//***************************************************************************** // // interrupts.c - Interrupt preemption and tail-chaining example. // // Copyright (c) 2011-2014 Texas Instruments Incorporated. All rights reserved. // Software License Agreement // // Texas Instruments (TI) is supplying this software for use solely and // exclusively on TI's microcontroller products. The software is owned by // TI and/or its suppliers, and is protected under applicable copyright // laws. You may not combine this software with "viral" open-source // software in order to form a larger program. // // THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. // NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT // NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY // CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL // DAMAGES, FOR ANY REASON WHATSOEVER. // // This is part of revision 2.1.0.12573 of the EK-LM4F232 Firmware Package. // //***************************************************************************** #include #include #include "inc/hw_ints.h" #include "inc/hw_memmap.h" #include "inc/hw_nvic.h" #include "inc/hw_types.h" #include "driverlib/debug.h" #include "driverlib/fpu.h" #include "driverlib/gpio.h" #include "driverlib/interrupt.h" #include "driverlib/systick.h" #include "driverlib/sysctl.h" #include "driverlib/rom.h" #include "grlib/grlib.h" #include "drivers/cfal96x64x16.h" //***************************************************************************** // //! \addtogroup example_list //!

Interrupts (interrupts)

//! //! This example application demonstrates the interrupt preemption and //! tail-chaining capabilities of Cortex-M4 microprocessor and NVIC. Nested //! interrupts are synthesized when the interrupts have the same priority, //! increasing priorities, and decreasing priorities. With increasing //! priorities, preemption will occur; in the other two cases tail-chaining //! will occur. The currently pending interrupts and the currently executing //! interrupt will be displayed on the display; GPIO pins D0, D1 and D2 will //! be asserted upon interrupt handler entry and de-asserted before interrupt //! handler exit so that the off-to-on time can be observed with a scope or //! logic analyzer to see the speed of tail-chaining (for the two cases where //! tail-chaining is occurring). // //***************************************************************************** //***************************************************************************** // // The count of interrupts received. This is incremented as each interrupt // handler runs, and its value saved into interrupt handler specific values to // determine the order in which the interrupt handlers were executed. // //***************************************************************************** volatile uint32_t g_ui32Index; //***************************************************************************** // // The value of g_ui32Index when the INT_GPIOA interrupt was processed. // //***************************************************************************** volatile uint32_t g_ui32GPIOa; //***************************************************************************** // // The value of g_ui32Index when the INT_GPIOB interrupt was processed. // //***************************************************************************** volatile uint32_t g_ui32GPIOb; //***************************************************************************** // // The value of g_ui32Index when the INT_GPIOC interrupt was processed. // //***************************************************************************** volatile uint32_t g_ui32GPIOc; //***************************************************************************** // // Graphics context used to show text on the CSTN display. // //***************************************************************************** tContext g_sContext; //***************************************************************************** // // The error routine that is called if the driver library encounters an error. // //***************************************************************************** #ifdef DEBUG void __error__(char *pcFilename, uint32_t ui32Line) { } #endif //***************************************************************************** // // Delay for the specified number of seconds. Depending upon the current // SysTick value, the delay will be between N-1 and N seconds (i.e. N-1 full // seconds are guaranteed, along with the remainder of the current