw the // string. It is drawn at the top if it takes all (or more than // all) of the Y extent of the widget, and it is drawn centered if // it takes less than the Y extent. // if(GrFontHeightGet(pRadio->psFont) > (sCtx.sClipRegion.i16YMax - sCtx.sClipRegion.i16YMin)) { i32Y = sCtx.sClipRegion.i16YMin; } else { i32Y = (sCtx.sClipRegion.i16YMin + ((sCtx.sClipRegion.i16YMax - sCtx.sClipRegion.i16YMin - GrFontHeightGet(pRadio->psFont) + 1) / 2)); } // // Draw the text next to the radio button. // GrContextFontSet(&sCtx, pRadio->psFont); GrContextForegroundSet(&sCtx, pRadio->ui32TextColor); GrContextBackgroundSet(&sCtx, pRadio->ui32FillColor); GrStringDraw(&sCtx, pRadio->pcText, -1, sCtx.sClipRegion.i16XMin, i32Y, pRadio->ui16Style & RB_STYLE_TEXT_OPAQUE); } } } //***************************************************************************** // //! Handles pointer events for a radio button. //! //! \param psWidget is a pointer to the radio button widget. //! \param ui32Msg is the pointer event message. //! \param i32X is the X coordinate of the pointer event. //! \param i32Y is the Y coordiante of the pointer event. //! //! This function processes pointer event messages for a radio button. This is //! called in response to a \b #WIDGET_MSG_PTR_DOWN, \b #WIDGET_MSG_PTR_MOVE, //! and \b #WIDGET_MSG_PTR_UP messages. //! //! If the \b #WIDGET_MSG_PTR_UP message is received with a position within the //! extents of the radio button, the radio button's selected state will be //! unchanged if it is already selected. If it is not selected, it will be //! selected, its OnChange function will be called, and the peer radio button //! widget that is selected will be unselected, causing its OnChange to be //! called as well. //! //! \return Returns 1 if the coordinates are within the extents of the radio //! button and 0 otherwise. // //***************************************************************************** static int32_t RadioButtonClick(tWidget *psWidget, uint32_t ui32Msg, int32_t i32X, int32_t i32Y) { tRadioButtonWidget *pRadio, *pRadio2; tWidget *pSibling; // // Check the arguments. // ASSERT(psWidget); // // Convert the generic widget pointer into a radio button widget pointer. // pRadio = (tRadioButtonWidget *)psWidget; // // See if the given coordinates are within the extents of the radio button. // if((i32X >= psWidget->sPosition.i16XMin) && (i32X <= psWidget->sPosition.i16XMax) && (i32Y >= psWidget->sPosition.i16YMin) && (i32Y <= psWidget->sPosition.i16YMax)) { // // See if the pointer was just raised and this radio button is not // selected. // if((ui32Msg == WIDGET_MSG_PTR_UP) && !(pRadio->ui16Style & RB_STYLE_SELECTED)) { // // Loop through the siblings of this radio button widget. // for(pSibling = psWidget->psParent->psChild; pSibling; pSibling = pSibling->psNext) { // // Skip this widget if it is not a radio button widget, or if // it is the original radio button widget. // if((pSibling == psWidget) || (pSibling->pfnMsgProc != RadioButtonMsgProc)) { continue; } // // Convert the generic widget pointer into a radio button // widget pointer. // pRadio2 = (tRadioButtonWidget *)pSibling; // // See if the sibling radio button is selected. // if(pRadio2->ui16Style & RB_STYLE_SELECTED) { // // Clear the selected state of the sibling radio button. // pRadio2->ui16Style &= ~(RB_STYLE_SELECTED); // // Redraw the sibling radio button. // RadioButtonPaint(pSibling, 1); // // If there is an OnChange callback for the sibling radio // button then call the callback. // if(pRadio2->pfnOnChange) { pRadio2->pfnOnChange(pSibling, 0); } } } // // Set the selected state of this radio button. // pRadio->ui16Style |= RB_STYLE_SELECTED; // // Redraw the radio button. // RadioButtonPaint(psWidget, 1); // // If there is an OnChange callback for this widget then call the // callback. // if(pRadio->pfnOnChange) { pRadio->pfnOnChange(psWidget, 1); } } // // These