#include // at the top of your sketch #define CONTROL_RATE 64 // or some other power of 2 void setup() { startMozzi(CONTROL_RATE); randomSeed(analogRead(0)); } void loop() { audioHook(); // fills the audio buffer } int updateAudio() { // your audio code which returns an int // between -244 and 243 in STANDARD mode // or between -8192 and 8191 in HIFI mode return randNumber = random(-244, 243); } void updateControl() { // your control code }