//***************************************************************************** // // boot_demo1.c - First boot loader example. // // Copyright (c) 2012-2014 Texas Instruments Incorporated. All rights reserved. // Software License Agreement // // Texas Instruments (TI) is supplying this software for use solely and // exclusively on TI's microcontroller products. The software is owned by // TI and/or its suppliers, and is protected under applicable copyright // laws. You may not combine this software with "viral" open-source // software in order to form a larger program. // // THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. // NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT // NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY // CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL // DAMAGES, FOR ANY REASON WHATSOEVER. // // This is part of revision 2.1.0.12573 of the EK-LM4F232 Firmware Package. // //***************************************************************************** #include #include #include "inc/hw_flash.h" #include "inc/hw_memmap.h" #include "inc/hw_sysctl.h" #include "inc/hw_gpio.h" #include "inc/hw_nvic.h" #include "inc/hw_types.h" #include "driverlib/pin_map.h" #include "driverlib/debug.h" #include "driverlib/fpu.h" #include "driverlib/gpio.h" #include "driverlib/sysctl.h" #include "driverlib/flash.h" #include "driverlib/uart.h" #include "driverlib/rom.h" #include "utils/ustdlib.h" #include "grlib/grlib.h" #include "drivers/cfal96x64x16.h" //***************************************************************************** // //! \addtogroup example_list //!

Boot Loader Demo 1 (boot_demo1)

//! //! An example to demonstrate the use of a flash-based boot loader. At //! startup, the application will configure the UART and USB peripherals, //! and then branch to the boot loader to await the start of an //! update. If using the serial boot loader (boot_serial), the UART will //! always be configured at 115,200 baud and does not require the use of //! auto-bauding. //! //! This application is intended for use with any of the three flash-based boot //! loader flavors (boot_serial or boot_usb) included in the software //! release. To accommodate the largest of these (boot_usb), the link address //! is set to 0x2800. If you are using serial, you may change this //! address to a 1KB boundary higher than the last address occupied //! by the boot loader binary as long as you also rebuild the boot //! loader itself after modifying its bl_config.h file to set APP_START_ADDRESS //! to the same value. //! //! The boot_demo2 application can be used along with this application to //! easily demonstrate that the boot loader is actually updating the on-chip //! flash. //! //! Note that the LM4F232 and other Blizzard-class devices also //! support the serial and USB boot loaders in ROM. To make use of this //! function, link your application to run at address 0x0000 in flash and enter //! the bootloader using the ROM_UpdateSerial and ROM_UpdateUSB functions //! (defined in rom.h). This mechanism is used in the utils/swupdate.c //! module when built specifically targeting a suitable Blizzard-class device. // //***************************************************************************** //***************************************************************************** // // Graphics context used to show text on the CSTN display. // //***************************************************************************** tContext g_sContext; //***************************************************************************** // // The error routine that is called if the driver library encounters an error. // //***************************************************************************** #ifdef DEBUG void __error__(char *pcFilename, uint32_t ui32Line) { } #endif //***************************************************************************** // // Passes control to the bootloader and initiates a remote software update. // // This function passes control to the bootloader and initiates an update of // the main application firmware image via UART0 or USB depending // upon the specific boot loader binary in use. // // \return Never returns. // //***************************************************************************** void JumpToBootLoader(void) { // // Disable all processor interrupts. Instead of disabling them // one at a time, a direct write to NVIC is done to disable all // peripheral interrupts. // HWREG(NVIC_DIS0) = 0xffffffff; HWREG(NVIC_DIS1) = 0xffffffff; // // Return control to the boot loader. This is a call to the SVC // handler in the boot loader. // (*((void (*)(void))(*(uint32_t *)0x2c)))(); } //***************************************************************************** // // Initialize UART0 and set the appropriate communication parameters. // //***************************************************************************** void SetupForUART(void) { // // We need to make sure that UART0 and its associated GPIO port are // enabled before we pass control to the boot loader. The serial boot // loader does not enable or configure these peripherals for us if we // enter it via its SVC vector. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); // // Set GPIO A0 and A1 as UART. // ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Configure the UART for 115200, n, 8, 1 // ROM_UARTConfigSetExpClk(UART0_BASE, SysCtlClockGet(), 115200, (UART_CONFIG_PAR_NONE | UART_CONFIG_STOP_ONE | UART_CONFIG_WLEN_8)); // // Enable the UART operation. // ROM_UARTEnable(UART0_BASE); } //***************************************************************************** // // Enable the USB controller // //***************************************************************************** void SetupForUSB(void) { // // The USB boot loader takes care of all required USB initialization so, // if the application itself doesn't need to use the USB controller, we // don't actually need to enable it here. The only requirement imposed by // the USB boot loader is that the system clock is running from the PLL // when the boot loader is entered. // } //***************************************************************************** // // Demonstrate the use of the boot loader. // //***************************************************************************** int main(void) { tRectangle sRect; tContext sContext; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the system clock to run at 50MHz from the PLL // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_XTAL_16MHZ | SYSCTL_OSC_MAIN); // // Initialize the peripherals that each of the boot loader flavors // supports. Since this example is intended for use with any of the // boot loaders and we don't know which is actually in use, we cover all // bases and initialize for serial and USB use here. // SetupForUART(); SetupForUSB(); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&sContext, &g_sCFAL96x64x16); // // Fill the top part of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&sContext, ClrDarkBlue); GrRectFill(&sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&sContext, g_psFontFixed6x8); GrStringDrawCentered(&sContext, "boot-demo1", -1, GrContextDpyWidthGet(&sContext) / 2, 4, 0); // // Indicate what is happening. // GrStringDrawCentered(&sContext, "The boot loader", -1, GrContextDpyWidthGet(&sContext) / 2, 20, false); GrStringDrawCentered(&sContext, "is now running", -1, GrContextDpyWidthGet(&sContext) / 2, 30, false); GrStringDrawCentered(&sContext, "and awaiting", -1, GrContextDpyWidthGet(&sContext) / 2, 40, false); GrStringDrawCentered(&sContext, "an update.", -1, GrContextDpyWidthGet(&sContext) / 2, 50, false); // // Pass control to whichever flavor of boot loader the board is configured // with. // JumpToBootLoader(); // // The previous function never returns but we need to stick in a return // code here to keep the compiler from generating a warning. // return(0); }