coordinates are within the extents of the radio button widget. // return(1); } // // These coordinates are not within the extents of the radio button widget. // return(0); } //***************************************************************************** // //! Handles messages for a radio button widget. //! //! \param psWidget is a pointer to the radio button widget. //! \param ui32Msg is the message. //! \param ui32Param1 is the first parameter to the message. //! \param ui32Param2 is the second parameter to the message. //! //! This function receives messages intended for this radio button widget and //! processes them accordingly. The processing of the message varies based on //! the message in question. //! //! Unrecognized messages are handled by calling WidgetDefaultMsgProc(). //! //! \return Returns a value appropriate to the supplied message. // //***************************************************************************** int32_t RadioButtonMsgProc(tWidget *psWidget, uint32_t ui32Msg, uint32_t ui32Param1, uint32_t ui32Param2) { // // Check the arguments. // ASSERT(psWidget); // // Determine which message is being sent. // switch(ui32Msg) { // // The widget paint request has been sent. // case WIDGET_MSG_PAINT: { // // Handle the widget paint request. // RadioButtonPaint(psWidget, 0); // // Return one to indicate that the message was successfully // processed. // return(1); } // // One of the pointer requests has been sent. // case WIDGET_MSG_PTR_DOWN: case WIDGET_MSG_PTR_MOVE: case WIDGET_MSG_PTR_UP: { // // Handle the pointer request, returning the appropriate value. // return(RadioButtonClick(psWidget, ui32Msg, ui32Param1, ui32Param2)); } // // An unknown request has been sent. // default: { // // Let the default message handler process this message. // return(WidgetDefaultMsgProc(psWidget, ui32Msg, ui32Param1, ui32Param2)); } } } //***************************************************************************** // //! Initializes a radio button widget. //! //! \param psWidget is a pointer to the radio button widget to initialize. //! \param psDisplay is a pointer to the display on which to draw the push //! button. //! \param i32X is the X coordinate of the upper left corner of the radio //! button. //! \param i32Y is the Y coordinate of the upper left corner of the radio //! button. //! \param i32Width is the width of the radio button. //! \param i32Height is the height of the radio button. //! //! This function initializes the provided radio button widget. //! //! \return None. // //***************************************************************************** void RadioButtonInit(tRadioButtonWidget *psWidget, const tDisplay *psDisplay, int32_t i32X, int32_t i32Y, int32_t i32Width, int32_t i32Height) { uint32_t ui32Idx; // // Check the arguments. // ASSERT(psWidget); ASSERT(psDisplay); // // Clear out the widget structure. // for(ui32Idx = 0; ui32Idx < sizeof(tRadioButtonWidget); ui32Idx += 4) { ((uint32_t *)psWidget)[ui32Idx / 4] = 0; } // // Set the size of the radio button widget structure. // psWidget->sBase.i32Size = sizeof(tRadioButtonWidget); // // Mark this widget as fully disconnected. // psWidget->sBase.psParent = 0; psWidget->sBase.psNext = 0; psWidget->sBase.psChild = 0; // // Save the display pointer. // psWidget->sBase.psDisplay = psDisplay; // // Set the extents of this radio button. // psWidget->sBase.sPosition.i16XMin = i32X; psWidget->sBase.sPosition.i16YMin = i32Y; psWidget->sBase.sPosition.i16XMax = i32X + i32Width - 1; psWidget->sBase.sPosition.i16YMax = i32Y + i32Height - 1; // // Use the radio button message handler to processage messages to this // radio button. // psWidget->sBase.pfnMsgProc = RadioButtonMsgProc; } //***************************************************************************** // // Close the Doxygen group. //! @} // //*****************************************************************************