//***************************************************************************** // // usb_dev_msc.c - Main routines for the device mass storage class example. // // Copyright (c) 2013-2014 Texas Instruments Incorporated. All rights reserved. // Software License Agreement // // Texas Instruments (TI) is supplying this software for use solely and // exclusively on TI's microcontroller products. The software is owned by // TI and/or its suppliers, and is protected under applicable copyright // laws. You may not combine this software with "viral" open-source // software in order to form a larger program. // // THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. // NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT // NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY // CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL // DAMAGES, FOR ANY REASON WHATSOEVER. // // This is part of revision 2.1.0.12573 of the DK-TM4C129X Firmware Package. // //***************************************************************************** #include #include #include "driverlib/rom.h" #include "driverlib/rom_map.h" #include "driverlib/sysctl.h" #include "driverlib/systick.h" #include "driverlib/udma.h" #include "grlib/grlib.h" #include "usblib/usblib.h" #include "usblib/device/usbdevice.h" #include "usblib/device/usbdmsc.h" #include "utils/ustdlib.h" #include "fatfs/src/diskio.h" #include "drivers/frame.h" #include "drivers/kentec320x240x16_ssd2119.h" #include "drivers/mx66l51235f.h" #include "drivers/pinout.h" #include "usbdspiflash.h" #include "usb_msc_structs.h" //***************************************************************************** // //! \addtogroup example_list //!

USB MSC Device (usb_dev_msc)

//! //! This example application turns the evaluation board into a USB mass storage //! class device. The application will use the onboard flash memory for the //! storage media for the mass storage device. The screen will display the //! current action occurring on the device ranging from disconnected, reading, //! writing and idle. // //***************************************************************************** //***************************************************************************** // // The number of ticks to wait before falling back to the idle state. Since // the tick rate is 100Hz this is approximately 1 second. // //***************************************************************************** #define USBMSC_ACTIVITY_TIMEOUT 100 //***************************************************************************** // // This enumeration holds the various states that the device can be in during // normal operation. // //***************************************************************************** volatile enum { // // Unconfigured. // MSC_DEV_DISCONNECTED, // // Connected and fully enumerated but not currently handling a command. // MSC_DEV_IDLE, // // Currently reading the device. // MSC_DEV_READ, // // Currently writing the device. // MSC_DEV_WRITE, } g_eMSCState; //***************************************************************************** // // The Flags that handle updates to the status area to avoid drawing when no // updates are required.. // //***************************************************************************** #define FLAG_UPDATE_STATUS 1 static uint32_t g_ui32Flags; static uint32_t g_ui32IdleTimeout; //***************************************************************************** // // Graphics context used to show text on the display. // //***************************************************************************** tContext g_sContext; //****************************************************************************** // // The DMA control structure table. // //****************************************************************************** #ifdef ewarm #pragma data_alignment=1024 tDMAControlTable psDMAControlTable[64]; #elif defined(ccs) #pragma DATA_ALIGN(psDMAControlTable, 1024) tDMAControlTable psDMAControlTable[64]; #else tDMAControlTable psDMAControlTable[64] __attribute__ ((aligned(1024))); #endif //***************************************************************************** // // A buffer used for updating the read/write counts. // //***************************************************************************** static char g_pcBuffer[32]; //***************************************************************************** // // The system clock frequency in Hz. // //***************************************************************************** uint32_t g_ui32SysClock; //***************************************************************************** // // The error routine that is called if the driver library encounters an error. // //***************************************************************************** #ifdef