From a6163888f3c56123b1db313743c6147ba498732c Mon Sep 17 00:00:00 2001 From: Yuval Adam Date: Fri, 8 Aug 2014 14:42:07 +0300 Subject: Add third_party libs --- .../fltk-1.1.10/documentation/Fl_Menu_Window.html | 49 ++++++++++++++++++++++ 1 file changed, 49 insertions(+) create mode 100644 third_party/windows/fltk-1.1.10/documentation/Fl_Menu_Window.html (limited to 'third_party/windows/fltk-1.1.10/documentation/Fl_Menu_Window.html') diff --git a/third_party/windows/fltk-1.1.10/documentation/Fl_Menu_Window.html b/third_party/windows/fltk-1.1.10/documentation/Fl_Menu_Window.html new file mode 100644 index 0000000..57f0e41 --- /dev/null +++ b/third_party/windows/fltk-1.1.10/documentation/Fl_Menu_Window.html @@ -0,0 +1,49 @@ + + + Fl_Menu_Window + + + +

class Fl_Menu_Window

+
+

Class Hierarchy

+ +

Include Files

+ +

Description

+ The Fl_Menu_Window widget is a window type used for menus. By +default the window is drawn in the hardware overlay planes if they are +available so that the menu don't force the rest of the window to +redraw. +

Methods

+ +

+Fl_Menu_Window::Fl_Menu_Window(int x, int y, int w, int h, const char +*label = 0)

+ Creates a new Fl_Menu_Window widget using the given position, +size, and label string. +

virtual +Fl_Menu_Window::~Fl_Menu_Window()

+ Destroys the window and all of its children. +

+Fl_Menu_Window::clear_overlay();

+ Tells FLTK to use normal drawing planes instead of overlay planes. +This is usually necessary if your menu contains multi-color pixmaps. +

Fl_Menu_Window::set_overlay()

+ Tells FLTK to use hardware overlay planes if they are available. + -- cgit v1.3.1