//***************************************************************************** // // bitband.c - Bit-band manipulation example. // // Copyright (c) 2011-2014 Texas Instruments Incorporated. All rights reserved. // Software License Agreement // // Texas Instruments (TI) is supplying this software for use solely and // exclusively on TI's microcontroller products. The software is owned by // TI and/or its suppliers, and is protected under applicable copyright // laws. You may not combine this software with "viral" open-source // software in order to form a larger program. // // THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS. // NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT // NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY // CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL // DAMAGES, FOR ANY REASON WHATSOEVER. // // This is part of revision 2.1.0.12573 of the DK-TM4C123G Firmware Package. // //***************************************************************************** #include #include #include "inc/hw_types.h" #include "driverlib/fpu.h" #include "driverlib/sysctl.h" #include "driverlib/systick.h" #include "driverlib/rom.h" #include "grlib/grlib.h" #include "drivers/cfal96x64x16.h" //***************************************************************************** // //! \addtogroup example_list //!

Bit-Banding (bitband)

//! //! This example application demonstrates the use of the bit-banding //! capabilities of the Cortex-M3 microprocessor. All of SRAM and all of the //! peripherals reside within bit-band regions, meaning that bit-banding //! operations can be applied to any of them. In this example, a variable in //! SRAM is set to a particular value one bit at a time using bit-banding //! operations (it would be more efficient to do a single non-bit-banded write; //! this simply demonstrates the operation of bit-banding). // //***************************************************************************** //***************************************************************************** // // A map of hex nibbles to ASCII characters. // //***************************************************************************** static const char * const pcHex = "0123456789ABCDEF"; //***************************************************************************** // // The value that is to be modified via bit-banding. // //***************************************************************************** static volatile uint32_t g_ui32Value; //***************************************************************************** // // Graphics context used to show text on the CSTN display. // //***************************************************************************** tContext g_sContext; //***************************************************************************** // // The error routine that is called if the driver library encounters an error. // //***************************************************************************** #ifdef DEBUG void __error__(char *pcFilename, uint32_t ui32Line) { } #endif //***************************************************************************** // // Delay for the specified number of seconds. Depending upon the current // SysTick value, the delay will be between N-1 and N seconds (i.e. N-1 full // seconds are guaranteed, aint32_t with the remainder of the current second). // //***************************************************************************** void Delay(uint32_t ui32Seconds) { // // Loop while there are more seconds to wait. // while(ui32Seconds--) { // // Wait until the SysTick value is less than 1000. // while(ROM_SysTickValueGet() > 1000) { } // // Wait until the SysTick value is greater than 1000. // while(ROM_SysTickValueGet() < 1000) { } } } //***************************************************************************** // // Print the given value as a hexadecimal string on the CSTN. // //***************************************************************************** void PrintValue(uint32_t ui32Value) { char pcBuffer[9]; pcBuffer[0] = pcHex[(ui32Value >> 28) & 15]; pcBuffer[1] = pcHex[(ui32Value >> 24) & 15]; pcBuffer[2] = pcHex[(ui32Value >> 20) & 15]; pcBuffer[3] = pcHex[(ui32Value >> 16) & 15]; pcBuffer[4] = pcHex[(ui32Value >> 12) & 15]; pcBuffer[5] = pcHex[(ui32Value >> 8) & 15]; pcBuffer[6] = pcHex[(ui32Value >> 4) & 15]; pcBuffer[7] = pcHex[(ui32Value >> 0) & 15]; pcBuffer[8] = '\0'; GrStringDrawCentered(&g_sContext, pcBuffer, -1, GrContextDpyWidthGet(&g_sContext) / 2, 28, 1); } //***************************************************************************** // // This example demonstrates the use of bit-banding to set individual bits // within a word of SRAM. // //***************************************************************************** int main(void) { tRectangle sRect; uint32_t ui32Errors, ui32Idx; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run directly from the crystal. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context and find the middle X coordinate. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top part of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&g_sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "bitband", -1, GrContextDpyWidthGet(&g_sContext) / 2, 4, 0); GrContextFontSet(&g_sContext, g_psFontFixed6x8); // // Set up and enable the SysTick timer. It will be used as a reference // for delay loops. The SysTick timer period will be set up for one // second. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet()); ROM_SysTickEnable(); // // Set the value and error count to zero. // g_ui32Value = 0; ui32Errors = 0; // // Print the initial value to the CSTN. // PrintValue(g_ui32Value); // // Delay for 1 second. // Delay(1); // // Set the value to 0xdecafbad using bit band accesses to each individual // bit. // for(ui32Idx = 0; ui32Idx < 32; ui32Idx++) { // // Set this bit. // HWREGBITW(&g_ui32Value, 31 - ui32Idx) = (0xdecafbad >> (31 - ui32Idx)) & 1; // // Print the current value to the CSTN. // PrintValue(g_ui32Value); // // Delay for 1 second. // Delay(1); } // // Make sure that the value is 0xdecafbad. // if(g_ui32Value != 0xdecafbad) { ui32Errors++; } // // Make sure that the individual bits read back correctly. // for(ui32Idx = 0; ui32Idx < 32; ui32Idx++) { if(HWREGBITW(&g_ui32Value, ui32Idx) != ((0xdecafbad >> ui32Idx) & 1)) { ui32Errors++; } } // // Delay for 2 seconds. // Delay(2); // // Print out the result. // if(ui32Errors) { GrStringDrawCentered(&g_sContext, "Errors!", -1, GrContextDpyWidthGet(&g_sContext) / 2, 48, 0); } else { GrStringDrawCentered(&g_sContext, "Success!", -1, GrContextDpyWidthGet(&g_sContext) / 2, 48, 0); } // // Flush any cached drawing operations. // GrFlush(&g_sContext); // // Loop forever. // while(1) { } }