DEBUG void __error__(char *pcFilename, uint32_t ui32Line) { } #endif //***************************************************************************** // // Handles bulk driver notifications related to the receive channel (data from // the USB host). // // \param pvCBData is the client-supplied callback pointer for this channel. // \param ui32Event identifies the event we are being notified about. // \param ui32MsgValue is an event-specific value. // \param pvMsgData is an event-specific pointer. // // This function is called by the bulk driver to notify us of any events // related to operation of the receive data channel (the OUT channel carrying // data from the USB host). // // \return The return value is event-specific. // //***************************************************************************** uint32_t RxHandler(void *pvCBData, uint32_t ui32Event, uint32_t ui32MsgValue, void *pvMsgData) { return(0); } //***************************************************************************** // // Handles bulk driver notifications related to the transmit channel (data to // the USB host). // // \param pvCBData is the client-supplied callback pointer for this channel. // \param ui32Event identifies the event we are being notified about. // \param ui32MsgValue is an event-specific value. // \param pvMsgData is an event-specific pointer. // // This function is called by the bulk driver to notify us of any events // related to operation of the transmit data channel (the IN channel carrying // data to the USB host). // // \return The return value is event-specific. // //***************************************************************************** uint32_t TxHandler(void *pvCBData, uint32_t ui32Event, uint32_t ui32MsgValue, void *pvMsgData) { return(0); } //***************************************************************************** // // This function updates the status area of the screen. It uses the current // state of the application to print the status area. // //***************************************************************************** void UpdateStatus(char *pcString) { // // Write the current state to the bottom of screen. // GrStringDrawCentered(&g_sContext, pcString, -1, 160, 78, true); } //***************************************************************************** // // This function updates the read/write count area of the screen. // //***************************************************************************** void UpdateCount(uint32_t ui32Count, uint32_t ui32Y) { // // See if the count is at least a billion. // if(ui32Count > 999999999) { // // Format the value with commas separating the billions, millions, // thousands, and ones. // usnprintf(g_pcBuffer, sizeof(g_pcBuffer), " %d,%03d,%03d,%03d ", ui32Count / 1000000000, (ui32Count / 1000000) % 1000, (ui32Count / 1000) % 1000, ui32Count % 1000); } // // See if the count is at least a million. // else if(ui32Count > 999999) { // // Format the value with commas separating the millions, thousands, and // ones. // usnprintf(g_pcBuffer, sizeof(g_pcBuffer), " %d,%03d,%03d ", (ui32Count / 1000000) % 1000, (ui32Count / 1000) % 1000, ui32Count % 1000); } // // See if the count is at least a thousand. // else if(ui32Count > 999) { // // Format the value with a comma separating the thousands and ones. // usnprintf(g_pcBuffer, sizeof(g_pcBuffer), " %d,%03d ", (ui32Count / 1000) % 1000, ui32Count % 1000); } // // Otherwise the value is less than a thousand. // else { // // Simply print the value. This will occur in two cases: at startup // when the count is 0 and after the 32-bit count has rolled-over. In // the later case, a large number of spaces are needed before and after // the actual value in order to erase the text from the large value // that preceeded the roll-over. // usnprintf(g_pcBuffer, sizeof(g_pcBuffer), " %d ", ui32Count); } // // Draw the formatted string. // GrStringDrawCentered(&g_sContext, g_pcBuffer, -1, 160, ui32Y, true); } //***************************************************************************** // // This function is the call back notification function provided to the USB // library's mass storage class. // //***************************************************************************** uint32_t USBDMSCEventCallback(void *pvCBData, uint32_t ui32Event, uint32_t ui32MsgParam, void *pvMsgData) { // // Reset the time out every time an event occurs. // g_ui32IdleTimeout = USBMSC_ACTIVITY_TIMEOUT; switch(ui32Event) { // // Writing to the device. // case USBD_MSC_EVENT_WRITING: { // // Only update if this is a change. // if(g_eMSCState != MSC_DEV_WRITE) { // // Go to the write state. // g_eMSCState = MSC_DEV_WRITE; // // Cause the main loop to update the screen. // g_ui32Flags |= FLAG_UPDATE_STATUS; } break; } // // Reading