second). // //***************************************************************************** void Delay(uint32_t ui32Seconds) { // // Loop while there are more seconds to wait. // while(ui32Seconds--) { // // Wait until the SysTick value is less than 1000. // while(ROM_SysTickValueGet() > 1000) { } // // Wait until the SysTick value is greater than 1000. // while(ROM_SysTickValueGet() < 1000) { } } } //***************************************************************************** // // Display the interrupt state on the CSTN. The currently active and pending // interrupts are displayed. // //***************************************************************************** void DisplayIntStatus(void) { uint32_t ui32Temp; char pcBuffer[6]; // // Display the currently active interrupts. // ui32Temp = HWREG(NVIC_ACTIVE0); pcBuffer[0] = ' '; pcBuffer[1] = (ui32Temp & 1) ? '1' : ' '; pcBuffer[2] = (ui32Temp & 2) ? '2' : ' '; pcBuffer[3] = (ui32Temp & 4) ? '3' : ' '; pcBuffer[4] = ' '; pcBuffer[5] = '\0'; GrStringDraw(&g_sContext, pcBuffer, -1, 48, 32, 1); // // Display the currently pending interrupts. // ui32Temp = HWREG(NVIC_PEND0); pcBuffer[1] = (ui32Temp & 1) ? '1' : ' '; pcBuffer[2] = (ui32Temp & 2) ? '2' : ' '; pcBuffer[3] = (ui32Temp & 4) ? '3' : ' '; GrStringDraw(&g_sContext, pcBuffer, -1, 48, 44, 1); // // Flush the display. // GrFlush(&g_sContext); } //***************************************************************************** // // This is the handler for INT_GPIOA. It simply saves the interrupt sequence // number. // //***************************************************************************** void IntGPIOa(void) { // // Set PB3 high to indicate entry to this interrupt handler. // ROM_GPIOPinWrite(GPIO_PORTD_BASE, GPIO_PIN_0, GPIO_PIN_0); // // Put the current interrupt state on the display. // DisplayIntStatus(); // // Wait two seconds. // Delay(2); // // Save and increment the interrupt sequence number. // g_ui32GPIOa = g_ui32Index++; // // Set PB3 low to indicate exit from this interrupt handler. // ROM_GPIOPinWrite(GPIO_PORTD_BASE, GPIO_PIN_0, 0); } //***************************************************************************** // // This is the handler for INT_GPIOB. It triggers INT_GPIOA and saves the // interrupt sequence number. // //***************************************************************************** void IntGPIOb(void) { // // Set PF2 high to indicate entry to this interrupt handler. // ROM_GPIOPinWrite(GPIO_PORTD_BASE, GPIO_PIN_1, GPIO_PIN_1); // // Put the current interrupt state on the display. // DisplayIntStatus(); // // Trigger the INT_GPIOA interrupt. // HWREG(NVIC_SW_TRIG) = INT_GPIOA - 16; // // Put the current interrupt state on the display. // DisplayIntStatus(); // // Wait two seconds. // Delay(2); // // Save and increment the interrupt sequence number. // g_ui32GPIOb = g_ui32Index++; // // Set PDF2 low to indicate exit from this interrupt handler. // ROM_GPIOPinWrite(GPIO_PORTD_BASE, GPIO_PIN_1, 0); } //***************************************************************************** // // This is the handler for INT_GPIOC. It triggers INT_GPIOB and saves the // interrupt sequence number. // //***************************************************************************** void IntGPIOc(void) { // // Set PF3 high to indicate entry to this interrupt handler. // ROM_GPIOPinWrite(GPIO_PORTD_BASE, GPIO_PIN_2, GPIO_PIN_2); // // Put the current interrupt state on the display. // DisplayIntStatus(); // // Trigger the INT_GPIOB interrupt. // HWREG(NVIC_SW_TRIG) = INT_GPIOB - 16; // // Put the current interrupt state on the display. // DisplayIntStatus(); // // Wait two seconds. // Delay(2); // // Save and increment the interrupt sequence number. // g_ui32GPIOc = g_ui32Index++; // // Set PF3 low to indicate exit from this interrupt handler. // ROM_GPIOPinWrite(GPIO_PORTD_BASE, GPIO_PIN_2, 0); } //***************************************************************************** // // This is the main example program. It checks to see that the interrupts are // processed in the correct order when they have identical priorities, // increasing priorities, and decreasing priorities. This exercises interrupt // preemption and tail chaining. // //***************************************************************************** int main(void) { tRectangle sRect; uint_fast8_t ui8Error; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run directly from the crystal. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Enable the peripherals used by this example. