From a6163888f3c56123b1db313743c6147ba498732c Mon Sep 17 00:00:00 2001 From: Yuval Adam Date: Fri, 8 Aug 2014 14:42:07 +0300 Subject: Add third_party libs --- .../windows/fltk-1.1.10/src/fl_read_image_mac.cxx | 137 +++++++++++++++++++++ 1 file changed, 137 insertions(+) create mode 100644 third_party/windows/fltk-1.1.10/src/fl_read_image_mac.cxx (limited to 'third_party/windows/fltk-1.1.10/src/fl_read_image_mac.cxx') diff --git a/third_party/windows/fltk-1.1.10/src/fl_read_image_mac.cxx b/third_party/windows/fltk-1.1.10/src/fl_read_image_mac.cxx new file mode 100644 index 0000000..80f467a --- /dev/null +++ b/third_party/windows/fltk-1.1.10/src/fl_read_image_mac.cxx @@ -0,0 +1,137 @@ +// +// "$Id: fl_read_image_mac.cxx 5614 2007-01-18 15:25:09Z matt $" +// +// WIN32 image reading routines for the Fast Light Tool Kit (FLTK). +// +// Copyright 1998-2006 by Bill Spitzak and others. +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Library General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Library General Public License for more details. +// +// You should have received a copy of the GNU Library General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 +// USA. +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +#include + +// warning: this function is only implemented in Quickdraw. The function +// below may not work If FLTK is compiled with Quartz enabled + +// +// 'fl_read_image()' - Read an image from the current window. +// + +uchar * // O - Pixel buffer or NULL if failed +fl_read_image(uchar *p, // I - Pixel buffer or NULL to allocate + int x, // I - Left position + int y, // I - Top position + int w, // I - Width of area to read + int h, // I - Height of area to read + int alpha) { // I - Alpha value for image (0 for none) + Rect src, // Source rectangle + dst; // Destination rectangle + GWorldPtr osbuffer; // Temporary off-screen buffer for copy + GrafPtr srcPort; // Source port + RGBColor rgb; // RGB colors for copy mask... + PixMapHandle pm; // Pixmap handle for off-screen buffer + uchar *base, // Base address of off-screen buffer + *psrc, // Pointer into off-screen buffer + *pdst; // Pointer into pixel buffer + int idx, idy; // Current X & Y in image + int d; // Depth of image + int rowBytes; // Number of bytes per row... + + // Set the source and destination rectangles... + src.top = y; + src.left = x; + src.bottom = y + h; + src.right = x + w; + + dst.top = 0; + dst.left = 0; + dst.bottom = h; + dst.right = w; + + // Get an off-screen buffer for copying the image... + QDErr err = NewGWorld(&osbuffer, 0, &dst, 0L, 0L, 0); + if (!osbuffer) return 0; + if (err!=noErr) { + DisposeGWorld(osbuffer); + return 0; + } + + // Get the source port... + GetPort(&srcPort); + + // Set the RGB copy mask via the foreground/background colors... + rgb.red = 0xffff; + rgb.green = 0xffff; + rgb.blue = 0xffff; + RGBBackColor(&rgb); + + rgb.red = 0x0000; + rgb.green = 0x0000; + rgb.blue = 0x0000; + RGBForeColor(&rgb); + + // Copy the screen image to the off-screen buffer... + CopyBits(GetPortBitMapForCopyBits(srcPort), + GetPortBitMapForCopyBits(osbuffer), &src, &dst, srcCopy, 0L); + + // Allocate the image data array as needed... + d = alpha ? 4 : 3; + + if (!p) p = new uchar[w * h * d]; + + // Initialize the default colors/alpha in the whole image... + memset(p, alpha, w * h * d); + + // Set the correct port for the off-screen buffer and lock the buffer + SetGWorld(osbuffer, 0); + + pm = GetGWorldPixMap(osbuffer); + LockPixels(pm); + + base = (uchar *)GetPixBaseAddr(pm); + rowBytes = (*pm)->rowBytes & 0x3fff; + + // Copy the image from the off-screen buffer to the memory buffer. + for (idy = 0, pdst = p; idy < h; idy ++) +#ifdef __i386__ + for (idx = 0, psrc = base + idy * rowBytes; idx < w; idx ++, psrc += 4, pdst += d) { + pdst[0] = psrc[2]; + pdst[1] = psrc[1]; + pdst[2] = psrc[0]; + } +#else + for (idx = 0, psrc = base + idy * rowBytes + 1; idx < w; idx ++, psrc += 4, pdst += d) { + pdst[0] = psrc[0]; + pdst[1] = psrc[1]; + pdst[2] = psrc[2]; + } +#endif // __i386__ + // Unlock and delete the off-screen buffer, then return... + UnlockPixels(pm); + DisposeGWorld(osbuffer); + + SetPort(srcPort); + return p; +} + + +// +// End of "$Id: fl_read_image_mac.cxx 5614 2007-01-18 15:25:09Z matt $". +// -- cgit v1.3.1