from the device. // case USBD_MSC_EVENT_READING: { // // Only update if this is a change. // if(g_eMSCState != MSC_DEV_READ) { // // Go to the read state. // g_eMSCState = MSC_DEV_READ; // // Cause the main loop to update the screen. // g_ui32Flags |= FLAG_UPDATE_STATUS; } break; } // // The USB host has disconnected from the device. // case USB_EVENT_DISCONNECTED: { // // Go to the disconnected state. // g_eMSCState = MSC_DEV_DISCONNECTED; // // Cause the main loop to update the screen. // g_ui32Flags |= FLAG_UPDATE_STATUS; break; } // // The USB host has connected to the device. // case USB_EVENT_CONNECTED: { // // Go to the idle state to wait for read/writes. // g_eMSCState = MSC_DEV_IDLE; break; } case USBD_MSC_EVENT_IDLE: default: { break; } } return(0); } //***************************************************************************** // // This is the handler for this SysTick interrupt. This is to detect idle // state for the SPI flash. // //***************************************************************************** void SysTickHandler(void) { if(g_ui32IdleTimeout != 0) { g_ui32IdleTimeout--; } } //***************************************************************************** // // This is the main loop that runs the application. // //***************************************************************************** int main(void) { uint32_t ui32Read, ui32Write; // // Run from the PLL at 120 MHz. // g_ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ | SYSCTL_OSC_MAIN | SYSCTL_USE_PLL | SYSCTL_CFG_VCO_480), 120000000); // // Configure the device pins. // PinoutSet(); // // Initialize the display driver. // Kentec320x240x16_SSD2119Init(g_ui32SysClock); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119); // // Draw the application frame. // FrameDraw(&g_sContext, "usb-dev-msc"); // // Place the static status text on the display. // GrStringDrawCentered(&g_sContext, "Status", -1, 160, 58, false); GrStringDrawCentered(&g_sContext, "Bytes Read", -1, 160, 118, false); GrStringDrawCentered(&g_sContext, "Bytes Written", -1, 160, 178, false); GrContextForegroundSet(&g_sContext, ClrGray); UpdateCount(0, 138); UpdateCount(0, 198); // // Configure SysTick for a 100Hz interrupt. This is to detect idle state // every 10ms after a state change. // ROM_SysTickPeriodSet(g_ui32SysClock / 100); ROM_SysTickEnable(); ROM_SysTickIntEnable(); // // Configure and enable uDMA // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA); SysCtlDelay(10); ROM_uDMAControlBaseSet(&psDMAControlTable[0]); ROM_uDMAEnable(); // // Initialize the idle timeout and reset all flags. // g_ui32IdleTimeout = 0; g_ui32Flags = 0; // // Initialize the state to idle. // g_eMSCState = MSC_DEV_DISCONNECTED; // // Draw the status bar and set it to idle. // UpdateStatus("Disconnected"); // // Enable the USB controller. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_USB0); // // Enable the SSI3 used by SPI flash. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_SSI3); ROM_SysCtlPeripheralReset(SYSCTL_PERIPH_SSI3); // // Set the USB stack mode to Device mode with VBUS monitoring. // USBStackModeSet(0, eUSBModeDevice, 0); // // Pass our device information to the USB library and place the device // on the bus. // USBDMSCInit(0, (tUSBDMSCDevice*)&g_sMSCDevice); // // Initialize the SD card, if present. This prevents it from interfering // with accesses to the SPI flash. // disk_initialize(0); // // Initialize MX66L51235F Flash memory. // MX66L51235FInit(g_ui32SysClock); // // Drop into the main loop. // ui32Read = g_ui32ReadCount; ui32Write = g_ui32WriteCount; while(1) { switch(g_eMSCState) { case MSC_DEV_READ: { // // Update the screen if necessary. // if(g_ui32Flags & FLAG_UPDATE_STATUS) { UpdateStatus(" Reading "); g_ui32Flags &= ~FLAG_UPDATE_STATUS; } // // If there is no activity then return to the idle state. // if(g_ui32IdleTimeout == 0) { UpdateStatus(" Idle "); g_eMSCState = MSC_DEV_IDLE; } break; } case MSC_DEV_WRITE: { // // Update the screen if necessary. // if(g_ui32Flags & FLAG_UPDATE_STATUS) { UpdateStatus(" Writing "); g_ui32Flags &= ~FLAG_UPDATE_STATUS; } // // If there is no activity then return to the idle state. // if(g_ui32IdleTimeout == 0) { UpdateStatus(" Idle "); g_eMSCState = MSC_DEV_IDLE; } break; } case MSC_DEV_DISCONNECTED: { // // Update the screen if necessary. // if(g_ui32Flags & FLAG_UPDATE_STATUS) { UpdateStatus(" Disconnected "); g_ui32Flags &= ~FLAG_UPDATE_STATUS; } break; } case MSC_DEV_IDLE: { break; } default: { break; } } // // Update the read count if it has changed. // if(g_ui32ReadCount != ui32Read) { ui32Read = g_ui32ReadCount; UpdateCount(ui32Read, 138); } // // Update the write count if it has changed. // if(g_ui32WriteCount != ui32Write) { ui32Write = g_ui32WriteCount; UpdateCount(ui32Write, 198); } } }