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context and find the middle X coordinate. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top part of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&g_sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "interrupts", -1, GrContextDpyWidthGet(&g_sContext) / 2, 4, 0); GrContextFontSet(&g_sContext, g_psFontFixed6x8); // // Put the status header text on the display. // GrStringDraw(&g_sContext, "Active:", -1, 6, 32, 0); GrStringDraw(&g_sContext, "Pending:", -1, 0, 44, 0); // // Configure the PB0-PB2 to be outputs to indicate entry/exit of one // of the interrupt handlers. // ROM_GPIOPinTypeGPIOOutput(GPIO_PORTD_BASE, GPIO_PIN_0 | GPIO_PIN_1 | GPIO_PIN_3); ROM_GPIOPinWrite(GPIO_PORTD_BASE, GPIO_PIN_0 | GPIO_PIN_1 | GPIO_PIN_2, 0); // // Set up and enable the SysTick timer. It will be used as a reference // for delay loops in the interrupt handlers. The SysTick timer period // will be set up for one second. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet()); ROM_SysTickEnable(); // // Reset the error indicator. // ui8Error = 0; // // Enable interrupts to the processor. // ROM_IntMasterEnable(); // // Enable the interrupts. // ROM_IntEnable(INT_GPIOA); ROM_IntEnable(INT_GPIOB); ROM_IntEnable(INT_GPIOC); // // Indicate that the equal interrupt priority test is beginning. // GrStringDrawCentered(&g_sContext, "Equal Pri", -1, GrContextDpyWidthGet(&g_sContext) / 2, 20, 1); // // Set the interrupt priorities so they are all equal. // ROM_IntPrioritySet(INT_GPIOA, 0x00); ROM_IntPrioritySet(INT_GPIOB, 0x00); ROM_IntPrioritySet(INT_GPIOC, 0x00); // // Reset the interrupt flags. // g_ui32GPIOa = 0; g_ui32GPIOb = 0; g_ui32GPIOc = 0; g_ui32Index = 1; // // Trigger the interrupt for GPIO C. // HWREG(NVIC_SW_TRIG) = INT_GPIOC - 16; // // Put the current interrupt state on the LCD. // DisplayIntStatus(); // // Verify that the interrupts were processed in the correct order. // if((g_ui32GPIOa != 3) || (g_ui32GPIOb != 2) || (g_ui32GPIOc != 1)) { ui8Error |= 1; } // // Wait two seconds. // Delay(2); // // Indicate that the decreasing interrupt priority test is beginning. // GrStringDrawCentered(&g_sContext, " Decreasing Pri ", -1, GrContextDpyWidthGet(&g_sContext) / 2, 20, 1); // // Set the interrupt priorities so that they are decreasing (i.e. C > B > // A). // ROM_IntPrioritySet(INT_GPIOA, 0x80); ROM_IntPrioritySet(INT_GPIOB, 0x40); ROM_IntPrioritySet(INT_GPIOC, 0x00); // // Reset the interrupt flags. // g_ui32GPIOa = 0; g_ui32GPIOb = 0; g_ui32GPIOc = 0; g_ui32Index = 1; // // Trigger the interrupt for GPIO C. // HWREG(NVIC_SW_TRIG) = INT_GPIOC - 16; // // Put the current interrupt state on the CSTN. // DisplayIntStatus(); // // Verify that the interrupts were processed in the correct order. // if((g_ui32GPIOa != 3) || (g_ui32GPIOb != 2) || (g_ui32GPIOc != 1)) { ui8Error |= 2; } // // Wait two seconds. // Delay(2); // // Indicate that the increasing interrupt priority test is beginning. // GrStringDrawCentered(&g_sContext, " Increasing Pri ", -1, GrContextDpyWidthGet(&g_sContext) / 2, 20, 1); // // Set the interrupt priorities so that they are increasing (i.e. C < B < // A). // ROM_IntPrioritySet(INT_GPIOA, 0x00); ROM_IntPrioritySet(INT_GPIOB, 0x40); ROM_IntPrioritySet(INT_GPIOC, 0x80); // // Reset the interrupt flags. // g_ui32GPIOa = 0; g_ui32GPIOb = 0; g_ui32GPIOc = 0; g_ui32Index = 1; // // Trigger the interrupt for GPIO C. // HWREG(NVIC_SW_TRIG) = INT_GPIOC - 16; // // Put the current interrupt state on the CSTN. // DisplayIntStatus(); // // Verify that the interrupts were processed in the correct order. // if((g_ui32GPIOa != 1) || (g_ui32GPIOb != 2) || (g_ui32GPIOc != 3)) { ui8Error |= 4; } // // Wait two seconds. // Delay(2); // // Disable the interrupts. // ROM_IntDisable(INT_GPIOA); ROM_IntDisable(INT_GPIOB); ROM_IntDisable(INT_GPIOC); // // Disable interrupts to the processor. // ROM_IntMasterDisable(); // // Print out results if error occurred. // if(ui8Error) { GrStringDraw(&g_sContext, "Equal: P ", -1, 0, 32, 1); GrStringDraw(&g_sContext, " Inc: P ", -1, 0, 44, 1); GrStringDraw(&g_sContext, " Dec: P ", -1, 0, 56, 1); if(ui8Error & 1) { GrStringDraw(&g_sContext, "F ", -1, 42, 32, 1); } if(ui8Error & 2) { GrStringDraw(&g_sContext, "F ", -1, 42, 44, 1); } if(ui8Error & 4) { GrStringDraw(&g_sContext, "F ", -1, 42, 56, 1); } } else { GrStringDrawCentered(&g_sContext, " Success! ", -1, GrContextDpyWidthGet(&g_sContext) / 2, 20, 1); } // // Flush the display. // GrFlush(&g_sContext); // // Loop forever. // while(1) { } }